Xbox E3 Conference 6/11 2pm PST

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On Majon Nelsons latest podcast they said the E3 event will be on Mixer at 4K (which we knew), but also with the sub-second latency. So I guess of you watch it on Mixer you will get a faster feed of e new announcements than those that aren't. Pretty cool.
 
See, this is inherently false....

<snip>

Anyways, my 2 cents. More like 25 cents :P I'm actually a lot more excited for Switch this year for a couple of reasons but I hope Microsoft has a killer E3!

While I'm a new member, I have been lurking on GAF for an awful long time and I must admit, this post is very well written, logical and is incredibly hard to argue against.

Its hard to disagree with anything you said.

Shame its some 40odd pages deep. I hope more get to see it.
 
Wasn't the issue with Tomb Raider was it was initially announced as a third party title, then later on it was announced as an exclusive which muddied the waters. People were not sure if it was a full exclusive, would be coming to just PC or would be a timed exclusive and would come to PS4.

Crash was announced only for PS4 and no other platforms at the time so the situation is different. However with that being said the attitude of some people announcing they are happy people don't get to play third party exclusives doesn't sit well with me.

As someone that is platform agnostic I want everyone to be able to play the best third party games so any shady deals don't sit right with me.

No, it was assumed it was multiplat, but it was never officially announced to anything else.

And I'm not calling out the deal, I don't think there's nothing shady about this practice and it's something they definitely should do if it suits their goal. And sometimes it pays off incredible well. Rise of Tomb Raider didn't, but Tomb Raider 2 was a huge get for sony suring the psone era, and GTA 3 "expansions" were even bigger for Ps2.

What I'm calling out is the attitude and let's face it, the only reason there was such an outcry for RoTTR was because it was Ps4 that was getting left off.

Thought this thread would be just as jolly as the Nintendo and Sony E3 threads first thing I see is a tomb raider exclusive situation compared to crash exclusive situation -_-

I'm comparing reactions. In one case it's bad for the industry, an anti consumer movement and whatever. On the other it's a smart move to tap into nostalgia and further cement their lead.

Yeah, the games have an history on Playstation, but in the past 10 years or so it was a multiplatform franchise.
 
See, this is inherently false.

...snip...

giphy.gif
 
It takes time to build up first party. MS could show a lot new stuff this year too but it would take some time for those games to come out.

Oh I know that they could technically show whatever they want. If they had new and exciting projects in the work they could absolutely go the Sony route and just give us teasers. I honestly prefer the approach of only announcing things that are closer with maybe a tease or two for the following year.
 
I like how your rebuttal consists of a string of assorted facts thrown out there that don't actually go to the underlying point.

It's a bunch of gibberish for the most part. Obviously having a larger and more diversified library is a great plus when people are looking at what console to get. Not to mention a lot of the more niche games are more popular among the more hardcore, early adopter folks, who also tend to be the influencers on what their more casual friends buy down the road.
 
See, this is inherently false.

What actually happened was the internet exploded against Microsoft and the Xbox (One) and Sony fans/fanboys/enthusiasts/evangelists had an absolute field day wrecking havoc on what Microsoft (deservedly) brought upon themselves (especially after a generation where Microsoft came out of nowhere and knocked Sony around for so long). From TVTVTV to specifications to Don Mattrick to used games to Kinect 2.0 NSA spygate. The people that were actually Xbox fans were called out almost everywhere besides Xbox-centric websites, and even labeled shills at times. That eventually died down but the stigma remained for a long time until Microsoft started righting the ship.

From a rational standpoint, it felt like Xbox fans and even the media at times were just being defensive, and rightfully so. I mean, the FUD spread so badly, people would come to my store and be surprised at the Xbox kiosk because they assumed it had Wii graphics from what they read online. Wii graphics. Seriously. I had trouble selling 1080p TVs in 2013 for anything lower than 46 inches, and I made freaking commission, so imagine that. It wasn't THAT much of a huge visually between both consoles and frankly what should have been a bigger deal IMHO is performance, but I digress.

