Megawarrior
Member
Spoilers
All character, intros, endings. https://www.youtube.com/watch?v=AqC8pQzun44
I am very disappointed.
Wow...did they blow their CGI load on tag 2? Where the anime drawn intros.....
Spoilers
All character, intros, endings. https://www.youtube.com/watch?v=AqC8pQzun44
I am very disappointed.
Tbh people haven't even mentioned wanting Survival, Time Attack or Team Battle much prior to the game's release but they've always been bombarded with Story Mode, customization and Arcade Mode comments, same with classic costumes so that's not a surprise to me that if they've got to meet a deadline, they'll work on the things more people have commented on than things people have rarely commented on. If they can work on what people want more, get them in the game and then add the other stuff, the rarely talked about things, in the game later then that's what would benefit them more.
Wow...did they blow their CGI load on tag 2? Where the anime drawn intros.....
Me and a friend almost got into a fist fight back in the day cause he called 6 and tag 2 clown simulators. I was mad.
Have you ever played a Tekken game? Tekken games often are filled with content and have actual development in certain character story lines. At least in the Scenario Campaign in Tekken 6 (I'm not saying its good) all characters had a role and no characters were cut from the previous roster.
In this reiteration, we don't have our standard Arcade mode where we fight multiple CPU opponents and receive an ending. We instead received one character episode battles with an extremely lackluster ending even though fans of the story line where promised a better story than tekken 5 (which wasn't actually too bad at all). Add insult to injury, characters were deleted that certain players main'd with no reasoning truly behind it and no replacements for them.
Team battle? A standard in the Tekken franchise is non-existent. Survival mode? One of my favorite modes is gone. Where the hell is the single player content? At least ghost battle is in but yeah I feel they dropped the ball. You don't delete content from a game, you add upon it. At least we have a story mode that isn't as bad as the character episodes that you'll probably play only once and be done with it.
I call shade.
Dead or Alive 5 also is packed with content. Sure there was no customization but there was plenty of outfits to unlock and it had multiple modes.
The drop in cgi quality in TT2 was probably a sign that it wouldn't last. Tekken 5's was amazing, even today it still holds up....
I'd rather have these endings than the garbage CGI in Tag 2 to he honest.Wow...did they blow their CGI load on tag 2? Where the anime drawn intros.....
The drop in cgi quality in TT2 was probably a sign that it wouldn't last. Tekken 5's was amazing, even today it still holds up....
Yes I've played a tekken before, albeit not for quite some time. But comparing this to other fighters it has a similar amount of content.
You're talking about deleting characters, but it's pretty normal for FG's to drop a few characters between entries so it's not a ridiculous, bloated roster.
I mean, there are 36 characters. That's good. Of course there will always be a few people disappointed that their main isn't in. Happens with every fighting game.
You point out one point and understandably so. But taking out a character that's been in the franchise since the first Tekken series isn't okay. I've used the chang's fighting style since the first tekken all the damn way to Tekken Tag Tournament 2 and they remove them with no warning. Same with Lei, Anna. Wang, Baek make sense removing.
This tekken probably has the least amount of modes out of the franchise besides Tekken 1. I don't think that's right. Why are we losing features and modes rather than just adding upon them?
So what's this I was hearing about arcade mode not having ending movies? I need my Tekken silliness of Heihachi strapping Jin to a space rocket.
Game development is hard and hella expensive and this is an increasingly niche genre torn between catering to tournament scenes and casual fans?
As someone who has mentioned it before already
Guilty Gear / Blazblue series
NRS games
Nearly every other Tekken release...
All have a abundance of content. Are in tournaments. This feels lackluster.
I've played injustice 2 and unfortunately tekken 7s mode available to the public are not close at all in terms of single player content. The multiverse and the random events and changing battle modes in them already put them a tier above most fighters.Another poster above compares this to injustice 2 and they seem to have a pretty similar amount of content.
I have guilty gear xrd and nothing seems to jump out at me that this game is missing that GG had. Other than maybe some of the tutorial stuff, wish personally I find a little disappointing because I'm a scrub.
