I'm in the shrine for which I had to melt the ice to get into. Stuck at the last fire wall. How do I get past it? Can't figure it out and I can't balance it on the metal crate.
Put the ice block in front of the flames.
Stasis the ice block and hit it a couple of times.
Then use magnesis on the big block and move it up to block the flames from above so that the ice block can slide right under it. You'll have to be pretty fast but it's definitely doable.
I don't know if this is the intended way but it worked for me.
Wow im an idiot. So im busy going for my first divine beast
elephant
. Little did i realise i could break ice blocks with cyonis! So i depleted my shock arrow stock basically destryong all of these ice blocks and gaining entrance. Finally clicked when i was fighting
waterblight ganon
that i could use this ability to break those ice blocks. Fight would have been much easier otherwise. Ha!
One thing that me bothered me, though. Snowboarding with the shield. I looked up the button combo to do is online. But if you don't look it up. How will you figure this out? Is there an npc that will tell you this? I wonder if there are more button combo's that make Link do stuff, I don't know about.
One thing that me bothered me, though. Snowboarding with the shield. I looked up the button combo to do is online. But if you don't look it up. How will you figure this out? Is there an npc that will tell you this? I wonder if there are more button combo's that make Link do stuff, I don't know about.
last night, working my way up the winding road wasn't really a challenge, but it was very satisfying. Being able to sneak off the road and up and around the various camps that dot the road and take out foes with my bow felt very much like I was playing Zelda: Sniper Elite.
I'll definitely need to head back that way after I'm done with
Zora
because there are a lot of nooks and crannies I couldn't get to yet (rain and such). The game continues to impress. I had been to the map area of the
Zora
before but had come in through the ocean to the East and not from Kakariko to the South, so the scope of the map after I had revealed it was quite astounding.
One thing that me bothered me, though. Snowboarding with the shield. I looked up the button combo to do is online. But if you don't look it up. How will you figure this out? Is there an npc that will tell you this? I wonder if there are more button combo's that make Link do stuff, I don't know about.
I figured out you can miss out on boss pictures and frantically went back through my saves. Juuuuust before the dungeon's boss was my very last autosave. Thank god lol
I figured out you can miss out on boss pictures and frantically went back through my saves. Juuuuust before the dungeon's boss was my very last autosave. Thank god lol
It's funny, there's nothing really that's forcing you to do the divine beasts in any order, but certainly most people will do one particular beast first based on the gentle prodding the games gives you via the main quest and the landmarks you can see from various places.
Very much reminds me of a carefully laid out theme park, with each area flowing naturally into the next via visible landmarks and pathing, but not necessarily forcing you in any one direction. I'd love to see a GDC talk just on the map for BotW.
Is it normal that I feel pretty underpowered for the entire time I've been playing? I've been having a great time with this game but I just feel like I might not be playing it correctly.
Is it normal that I feel pretty underpowered for the entire time I've been playing? I've been having a great time with this game but I just feel like I might not be playing it correctly.
Your strength is directly correlated to your weapons. If you feel underpowered due to armor, then get the Knight outfit and upgrade it a few times. You can then take more hits.
If you feel underpowered due to weapons and want to be stronger, why not sneak into
Hyrule Castle
kill some regular baddies and grab their strong weapons? Then you can leave
One thing that me bothered me, though. Snowboarding with the shield. I looked up the button combo to do is online. But if you don't look it up. How will you figure this out? Is there an npc that will tell you this? I wonder if there are more button combo's that make Link do stuff, I don't know about.
Do you not have the shrine sensor yet? The beeping thing? There's no map to find the Shrines, as in a lot of cases, finding the shrine IS the puzzle itself.
I figured out you can miss out on boss pictures and frantically went back through my saves. Juuuuust before the dungeon's boss was my very last autosave. Thank god lol
It'll break by just using it, not sure if hitting something with the rod itself makes it break faster, not that you'd want to hit anything directly with the rod anyways.
