TheGreatMightyPoo
Banned
He never said that.You can defeat him. I recall Aonuma saying that you can beat the game in 15 minutes but I don't remember the exact video.
He never said that.You can defeat him. I recall Aonuma saying that you can beat the game in 15 minutes but I don't remember the exact video.
Breath if the wild... leaking...
We really are at that stage.. someone hold me ;_;
Wonder if anyone has a review copy already, it's still about a month away, but considering its an open world game, reviewers are going to need as much time as possible.
Wonder if anyone has a review copy already, it's still about a month away, but considering its an open world game, reviewers are going to need as much time as possible.
You can defeat him. I recall Aonuma saying that you can beat the game in 15 minutes but I don't remember the exact video.
Maybe not "kill" him but definitely beat him enough to beat the game.
Woo!Congrats!
Once I have money again I'm gonna get Wind Waker Link and Zelda, plus the other one they did (Majora's Mask?). Deadpool is my first Nendo but BotW Link is gonna be my first Nintendo Nendo and I am super excited to get him and display him on his horse rearing up under my TV.Same here. I have the Wind Waker Nendoroid and the Link Between Worlds figma as well, so BotW Link will find himself in good company when he arrives![]()
Well technically it is about $50, but that amiami discount always helps.
https://www.youtube.com/watch?v=9n7vqDy6mqE
Aonuma mentions it in this interview. He states you can get to the final boss from the get go, but you will likely die. He didn't state it was impossible though so maybe it is achievable. I highly doubt you can beat it from the get go without some play time to get a better handle of the game. Probably requires some minimum prerequisites that a nooby wouldn't know.
I'm 99% positive he said that! Maybe I'm dreaming or somethingHe never said that.
Thank you, yes that was the video I was looking for.https://www.youtube.com/watch?v=9n7vqDy6mqE
Aonuma mentions it in this interview. He states you can get to the final boss from the get go, but you will likely die. He didn't state it was impossible though so maybe it is achievable. I highly doubt you can beat it from the get go without some play time to get a better handle of the game. Probably requires some minimum prerequisites that a nooby wouldn't know.
He said that the game is designed around the fact that you decide when you had enough experience/ strength to beat the game so even though it might seem impossible to beat him, you are still allowed to take the chance right from the get go. To me that is such a brilliant difficulty scale and is such a fresh take on open world design that I can't believe this is the first AAA game to do something like this. It seems like an obvious design philosophy but it is actually very creative in hindsight. Let's hope the game is designed well enough around this idea and not easily breakable. Cause things can get ugly really fast if it is not handled delicately.I mean your weapons are bound to break before you can actually do any meaningful damage.
Woo!
Once I have money again I'm gonna get Wind Waker Link and Zelda, plus the other one they did (Majora's Mask?). Deadpool is my first Nendo but BotW Link is gonna be my first Nintendo Nendo and I am super excited to get him and display him on his horse rearing up under my TV.
That's true, I didn't take into account that price was discounted. But even then, I was expecting it to be much more expensive since it seems normal Nendoroids run around $40 alone and BotW Link comes with a horse! $40 feels like a total steal for sure.
There was a video saying you can beat the game in 15 minutes as part of the title but Aonuma never said that in the actual interview.I'm 99% positive he said that! Maybe I'm dreaming or something
I'll do a video search when I'm free but I'm sure I heard him say that someplace.
You are right. But he does say you can beat it from the get go so it's really not that different. The basic principle is the same.There was a video saying you can beat the game in 15 minutes as part of the title but Aonuma never said that in the actual interview.
He said that the game is designed around the fact that you decide when you had enough experience/ strength to beat the game so even though it might seem impossible to beat him, you are still allowed to take the chance right from the get go. To me that is such a brilliant difficulty scale and is such a fresh take on open world design that I can't believe this is the first AAA game to do something like this. It seems like an obvious design philosophy but it is actually very creative in hindsight. Let's hope the game is designed well enough around this idea and not easily breakable. Cause things can get ugly really fast if it is not handled delicately.
I mean your weapons are bound to break before you can actually do any meaningful damage.
Who else is going straight to the castle to attempt to face Ganon as soon as they're off the plateau?
I for one look forward to getting wrecked on the way there.
Who else is going straight to the castle to attempt to face Ganon as soon as they're off the plateau?
I for one look forward to getting wrecked on the way there.
Speaking of the OT. I'm definitely staying away from all of the major Zelda sub reddits come the middle of Feb but do you think that's something I should do with the OT here or are ya'll usually pretty good about spoilers??
