I've only had 20 minutes during the Switch demo today, but there's something BotW does very much right. The godamn intro.
You aren't mandated to herd goats, catch cats or children, hunt chickens, forced to learn about all four families in the boring starting village area and painstakingly run through overconvoluted tutorials explaining how to press an 'A' button in kindergarten style.
You wake up underground, collect some clothes and the slate item, walk to the surface, can quickly klick through all intro text explaining various functions and are free to explore. That's it. No overconvoluted explanations, only the intriguing question of what the hell happened at that place and how the hell you got there. The ruins you find yourself in already tell small stories without a single word of text to scroll through, just by means of their layout.
It might just prove to be the strongest intro a 3D console Zelda has ever had, not because it's so elaborate, but because it does so little to explain the world around you and actually entices you to find out for yourself.