Scorpio is so, so much more than "true 4k." GDDR5 upgrade, 4GB more RAM, 4K BR drive, much better GPU and ever so slightly better CPU are really great things, but this is what Sony fans will never understand: they went from having the "most powerful" console for 3 years (something that they downplay today whilst talking about games being #1 even though the goalposts for years have been power, graphics and 1080p) to having an EVEN BETTER console because Sony was reactionary to potential PC converts as well as knowing that PS4 would be a terrible way to push PSVR. So, Sony gamers and fans went from having a better console to an even BETTER one, and Scorpio is bypassing them both, and going to be the undisputed best console to play multiplats which account for 95% of the libraries for the next 3 years. And when Sony releases the PS5 in 2020 (maybe late 2019 but I doubt it for many reasons) Microsoft can have a Scorpio2 ready to release a year after and continue the same thing, which will be fully backwards compatible even with your 360 games, something that we don't even know if Sony will do yet. So, it's not "true 4k vs fake 4k" in their minds, it's most likely what I wrote. And this isn't even taking into account all the things PS4Pro does wrong that Scorpio does right, technically wise, like 1080p downsampling or playing 4K blurays (which was a big, big thing for the PS3).

All Microsoft needs to do is three things right now:

Build first party portfolio and Xbox/Win10 exclusives
They will focus on this next since they have hardware already where they want for the coming years

Make internal publishing team to allow every game not first-party/contracted by Sony/Nintendo available on Xbox and or Win10
They just rebranded MS Studios to MS Studios Global Publishing, so maybe this is in the works? I.E., all games available for the best console to play said games, including Japanese games that won't fund a port themselves. Expansion of ID@Xbox which has received phenomenal praise from devs? Likely to start all digital, maybe not physical releases, just sending teams over to port? Thoughts?

Continue to make Xbox Live the best place to play
They have been doing this since console launch and the inclusion of Clubs and LFG have been amazing XBL additions, as well as MS Software Ninjas making the atrocity that was XB1 launch dashboard into what it is today, which is infinitely better. Just continue what they're already doing here.

Anyways, my 2 cents. More like 25 cents :P I'm actually a lot more excited for Switch this year for a couple of reasons but I hope Microsoft has a killer E3!

This post is basically:

"Your annecodotal evidence is inherently false, let me put up my annecodotal evidence instead."

Surprised it's getting so much praise, especially with the naive, "make every game not Sony/Nintendo contract appear on Xbox" idea.
 
This post is basically:

"Your annecodotal evidence is inherintly false, let me put up my annecodotal evidence."

Surprised it's getting so much praise, especially with the naive, "make every game not Sony/Nintendo contract appear on Xbox" idea.

He is just saying that Ms should be pulling no stops to make every game that could release on xbox actually be released, nothing wrong with that, and it's a sentiment for many that this is the one area where Ms is dropping the ball.
 
This post is basically:

"Your annecodotal evidence is inherently false, let me put up my annecodotal evidence instead."

Surprised it's getting so much praise, especially with the naive, "make every game not Sony/Nintendo contract appear on Xbox" idea.

Yep, it's a bunch of hurt feelings, followed by idealistic nonsense. If it was that easy to get every game on the Xbox, then they'd probably be doing it now and if MS's plan is to continue releasing slightly more powerful consoles a year or so after the next Playstation, I don't think that's a great plan. I don't think they want to give a super strong PS brand a year on the market with the PS5 alone against the Scorpio.
 
This post is basically:

"Your annecodotal evidence is inherently false, let me put up my annecodotal evidence instead."

Surprised it's getting so much praise, especially with the naive, "make every game not Sony/Nintendo contract appear on Xbox" idea.
It's a Rah Rah Xbox in an Xbox thread, no harm done :)
 
Yep, it's a bunch of hurt feelings, followed by idealistic nonsense. If it was that easy to get every game on the Xbox, then they'd probably be doing it now and if MS's plan is to continue releasing slightly more powerful consoles a year or so after the next Playstation, I don't think that's a great plan. I don't think they want to give a super strong PS brand a year on the market with the PS5 alone against the Scorpio.

He is just saying that Ms should be pulling no stops to make every game that could release on xbox actually be released, nothing wrong with that, and it's a sentiment for many that this is the one area where Ms is dropping the ball.

MisterR addressed partly what I was going to say. The idea is nice but it's naive and idealistic, not to mention unfeasible. You can have good third party relations, but having games skip your console is a byproduct of that and other factors that a manufacturer needs to tackle. Not really something like publishing and porting every skipped title can adequately address.
 
See, this is inherently false.

