SNES Mini Classic Thread | No preorder or shipping discussion here

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Let's go over the details...

Feel free to correct anything I got wrong. This is all coming from memory.

6/26/2017 Nintendo announces SNES classic edition

A few landing pages appear online (maybe Wal-Mart and Best Busy). Nintendo gives brief comment saying they will produce more than NESC. Most people panic and don't believe them as Nintendo has a history of low stock.

Europe pre orders start to trickle out and people start ordering from all over the world. G L O B A L B O Y Z. The debate rages on between which model looks better. Meanwhile USA stays up late night for about a week hoping pre orders go live. Nothing happens. Then....

On hot Friday July evening (7/21) pre orders go live on Wal-Mart around 11pm eastern. The pre orders last about 20-30 mins. People are celebrating while others are devastated and believed they have zero chance of getting one.

A week later Wal-Mart decides to cancel everyone's order as it was a mistake. Scalpers and fans are all pissed. The took my classics!!

Nintendo then announces they will do pre order late August. No definite date is given so around Aug. 15th hundreds if not thousands are constantly checking retail store web sites.

On Aug. 22nd the pre orders go live and here is a summary of how each retailer went down in the US.

Best Buy - Went live at 1 am eastern and lasted about 20 mins. Most people on east coast missed out.

Amazon - Later that morning around 4am eastern amazon puts up a different page for the SNES classic. People pre order it anyway and believe it's real.

Later that day rumors start to spread that 1pm eastern Wal-Mart is going live. Other retailers could be as well.

Target - Went like at 1pm eastern. Site struggled to let people check out for hours. People eventually wrote a script to keep adding the item to their carts.

Wal-Mart - Went up for maybe 30 seconds at 1pm eastern. If you got one you were the Flash.

GameStop/ThinkGeek - Went live at 1pm eastern and site struggles for hours. Eventually people are redirected to ThinkGeek to buy bundles with stupid Mega Man hats. GameStop also announces they're doing pre orders in store at 1pm. People speed to GS to try and get 1 of the possible 10 units (avg).

TRU - Announces they will no do pre orders and in store only 9/29.


Wal-Mart part 2 - Later that week on 8/25/2017 WM decided to re open pre orders again around 5pm eastern. This time the landing page is different. It last about 20-30 mins before the page goes down.

The salt at this point could cover half of the US. However, Reggie comes out and says "Don't Pay more than 80$ for one". People don't believe them as he gives no specific numbers and his past history.

As September rolls on a few pre orders open for other retailers and military exchange sites.

The week before 9/29 we start to hear rumblings of how much stock. Best Buy even starts to ship a few pre orders early. Brick Seek and Zooalert start to show how much each store has for Target and Wal-Mart. Things are looking pretty good.

Launch Day

Best Buy - Everyone who pre ordered either has the classic in hand or shipped. GG BB. Stores Open to first come first serve. Tickets handed out at 7am (for the most part).

Target - Looks to have a lot of stock and opens to first come first serve. Most locations if you showed up at opening you could score one. Pre orders started to ship

Wal-Mart - Most WM had decent stock and some opened at Midnight. Pre orders on the other hand were shipping out slowly. Even the 8/25 orders were reporting to be shipping before the 8/22 pre orders creating some salt. Some pre orders at this moment still not shipped.

Amazon - No pre order updates what so ever. No one even knows when they are shipping because of no official word from amazon. A few reports of CS reps saying Oct. 11. Meanwhile they have plenty of stock for Treasure Tucks around the US in major cities.

GameStop/ThinkGeek - Pre orders start to ship out slowly and ThinkGeek even put more single console/Bundles early in the AM. Stores open and pre orders are given out along with some extra units to first come first serve.

The Scalper Market - Secondary markets start to populate with units avg around 150$ to 250$.

All stock is sold out for probably 99% of the country (maybe WW) and some pre orders still unfulfilled. A better launch than NESC??? Most likely a better start, but still a ton of missteps a long the way.
 
I have a question about the controllers.

Seeing as I'm a Luddite North American who has the purple buttons, if I went to AliExpress, bought a set of replacement buttons in red/yellow/blue/green for $1.03 each, would they fit in the controllers? I only ask because I assume they're molded for the OG controllers, and I have no idea how original Nintendo kept the guts of the SNES Classic controller

Also I have yet to procure a SNES Classic (missed all the damn notifications because I was at work) so I can't unscrew to check myself.

