Bonusin the tempered power shrine is pissing me off lolgolf shot
do any of the trailer music scores show up in the game? they could've easily added the music for the final trailer in Jan to the title screen..
So I just stumbled upon the...Lost Woods
How does it work exactly? I know the gimmick about that zone in the previous games but it's kinda weird for an open world...
So I just stumbled upon the...Lost Woods
How does it work exactly? I know the gimmick about that zone in the previous games but it's kinda weird for an open world...
You may be cool but you will never becool.dark link fighting a giant skeleton while riding a bear
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It's path based. Just find the right path. It's honestly not that hard to navigate, but isn't super easy either. Mostly just trial and error.
HOW THE FUCK YOU GETDARK LINK?!
huh.
I was in the middle of the field when the blood moon was about to rise, I think the game clock was at 11:50pm, so I went to fast travel to a stable so I could cook... and then it was 12:00 and the blood moon never happened. weird
Oh lord, yeah. It was painful. The motion controlled puzzles in the shrines are just not good.
Anyone know how to activate the Korok Seed on Hyrule Castle? It's just a spinning paper flower.
I thought some did have bosses, at least that's what treehouse said last year. And for the size of the world, it makes perfect sense. At anytime, when don't feel like roaming the massive world, you can turn on the shrine radar and get back to the basic 3d Zelda loop of puzzles, which starts with finding a shrine nearby. I have just 3 bars of stamina and feel anymore would make climbing too easy, so I've just been going to shrines and figuring out how to get the optional chests and weapons.Again they're okay and a lot of the puzzles are swell. Just feel like there's room for improvement and like with the size of the world the number of them is kind of overkill. If they had more enemies in them or small bosses it would go a long way for me.
I know I just don't see anything at all for this one. Not sure what I'm missing.A pinwheel means there is a target you need to shoot nearby.
Bonusin the tempered power shrine is pissing me off lolgolf shot
Ok so after spending way too much time trying to figure this quest out, has anyone figured out what to do with the guy waiting for love up on theheart mountain? Literally cannot figure this out. I bought all the clothes from the girl at kakario village and it says shell go there but she never does. I looked online and couldn't find anything
I really want link to do Bolson's dance and I'm hoping there's a MM dance master like quest where this happens.I wish Link would do that dance the little girl shows you.
I've broken 4 sledgehammers, lipped in and out a few times - just really frustrating
And now I don't know where to get more lol
I'm having trouble with the "Eight Heroine Quest" in the Gerudo Desert.I found the huge sword statue at the top of Gerudo Highlands but I can't for the life of me find the actual statue that the guy wants me to get a picture of. Can someone just let me know if it's anywhere around there, or am I completely off base?
I thought some did have bosses, at least that's what treehouse said last year. And for the size of the world, it makes perfect sense. At anytime, when don't feel like roaming the massive world, you can turn on the shrine radar and get back to the basic 3d Zelda loop of puzzles, which starts with finding a shrine nearby. I have just 3 bars of stamina and feel anymore would make climbing too easy, so I've just been going to shrines and figuring out how to get the optional chests and weapons.
yep but i think the simple feeling of adventure in this game just blow that out of water
Even there is no dungeon People can still play this for 50hours can you image that before Botw
Most zelda games took me 50 hours but it included non stop moments with almost no down time. So here I've played for 50 hours almost seen nothing but it's felt very random and empty at time, fun but not the same kind of experience.
Is a world this big really necessary?
Is a world this big really necessary?
Is there really no way to catapult yourself off a wall backwards? A wall jump. You can only jump up? If I hit b, I fall down immediately which does no good... am I just missing something?
So I just stumbled upon the...Lost Woods
How does it work exactly? I know the gimmick about that zone in the previous games but it's kinda weird for an open world...
I tried trial and error for about thirty minutes before I gave up and googled....hint/solution:
Light a torch and follow the embers
Word. MGSV feels a bit bloated when every side op is essentially extract this, and while some spots look designed, many places look copy pasted, especially the heavy infantry missions. Botw looks noticably like each nook and cranny, hill and mountain was designed in a way to catch your eye and make you think about going to them. The southeast coast is a really great example of this. I can see the shrine aesthetics being maybe a little annoying because they're the same, but the setup is usually elaborate enough that I'm thinking about how to solve it and not why hasn't the music changed for this region.Yeah like it's fine they're just not as good as the dungeons to me. And I do think the size of the world is too big, like, they did a pretty good job of filling it out but I just find it needlessly massive. Also felt that way about MGSV only this is so much better at least.
50 hours and no down time? I see you haven't played Skyward Sword yet![]()
Most zelda games took me 50 hours but it included non stop moments with almost no down time. So here I've played for 50 hours almost seen nothing but it's felt very random and empty at time, fun but not the same kind of experience.
Is a world this big really necessary?
Opposite direction of wall on stick and jump.Is there really no way to catapult yourself off a wall backwards? A wall jump. You can only jump up? If I hit b, I fall down immediately which does no good... am I just missing something?
Most zelda games took me 50 hours but it included non stop moments with almost no down time. So here I've played for 50 hours almost seen nothing but it's felt very random and empty at time, fun but not the same kind of experience.
Is a world this big really necessary?
50 hours and no down time? I see you haven't played Skyward Sword yet![]()
This game is not complete, it depends on the player to make it a whole
Secret will not come to find you, your experience belongs to you own
One good spot to get a hammer is the outside of the shrine next to the stableHowever, for that type of thing, I feel like spears are easier to aim with.at the entrance to gerudo desert.
Is that really better than a superbly designed experience that everyone enjoys the same way?
There is probably no right answer but these are all things Nintendo needs to consider going forward. The sweet spot I feel is in the middle.
Uh, where is? I go to thefang and boneat night and find nothingakkala lake![]()