Kyleripman
Member
These all look horrid lol.
I love Grunty's Revenge. Haven't played that Spyro game but I like the art in the screenshot.
The GBA really was an awesome system.
These all look horrid lol.
Not really, Nintendo's games are targeted at a younger and generally more forgiving audience. Bright colours, simple controls and they can't really screw up unless they don't even try. Reviewers know people who buy the games often want to know if it'll be enjoyed by their kid.
Please don't reply with something amounting to "yeah ok, nintendo games are just for kids" because that's very obviously not what I'm saying.
I don't understand what you mean by a lesser experience. I suspect that most people mean that it wasn't a big open world, but not having a big open world was a positive because it allows for much better level design which is a good thing to have in a platforming game.
It was just boring! It was the most Mario Mario (Mario...) except that Mario is known for innovation. Its the same problem I have with New Super Mario Bros (other than the original, which was actually innovative).
Not to say Yooka Laylee is better.
Nintendo considers Oddysey to be a followup to Sunshine and 64, and 3D Land/World to be in the same vein of Mario game as Galaxy 1 and 2.
OP, you don't know what the word archaic means? Then why the fuck you using it?
Every 3D World thread for almost 4 solid years now.
I can understand not liking a game or even hating it but, for God's sake, at least make points that make sense. There's a difference between archaic and old. Fixed camera angles and holding a button to run are both old, yes, but not archaic because they both work rather well and are designed for them. Archaic is something old that simply can not or does not work well and has been done a lot better since it was introduced
I don't think anyone argues that the game is badly designed. When every other past 3D Mario had good design AND felt good to play, why are people settling for this mediocrity(relative to other Mario games)? You have a powerful system with analog sticks yet your 3D Mario has the feature that Super Mario 64 DS had to compensate for the lack of analog sticks.
Might be because it works here whereas it doesn't work in 64 DS. 64 was originally designed for full 3D movement so having it stripped down so hard hurt it. In 3D World, the game is designed around it so the controls don't hurt it. It's also done that way because it's a four player multi-player gameI don't think anyone argues that the game is badly designed. When every other past 3D Mario had good design AND felt good to play, why are people settling for this mediocrity(relative to other Mario games)? You have a powerful system with analog sticks yet your 3D Mario has the feature that Super Mario 64 DS had to compensate for the lack of analog sticks.
They are. Rayman especially because I bought it unboxed and expected a sequel to the super underrated Rayman 3 GBA.
Anyway here's some more
Pacman World
Pacman World 2
Robots (although I kinda like this one...don't ask)
I suppose the GBA was so ripe with these kinds of games because it was after 3D games became the norm, but before handhelds were good enough to run them?
The controls aren't trash.
But they are certainly a step below previous 3D Mario games. You have limited directions instead of full 360, the "B" button to run design makes the analog stick feel less useful and closer to a D-pad and the the amount of moves/degree of control isn't nearly as good as in Mario 64.
Controlling Mario in 64 was a joy in itself. 3D World not so much. It ignores some advancements in controlling a character in a 3D environment and takes a step back.
No that's not the gist.Gist of OPs argument is that fixed camera and hold a button to run are bad.
But they're not inherently bad in itself.
Mario 64 controls were far from complex.It makes compromises to deliver a cohesive and accessible game. It'll alienate anyone that thinks more complex = better, but the game is better for it overall.
I have issues with several criticisms directed at Yooka Laylee during reviews but I'm don't see how Mario 3D World has anything to do with it.
The controls aren't trash.
But they are certainly a step below previous 3D Mario games. You have limited directions instead of full 360, the "B" button to run design makes the analog stick feel less useful and closer to a D-pad and the the amount of moves/degree of control isn't nearly as good as in Mario 64.
Controlling Mario in 64 was a joy in itself. 3D World not so much. It ignores some advancements in controlling a character in a 3D environment. It takes a step back.
Now you lost me.3D World, have one of the best level design for platformer there. Only camera set up being free does not mean that YL is suddenly a modern game when the level design is still archaic there.
PSFan
Metacritic 93 vs 73 .........
Having 8 direction movement makes total sense within that game's structure. To have it otherwise would only be a detriment to the tight platforming elements. It's not a step back. Try again.
It only has 8 directions movement because it had to be playable with a single Wiimote that has 2 buttons and a D-pad.
You don't know Nintendo always get 90+ score only because they make easy game for kids?
that must be why they gated 3D Land, too.
It's really not.It's explained in the OP
It only has 8 directions movement because it had to be playable with a single Wiimote that has 2 buttons and a D-pad.
Nothing in that game made me think "this has better platforming than Galaxy" or even Sunshine. Every level I played on that game FOR ME (opinion incoming) felt as "Run in a straight line to the goal post". This can't be the feeling when playing a 3D mario.
Lmao @ expecting mainline Nintendo titles to be judged by the same standards.
That's like thinking any new Naughty Dog game will ever be lower than 90.
Remember when Dark Souls II got better initial reception than any of the previous titles? "Oh it's Dark Souls, it must be good even if I didn't really like it, 10/10 best sequel ever!!"
Welcome to videogames.
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This speaks for itself
Lmao @ expecting mainline Nintendo titles to be judged by the same standards.
That's like thinking any new Naughty Dog game will ever be lower than 90.
Welcome to videogames.
They're angry about the non-glowing reviews and looking for something to lash out at.
This is a gift.
The N64 wasn't even close to the best console of that generation anyhow....
Whoa, is the camera doing that on its own? This looks like a trailer jump-cutting around.