Replacement-Buttons-for-SNES-for-SFC-Controller.jpg_640x640.jpg_.webp
 
I'm well aware it's coming back, but that's the problem it never should have went away in the first place. Demand was still there, scalpers were still selling them at 500% markup, but Nintendo decided to treat it like the fucking McRib.

Why do you think Nintendo did that?
 
You know what would be the best of both worlds.

The SFC30 controller color scheme with the concave buttons of the SNES30.

However the color scheme won out over button feel.

Now the biggest question to ask is this.

Is the dual-analog SNES / SFC 30 Pro controller coming out at the end of the year, will that work with the NES and SNES Classic.


Having L2 and R2 with dual analogs with clickable sticks basically makes this controller functional for even modern PC stuff and Switch games too.

The SNES was my favorite controller of all time, the only way it would be even more perfect is with twin analogs and an extra triggers. This is like my dream come true.
 
You know what would be the best of both worlds.

The SFC30 controller control scheme with the concave buttons of the SNES30.

However the color scheme won out over button feel.

Now the biggest question to ask is this.

Is the dual-analog SNES / SFC 30 Pro controller coming out at the end of the year, will that work with the NES and SNES Classic.



Having L2 and R2 with dual analogs with clickable sticks basically makes this controller functional for even modern PC stuff and Switch games too.

The SNES was my favorite controller of all time, the only way it would be even more perfect is with twin analogs and an extra triggers. This is like my dream come true.

Yeah, I'm really curious about the 8bitdo pro controllers. The famicom/nes one looks nice too and offers l2/r2 just in a slightly different position.
 
Let's go over the details...

Feel free to correct anything I got wrong. This is all coming from memory.

6/26/2017 Nintendo announces SNES classic edition

A few landing pages appear online (maybe Wal-Mart and Best Busy). Nintendo gives brief comment saying they will produce more than NESC. Most people panic and don't believe them as Nintendo has a history of low stock.

Europe pre orders start to trickle out and people start ordering from all over the world. G L O B A L B O Y Z. The debate rages on between which model looks better. Meanwhile USA stays up late night for about a week hoping pre orders go live. Nothing happens. Then....

On hot Friday July evening (7/21) pre orders go live on Wal-Mart around 11pm eastern. The pre orders last about 20-30 mins. People are celebrating while others are devastated and believed they have zero chance of getting one.

A week later Wal-Mart decides to cancel everyone's order as it was a mistake. Scalpers and fans are all pissed. The took my classics!!

Nintendo then announces they will do pre order late August. No definite date is given so around Aug. 15th hundreds if not thousands are constantly checking retail store web sites.

On Aug. 22nd the pre orders go live and here is a summary of how each retailer went down in the US.

Best Buy - Went live at 1 am eastern and lasted about 20 mins. Most people on east coast missed out.

Amazon - Later that morning around 4am eastern amazon puts up a different page for the SNES classic. People pre order it anyway and believe it's real.

Later that day rumors start to spread that 1pm eastern Wal-Mart is going live. Other retailers could be as well.

Target - Went like at 1pm eastern. Site struggled to let people check out for hours. People eventually wrote a script to keep adding the item to their carts.

Wal-Mart - Went up for maybe 30 seconds at 1pm eastern. If you got one you were the Flash.

GameStop/ThinkGeek - Went live at 1pm eastern and site struggles for hours. Eventually people are redirected to ThinkGeek to buy bundles with stupid Mega Man hats. GameStop also announces they're doing pre orders in store at 1pm. People speed to GS to try and get 1 of the possible 10 units (avg).

TRU - Announces they will no do pre orders and in store only 9/29.


Wal-Mart part 2 - Later that week on 8/25/2017 WM decided to re open pre orders again around 5pm eastern. This time the landing page is different. It last about 20-30 mins before the page goes down.

The salt at this point could cover half of the US. However, Reggie comes out and says "Don't Pay more than 80$ for one". People don't believe them as he gives no specific numbers and his past history.

As September rolls on a few pre orders open for other retailers and military exchange sites.

The week before 9/29 we start to hear rumblings of how much stock. Best Buy even starts to ship a few pre orders early. Brick Seek and Zooalert start to show how much each store has for Target and Wal-Mart. Things are looking pretty good.

Launch Day

Best Buy - Everyone who pre ordered either has the classic in hand or shipped. GG BB. Stores Open to first come first serve. Tickets handed out at 7am (for the most part).

