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Limited Run Games - Putting digital games into your hands

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Not good :( Way too low for something like this. 10. Seconds.

Not sure how those numbers are "not good" considering this would be their largest print yet. Even if it were to sell out in minutes (I think some are overestimating it's popularity if anyone thinks it will), who cares? Importing this from PlayAsia is going to get you the exact same game (at the same price or cheaper), just you won't be getting the special edition. Raising the print number much higher would run a very real risk of not selling out due to them actually having competition this time around, since LRG won't be the only place to get a copy.
 
Not sure how those numbers are "not good" considering this would be their largest print yet. Even if it were to sell out in minutes (I think some are overestimating it's popularity if anyone thinks it will), who cares? Importing this from PlayAsia is going to get you the exact same game (at the same price or cheaper), just you won't be getting the special edition. Raising the print number much higher would run a very real risk of not selling out due to them actually having competition this time around, since LRG won't be the only place to get a copy.

"Not good" as in LE competition, which is what I would want to try and buy. It has nothing to do with it not selling out. That's why I was really hoping for a pre-order run, which LRG has done before.
 
Revealed on Twitter:

5/6K regular edition copies for each platform
2K limited editions for each platform

Ugh that's some bullshit. Come on they let you pre-order Silver Case and Skullgirls and something like Ys they go "nope lets actually make it rarer and upset more folks."
 
Everyone's going to go for the LEs.

The number may seem good within the contexts of 16K copies total across two platforms, but everyone's going to go for the LEs.
 
Ugh that's some bullshit. Come on they let you pre-order Silver Case and Skullgirls and something like Ys they go "nope lets actually make it rarer and upset more folks."

It's not like they are purposely making it rarer. I'm guessing a contract was created, and it is what it is. But... contracts can sometimes be re-negotiated....
 
Ugh that's some bullshit. Come on they let you pre-order Silver Case and Skullgirls and something like Ys they go "nope lets actually make it rarer and upset more folks."

8K is a good number, more than what most print runs are. If you checkout at 10AM/6PM, you'll get it. You can stop blowing things out of proportion.

EDIT: oh shit, it's actually 5K/6K per platform. That's crazy.
 
It's not like they are purposely making it rarer. I'm guessing a contract was created, and it is what it is. But... contracts can sometimes be re-negotiated....

Yeah but I am working through the stages of grief with regards to getting the CE for Ys Origin (hell I would get the bundle if they did it like Skullgirls).

I guess I am at bargaining now:
Please someone at LRG, rework the contract with whoever it is to get this as a pre-order campaign.

8K is a good number, more than what most print runs are. If you checkout at 10AM/6PM, you'll get it. You can stop blowing things out of proportion.

EDIT: oh shit, it's actually 5K/6K per platform. That's crazy.

I am most interested in the CE which is 2k per platform so even crazier. Also its Ys so proportion is a lot different than say compared to Risk of Rain or Mutant Mudds. I mean Astebreed sold out in a few minutes with same size run (was down to 8% left 3 minutes in).
 
I don't think they'd sell as many copies with pre-orders, sorry guys.

I think it's a tough one to gauge. The LEs will be rushed first. The SEs? Prob available for a while, due to Play-Asia copies; the LE, however, they do not offer.

Edit: I would be interested in what people plan to get. SE? LE? Both versions? A combination?
 
Hooray! My first post on Neogaf should be on the thread that got me interested in making an account in the first place.

I'm concerned about the Ys Origin CE print as well, specifically since Ys is already a pretty niche series that seems oriented toward people that'd buy CE's, but also because the CE is a fairly reasonable $59.99. I think a 3k/normal 3k/collectors would sell out just as quickly but give us all a bit more breathing room.
 
Hooray! My first post on Neogaf should be on the thread that got me interested in making an account in the first place.

I'm concerned about the Ys Origin CE print as well, specifically since Ys is already a pretty niche series that seems oriented toward people that'd buy CE's, but also because the CE is a fairly reasonable $59.99. I think a 3k/normal 3k/collectors would sell out just as quickly but give us all a bit more breathing room.
First of all, congrats! Glad to have you on here! Have fun and fear the mods!
Just kidding please don't kill me mods.

Second, yeah I really wish they had more copies of the LE. More copies please! As long as I get a copy at least.
 
Gonna stick with my Play-Asia Ys copy with $5 off and free shipping.

That $30 or so difference from the LE will go towards my Ys Memories of Celceta which I have been waiting a while to get.

They definitely need to do more LEs than 2000 copies. 10k in my opinion would be more reasonable.
 
For Ys??? That is definitely not enough in my opinion. Especially for the limited edition which I want
I remember Ys: Memories of Celceta LE being sold with a big discount on Amazon during Black Friday. I don't know how many copies were made but I think a lot of you are overestimating the demand for this LE.
 
They definitely need to do more LEs than 2000 copies. 10k in my opinion would be more reasonable.

Lol, seriously? LRG is still a niche publisher that only distributes their games online. I don't think they could easily move 20k LEs with their current setup. They might end up sitting on a lot of unsold units.
 
