I was talking about current Nintendo. Not their whole history.
i'll just go back through the last 5 years (since i think we can agree that 3ds is 'modern' enough), and also fit more of these subgenres back into bigger genres (why basketball and soccer and not just 'sports'?). also, in the interest of this list, it's more of nintendo as a publisher, which doesn't really fit in with the concept of
their games as it pertains to development - but i think it is fine here to show the breadth of what nintendo's responsible for.
Shooter (Splatoon, star fox)
Action (Bayonetta 2, Wonderful 101)
Action-Adventure (Zelda, paper mario)
SRPG (Fire Emblem)
Real-time Strategy (Pikmin)
Survival Horror (Luigi's Mansion, fatal frame)
Board Game (Mario Party, wii party u)
Minigame Collection (Warioware, Nintendoland)
Platformer (Mario, Yoshi, Donkey Kong, kirby)
Racing (Mario Kart).
Fighter (Smash Bros, pokken)
sports (wii sports)
puzzle (pushmo/crashmo)
Rhythm (Rhythm Heaven, sing)
RPG (Xenoblade, pokemon, tokyo silhouette mirage, mario & luigi)
Fitness (Wii Fit)
Simulation (Animal Crossing, Tomodachi Life)
and yeah, they used to focus on other games in the past, but so did other developers, and i don't think it's worth pointing that out as a detriment only nintendo's responsible for when it's kind of a universal thing. i think the point i'd make here is that nintendo isn't the company with the most variety, but they do support a lot of genres even if it means seeing a lot of the same characters again. it's to the point where i would seriously question where else are certain genres well-represented? because the only places i would consider for basically most of these is the pc market and mobile.