What actually happened was the internet exploded against Microsoft and the Xbox (One) and Sony fans/fanboys/enthusiasts/evangelists had an absolute field day wrecking havoc on what Microsoft (deservedly) brought upon themselves (especially after a generation where Microsoft came out of nowhere and knocked Sony around for so long). From TVTVTV to specifications to Don Mattrick to used games to Kinect 2.0 NSA spygate. The people that were actually Xbox fans were called out almost everywhere besides Xbox-centric websites, and even labeled shills at times. That eventually died down but the stigma remained for a long time until Microsoft started righting the ship.

From a rational standpoint, it felt like Xbox fans and even the media at times were just being defensive, and rightfully so. I mean, the FUD spread so badly, people would come to my store and be surprised at the Xbox kiosk because they assumed it had Wii graphics from what they read online. Wii graphics. Seriously. I had trouble selling 1080p TVs in 2013 for anything lower than 46 inches, and I made freaking commission, so imagine that. It wasn't THAT much of a huge visually between both consoles and frankly what should have been a bigger deal IMHO is performance, but I digress.

Scorpio is so, so much more than "true 4k." GDDR5 upgrade, 4GB more RAM, 4K BR drive, much better GPU and ever so slightly better CPU are really great things, but this is what Sony fans will never understand: they went from having the "most powerful" console for 3 years (something that they downplay today whilst talking about games being #1 even though the goalposts for years have been power, graphics and 1080p) to having an EVEN BETTER console because Sony was reactionary to potential PC converts as well as knowing that PS4 would be a terrible way to push PSVR. So, Sony gamers and fans went from having a better console to an even BETTER one, and Scorpio is bypassing them both, and going to be the undisputed best console to play multiplats which account for 95% of the libraries for the next 3 years. And when Sony releases the PS5 in 2020 (maybe late 2019 but I doubt it for many reasons) Microsoft can have a Scorpio2 ready to release a year after and continue the same thing, which will be fully backwards compatible even with your 360 games, something that we don't even know if Sony will do yet. So, it's not "true 4k vs fake 4k" in their minds, it's most likely what I wrote. And this isn't even taking into account all the things PS4Pro does wrong that Scorpio does right, technically wise, like 1080p downsampling or playing 4K blurays (which was a big, big thing for the PS3).

All Microsoft needs to do is three things right now:

Build first party portfolio and Xbox/Win10 exclusives
They will focus on this next since they have hardware already where they want for the coming years

Make internal publishing team to allow every game not first-party/contracted by Sony/Nintendo available on Xbox and or Win10
They just rebranded MS Studios to MS Studios Global Publishing, so maybe this is in the works? I.E., all games available for the best console to play said games, including Japanese games that won't fund a port themselves. Expansion of ID@Xbox which has received phenomenal praise from devs? Likely to start all digital, maybe not physical releases, just sending teams over to port? Thoughts?

Continue to make Xbox Live the best place to play
They have been doing this since console launch and the inclusion of Clubs and LFG have been amazing XBL additions, as well as MS Software Ninjas making the atrocity that was XB1 launch dashboard into what it is today, which is infinitely better. Just continue what they're already doing here.

Anyways, my 2 cents. More like 25 cents :P I'm actually a lot more excited for Switch this year for a couple of reasons but I hope Microsoft has a killer E3!

I think you're projecting just a little.
I followed the ps4 and xbox one launch very closely on Neogaf (obsessively may be more close the truth if I'm being honest) and my observation was based on how a section of Neogaf reacted to ps4's technical superiority - and still do to this day to a certain extent.

Your post seems to be based mostly on your own personal feelings / biases.
 
MisterR addressed partly what I was going to say. The idea is nice but it's naive and idealistic, not to mention unfeasible. You can have good third party relations, but having games skip your console is a byproduct of that and other factors that a manufacturer needs to tackle. Not really something like publishing and porting every skipped title can adequately address.

It's not easy, but of course it's something they need to address (perhaps not publishing themselves every single game, but why not a few? I think Ms has already done stuff like that). Ms managed to during the 360 era, even offering help to japanese developers localizing their games overseas.

The truth is it didn't paid off like they hoped and they stopped doing that, and now it's biting them in the ass. They still need to work closely with those studios to make porting to Xbone viable.
 
It's not easy, but of course it's something they need to address (perhaps not publishing themselves every single game, but why not a few? I think Ms has already done stuff like that). Ms managed to during the 360 era, even offering help to japanese developers localizing their games overseas.

The truth is it didn't paid off like they hoped and they stopped doing that, and now it's biting them in the ass. They still need to work closely with those studios to make porting to Xbone viable.