Target - Looks to have a lot of stock and opens to first come first serve. Most locations if you showed up at opening you could score one. Pre orders started to ship

Wal-Mart - Most WM had decent stock and some opened at Midnight. Pre orders on the other hand were shipping out slowly. Even the 8/25 orders were reporting to be shipping before the 8/22 pre orders creating some salt. Some pre orders at this moment still not shipped.

Amazon - No pre order updates what so ever. No one even knows when they are shipping because of no official word from amazon. A few reports of CS reps saying Oct. 11. Meanwhile they have plenty of stock for Treasure Tucks around the US in major cities.

GameStop/ThinkGeek - Pre orders start to ship out slowly and ThinkGeek even put more single console/Bundles early in the AM. Stores open and pre orders are given out along with some extra units to first come first serve.

The Scalper Market - Secondary markets start to populate with units avg around 150$ to 250$.

All stock is sold out for probably 99% of the country (maybe WW) and some pre orders still unfulfilled. A better launch than NESC??? Most likely a better start, but still a ton of missteps a long the way.
Really surprised by Amazon...wow.

They're usually really good with console launches.
 
Sorry to continue this controller talk in here. I'm in UK and trying to find the correct 8bitdo SFC30 controller (coloured buttons, JP/EU style).

I'm on 8bitdo's Amazon UK page, and the one I think is the correct one is this. I'm not seeing the receiver for it though. Do I need to order from the US site to be sure about this instead?
 
You know what would be the best of both worlds.

The SFC30 controller color scheme with the concave buttons of the SNES30.

However the color scheme won out over button feel.

Now the biggest question to ask is this.

Is the dual-analog SNES / SFC 30 Pro controller coming out at the end of the year, will that work with the NES and SNES Classic.



Having L2 and R2 with dual analogs with clickable sticks basically makes this controller functional for even modern PC stuff and Switch games too.

The SNES was my favorite controller of all time, the only way it would be even more perfect is with twin analogs and an extra triggers. This is like my dream come true.


There's no reason that wouldn't work with the NES/SNES classic. The retro receiver allows ds4 and switch pro controller to work on them. I can't imagine there'd be trouble getting that one to work.
 
Sorry to continue this controller talk in here. I'm in UK and trying to find the correct 8bitdo SFC30 controller (coloured buttons, JP/EU style).

I'm on 8bitdo's Amazon UK page, and the one I think is the correct one is this. I'm not seeing the receiver for it though. Do I need to order from the US site to be sure about this instead?

Check this out - https://www.polygon.com/2017/9/29/16384666/wireless-snes-classic-controllers

The RR for NES will also work with the SNES Classic with a firmware update that we’ll be releasing soon,” the 8Bitdo spokesperson told us. That receiver is available on Amazon for about $17, and support a host of controller options, including the $35 SNES30 and SFC30.
 
Count me as one of the lucky 8/22 Walmart orders whose Classic has yet to move beyond "Preparing". Meanwhile many 8/25 orders have shipped.

Garbage.
 

That newer "SN30" controller should only be purchased by someone if they ONLY plan on using it with an NES/SNES classic.

The nice feature of the SNES30/SFC30 controllers is their bluetooth functionality, allowing them to function with a variety of platforms. I've used mine on the NES/SNES classic, raspberry pi, Switch, and my computer.

That newer version is a cheaper model meant to only work with the classic. Which obviously may be just fine for some people, but not for me.

So I use my SNES30, have the retro receiver for NES/SNES classic, and use the bluetooth for raspberry pi and computer.
 
You can re-pair them to different controllers or physically move them. If you put it internally it will make it a pain to re-pair or use wired controllers. With the receiver i put in my SNES Classic, it's going to be in there permanently and paired to my SNES30 controller. Not going to mess with it unless there is a major firmware update.

I see! So yeah, I guess I will get one of each for now and get a second one when I get a SNES classic. I mostly play solo anyways.

Now that I can use this with my NES Classic .... I wonder if I should mod it.
 
Has there been any major update on modding this bad boy? Been following the thread when I can but haven't seen anything.
 
Has there been any major update on modding this bad boy? Been following the thread when I can but haven't seen anything.

cluster got snes games working via retroarch/snes9x in the snes mini yesterday.

