The writing in the game - the characters, the story, the dialogue, the little quips you get about each enemy as you target them, and so on and so forth - is good. It's not going to change how you look at JRPG writing, but the game has a rock-solid understanding of its tone and delivers on it very well. I liked all the characters (/disliked the ones I was supposed to dislike), chuckled a bunch, laughed out loud a few times, and the serious side of the story was well done in that JRPG/anime-y way. I think it's easily the most well-written out of any of Zeboyd's games -- although I'm sure a part of that is just them being able to scale back on Penny Arcade's constant need to be Penny Arcade.
The pacing of the story, and the game overall, is superb. It's propulsive, always pushing you into reaching new environments, meeting new characters, giving you a valuable equipment upgrade, getting you through a comfy Chrono Trigger-esque dungeon at just the right time, etc.
And there are definitely a few moments where I did something like this. That being said, there's definitely a healthy amount of interesting side content for players who poke around as well, which I don't want to get into for spoiler reasons. But it's good, it's funny, it's referential, it's rewarding, and, occasionally, the most difficult stuff in the game.
Overall, because
absolutely literally everyone loves numbers so much, the game is an easy call for the 9.0-9.5 range. There are a lot of games of all genres coming out these days that try to recapture that ‘old game' magic, but very few of them have managed to balance classic elements and modern refinements as well what you get here.
I have a save 10 hours into Trails of the Sky FC that I put on hold to play this for. I'm more inclined to play this again on Super-Spy difficulty than to go back to that.