Lol, seriously? LRG is still a niche publisher that only distributes their games online. I don't think they could easily move 20k LEs with their current setup. They might end up sitting on a lot of unsold units.

I'm judging by how often LRG gets sold out within hours, it would make sense to do bigger print runs. If not 10k then maybe 5k, it was just a guess. 2k seems really small considering everyone who's after these games is a collector and probably stump up the extra cash for the LE.

Besides how much would extra unsold copies cost the publisher?
 
Sometimes it feels like this thread is on an infinite loop

14-16k copies of Ys total. In what universe is that too low. Ys is cool and all, but this is a port of an old game that even has another physical english release. It'll be fine

It seems people are still having problems with the LRG model just on principle. What's actually the issue? That you might miss out? That someone somewhere might potentially miss out? Maybe?

Getting a copy from LRG is actually not that difficult.
 
Ys Origin, huh?

I love Ys. It's one of my favourite series, but I already have a pre-order for the physical version on Play-Asia and I don't really want to cancel it just so I can play games with Limited Run and their current system. I've stated before that I understand why the system is the way that it is, but find it speaks volumes that I'd rather purchase it anywhere else if I can, just for the convenience factor.

Maybe if the LE is particularly good I'll consider cancelling, but it seems dumb from my perspective as a consumer to throw away a guaranteed copy for a chance to spend more and also to not get a copy of the game.

As always, I appreciate the work Limited Run does. It just seems a bit redundant in this case.
 
I'm judging by how often LRG gets sold out within hours, it would make sense to do bigger print runs. If not 10k then maybe 5k, it was just a guess. 2k seems really small considering everyone who's after these games is a collector and probably stump up the extra cash for the LE.

Besides how much would extra unsold copies cost the publisher?

Considering LRG pays retail price for each game it does (in this case $20 per game)? It would cost them quite a bit if they were sitting on thousands of extra copies in the end (because they would be). You are severely overestimating the appeal for this game if you think it could shift that many LEs for each system. I highly doubt even Nisa is making 10k LEs for each system for Ys 8, it's insane to expect that much from an even older game in the series.
 
Sometimes it feels like this thread is on an infinite loop

14-16k copies of Ys total. In what universe is that too low. Ys is cool and all, but this is a port of an old game that even has another physical english release. It'll be fine

It seems people are still having problems with the LRG model just on principle. What's actually the issue? That you might miss out? That someone somewhere might potentially miss out? Maybe?

Getting a copy from LRG is actually not that difficult.

It's the LEs, many of us are specifically talking about. The SEs, are what will be sitting there for a while, since people are just keeping their P-A orders, but P-A doesn't offer the LE. If they were all SEs, it wouldn't be an issue with that print run. I just hope there will not be any slowdowns or anything to grab what we want :/
 
My honest recommendation: allocate from the SEs an extra 1000 copies from PS4 and Vita to the LEs. I think that would make sense, without inflating the number, and still having the same amount of copies.

With NISA, apparently the Danganronpa Vita LE was so popular, that they turned a batch of their PS4 LEs into Vita ones. ...after that I think they just allocated more copies in general, but still. That Vita LE will be highly coveted.
 
Ugh that's some bullshit. Come on they let you pre-order Silver Case and Skullgirls and something like Ys they go "nope lets actually make it rarer and upset more folks."

i think it was josh saying something along the lines of not wanting to do pre-orders again because too many people were complaining over it or about it taking too long not realising it was a pre-order

i know both doug and josh are usually pretty busy but i can understand people complaining about a long wait without any update, like i think there was one update from the devs they RT'd but took maybe 3-4 weeks to send an email update out about it with a link to the same blogpost
 
People ask for pre order

People ask to cancel preorder cuz its taking too long.

LOL

Yeah that's beyond ridiculous. There were delays and it took extra time... but we all got it in the end with a couple months' wait.

Delays don't bother me, but I guess I'm in a minority that can wait.
 
Yeah that's beyond ridiculous. There were delays and it took extra time... but we all got it in the end with a couple months' wait.

Delays don't bother me, but I guess I'm in a minority that can wait.

I dont mind waiting. I had Persona 5 pre ordered for a year as an example. Skullgirls aint going to take that long.
 
I don't mind delays, but that's why I like the current method better: sell games after you already have them, ready to ship the very next week.
 
Speaking of Ray Gigant, will it have japanese audio? I don´t recall if they ever did a dub for it, but anyway, would be nice to get confirmation from LRG.
 
Speaking of Ray Gigant, will it have japanese audio? I don´t recall if they ever did a dub for it, but anyway, would be nice to get confirmation from LRG.

I'd imagine they'd just take the digital English version of the game and chuck it on a cart - so it should be Japanese audio with subtitles.
 
Oh wow the print size is pretty big for Ray, hopefully there's a chance for phantom breakers with a platinum trophy that'd be insane. Ys is going to be a big game as well does anyone know if the Play Asia version and the LRG version have different sets of trophys? Also on a side note is there a limit to holds I have Three on hold, counting the next release would be 5.
 
Any news on the witness getting a physical release?
 