Right and I think there's other factors in play that they could focus on that would give a much greater return on investment than just going the route of publishing (and leaving that possibility to a select few titles that stand out). They had a minimum print requirement at the beginning of this generation. Perhaps its still there, I don't recall it ever going away. That should never have been the case and should not exist, especially when your trying to attract low selling titles to your platform on a regional basis.

MS also has issues when dealing with Japanese publishers and developers. There are a variety of stories over the years of people or studios they've pissed off or wronged, sometimes just due to a difference in cultures. Addressing that would go a long way to getting a few more titles.

It's a game of inches. You gotta build it up slowly and methodically.
 
Liliana Eileen can say all that about Scorpio but she's forgetting that Sony will have their PS5 announcement this E3 and releasing next year.

/s

That was a good post and I didn't detect many lies. If power mattered then it still does now. It remains a valid complaint though that MS really needs to improve their first party. They more or less promised to do exactly that, but doubtful we'll see it at this E3. Especially after what Matt said.
 
Liliana Eileen can say all that about Scorpio but she's forgetting that Sony will have their PS5 announcement this E3 and releasing next year.

/s

That was a good post and I didn't detect many lies. If power mattered then it still does now. It remains a valid complaint though that MS really needs to improve their first party. They more or less promised to do exactly that, but doubtful we'll see it at this E3. Especially after what Matt said.

Yea, this e3 is about Scorpio with the next e3 being about games. Seems reasonable to me.
 
On Majon Nelsons latest podcast they said the E3 event will be on Mixer at 4K (which we knew), but also with the sub-second latency. So I guess of you watch it on Mixer you will get a faster feed of e new announcements than those that aren't. Pretty cool.

I just hope it can handle it. I don't know if they are showing the conference on Spike TV like the last few years, but since I have moved, we don't get spike. So this year I am going to watch it on a stream and with this announcement that they will stream it in 4k is exciting, but nervous that they have the infrastructure/bandwidth to keep the stream from dying.
 
There's also the blatant hypocrisy when Ms announced Tomb Raider as an exclusive everyone demanded to know whether it was timed or not and once they learned crucified Ms for paying to get the game out of PS4 for a certain amount of time, because it was double anti consumer to pay just to keep players from other console from playing it and not coming forth (as if Sony had never done that too).

Now look at the difference response about Crash remake. Not that I care about the game, it's probably the one game I can say I won't miss, but now Sony paying to keep the game out of other platforms is a motive for celebration with special props for them being so clever in avoiding if it's a defacto exclusive or just timed.

Definitely some hypocrisy but the two situations are very different.
Crash fan base is mostly on Sony platforms and those are the people who have been clamouring for another Crash game. From what Shawn Layden and others have said it looks like Sony are the ones who initiated this particular project and are assisting with the developers by sharing the source code for the original games that they created and own the rights to.
 
This thread feels like a small scale console war. Idk if it's the posters or if that speaks for Microsofts actual conference expectations

This is the downside of no leaks and not enough rumours, people goes way off-topic when there's nothing new to talk about. The best thing would be to try to ignore the console war stuff, the posts in the last few pages trying to deal with some of the shitposting have gone a bit to far into the defensive console war and missinformation territory, which only makes it worse and brings in more console war talk. Bringing up the Crash and Tomb Raider deal for example have almost nothing to do with this E3 and only makes the console war talk go into another direction.

More on-topic, a new Fable game is what I'm hoping most for, but it doesn't seem that likely with the closure of Lionhead. Fable is the reason I bought a 360 and also part of the reason I haven't bought a XB1 yet. But anything in the single-player rpg direction would be nice to see
 
Yep, it's a bunch of hurt feelings, followed by idealistic nonsense. If it was that easy to get every game on the Xbox, then they'd probably be doing it now and if MS's plan is to continue releasing slightly more powerful consoles a year or so after the next Playstation, I don't think that's a great plan. I don't think they want to give a super strong PS brand a year on the market with the PS5 alone against the Scorpio.
Comparisons between PS5 and Scorpio/Scorpio2 are pointless until we know more about Sony and MS' actual strategies post-PS4/Scorpio

If PS5 is another clean slate like previous Sony consoles have been, then it's Scorpio/Scorpio2 that will get the head start.

If PS5 is cross-generational with PS4 in the same way that Microsoft says that future Xbox consoles will be with XBO, then Microsoft will have a hard time catching up by releasing a new console.

