Yeah all the footage was from the 'new' charactersLooks nice, but I didn't get to see any Megaman X action, so that makes me a little sad.
Soul Gem is an Infinity Stone in Marvel Super Heroes that restores health for a short period of time. Iron Man has a soul gem ability, which is Healing & Electric Shock. Thanos uses this gem as a super move where he drains the opponents health with electricity and adds it to his own.
Are they gonna try to pull off Phoenix Wright in this style? He'll end up looking terrifying.
Holy shit guys. Keits just posted an amazing theory on twitter.
What if bodys of KO'd characters stay on the ground because one of the stones (soul gem) can fuckinng bring them back?
As someone that's played too fucking much of Marvel 3 I can say its looking similar to me. More similar than I would have liked. The reused animations are obvious to me
Holy shit guys. Keits just posted an amazing theory on twitter.
What if bodys of KO'd characters stay on the ground because one of the stones (soul gem) can fuckinng bring them back?
Holy shit guys. Keits just posted an amazing theory on twitter.
What if bodys of KO'd characters stay on the ground because one of the stones (soul gem) can fuckinng bring them back?
We Skullgirls now.
I don't know how to feel about being able to use the stones so freely. Assists had temporary lock outs after you used them
I don't know how to feel about being able to use the stones so freely. Assists had temporary lock outs after you used them
Holy shit guys. Keits just posted an amazing theory on twitter.
What if bodys of KO'd characters stay on the ground because one of the stones (soul gem) can fuckinng bring them back?
Which company is developing this?
Capcom themselvesWhich company is developing this?
Wouldn't be a VS game without reused assets
But I hate all pre release videos for fighting games. They always make it look so boring. Can't wait for pros to get their hands on it, then we'll see what can really be done with this game.
As someone that didn't play a lot of 4 I thought 5 looked very different when it was revealed.
As someone that's played too fucking much of Marvel 3 I can say its looking similar to me. More similar than I would have liked. The reused animations are obvious to me
Holy shit guys. Keits just posted an amazing theory on twitter.
What if bodys of KO'd characters stay on the ground because one of the stones (soul gem) can fuckinng bring them back?
Wouldn't be a VS game without reused assets
But I hate all pre release videos for fighting games. They always make it look so boring. Can't wait for pros to get their hands on it, then we'll see what can really be done with this game.
its good too see strider fully intact, with gram, vajra, summons etc. curious to see how they worked with the easier inputs
Also, that level 1 ouroboros
Internally developed. Done by staff that worked on X-Men Vs. Street Fighter, Marvel Super Heroes Vs. Street Fighter and Marvel Vs. Capcom 1, as well as (in the director's case) Capcom Vs. SNK 1.Which company is developing this?
Which company is developing this?
Is there any evidence using two bars of the Infinity Meter does anything different from one bar or is it just a length difference?
Don't know if there's enough evidence in the video to reliably compare.
That new air super. Whew.
Capcom Japan, first time in a long time.
That new air super. Whew.
In KoFXIV, it was incredibly inoptimal as doing a combo yourself ALWAYS lead to better damage.
I imagine the exact same situation here.
Internally developed. Done by staff that worked on X-Men Vs. Street Fighter, Marvel Super Heroes Vs. Street Fighter and Marvel Vs. Capcom 1, as well as (in the director's case) Capcom Vs. SNK 1.
This is gonna be games as service title like sf v where they'll keep adding dlc characters every year. There will probably no complete version at least until the support of the game ended which could be years from now depending on how successful the game is.I read about the changes to the combos last night and was real worried for the game
It looks like it works! And it looks similar to what I'd expect a game from this series to play like
It could use some iterations on whatever shaders they're using to give the characters more pop, because compared to the screenshots it looks like it just wasn't on in the gameplay
My only experience with SFV was, as my friend was trying to show it to me, we wound up trying to get to the start menu for two hours. And we eventually gave up.
Also ken's gross hair
Maybe I'll pick the complete version up later down the line, especially if venom somehow gets in. Adam warlock could be cool too
I wish I could turn it off in KoF, sometimes I use up meter when doing Vulcan punch :[
Maybe its like sf4 ultras, when it gets to the line you can activate it but the more you have the longer it lasts. 10 secs vs 15 secs or something like that.
This was my favorite part in the gameplay video:
Cube traps for dayz.