We're not doing preorders anymore outside of PC games since we've now got the pipeline in place to do those quickly. Skullgirls has been too stressful for so many reasons. There isn't really an effective way to communicate what is going on with it. When we send emails, only 10% of people open them - if we post on social media, people miss it. It's so much easier for us to manufacture the games and then sell them when we have them. It works and we don't have to communicate much outside of a tracking number when it ships.

Has there been an update for when Skullgirls is gonna be done? Its tied to my Volume order so it makes the wait even harder.

PS4 version will likely be submitted to Sony this week. Once approved we'll start manufacturing. It's likely the PS4 version will ship in May. Anyone with a combo pack will get their PS4 versions first (along with Volume if they ordered it).

The Vita version has to be completely rebuilt against a new product code. It'll take a bit longer. Bear with us. It's much, much, harder to do Vita stuff than PS4.
 
It's not like they are purposely making it rarer. I'm guessing a contract was created, and it is what it is. But... contracts can sometimes be re-negotiated....

We can up the print quantity prior to manufacturing but we assume all of the risk. The publisher will earn a royalty on each game whether we sell it or not. If we take the route of printing 10K Collector's Edition copies as someone previously suggested, we'd be closing our doors shortly after as I can guarantee beyond a shadow of a doubt that in the best of scenarios only 4,000 units would sell in a month.

Just like with Dariusburst and Ray Gigant there are a lot of unknowns here - this is a game with an English physical up for preorder right now. We're not the only player. Plenty of people who want the game will not buy from us and will opt for the other version instead. The only real benefit we have is that our physical release will have English, French, Italian, German, and Spanish - making it a more versatile release than the Asian one (which just has Chinese, Japanese and English).

We're going to be watching Ray Gigant and Dariusburst closely and will allow those to inform where final print quantities for Ys land. We realize the games aren't apples to apples, but there's enough data to mine from those releases to better assume how Ys will go.

Getting worried about a print run before it's happened is unnecessary, especially when it's already poised to be our biggest cumulative print run. :)

We don't try to intentionally underprint anything - we want to maximize revenue for ourselves and our partners. If a larger print size for Ys really makes sense, we'll do it.
 
We're not doing preorders anymore outside of PC games since we've now got the pipeline in place to do those quickly. Skullgirls has been too stressful for so many reasons. There isn't really an effective way to communicate what is going on with it. When we send emails, only 10% of people open them - if we post on social media, people miss it. It's so much easier for us to manufacture the games and then sell them when we have them. It works and we don't have to communicate much outside of a tracking number when it ships.
I don't understand though, why take the pre-orders so early, as opposed to certified build -> pre-orders -> manufacturing -> shipping?

I do understand that making copies beforehand has led to stronger sales though. And in general I don't have a problem with it, of course we've talked about it more than enough in this thread before.
 
PS4 version will likely be submitted to Sony this week. Once approved we'll start manufacturing. It's likely the PS4 version will ship in May. Anyone with a combo pack will get their PS4 versions first (along with Volume if they ordered it).

The Vita version has to be completely rebuilt against a new product code. It'll take a bit longer. Bear with us. It's much, much, harder to do Vita stuff than PS4.

Thanks for the update.
 
We can up the print quantity prior to manufacturing but we assume all of the risk. The publisher will earn a royalty on each game whether we sell it or not. If we take the route of printing 10K Collector's Edition copies as someone previously suggested, we'd be closing our doors shortly after as I can guarantee beyond a shadow of a doubt that in the best of scenarios only 4,000 units would sell in a month.

Just like with Dariusburst and Ray Gigant there are a lot of unknowns here - this is a game with an English physical up for preorder right now. We're not the only player. Plenty of people who want the game will not buy from us and will opt for the other version instead. The only real benefit we have is that our physical release will have English, French, Italian, German, and Spanish - making it a more versatile release than the Asian one (which just has Chinese, Japanese and English).

We're going to be watching Ray Gigant and Dariusburst closely and will allow those to inform where final print quantities for Ys land. We realize the games aren't apples to apples, but there's enough data to mine from those releases to better assume how Ys will go.

Getting worried about a print run before it's happened is unnecessary, especially when it's already poised to be our biggest cumulative print run. :)

We don't try to intentionally underprint anything - we want to maximize revenue for ourselves and our partners. If a larger print size for Ys really makes sense, we'll do it.

Out of all of the LRG topics across different sites, I can't think of any past release that has people talking like the Ys LE. I still think adding at least 1000 PS4 and 1000 Vita LEs should be sufficient, given the interest involved, while cutting down the SE count by that number.

I worry coming from my own observations and perspectives of avery hardcore LE collector, and a person in business myself, as I also agree that 10k was WAY too big a number to suggest. There are tons of variables, and I have a feeling that many will be buying multiples of it, for sure, as I know I'll be mix n matching too (prob Vita LE and PS4 SE.) Scalpers, aside. But I remember all too well what happened on the night of Neptunia Re;Birth LE went up for pre-order, selling out in mere seconds. Absolutely crazy. Quantity? 1000. Or was it 500? Somewhere around there. I'd say that's fairly comparable to something like Ys.
 
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