If "Scorpio 2" is a clean slate like XBO and 360 was, then yeah, the release timing of Scorpio could turn out to be a bit unfortunate.

It's too early to tell.

(Sorry for going off-topic)

More on-topic, a new Fable game is what I'm hoping most for, but it doesn't seem that likely with the closure of Lionhead. Fable is the reason I bought a 360 and also part of the reason I haven't bought a XB1 yet. But anything in the single-player rpg direction would be nice to see
I feel like Fable is going to return eventually. Probably not this year, but hopefully we'll hear rumblings about it next year.
 
Yea, this e3 is about Scorpio with the next e3 being about games. Seems reasonable to me.

Yeah but it's also understandable that people would like to see brand new unannounced games along with the Scorpio reveal but seems unlikely. But I guess we gotta have some faith that MS will do their best and hope they aren't false promises. Spencer has been saying it for quite a while now about improving first party. We'll wait and see.
 
I really hope Rare get to show some real new stuff from Sea of Thieves. Stuff that we haven't seen and played ourselves yet. Things that the IGN article spoke about, basically the plans for the whole game. Towns with NPCs giving you quests, sea monsters, ship and Pirate customisation etc.
I remember reading somewhere they have some new they're going to show that's hasn't been in the alpha. Said they wanted to have surprises :p.
Forgot about that IGN article, sounds dope. Need to give it a read.
 
I am expecting steam compatibility or that the scorpio can also boot or "launch" a Windows 10 app and its a PC that way and can also play steam games etc. If it can do this, it will be 499, if it cant, 399 and they better have some killer exclusives!
 
A bit off-topic, where does that image come from? Is it a new game for the Xbox Game Pass?

The text above made me think of Halo but I don't recognize the screenshot in the post.

seHr4ZZ.png
 
I am expecting steam compatibility or that the scorpio can also boot or "launch" a Windows 10 app and its a PC that way and can also play steam games etc. If it can do this, it will be 499, if it cant, 399 and they better have some killer exclusives!
You're expecting too much
 
Right and I think there's other factors in play that they could focus on that would give a much greater return on investment than just going the route of publishing (and leaving that possibility to a select few titles that stand out). They had a minimum print requirement at the beginning of this generation. Perhaps its still there, I don't recall it ever going away. That should never have been the case and should not exist, especially when your trying to attract low selling titles to your platform on a regional basis.

MS also has issues when dealing with Japanese publishers and developers. There are a variety of stories over the years of people or studios they've pissed off or wronged, sometimes just due to a difference in cultures. Addressing that would go a long way to getting a few more titles.

It's a game of inches. You gotta build it up slowly and methodically.

They need to be a lot more of a global brand. You can't only focus on two markets and expect to get every game on your platform. At least they made an effort in Europe and Japan with the 360 and it benefited them overall, even if they didn't become a smashing success in those areas. Had they continued that push and went even harder with Xbox One, they'd be in better shape. Instead, it was much more back to the OG Xbox, in being an America first box.
 
A bit off-topic, where does that image come from? Is it a new game for the Xbox Game Pass?

The text above made me think of Halo but I don't recognize the screenshot in the post.

seHr4ZZ.png

No idea, probably just a random marketing inage meant to represent a gamer.


In the perfect timeline it would be a new IP launching on gamepass thats an Xbox/Win10 exclusive.
 
So, Matt said this in another thread. I guess it depends on what he means by "a lot". That can make the statement something fine or mean something worse.

It is amazing that this even needs to be discussed.
I mean I only expected 3 anyway. Forza 7, Ori 2 and 1 other new game for that spring 2018 time. So that's not a lot. I mean duh to Matt. I don't think any sane person is expecting 7+ new games
 
I mean I only expected 3 anyway. Forza 7, Ori 2 and 1 other new game for that spring 2018 time. So that's not a lot. I mean duh to Matt. I don't think any sane person is expecting 7+ new games

Matt was directly responding to a user that speculated the Xbox presser might see a number of new, non-playable announcements. He didn't just drop that post out of nowhere.
 
Matt was directly responding to a user that speculated the Xbox presser might see a number of new, non-playable announcements. He didn't just drop that post out of nowhere.

And despite that it's still possible we're looking at a BC announcement thingy here that came out of nowhere. It would be a nice surprise.

