Skull Girls officially sold 1 million copies on Steam
Now the question is... can Marvel Infinite sell a million on Steam before Capcom loses the Marvel license and the game is de-listed on all digital stores O_O
0% chance.
Skull Girls officially sold 1 million copies on Steam
Now the question is... can Marvel Infinite sell a million on Steam before Capcom loses the Marvel license and the game is de-listed on all digital stores O_O
I'm not sure if it'll get dinged for the Story Mode, especially when the critics enjoyed T7's story (which a good chunk of the community wasn't fond of to begin with). You are right about the presentation though, & I generally agree on the likely 7-8/10 average score (I'm leaning towards 8 right now, unless shit hits the fan on Day 1).It'll get dinged for its story mode (but to be honest, that shit is real difficult to get right), presentation, and a few other things, but not enough to sink it. I'm thinking 7/10s and 8/10s across the board, with fighting game minded places giving it possible 9/10s, if not more on the rare side.
Unless they offer the game for $1 later down the road, I doubt it.Skull Girls officially sold 1 million copies on Steam
Now the question is... can Marvel Infinite sell a million on Steam before Capcom loses the Marvel license and the game is de-listed on all digital stores O_O
I don't see casual players getting much value out of the game outside of the initial story mode. They beat it after 3 hours and return the game when they realize that they will get their shit pushed in online.
Skull Girls officially sold 1 million copies on Steam
Now the question is... can Marvel Infinite sell a million on Steam before Capcom loses the Marvel license and the game is de-listed on all digital stores O_O
Yeah, I learned the hard way that playing SC without the classic arcade layout isn't a great idea.And the layout is the same as everything that isn't anime or SoulCalibur for me.
/shrug
Congrats on Employee of the Month (whatever that means)!To be fair, Skullgirls has been on Steam for ages and it's had plenty of big sales.
No way in hell is Infinite selling 1M on Steam though.
Does that make skull girls the highest selling fighter on steam? How did mkx do?
I'll buy a million copies myself if I have to.
Congrats on Employee of the Month (whatever that means)!
The perfect marvel game should have followed in Skullsgirls footsteps. Custom assists and ratio system would have allowed for greater diversity.
MKX selling 1M on Steam is a complete mystery to me given the absolute burning trashheap it was on PC at launch.
The perfect marvel game should have followed in Skullsgirls footsteps. Custom assists and ratio system would have allowed for greater diversity.
Makes me wonder why they didn't bother with Injustice 2 when MKX sold so well still.
I'd love to hear the justification for dumping the iconic themes for Marvel characters. I assume it's probably along the lines of wanting the game to be "more cinematic".
Makes me wonder why they didn't bother with Injustice 2 when MKX sold so well still.
I bet Injustice 2 happens. They just don't wanna bother with having to continually support the game on PC alone with xbox one and PC. They just wanna port it and call it a day. Would not be surprised to see Injustice 2 on PC when Injustice 2 XL or something happens
No wonder you can't get with it, you're still playing the game like it's MvC3 and not MvC2 or KoF.
Wow nice! Some of that Dante/Jedah synergy looks rad.
This was my favorite moment, like how he tags after the level 3 and Dante just goes to work.
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That's a level 1
That's going to be possible with every partner with Jedah so it's not really a synergy thing exclusive to Dante.Wow nice! Some of that Dante/Jedah synergy looks rad.
This was my favorite moment, like how he tags after the level 1 and Dante just goes to work.
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That's going to be possible with every partner with Jedah so it's not really a synergy thing exclusive to Dante.
I mean that any partner you pair up with Jedah will be able to follow up after his hyper because of it.I just meant watching some of the synergy in the whole video. Also does everyone's hyper combo leave you in a bounce state like that? I didn't think everyone's did.
I mean that any partner you pair up with Jedah will be able to follow up after his hyper because of it.
A lot of hyper combos in this game leave you in a state were if you tag you can combo after them.
Seems like his charged rockets have an incendiary component to them. This makes getting sniped by his rockets very threatening.Wow, so if Nemesis hits someone with his ground rocket, even at full screen(?), you can then confirm into another rocket and go into your hyper and do massive damage that can be expanded if you tag into your partner during the hyper.
That's way better than what you go out of his rockets in Ultimate(nothing).
Seems like his charged rockets have an incendiary component to them. This makes getting sniped by his rockets very threatening.
SFV gets content updates every month and should get a balance patch once a year.watching various Max videos from the past year (lol at the early roster hopes... we were so naive) one thing stood out, particulrly in a video he did about patches in fighting games, the fact that (as far as we know) the game is done in house (much like SF) should make patching easier. SF5 is patched very regularly right (well, for a fighting game)?
Hopefully this means if, lets say...I dont know, someone like Zero is too much of a problem, they can tone him down a bit this time around.
Hey guys, so I need a new stick and since madcatz is gone where should I buy one from?
Reasonable price and good quality is what im looking for
The Dragon is a bit on the heavy side, though.Qanba Dragon looks real slick. I wanna pick one up for another PS4 stick one of these days. Razer Panthera looks pretty nice too.
Do we know if there is any stick backwards compatibility like with SFV?