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Nintendo E3 plans detailed

How do you know Retro don't have 2 projects? It has been 4 years since TF was finished

This thread is about not knowing. It's a thread about guesses, predictions and speculation.

This was made all the worse by how perfect pointer controls were for the franchise. Both that and Luigi's mansion were games that were perfect for the wii controls and should have been released.

FWIW, Pikmin 3 required pointer controls (which became optional after the 2.0.0 update), which probably was why it actually was out of print for a long time during Wii U's life (until Nintendo Selects reprint).

It also was the first HD Pikmin and I'm pretty sure later Wii U games like Splatoon reused quite a lot from that graphics engine.
 
If Smash is real and Smash comes out this year, a September release on the third anniversary of the 3DS version would be cool. It could be the sales driver for online service subscriptions.

I think XC2 might be farther along than anticipated, and might be given a pre-holiday release for better sales.
 
Smash is a GOTY port right? Or is it gonna be like a 1.5 edition? You don't think they'll make a whole new game?
 
Any Smash release is obviously a port. I don't see a new one for at least two more years tbh.

Also, if Metroid is not discussed at all I'm not liking Nintendo at the moment.
 
It's fun to take rumored titles and titles already announced, and think up a potential release timeline for the rest of the year.

The following is not necessarily what I think will happen, but it's a fun scenario based on things that have been announced

This would be an incredibly strong first year for the Switch.
 
How likely are we looking at an Animal Crossing Switch game announcement?
I'd say there's a pretty good chance. I think one was planned for WiiU (continuing the cycle of console/portable/console/portable), but ultimately withheld due to floundering WiiU sales, and not wanting to blow a long-term project on it. Plus, Switch is also a handheld, and the series traditionally sells better on handhelds.

Nintendo clearly wanted an Animal Crossing presence of some sort on the WiiU, though. Hence the Animal Crossing Plaza, and later Amiibo Festival to help sell toys. Both show that Nintendo has HD assets ready to go for every single villager.

My understanding is Nintendo has a team pretty much dedicated to AC games. New Leaf was released in, what, 2012 or 2013? Seems like the time is right.
 
This thread is about not knowing. It's a thread about guesses, predictions and speculation.



FWIW, Pikmin 3 required pointer controls (which became optional after the 2.0.0 update), which probably was why it actually was out of print for a long time during Wii U's life (until Nintendo Selects reprint).

It also was the first HD Pikmin and I'm pretty sure later Wii U games like Splatoon reused quite a lot from that graphics engine.
Pikmin 3 was strictly the gamepad when it released IIRC.

The V2 update gave the option to play with pointer controls though.
 
All rumors suggest a Smash port is in the works. One rumor, by Dr. Serkan Toto, said it was even considered as a "Plan B" for launch, in the event that Zelda was delayed again. This would again suggest it's a port.

And it makes sense. Smash is one of Nintendo's biggest sales drivers. Not only for software, but also for amiibo. Smash 3DS and Smash WiiU had an enormous amount of work put into them. And there is like over $100 worth of DLC, between the fighters, stages and Mii Fighter outfits. However, the WiiU's low install base no doubt capped that game's potential. The Switch could remedy that.

The best part is, Smash for Switch could compile the content of both the WiiU and 3DS versions, along with the DLC, creating the definitive edition of the game.

Thematically, it's quite appropriate — the Switch is both a console AND a handheld, so it makes sense to feature both the WiiU and the 3DS content. Plus the DLC.

A new installment, not part of the original WiiU-3DS proposal, also means Sakurai is free to break roster parity and add extra characters. He managed to make seven new characters for DLC with just a skeleton crew. Now he'd have a full staff again, and more time.

He can say that since this is a new game beyond the original promise, it can have new characters, and that since the Switch has more power, complex characters like the Ice Climbers (with Nana's AI) and the Inklings (with their ink splatter effect) are now possible.

You may also recall there was a job listing posted briefly by Bandai-Namco for a Smash 6 (the 3DS being internally codenamed Smash 4, and the WiiU being internally codenamed Smash 5). You may also recall Sakurai saying, near the end of the DLC, how he was planning to take a very short break, but he already had his next project lined up.

A definitive edition of Smash 4/5 — call it "Ultimate Smash Bros. for Nintendo Switch" — would also be the perfect sales driver for subscriptions to Nintendo's paid online service.