I've played injustice 2 and unfortunately tekken 7s mode available to the public are not close at all in terms of single player content. The multiverse and the random events and changing battle modes in them already put them a tier above most fighters.
Basically the main story is easy to follow since the main story is the Ninjas. Everything else is letting you see the personalities of the other characters and the reasons why some keep going to the tournament. Some are intended to be humorous and others are unintentionally humorous. The serious stories outside of the main story were kinda bland but it was fitting for them even if it could have been better directed. Sure you missed the arcade CGI endings but every single character was included in the story. (Except the expansion and DLC characters which is understandable)Totally underrated and agreed. The story mode in DOA5 is pretty immense. Silly and occasionally incomprehensible with its timeline, but it respects the legacy and literally attempts to include every fighter into the narrative in meaningful ways.
Even without the hundreds of $$ worth of costumes, the PS4 version is still bundled with enough to keep you unlocking for merely enjoying the arcade mode. Hundreds to unlock in the base version.
I'm sorry but this is ridiculous to say that.
Nobody was asking about team mode and arcade endings ? Well no fucking shit ?
That's been there forever, it adds virtually nothing to the game to remove them. That's only worse. There's no pros.
It's exactly like removing the arcade mode of SFV. Why would anybody even guess they'd remove them ?
People were fine the way they were, we just wanted that.
As someone who has mentioned it before already
Guilty Gear / Blazblue series
NRS games
Nearly every other Tekken release...
All have a abundance of content. Are in tournaments. This feels lackluster.
Maybe Tekken's money and time went into a FG without the grossing looking animations around.
Basically the main story is easy to follow since the main story is the Ninjas. Everything else is letting you see the personalities of the other characters and the reasons why some keep going to the tournament. Some are intended to be humorous and others are unintentionally humorous. The serious stories outside of the main story were kinda bland but it was fitting for them even if it could have been better directed. Sure you missed the arcade CGI endings but every single character was included in the story. (Except the expansion and DLC characters which is understandable)
Also props to the game for giving you frame data and a pretty fleshed out training mode which made it easier to teach people the game. Also online dojo was pretty neat.
Tbh people haven't even mentioned wanting Survival, Time Attack or Team Battle much prior to the game's release but they've always been bombarded with Story Mode, customization and Arcade Mode comments, same with classic costumes so that's not a surprise to me that if they've got to meet a deadline, they'll work on the things more people have commented on than things people have rarely commented on. If they can work on what people want more, get them in the game and then add the other stuff, the rarely talked about things, in the game later then that's what would benefit them more.
Actually, Harada made a similar comment when it came to characters on IGN the other week.
This is like a bad joke. Blazblue has fucking cardboard cutouts that talk for story & does not have more content.
have you ever played BB?
Lmao my friend better not see this.I could almost see it with Tag 2 if you combine the juggling with the customizations. Oh... oh nooooo....
Why would people feel the need to request Team Battle or Survival? They've been in every Tekken game; it's a foregone conclusion that they'd be in.
And why would they even take them out when the code was already written? Whatever maintenance they had to do to get them working with the new engine could not have taken that much time. So I just don't buy that this was a matter of priorities.
But let's say you're right and Harada had to pick between those other modes and Story Mode and Treasure Battle. Story Mode is three hours to complete everything. The "CG" endings are in-engine. Like that old Wendy's commercial, "Where's the beef?" Y'all have been talking up this Story Mode, and while I haven't seen any spoilers, it's sounding really thin and underwhelming. As for the Treasure Battle, it seems to me like a repackaged Ghost Battle with loot boxes added. I don't see how that was a big development time sink.
You've said several times now that Namco has been slaving away on this thing. I'm sure they did put some blood and tears into online play, as the Tournament mode and net code seem impressive. But for the SP content, I'm not seeing it. I don't see where all these development hours went. I only see things that were taken away and not much given back.
Lol no one said lazy ever. Just why take out staple modes and characters and replace it with shit character endings?At the end of the day this revolves if you think they've been working hard or being lazy. Basically you're saying Tekken Team wasn't working hard enough and you don't see results, you're calling them lazy. You can keep thinking that all you want. Me? Nah, I highly disagree with that. I'm not going to call these guys lazy after the numerous comments, interviews and even MarkMan's comments here about how hard the team's working.