From what I've seen, at times people are... lacking. Even when they do put stuff in spoilers, they frame it in a way where it's pretty obvious what they're trying to keep hidden.
There should be two threads. One marked sooilers, the other spoiler freeSpeaking of the OT. I'm definitely staying away from all of the major Zelda sub reddits come the middle of Feb but do you think that's something I should do with the OT here or are ya'll usually pretty good about spoilers??
I just realized the OT for this is gonna be kind of weird with people posting every little discovery, funny stuff that happened to them while they were playing, etc.
There should be two threads. One marked sooilers, the other spoiler free
February is the shortest month, even though it'll feel like the longest month.
I just realized the OT for this is gonna be kind of weird with people posting every little discovery, funny stuff that happened to them while they were playing, etc.
I think this is fun and what this game really means to players. People are going to explore around and result in different experience depending on how we play this game.
If it's in the title it worksThere will almost certainly be an unmarked spoiler thread, but don't expect a spoiler free OT. Hopefully people keep it in tags.
The fact that the Switch presentation was only 3 weeks is a testement of that. It feels like an eternity ago and we will wait another eternity for it.It feels like its already too long and it hasn't even started yet.
I'm tempted to face off against him at the beginning just to serve as a motivational tool to come back and kick his ass when I'm stronger later lol Sweet, sweet revenge!
The only way I see it being beatable early on is if it can be done in relation to physics based elements such as that gravity thing you get from the begining of the demo shrine assuming its still the same with conjunction with some hp def etc boosting cooking. Otherwise it could have alternatives such as dodging attacks while doing environmental based actions such as pulling levers to drop boulders and such then luring him into a portal of some such to trap him into the sacred realm or something to that effect. Might possibly be a gruelling long winded battle with 1hit deaths and the like or at least I hope so or it be broken. Either that or the boss has several stages and each stage requires certain items weapons to beat ensuring you have met at least those minimums by default. I recall also that there is apparently 2 endings? Possibly a more robust ending at 100% completion? So maybe incentive to do both anyway. I find that a quick end boss run is usually attempted once you beat the game anyway so the option to do so being there is fine.
I dunno if Im alone in this but I would like to see like a robust dlc later down the line filling in more of the world and stories that fills in backstory and lore of some npcs that you meet along the way. Of course by default I hope the game is deep with content as stand alone from the start.
Hopefully it is two distinct endings. I really hate 'good' endings that just add a few things here and there when compared to the normal ending.
If it's at all possible to actually defeat Ganon within 20 minutes of leaving the Great Plateau, it's obviously going to be his first and very weakest/early form to give you some semblance of an ending. The "alternate" ending. The "main/actual" ending will be awarded by going through the entire game and getting all of the necessary things to be strong enough to fight the other forms that come after the initial "Ganon".
It'll likely be the latter.
Yes, as soon as story leaks come out, bail from forums. Also beware if you follow them, GameXplain has been known to put spoilers in thumbnails at times.
Do you know the cost of shipping to the US? I chose EMS. This is my first time ordering from this site.
Yeah I think it will be great. Everyone will have a different, fun story to tell. Its kind of even weird to think of it in that way, because this is a sandbox game, the fun comes from just doing stuff and everyone will be doing different stuff thanks to the open structure of the game.
Yeah I think it will be great. Everyone will have a different, fun story to tell. Its kind of even weird to think of it in that way, because this is a sandbox game, the fun comes from just doing stuff and everyone will be doing different stuff thanks to the open structure of the game. The OT is gonna be amazing.
Yeah I think it will be great. Everyone will have a different, fun story to tell. Its kind of even weird to think of it in that way, because this is a sandbox game, the fun comes from just doing stuff and everyone will be doing different stuff thanks to the open structure of the game. The OT is gonna be amazing.
Breath if the wild... leaking...
We really are at that stage.. someone hold me ;_;
The funny thing is that the Old Man basically says "Are Going to the Castle O courageous one?"
He basically gives anyone who would want to go to the castle and beat the boss a shot in the arm to try and then ropes you into a mini adventure around the great plateau because of the paraglider. The intro to the game is subtle in its storytelling but it's quite nice. The Great Plateau is a pretty fantastic opening to the game overall I'd say.
I've read stories of nintendo giving out review copies a month before release (mk8 comes to mind). I assume they'd send BOTW copies early as this is a game they'd want reviewers taking their time exploring and not rush to the credits screen thinking they're done. But would they send out switch consoles this early to many journalists? or would they just send the wii u version instead and switch copies nearer to launch?
I would guess it's gonna leak in the next 2-3 weeks. This a a very sought after game people have been really thirsty for, so someone will find a way to get it.