It's not confirmed, but there's certainly a lot of smoke. Here's hoping we see something at E3!
 
How do you know Retro don't have 2 projects? It has been 4 years since TF was finished

Retro studios have occasionally worked on other projects too.

I believe they made some of the Mario kart 7 tracks, for instance. I'm just not sure the details of collaborations with other internal Nintendo studios and retro become public knowledge
 
Smash is a GOTY port right? Or is it gonna be like a 1.5 edition? You don't think they'll make a whole new game?
It will 100% for sure be a brand new game likely based on the engine of Smash 4 with a full sequels worth of characters, atleast 10+ new characters.

This is Smash. They will never ever do "just a port". I don't know why people think there will be a port instead of a sequel it literally makes no sense.

If its been in dev since DLC ended thats already over a year of dev. Smash 4 was in dev from KUI's finish in March 2012 until September 2014. In two and a half years they manages to make 35 veterans and 13 newcomers (16 with Miis) and that was on two platforms and the first ever HD engine. If they completely reuse the engine in a port like way and release the game today they'd likely have atleast 7 newcomers if not many more ready since they'd reuse all of 4's veterans instead of updating them in Smash 4 from Brawl.

It very likely won't release this year because of cutting off Arms and well...theres already too many big online games this year. Between MK8D, Arms, Splatoon 2, and likely Monster Hunter XX (since it releases on a Friday in Japan its likely a global release) this year is already crowded in online games. Since they didn't hold onto the amiibo I now longer see any chance its coming out this year. They will likely keep developing it until Holiday 2018 as the big holiday game next year and by then, they'll have a sequel's worth of new characters even if they change they change the engine. (Not that they need too imo. Leave it the same and have an insane amount of newcomers.)

Regardless. There is absolutely 0% chance its just a port, or even a port with 6 or less characters. 7 minunum if it launches this year and 12+ if it launches next year. It will be like Splatoon 2 or pretty much any multiplayer game with it being a sequel on the same engine with a ton of new characters.

The only reason people even expect a port is the same reason people kept expecting a Splatoon port, because of dumbass rumors that make no sense. Sure many rumors can be real, but if you even think about it for a few minutes you realize a Smash port is something they'd never do.
 
^ I just hope Sakurai has also been working on something else in these three years since the launch of Smash 4.

Would not surprise me if he took a year long vacation after smash 4..


..but then again what almost killed him in smash 4 is exactly his workaholicness =P
 
It will 100% for sure be a brand new game likely based on the engine of Smash 4 with a full sequels worth of characters, atleast 10+ new characters.

This is Smash. They will never ever do "just a port". I don't know why people think there will be a port instead of a sequel it literally makes no sense.

If its been in dev since DLC ended thats already over a year of dev. Smash 4 was in dev from KUI's finish in March 2012 until September 2014. In two and a half years they manages to make 35 veterans and 13 newcomers (16 with Miis) and that was on two platforms and the first ever HD engine. If they completely reuse the engine in a port like way and release the game today they'd likely have atleast 7 newcomers if not many more ready since they'd reuse all of 4's veterans instead of updating them in Smash 4 from Brawl.

It very likely won't release this year because of cutting off Arms and well...theres already too many big online games this year. Between MK8D, Arms, Splatoon 2, and likely Monster Hunter XX (since it releases on a Friday in Japan its likely a global release) this year is already crowded in online games. Since they didn't hold onto the amiibo I now longer see any chance its coming out this year. They will likely keep developing it until Holiday 2018 as the big holiday game next year and by then, they'll have a sequel's worth of new characters even if they change they change the engine. (Not that they need too imo. Leave it the same and have an insane amount of newcomers.)

Regardless. There is absolutely 0% chance its just a port, or even a port with 6 or less characters. 7 minunum if it launches this year and 12+ if it launches next year. It will be like Splatoon 2 or pretty much any multiplayer game with it being a sequel on the same engine with a ton of new characters.

The only reason people even expect a port is the same reason people kept expecting a Splatoon port, because of dumbass rumors that make no sense. Sure many rumors can be real, but if you even think about it for a few minutes you realize a Smash port is something they'd never do.

If this is true I'd be fucking sad. Have 2000 hours in Melee but never owned a Wii U and found the 3DS controls horrible. I want to play with Bayo, Ryu, Corrin and Cloud on my Switch ... :(
 
I would kill a nun for a Kid Icarus Uprising sequel on Switch, Smash can take a hike for the next decade

Uprising is magnificent in its own way, and there's more to explore in its core design for sure, but if Sakurai is reviving anything the first priority really ought to be Meteos.