I doubt he'll release anything until he's reasonably sure it won't bricks peoples consoles though. Maybe in a week or two there'll be an initial release would be my guess.
 
Has there been any major update on modding this bad boy? Been following the thread when I can but haven't seen anything.

The guy lived streamed him doing some work on it last night. There’s some errors he came up against in the short while he was messing about with it. Otherwise I’m sure things are not far away.
 
Count me as one of the lucky 8/22 Walmart orders whose Classic has yet to move beyond "Preparing". Meanwhile many 8/25 orders have shipped.

Garbage.

Yep. Makes absolutely no sense. Really disappointed.
 
cluster got snes games working via retroarch/snes9x in the snes mini yesterday.

Personally going to wait til the header has been solved to run games natively. I am most certainly not interested in sidestepping everything and just running Retroarch, I have a million things I can already do that on.
 
Personally going to wait til the header has been solved to run games natively. I am most certainly not interested in sidestepping everything and just running Retroarch, I have a million things I can already do that on.

Yea I’m with you. I have no interest in a different front end. I want it to be seamless and integrated like how the NES classic mod worked. Otherwise I’ll just leave mine as is
 
Personally going to wait til the header has been solved to run games natively. I am most certainly not interested in sidestepping everything and just running Retroarch, I have a million things I can already do that on.

I suspect quite a few games will still need it though. I doubt there's sdd1, cx4 emulation or spc7110 decompression for example, and there may be other more basic stuff that's not emulated because none of the onboard games require it like hdma order.

Yea I’m with you. I have no interest in a different front end. I want it to be seamless and integrated like how the NES classic mod worked. Otherwise I’ll just leave mine as is

?

There's no different front end using Retroarch though?
 
I suspect quite a few games will still need it though. I doubt there's sdd1, cx4 emulation or spc7110 decompression for example, and there may be other more basic stuff that's not emulated because none of the onboard games require it like hdma order.

So which games would be excluded?
 
I played Earthbound for a little bit last night and saved at Ness’ home phone. I started up the game again this morning and the game didn’t save. What did I do wrong?
 
I suspect quite a few games will still need it though. I doubt there's sdd1, cx4 emulation or spc7110 decompression for example, and there may be other more basic stuff that's not emulated because none of the onboard games require it like hdma order.



?

There's no different front end using Retroarch though?

Hmm. Guess I don’t know what I’m talking about then. We’ll have to see how it ends up.
 
Really cool hearing the sounds of SMW in the house and my 11 year old having a blast.

Still pretty miffed about my Walmart order from 8/22 being back ordered. Glad I didn't trust it and went out at 5AM and bought one.
 
I beat Super Mario Kart easy: yet still cheating ai edition aka 50 cc! 1st Place / Golds on each of the 3 cups. Somehow I dun care about unlocking the Special Cup cause this game bites. That and the screen shimmering is painful ta look at x_X
 
I suspect quite a few games will still need it though. I doubt there's sdd1, cx4 emulation or spc7110 decompression for example, and there may be other more basic stuff that's not emulated because none of the onboard games require it like hdma order.

Is it possible to mod the ROMs so that a SNES classic could work with them? (If they get games natively to work there)
 
Is it possible to mod the ROMs so that a SNES classic could work with them? (If they get games natively to work there)

No, the games NEED those special chips, and thus they must be fully emulated. Since no one has the source code for Nintendo's emulators, you can't just add in support. You have to side step it using retroarch or another emulator that's ported to ARM linux.
 
Is it possible to mod the ROMs so that a SNES classic could work with them? (If they get games natively to work there)

Not work anyone is going to do. I think some of the ones that had a special decompression routine rather then a true coprocessor did back in the day back when no one knew how to decompress them to get them working in emulators of the day. But then you'd need to put large graphics packs into the emulator, and there's no guarantee the native emulator will know what to do with them. This was about 15 years ago, but I think the emulators of the time needed to have work done to recognise the graphics packs. And nothing can be modified in the onboard emulator itself.

It's just not native. I didn't bought the SNES classic to flash some other emulator on it.

I mean, it's virtually no visual difference, so I don't care at all.
 
Not work anyone is going to do. I think some of the ones that had a special decompression routine rather then a true coprocessor did back in the day back when no one knew how to decompress them to get them working in emulators of the day. But then you'd need to put large graphics packs into the emulator, and there's no guarantee the native emulator will know what to do with them. This was about 15 years ago, but I think the emulators of the time needed to have work done to recognise the graphics packs. And nothing can be modified in the onboard emulator itself.

