Sounds like you have a problem then.By the way, I just checked, and the version of the game I have—the one that prompts me to go online—is the current version of the app.
WWF Classic is a separate entry in the app store for me. The current version says "open" and the old version has a cloud download icon.
So if the new version has an offline mode, my app sure doesn't seem to have gotten the memo.
I travel through one every day back and forth to work and never lose connection.
In fact I'm posting this from an underground subway tunnel.
More like damage control: the threadOverreactions: The Thread
I'm assuming the progression is stored and checked against the server to counter cheating and hacking. Makes total sense in a game where they wanna sell microtransactions and have people not fudge with their progression to cheat their way through the leaderboards.
If you want true offline mode, the only way I can see this work is have none of your progress made offline count towards your account's progression so they don't have to worry about cheaters.
You cannot have both.
I saw verge posted about this, too. Fuck, I'm wondering if this will cost Nintendo. With how well Pokemon Go did, eyes are on SMR to take off. Always online seems like a catch thatll stop it being as much of a hit. If people cant commute and play, thats a yuge fault
I'm assuming the progression is stored and checked against the server to counter cheating and hacking. Makes total sense in a game where they wanna sell microtransactions and have people not fudge with their progression to cheat their way through the leaderboards.
If you want true offline mode, the only way I can see this work is have none of your progress made offline count towards your account's progression so they don't have to worry about cheaters.
You cannot have both.
I like overreactions better. People need to always laser focus on one things and complain endlessly about it, no matter how minor it is.More like damage control: the thread
Doesn't have micro transactions though
Sounds like you have a problem then.
You have a copy of an app that's missing a feature that has been in the app since October 2014. A feature that is actually referred to right on the store page:
Shocking stuff. You should contact Apple, they might want to take a look at your phone. Revolutionary, magical stuff there.
I mean, it's a $10 game. If they start selling micro transactions on top of that, there would be even more backlash.I'm assuming the progression is stored and checked against the server to counter cheating and hacking. Makes total sense in a game where they wanna sell microtransactions and have people not fudge with their progression to cheat their way through the leaderboards.
If you want true offline mode, the only way I can see this work is have none of your progress made offline count towards your account's progression so they don't have to worry about cheaters.
You cannot have both.
Sounds like you don't actually have the correct app and should consider reinstalling it.Not really. I rarely play it anymore, and when I do, speaking of shocking stuff, I'm online anyway.
Fact is, I have the current app and it won't let me use the app without internet. I even checked the settings when I was online, and there's no toggle to enable it. If it's like that for me, no matter what their feature bullet list says, it's probably like that for at least some others.
I cant see why it would be tough though. The online portion is based on downloading ghost data from others, as far as i know, it shouldnt be any problem to have that as an option. The always online was likely planned there from the start, or early on as a piracy measure. EDIT: Maybe as an anti-cheat system as well as someone else mentioned.When they say it's tough to do I assume they mean it's tough to implement before the holiday season--they did admit that they brought Mario forward to capitalise on the success of Pokemon Go, after all.
I'm optimistic that they'll add offline mode for the core game eventually, maybe even sooner rather than later.
By the way, I just checked, and the version of the game I havethe one that prompts me to go onlineis the current version of the app.
WWF Classic is a separate entry in the app store for me. The current version says "open" and the old version has a cloud download icon.
So if the new version has an offline mode, my app sure doesn't seem to have gotten the memo.
Not really. I also doubt that, as the owner of hundreds of paid apps, you've checked every single one of them when you were offline to verify that they booted and let you play, but hey, if you say so. And even if you have, I don't think your case really matches the majority here.
Sounds like you have a problem then.
You have a copy of an app that's missing a feature that has been in the app since October 2014. A feature that is actually referred to right on the store page:
Shocking stuff. You should contact Apple, they might want to take a look at your phone. Revolutionary, magical stuff there.
I guess for some people, not being able to play the game isn't a minor thing. Go figure huhI like overreactions better. People need to always laser focus on one things and complain endlessly about it, no matter how minor it is.
Yes, that would work and is exactly what I outlined.You can have both, just have a play for fun mode where your coins are binned at the end of the stage.
No, that wouldn't fix the issue of people cheating their coins before going online to submit.Maybe at the end of each level where it does these checks, give an option to continue and lose coins if there is no wifi, or wait on that screen for it to kick back in.
That is a somewhat ignorant way of thinking. Dealing with cheaters always means to compromise something else.It's not hard to design around these,
A game designed to be played on the go has an aspect preventing some from being able to play it on the go isn't really minor.I like overreactions better. People need to always laser focus on one things and complain endlessly about it, no matter how minor it is.
Sounds like you don't actually have the correct app and should consider reinstalling it.
I don't play WFF but it sounds like AgeEighty might have a grand-fathered version of the old app?
I mean, it's a $10 game. If they start selling micro transactions on top of that, there would be even more backlash.
Who uses airplane mode besides on airplanes? This isn't a big deal at all.
No, that wouldn't fix the issue of people cheating their coins before going online to submit.
That is a somewhat ignorant way of thinking. Dealing with cheaters always means to compromise something else.
You must not live in the UK or commute on the underground in London. Most people here play smartphone games on their commute, I guess it will continue to be Candy Crush for many.
For Nintendo fans in London, this is not an overreaction. It's a huge and unnecessary let down if the game isn't playable in any form while commuting on the London Underground.
Overreactions: The Thread
You must not live in the UK or commute on the underground in London. Most people here play smartphone games on their commute, I guess it will continue to be Candy Crush for many.
For Nintendo fans in London, this is not an overreaction. It's a huge and unnecessary let down if the game isn't playable in any form while commuting on the London Underground.
Overreactions: The Thread
Do we know the gameplay features for this to make sense?
Doesn't have micro transactions though
But the game is free-to-start; you don't have to pay until you've beaten enough levels. You could unlock the rest of the levels with hacking, and the online connection is probably to prevent that. The leaderboard (if the game has one) issue Xane mentioned is also valid.
It's unfortunate that the needs to be always online, but it's what I was expecting, tbh.
"We wanted to be able to leverage that network connection with all three of the [Super Mario Run] modes to keep all of the modes functioning together and offering the game in a way that keeps the software secure."
the fuck does that even mean?
Nope, Japan. Osaka specifically.
This is honestly very fascinating to me. I've been riding subways here for over 10 years, and even with the incredibly inferior phone tech and cellular networks available back then this was never a problem.
I honestly never would have imagined this to be a problem in a major metropolitan area.
I'd say damage control because it's Nintendo it gets a pass
Overreactions: The Thread
Lol, the typical "because it's Nintendo, they can get away with it" posts. Maybe, if you have been living under a rock.
Since when does Nintendo get away with anything? Anything positive and the threads are 1-3 pages, anything negative it gets 10+ pages. Even positive Nintendo news threads turns into something negative. So no, Nintendo aren't getting away with anything.