I'd say there's a pretty good chance. I think one was planned for WiiU (continuing the cycle of console/portable/console/portable), but ultimately withheld due to floundering WiiU sales, and not wanting to blow a long-term project on it. Plus, Switch is also a handheld, and the series traditionally sells better on handhelds.

Nintendo clearly wanted an Animal Crossing presence of some sort on the WiiU, though. Hence the Animal Crossing Plaza, and later Amiibo Festival to help sell toys. Both show that Nintendo has HD assets ready to go for every single villager.

My understanding is Nintendo has a team pretty much dedicated to AC games. New Leaf was released in, what, 2012 or 2013? Seems like the time is right.

I'm bullish on AC showing up as well. It's such a natural fit for the device, and also a prime candidate to be withheld from the Wii U as City Folk already exposed some potential issues with what a generational AC entry should look like: it was a step back from the portability of Wild World (strictly a better fit for the series' core design) as well as iterative to the point of feeling unnecessary, something they made a conscious effort to break away from in New Leaf with all the town customization it introduced. AC finally has the right opportunity to make a palpable generational leap, especially after some of its core systems like furniture placement received a polish pass on the 3DS. On the 3DS it felt like NL finally reached a point where the ambitions of the design pushed up against hardware constraints.

It kind of tickles me to think back to what a letdown people found it when City Folk was the big Nintendo-core title at E3 2008 that Reggie promised as a way to placate those who thought Nintendo would be all about Wii Sports and Wii Fit from then on. Now it's hard to name many announcements that would be better received by the base.

Localization is the main bottleneck, I'd bet, as AC tends to be an all-hands-on-deck series when it comes to the text. But since Xenoblade 2 is either being handled externally or already far along (if I remember correctly), I can't think of much to stand in its way.
 
Even if Sakurai has Kid Icarus, and Retro Studios a metroid, I doubt we'll see them this E3 unless they come out before April 2018...

People should try and manage their expectation on the fact that Nintendo probably won't reveal much about project too far away. That's why I do believe the Xenoblade 2 will make it this year, or very early next year.
 
Even if Sakurai has Kid Icarus, and Retro Studios a metroid, I doubt we'll see them this E3 unless they come out before April 2018...

People should try and manage their expectation on the fact that Nintendo probably won't reveal much about project too far away. That's why I do believe the Xenoblade 2 will make it this year, or very early next year.

I could see Retro's new game (whatever it may be) being released by then considering they've been working on something for like three years at this point.

Sakurai said he was working on a new game back in the autumn of 2016. If it's an original project and not just an enhanced port of Smash then yeah, probably won't be shown for awhile.
 
It will 100% for sure be a brand new game likely based on the engine of Smash 4 with a full sequels worth of characters, atleast 10+ new characters.

This is Smash. They will never ever do "just a port". I don't know why people think there will be a port instead of a sequel it literally makes no sense.

If its been in dev since DLC ended thats already over a year of dev. Smash 4 was in dev from KUI's finish in March 2012 until September 2014. In two and a half years they manages to make 35 veterans and 13 newcomers (16 with Miis) and that was on two platforms and the first ever HD engine. If they completely reuse the engine in a port like way and release the game today they'd likely have atleast 7 newcomers if not many more ready since they'd reuse all of 4's veterans instead of updating them in Smash 4 from Brawl.

It very likely won't release this year because of cutting off Arms and well...theres already too many big online games this year. Between MK8D, Arms, Splatoon 2, and likely Monster Hunter XX (since it releases on a Friday in Japan its likely a global release) this year is already crowded in online games. Since they didn't hold onto the amiibo I now longer see any chance its coming out this year. They will likely keep developing it until Holiday 2018 as the big holiday game next year and by then, they'll have a sequel's worth of new characters even if they change they change the engine. (Not that they need too imo. Leave it the same and have an insane amount of newcomers.)

Regardless. There is absolutely 0% chance its just a port, or even a port with 6 or less characters. 7 minunum if it launches this year and 12+ if it launches next year. It will be like Splatoon 2 or pretty much any multiplayer game with it being a sequel on the same engine with a ton of new characters.