The guide, even the regular edition that I have, has a big foldable double sized map. One side shows towers and shrines, the other shops korok seeds. But I haven't really followed the korok seeds one, you don't need more weapons/shields so I don't need to go out of my way to find them all
Thanks, I finally figured it out. I was trying to warp to it from other areas, I guess you can only warp to it from the lake if you haven't entered it prior to or something.
I will as soon as I get home. But are you suggesting I use the magnet module? Because those orbs are only sensitive to the stasis module. That is, I thought I could lop them over with the magnet beam, no dice. And I've tried freezing them in time and blowing them up. But they keep bouncing off the fence.
While I enjoy Nintendo games I wouldn't call myself a Zelda fan. If anything I found the series a little stale and boring. But damn, this game is crazy good and deserves all the 10/10s it got. I really hope Nintendo make a sequel in the next few years with the same engine, because there's so much potential here and there's still areas that could be improved.
I'm probably ~25 hours into the game now. I've only explored 3(!) regions, including Great Plateau. Looking at the map, I haven't even covered 20% of it and there's a lot I haven't done in these regions still. I personally found the first 10 hours unconvincing, but the depth of the game really shows after the first objectives.
Personal highlights of the game so far include:
- Link controls beautifully. I haven't felt once the controls were the reason for something going bad
- Sheer depth of the fighting system. I'm still learning and improving at 25 hours in
- Character design is great. Almost as good as Wind Waker's
- There's a real addictive quality about exploring this world. You're constantly rewarded and I personally haven't found it barren or inadequate once. There's always a point to the way the world is designed and something to see or discover round the corner or over the hill
- NPCs are very funny and charming. Surprisingly for Nintendo, there's mild sexual innuendo too
- AI is funny and occasionally surprising
I loved being attacked by a pack of wolves. They surrounded me and continually dodged melee attacks while the one behind attacks; it'd always stop me aiming an arrow. When I eventually killed one with a bomb, the others wisely ran away.
- I personally like the degrading system of weapons. There's always new weapons to pick up and it makes you learn new styles of combat on the fly. It reinforces the theme of the game
- Despite all the online complaints I've only had frame rate drops once in the game (I exploded multiple barrels on 7+ enemies in a thunderstorm)
- I love the shrine system, but it helps that I'm not a Zelda fan. Even if this winds up with less "dungeons" overall, it was worth it. Multiple bite-sized puzzles are a great tutorial system into different mechanics. I accept it would be nice to change the "style" of shrines for different areas of the world
Despite being a 10/10 game in many respects, there's things that could improve.
- Cooking is cool, but I don't want a menu and animation for all 50 apples I cook. This should have been streamlined
- Dropping weapons with a single button. No excuse
- Customising controls and sensitivity. No excuse
- I personally dislike how all the women in this game fawn over Link. Generally funny, but sometimes feels like a silly sexist anime trope. I won't comment further till I finish the game
- The graphics are not perfect as many have already said. Textures and draw distance are downright bad occasionally.
More spoilery comments about the game:
At the Zora dungeon, did anybody attempt
fighting the Lynel? I genuinely thought you were supposed to. Used 3 full weapons, 1 shield and about 7 lives to kill it before being told by a friend you were just meant to sneak around it. On the bright side, I learned more about fighting than anywhere else. I feel ready to take anything on!
I've found a few cool hats but my favourite item is the
climbing boots from a shrine. So good.
The shrine in Lanayru mountain is crazy good too. I highly advise people to find it
Your strength is directly correlated to your weapons. If you feel underpowered due to armor, then get the Knight outfit and upgrade it a few times. You can then take more hits.
If you feel underpowered due to weapons and want to be stronger, why not sneak into
Hyrule Castle
kill some regular baddies and grab their strong weapons? Then you can leave
I know it's super early, but I gotta wonder where the series goes from here. Is this the new "formula" we should expect from Zelda? If so, will they be able to justify it and make it feel natural in a different setting without the ruined Hyrule?
I don't know if I'd want them to go back to the linear design. I love just exploring and deciding where I want to go.
I grabbed another one of the Smash Link from Best Buy on launch day, had no idea it was rare seeing as BB has like four separate cardboard displays packed full of amiibo