Like how we had no idea Recore was going to be announced. Even if all we got was a CG trailer but at least it's something.
 
I hope MS has a great showing. They are doing really well with hardware and services. If they can give us some nice software surprises and a $399 Scorpio, they will be in great shape.
 
And despite that it's still possible we're looking at a BC announcement thingy here that came out of nowhere. It would be a nice surprise.

Like how we had no idea Recore was going to be announced. Even if all we got was a CG trailer but at least it's something.

And the Recore announcement was done right. A game that was in development and would be out in a year. None of this CGI trailer before the game is even in development a la Scalebound and Crackdown 3.
 
And the Recore announcement was done right. A game that was in development and would be out in a year. None of this CGI trailer before the game is even in development a la Scalebound and Crackdown 3.

ReCore was a game with a very short dev cycle. Around 22-24 months total. One year pre-production, one-year full production. It was announced just as it came out of pre-production.

Bolded is false. Scalebound was in development since 2013. It was in the oven for 2 years before its reveal in 2015. There was a game. The difference is MS likes to do first announces with CGi or in-engine non-gameplay trailer when the game is >1 year away.

Also, the timing was fine, but I wouldn't call ReCore's announcement great.
 
On Majon Nelsons latest podcast they said the E3 event will be on Mixer at 4K (which we knew), but also with the sub-second latency. So I guess of you watch it on Mixer you will get a faster feed of e new announcements than those that aren't. Pretty cool.
That is cool. I guess that's where I'll be watching it then.
 
We know the majority of all the conferences.

This.

Bar a new console launch where they are announcing launch exclusives, there are rarely conferences where new announcements outweigh updates of existing games.

We know SoD2, CD3, FM7, AC Origins, Minecraft, HW2 DLC, Scorpio Reveal/Price/Date. For those up-to-date with leaks, there's a high chance Ori 2 might be announced here.

All of the above are already around 60% of a press conference.
 
This.

Bar a new console launch where they are announcing launch exclusives, there are rarely conferences where new announcements outweigh updates of existing games.

We know SoD2, CD3, FM7, AC Origins, Minecraft, HW2 DLC, Scorpio Reveal/Price/Date. For those up-to-date with leaks, there's a high chance Ori 2 might be announced here.

All of the above are already around 60% of a press conference.

I honestly enjoy knowing "what" we'll see at a given conference ahead of time. Makes it really easy to manage expectations. I get my enjoyment out of seeing "how" they announce and show off things.
 
And the Recore announcement was done right. A game that was in development and would be out in a year. None of this CGI trailer before the game is even in development a la Scalebound and Crackdown 3.

ReCore was a game with a very short dev cycle. Around 22-24 months total. One year pre-production, one-year full production. It was announced just as it came out of pre-production.

Bolded is false. Scalebound was in development since 2013. It was in the oven for 2 years before its reveal in 2015. There was a game. The difference is MS likes to do first announces with CGi or in-engine non-gameplay trailer when the game is >1 year away.

Also, the timing was fine, but I wouldn't call ReCore's announcement great.

Personally I've never been a fan of CGI trailers at all. They can look great but also give you no indication of what the game will be like at all. Nah! Give me a nice gameplay demonstration over that any day. If MS really is done with showing or announcing games too soon this should mean the end of CGI trailers too and that's only something I can applaud. For this year however it'll mean a pretty standard show, not bad but probably also nothing that will shock us. That is hopefully E3 2018. Doubt they'll do GC this year.
 
We know the majority of all the conferences.
Pretty much. I mean we generally know all of sonys except for the random Japanese curveball game. We know what their studios are doing except for sucker punch and their new IP

Nintendo is easy to guess as well. Pokémon, smash, pikmin etc as well as the games they announced at their console reveal
 
This.

Bar a new console launch where they are announcing launch exclusives, there are rarely conferences where new announcements outweigh updates of existing games.

We know SoD2, CD3, FM7, AC Origins, Minecraft, HW2 DLC, Scorpio Reveal/Price/Date. For those up-to-date with leaks, there's a high chance Ori 2 might be announced here.

All of the above are already around 60% of a press conference.
And it is absolutely fine. It just needs to be supplemented with a few interesting and exciting new things.
 
I honestly enjoy knowing "what" we'll see at a given conference ahead of time. Makes it really easy to manage expectations. I get my enjoyment out of seeing "how" they announce and show off things.

Exactly, nothing more fun than managing your expectations.
 
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