The only reason people even expect a port is the same reason people kept expecting a Splatoon port, because of dumbass rumors that make no sense. Sure many rumors can be real, but if you even think about it for a few minutes you realize a Smash port is something they'd never do.

Have you heard of Mario Kart 8 Deluxe?

If you don't think they're gonna make a port, fine, but you are fighting this oddly hard.

Here's the thinking, Sakurai and co bust their ass to make Smash for 3DS/Wii U, the bigger version of that game was on a console that didn't sell gangbusters so it squandered its potential, game still did well, but it could've done better. Maybe they'd like to give it new life on the Switch. Or not. We'll see. I don't see how that doesn't make any sense.
 
Smash is a GOTY port right? Or is it gonna be like a 1.5 edition? You don't think they'll make a whole new game?

No one really know. I even wrote an argument or statement on that matters.

Well, Dr. Toto said that Smash for NX is in development (he tweeted it in Jan 2016 so I presume that that's when they may start their development) and he presumed that Smash NX was going to be a launch title. Dr. Toto haven't been wrong with his sources and rumors so far, and he have a reliable source in his pocket. (Warning: Take his source with a grain of salts, like I did.)

nbdOOwp.png


8n2Opto.png


Source: https://twitter.com/serkantoto/status/692755598497046528

I always have a hutch that Smash for Switch wasn't going to be a launch title but I think it's going to be out by next year. During Jan 2016, Sakurai already commented that he would have a new project ready for him so we don't know if it's Smash-related or a brand new project. Also he commented that he bought a robot figurine so he could use the gun for his upcoming project.

Before people going to mention that Sakurai is on vacation. He already clarified that he's taking a breather, rather than a break.

If Sakurai chose to work on something else new. It don't meant Smash Bros is out of question, since it's plausible that Smash for Switch might be in the work, with Sakurai in small capacity, or without Sakurai, like Sakurai stay in position via Producer or so. Also the gun that he just purchased, I wonder if it's for new game project, or would it be used as prop for Inkling moveset animation concept for Smash Bros project? (Source:SourceGaming, Sakurai's GDC 2008 powerpoint)

I know it's pretty much everyone's question with upcoming Smash project? Is it enhanced port with new contents? or Is it going to be Smash 5? No one knows. It's a complete new situation for Sakurai and the fans, since Wii U kinda ended early. I meant Sakurai actually made Melee like two years after Smash Bros (64). If Dr. Toto is right about Smash for Switch being in development, then the development already went on for 14 months. However it's plausible that the development is complete and Nintendo is sitting on it so they could wait for a right time to announce and release.

I don't really think they're going to call it Super Smash 4 Deluxe, and if Sakurai's upcoming project is going to be Smash Bros for Switch (Only if he's more involved with the project.) then I would believe that we are going to see some new contents than some people expected to.

Also I would like to provide more comments from Sakurai's words. Also he have a desire to make Smash Bros as Best Character Game in the world.

"It's pretty difficult. If I keep making Smash, I get to work on interesting things like Ryu, but if I leave, I don't know if the staff could do it by themselves."


Sakurai already acknowledged that characters are the perfect tool to hyping up the audiences and to build up the interest for the audiences to purchase new Smash. Personally, I think Sakurai knew Smash is one of most high profile franchise and have the power to move the consoles, so I think it might be their best interests to include brand new contents for the fans to purchase the game again. I know it's very debatable with the fact it doesn't need new contents for some fans to re-purchase the game.


He already felt that Smash for 3DS and Wii U already went passed the limit for Smash Bros franchise. Also it would made an excellent counterargument that we might not get any new characters in Smash for Switch. (I would like to mention the comments Sakurai made was in Jan 2015)


^ I just hope Sakurai has also been working on something else in these three years since the launch of Smash 4.

I'm totally open for him to make something else but it's not out of question that he could put himself in a producer position for Smash Bros 4 Deluxe or Smash for Switch so he could still keep his hands on those final projects for Smash Bros, awhile he could works on something else.

I'm trying to figure out what would Sakurai want to work on next?
Would not surprise me if he took a year long vacation after smash 4..

It's not in case. Also he mentioned that DLC development is actually not stressful for him since he said that he really enjoy the development of downloadable contents.
 
Have you heard of Mario Kart 8 Deluxe?

If you don't think they're gonna make a port, fine, but you are fighting this oddly hard.

