Im still waiting for the last quests content to be added to start my game :3
Finally got Internet setup in my new place in Taiwan (75MB/sec for about $12-$13 USD/month - woo!) and things are starting to settle down so I should make rapid progress on the ports now.
Switch port confirmed?!?!
I know, it isn't. I'll buy it again whenever it happens.
I honestly think it's a contender for best soundtrack of the year, or would be if more people had played it. Hard to compete against games that have sold millions.
Keyboard works great for me.Think I might finally dive into the game this weekend, got it very shortly after release but haven't been able to find the time. Does kbm work well or should I stick with a controller?
This is an A+ name.I think Rx Machina is the name we're going to use for our "Fantastic Voyage with Mechs" RPG.
Finally got Internet setup in my new place in Taiwan (75MB/sec for about $12-$13 USD/month - woo!) and things are starting to settle down so I should make rapid progress on the ports now.
I like it.I think Rx Machina is the name we're going to use for our "Fantastic Voyage with Mechs" RPG.
Is it going to be something like Rex Ronan X Innerspace?I think Rx Machina is the name we're going to use for our "Fantastic Voyage with Mechs" RPG.
So did this game get ironed out (think it was buggy on launch?)
I think Rx Machina is the name we're going to use for our "Fantastic Voyage with Mechs" RPG.
Nice.I think Rx Machina is the name we're going to use for our "Fantastic Voyage with Mechs" RPG.
I'll need to do extensive testing to be sure, but initial testing from a few minutes ago indicates that I may have just fixed the RAM leak issue on Vita this morning. Was able to play from starting the game up to the festival while maintaining a decent RAM buffer (over 60MBs of RAM free on the world map after getting Lauren which might not seem like a lot but given how little RAM the Vita has is pretty solid). Before, the game would run out of memory before then.
Anything to update us on the Vita port release? Everything still running smooth to warrant a release date?
So did this game get ironed out (think it was buggy on launch?)
There's still a memory fragmentation issue that results in the game crashing over time that I need to fix.
New game idea: Hospital where an elite team of doctors use miniaturized mechs to fight crazy bio-terrorist diseases. Based on the CSH engine & gameplay. Lots of fun dungeon possibilities & it'd be really easy to throw in some Persona/Sakura Taisen-style story stuff between mission. And hey, between playing through Trauma Team & watching Doctor Crush, I think I've got the relevant medical background that would be necessary to pull this off.
There's still a memory fragmentation issue that results in the game crashing over time that I need to fix.
I think Rx Machina is the name we're going to use for our "Fantastic Voyage with Mechs" RPG.
New game idea: Hospital where an elite team of doctors use miniaturized mechs to fight crazy bio-terrorist diseases. Based on the CSH engine & gameplay. Lots of fun dungeon possibilities & it'd be really easy to throw in some Persona/Sakura Taisen-style story stuff between mission. And hey, between playing through Trauma Team & watching Doctor Crush, I think I've got the relevant medical background that would be necessary to pull this off.
Certainly not as much as people claimed- still ran into a game-crashing bug that was supposedly "fixed" according to patch notes (and posted about it here, but it was ignored by the devs who post regularly in the thread for some reason). But yes, they fixed a lot of issues at least.
I think Rx Machina is the name we're going to use for our "Fantastic Voyage with Mechs" RPG.
I've had this game for a while and played it a good amount but I have a tendency to drop what I'm playing when I get something new so I never finish anything. I need to go back and knock this one out as I did enjoy the heck out of what I played of it.