Just because you don't see results doesn't mean they weren't working as hard as they could have been. That's shitting on the developers. You don't see it though because they haven't even talked about it with the audience. It doesn't mean they didn't work hard.
Lol no one said lazy ever. Just why take out staple modes and characters and replace it with shit character endings?
I own.CT & CS & used to play competitively till CS2. Story modes were talking cutouts.& pictures. Games do not have amazing content.
Overall like I said posts ago, there was 2 choices:
1.) Push the game back further to add these extra modes
2.) Release the game now and add them in later with post-launch support
Pick your poison. Don't act like people weren't whining about the wait.
At the end of the day this revolves if you think they've been working hard or being lazy. Basically you're saying Tekken Team wasn't working hard enough and you don't see results, you're calling them lazy. You can keep thinking that all you want. Me? Nah, I highly disagree with that. I'm not going to call these guys lazy after the numerous comments, interviews and even MarkMan's comments here about how hard the team's working.
Just because you don't see results doesn't mean they weren't working as hard as they could have been. That's shitting on the developers. You don't see it though because they haven't even talked about it with the audience. It doesn't mean they didn't work hard. There's absolutely nothing they can do to show you how hard they've personally been working. You already know that's impossible.
Ok stop.
This is unacceptable.
This game does NOT have endless battles online ?
Tell me I got this wrong please.
~Remove/tweak modes & characters~ = "We want it to be the old way"
~Make it the old way~ = "Where's the innovation?"
Is that just Street Fighter's fancy name for lobbies? If so, yes, if not I have no idea what that is.Ok stop.
This is unacceptable.
This game does NOT have endless battles online ?
Tell me I got this wrong please.
any other stick players going korean for the first time with T7? i'm excited >.>
I own.CT & CS & used to play competitively till CS2. Story modes were talking cutouts.& pictures. Games do not have amazing content.
Regarding the last part. I am praying to Jesus tekken provides frame data in training mode so I don't have to read it online or guess using the hit analysis option. But literally this is all I want as a tekken fan on story. A story that connects all the fighter in some way and learning more about them and giving them more personality and background.
~Remove/tweak modes & characters~ = "We want it to be the old way"
~Make it the old way~ = "Where's the innovation?"
Sorry, I didn't see your post before I posted. It's not that I don't understand they may not have the financial leverage within Namco to do the amount of content that was in older games. I do get that, and I know the DLC is one way to solve that problem, even though we're stuck with waiting for a trickle of features.
But there's no guarantee any of these other modes will come back, except the one mystery mode in the season pass. There's no guarantee the classic characters we like will come back either, as Harada has been tight-lipped about that. So they're not giving people that are surprised and disappointed much to base their purchase decision on.
Right now, I don't think this is a $60 game. This is more like a $30 release. If I knew exactly what kind of free DLC I would be buying into for that $60, I might have a different opinion. But we don't know, so I'd say $60 is a gamble for someone hoping particular modes or characters come back.
Dude, I did *not* say Tekken Team is lazy. I would never say that. I just don't see the results of "working their asses off". Weren't they involved with multiple other projects? Couldn't the more reasonable conclusion be that they were split between too many projects and worked hard to get what they could in?
Eh. I guess I'm in the minority here where I don't mind a lack of content sometimes. Do I wish there was more? Yeah of course, but that's not what I play fighting games for.
Treasure Battle is endless.
Is that just Street Fighter's fancy name for lobbies? If so, yes, if not I have no idea what that is.
Same.
I mean i appreciate ArcSystem games content wise with the challenges etc. But i'm not gonna buy injustice 2 cause it has a loot treadmill and a story mode, cause the fighting still sucks.
Same.
I mean i appreciate ArcSystem games content wise with the challenges etc. But i'm not gonna buy injustice 2 cause it has a loot treadmill and a story mode, cause the fighting still sucks.
~Innovate while retaining core modes ~ = "This is great, thanks."
Simply Games? Dispatched mine today tooCopy dispatched
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