Here's the thinking, Sakurai and co bust their ass to make Smash for 3DS/Wii U, the bigger version of that game was on a console that didn't sell gangbusters so it squandered its potential, game still did well, but it could've done better. Maybe they'd like to give it new life on the Switch. Or not. We'll see. I don't see how that doesn't make any sense.
Yeah, Smash is likely going to be an enhanced port, similar to Mario Kart 8 Deluxe.

All of the rumors say Smash is coming within the first year. Whether that's calendar year or fiscal year, that's soon, and given that Sakurai was working on balancing Smash 3DS and WiiU and adding DLC as late as last year, to turn around a Smash Switch in the amount of time since then means it would have to be a port.

And I doubt Sakurai is ready or willing to just wash his hands of the extraordinary work he accomplished with Smash 3DS and WiiU. Rather, I could see Sakurai preferring to make a definitive edition that compiles the contents of both games on Switch, along with all of the DLC. It's an elegant way to bring together his two works and make them one masterpiece, on a system that is both a handheld and a console.

This will also allow them to continue promoting the Smash line of amiibo currently on store shelves (and expanding soon in July with the Player 1/Player 2 amiibo for Cloud, Corrin and Bayonetta). And of course, a project such as this will help them maximize potential sales that weren't achieved on the WiiU with its low install base.

A similar logic resulted in Mario Kart 8 Deluxe. I suspect Smash will be the same.

As for "There's no precedent," well there was no precedent for portable and console installments being developed side-by-side prior to Smash 3DS and Smash WiiU, now was there?
 
With Mario Kart, people say they want a more robust single player, but honestly I don't know how much more you can add to Smash series at this point.

The formula has been perfected at this point and you can't really top this roster unless you add Splatoon and ARMS characters. I can think of things to add to the port, but concerning Smash 5, I'd definitely say that's an entire generation away.
 
I know my wall of text might be too much for some people but hopefully people would find it informative.
Heath, you should rewrite it a bit: Parts of it are clearly dated. (Like when you say, "I don't think it will be a launch title," it shows these are your outdated thoughts.)
 
With Mario Kart, people say they want a more robust single player, but honestly I don't know how much more you can add to Smash series at this point.

The formula has been perfected at this point and you can't really top this roster unless you add Splatoon and ARMS characters. I can think of things to add to the port, but concerning Smash 5, I'd definitely say that's an entire generation away.
These are pretty much my feelings.

There's room to make an enhanced port that perfects Smash 4/5. It could be a game that combines the content of both, includes all of the DLC, and adds new characters, stages, features and functionality like a character swap mode or a stage hazard toggle.

It'd be an incredible value. And frankly, it's what I prefer. I don't want Sakurai to start from scratch again and risk losing any characters.
 
FWIW, Pikmin 3 required pointer controls (which became optional after the 2.0.0 update), which probably was why it actually was out of print for a long time during Wii U's life (until Nintendo Selects reprint).

Pikmin 3 was strictly the gamepad when it released IIRC.

The V2 update gave the option to play with pointer controls though.

Both wrong. Pikmin supported just gamepad control with sticks or pointer controls with Wiimote + nunchuck when it launched. The later version added stylus controls on the gamepad for playing the whole game.

Also, Pikmin 3 is my favorite Wii U title and I hope we see a proper sequel in the next couple of years.
 
Heath, you should rewrite it a bit: Parts of it are clearly dated. (Like when you say, "I don't think it will be a launch title," it shows these are your outdated thoughts.)

I think I fixed everything. I just copied and pasted my old arguments because I'm getting tired of typing every single time! :P
 
^ I just hope Sakurai has also been working on something else in these three years since the launch of Smash 4.
Well he was working on DLC up until Early 2016, so that should account for 2 of those years (or technically a little over 1, since Smash 4 launched in late 2014).
 
With Mario Kart, people say they want a more robust single player, but honestly I don't know how much more you can add to Smash series at this point.

The formula has been perfected at this point and you can't really top this roster unless you add Splatoon and ARMS characters. I can think of things to add to the port, but concerning Smash 5, I'd definitely say that's an entire generation away.

Honestly there's one way they could top Smash 4: revert it back to the gameplay style of Smash 64 and Melee.