Yes, the emulator would again have to be modified to support graphic packs and it, again, would not be possible using the official emulators.

Essentially, a developer (it may have been Byuu even, it's been a long time so I'm not sure) would physically hook up a cart with an SDD-1 chip and feed it addresses to grab from the cart to decompress, and then took that output and give each block a unique identifier. Then whenever the emulator would run into a compressed block it would be redirected to the decompressed image.

These packs could get pretty large too, over 100MB for a single 6MB sized game, though I think they often had redundancies.

I do believe every single one of these chips also did more than simply decompress graphics as well.
 
I'm sure I saw in some preview video that you could set specific borders for each game, say red curtains for Mario then the laser grid for Metroid. I can't see an option for it and Google says nothing.
Was this just a fever dream?
 
Yes, the emulator would again have to be modified to support graphic packs and it, again, would not be possible using the official emulators.

Essentially, a developer (it may have been Byuu even, it's been a long time so I'm not sure) would physically hook up a cart with an SDD-1 chip and feed it addresses to grab from the cart to decompress, and then took that output and give each block a unique identifier. Then whenever the emulator would run into a compressed block it would be redirected to the decompressed image.

These packs could get pretty large too, over 100MB for a single 6MB sized game, though I think they often had redundancies.

I think Andreas Naive and The Dumper did most of that.

From memory Andreas was also one of the key people who got SPC7110 cracked along with neviksti & jolly codger. One of the most talented guys the scene ever saw.

I do believe every single one of these chips also did more than simply decompress graphics as well.

You could well be right, been a long time since I read up on them.
 
Been playing mostly SF2'T and FF3 on the SNES during the weekend, good times.

I quickly realized that the system's suspend point/replays etc. can easily screw up FF3 if you're not careful...I lost an hour of playtime
(right after the Figaro Castle submerge/Chocobo escape scene...Kefka stuck in the sand LOL great memories =D)
messing around with it, having to start from the beginning again.

Better to just use the game's traditional in-game save system if it has it (games noted with a pencil symbol on the selection screen) and shut off the system when you're done.
 
Been playing mostly SF2'T and FF3 on the SNES during the weekend, good times.

I quickly realized that the system's suspend point/replays etc. can easily screw up FF3 if you're not careful...I lost an hour of playtime
(right after the Figaro Castle submerge/Chocobo escape scene...Kefka stuck in the sand LOL great memories =D)
messing around with it, having to start from the beginning again.

Better to just use the game's traditional in-game save system if it has it (games noted with a pencil symbol on the selection screen) and shut off the system when you're done.

The rule is really just use one or the other. Either exclusively ingame sram or exclusively save states, that's by far the easiest way to keep track. Though the mini does warn you if you're going to mess up the sram, I'm not sure if it's infalliable.
 
So, what's the best way for someone in the States to score a EU Super Famicom Classic?

Have they been popping up on Amazon.uk at all?
 
The rule is really just use one or the other. Either exclusively ingame sram or exclusively save states, that's by far the easiest way to keep track. Though the mini does warn you if you're going to mess up the sram, I'm not sure if it's infalliable.
Ah, I didn't notice the warnings, I just jumped right into the games. My bad lol.
 
What are those "My Game Play Demo" and "Classic Demo" settings for?


Also, I totally get the whole retro effect and everything but I wish the main menu was a bit more higher res... Super blown out pixelart on a 50" tv looks kinda weird unlike in the games where it looks great.
 
The rule is really just use one or the other. Either exclusively ingame sram or exclusively save states, that's by far the easiest way to keep track. Though the mini does warn you if you're going to mess up the sram, I'm not sure if it's infalliable.
Huh, why does this happen? Saved after legit saving yesterday night on ff3, no warning message though.
 
Huh, why does this happen? Saved after legit saving yesterday night on ff3, no warning message though.
If you use save states, or a save state it thinks of it as a different cart(easiest way I can think of putting it).
So you’d have to load that cart(state) in order to see the saves on it, or stick to the original type and not use save states.
 
The SNES won’t work on the front HDMI port of my Denon receiver. If I plug the same cable into my tv it works. Other devices like my Roku work just fine in the front port. Very annoying.
 
I just realized that I can use my TV's USB port to power it instead of using one of my power socket on my already overfilled powerbar. This is great
 
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