Honestly I feel like the divide between the Melee and Smash 4 userbase would end if Nintendo/Sakurai bothered to make a new game that followed in Melee's footsteps. If Brawl/Smash 4 were like an official Project M, then Melee would of died off and we'd all be under one flag, just like every other fighting game series out there. As it currently stands, the people who make up the Melee competitive scene, the people who appreciate the game's intricate and complex mechanics, have never had anything official to move on to. That is why the Smash fanbase is divided as is.

Zelda broke away from the stagnating OOT formula and went for a big organic open world adventure. 3D Mario is moving away from the increasingly simplified and linear obstacle courses and back to the open ended sandbox levels of Mario 64 and Sunshine. Likewise, I'd like to see Smash move away from Brawl/Smash 4 and have it go back to the style of 64/Melee. It's time for the series to go home, I'd say.
 
Are we sure Monster Hunter XX is coming out internationally this year? And does the Japanese version of Monster Hunter X come in English?
 
I think I fixed everything. I just copied and pasted my old arguments because I'm getting tired of typing every single time! :P
Nice, I just read it.

I think the part that really stands out to me is Sakurai's comments that the rules of Smash are fixed and unchanging (i.e. 2D, no gauges, etc), but adding new characters is a way to introduce new experiences.

This makes me feel like a Smash port on Switch would likely features some additional characters (as big as the roster already is) to add newness to the "fixed experience" of Smash.
 
Are we sure Monster Hunter XX is coming out internationally this year? And does the Japanese version of Monster Hunter X come in English?

We have no official word regarding your first question, so I'd say we aren't sure. It seems likely to me, but that's just a gut feeling. I don't know the answer to the second question.
 
I wonder when they'll release Smash 4 Switch. Would be a nice game to have early next year, releasing too close to ARMS might hurt it (though Splatoon launching so soon might hurt it as well)
I'm fairly convinced that it's a thing in any case.
 
I wonder when they'll release Smash 4 Switch. Would be a nice game to have early next year, releasing too close to ARMS might hurt it (though Splatoon launching so soon might hurt it as well)
I'm fairly convinced that it's a thing in any case.
This makes you think

Switch year 1 is really amazing
 
Smash Switch and Pokemon Stars this year is still the dream

Of course, Nintendo would have to manufacture enough Switches to fully capitalize on that
 
I fully expect Smash to be a "Deluxe" like port, all the DLC, plus minimum 2-3 new characters (Namely Inklings from Splatoon and something from ARMS so it cross promotes/has representation from the newest Nintendo IPs)

I fully expect it will be a Q1-Q2 2018 title. Just my speculation, but because it doesn't need to be this year, the lineup is pretty loaded, for ARMS to succeed it needs a little room to breathe. I expect that means it's only 50/50 for an e3 announcement, you can drop that announcement in any of the fall Nintendo directs and get the same attention, but ARMS has a chance to get that fighting game market in the interim.
 
One has to wonder if maybe Smash started as a port intended for launch but has become someone else... something else...

I would imagine Animal Crossing being a 2018 title, so I wouldn't be shocked if it isn't at E3.
 
One has to wonder if maybe Smash started as a port intended for launch but has become someone else... something else...

I would imagine Animal Crossing being a 2018 title, so I wouldn't be shocked if it isn't at E3.
Yeah, it's possible Smash might've started as a quick 'n dirty port meant for the first six months, but then Nintendo saw Switch sales and said, "Take your time, Sakurai," perhaps resulting in a bigger/more ambitious project. But who knows.
 
One has to wonder if maybe Smash started as a port intended for launch but has become someone else... something else...

I would imagine Animal Crossing being a 2018 title, so I wouldn't be shocked if it isn't at E3.
Off-topic, but Arrow Season 5 was awesome. The show really bounced back from the last 2 seasons.

But yeah, Smash 4 Deluxe evolving into Smash 5 throughout development is entirely possible.


We already have a big game this holiday

I thinking those need time to breathe
Pokémon already skipped 2015, so TPC/Game Freak skipping 2017 is pretty unlikely.
 
Off-topic, but Arrow Season 5 was awesome. The show really bounced back from the last 2 seasons.

But yeah, Smash 4 Deluxe evolving into Smash 5 throughout development is entirely possible.



Pokémon already skipped 2015, so TPC/Game Freak skipping 2017 is pretty unlikely.
I can see Pokemon this year but not Smash
 
I don't see smash or animal crossing or Pokemon switch being this year.

Right now I don't even expect retro to make it this year. I do think we'll get a trailer for whatever they're working on.
 
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