Destiny 2 |OT2| Leviathan Wakes (Spoiler Tag ALL Raid Discussion)

The power level on Faction engrams change every half hour, so if you're not seeing 300 at your desired faction, just wait it out.
I know. I’m never waiting. Every time I connect or hante activity I check all four planets. Still so good to see
 
I know. I’m never waiting. Every time I connect or hante activity I check all four planets. Still so good to see

Reddit got a thread dedicated to posts in New to let people know when a Vendor is selling 300 packages

Vendor 300 is universal for everybody @PL without mods or have to be 305 full to get that Engram thing to happen
 
Destiny 2: Coldheart vs. Sweet Business vs. Merciless & More - Calus Damage Comparison

Coldheart doesn't actually have a huge edge on the field.
Snipers are actually pretty good.
Auto Rifles are shockingly cromulent.

I'll still go Coldheart/Cluster Rocket because I have them at high light and like rockets for majors, but ARs are fun so I'll be using those more.
Super interesting video. ARs definitely tear him up, I've been using Scathelock on my Warlock until breaking him open lately and it does great.

From fairly early on, I knew Coldheart wouldn't be the actual top of the pack in pure DPS terms, but it is particularly well-suited to the fight for most people. In terms of literal damage per second, a Sharpshooter Nighthawk precision shot will be #1, then a cluster bomb RL with a rally barricade for instant reload on the plate (since rockets are balanced for extremely high damage around a single shot/long reload, taking this variable away means nothing can really compete; plus if all the bombs hitting his huge hitbox you squeeze even more out, though there's a bunch of variability) then a much muddier field with lots of fun options after that. And of course, what you have overall for the four plates is more important than how much damage you do over any individual period of seconds. Of course, rockets run the risk of blowing yourself up or a TON of damage loss due to a single miss.

Coldheart's solid beam is perfect for Calus' extremely squarelike hittable crit spots. You basically have no issue ensuring the "full speed" stream is all crits, which is great. But, it does make sense that is outclassed by Sweet Business if you can hit all the shots in a similar way because it's kinetic. At the same time, using neither with very damaging ARs in your kinetic/energy frees up your exotic slot for Merciless.

The biggest surprise to me was that snipers may be a preferable power choice with an exotic in the other slots. I am wagering that if the team is coordinated with an empowering rift and rally barricades to empty a full volley of rockets on the first plate, it is worthwhile to do so, but it does make sense that the much larger ammo capacity can yield a comparable or better total damage per phase without any of the downsides/risks of rockets.

Good fight for having lots of competitive loadouts, which is great as the different roles benefit more from switching up certain slots.

Definitely don't neglect High Impact Reserve ARs here, as much of Ghost Primus' damage was taking advantage of that.
 
I never got one of those vendor engrams to roll upwards in PL. It's just stuck at 294. They're all still waiting there too.

You have to be base 300
Meaning without mods, are you literally @Soft Cap

The reason everyone says 305, cause mods slotted into 3 Weapons and 5 armor pieces pushes to 305

You could literally be 304 and missing a mod in a slot, but if your base Power Level is 300 and you PL is that those Engrams will shift every 30 minutes
At the :00 and :30 mark

They shift from 295, 296, 297, 298, 299, 300
They don't go in succession either, they might go up and then down, sometimes stay on said PL number
 
The biggest surprise to me was that snipers may be a preferable power choice with an exotic in the other slots. I am wagering that if the team is coordinated with an empowering rift and rally barricades to empty a full volley of rockets on the first plate, it is worthwhile to do so, but it does make sense that the much larger ammo capacity can yield a comparable or better total damage per phase without any of the downsides/risks of rockets.

There are a few snipers in the game that actually aren't total sheet. A slow clap (or a single clap) is not a bad sniper at all. The issue is that they are just more difficult to use than a cluster bomb rocket launcher. When they were taking green bricks, it wasn't really a problem as you had a heavy tha tcould clean up. Now, you are really doubling down on your ability to hit crit shots, as opposed to knowing you are going to hit the target with a bunch of damage. For the majority of folks, myself included, it just makes more sense to use a rocket launcher.

HandCannons I have found to be similar. In particularly, the Dire Promise of Dead Orbit is fantastic for Callus and on trophy room duty. The issue (as is always with Handcannons) Don't miss the crit shots or you are in for a bad time.
 
293 Hunter looking for a raid or trials. My PVP skill depends on the day. With the raid, me and my buddies have the gauntlet down but haven't beaten it. Now its hard to get a group together so I'm looking for one to try and do it today. I was the runner in the gauntlet. The rest, I've read up on and have a general idea of how to do it.
 
I talk all this shit about the crucible, yet when bored enough I still play it. I am the problem.

I was doing the same thing then I realized that even when I'm doing well in the Crucible, I'm not really having fun, especially when things aren't going well.

Going to be mainly sticking to PVE until they sort things out with balancing and matchmaking. Plenty of other PVP games I can play that do things much better.
 
There are a few snipers in the game that actually aren't total sheet. A slow clap (or a single clap) is not a bad sniper at all. The issue is that they are just more difficult to use than a cluster bomb rocket launcher. When they were taking green bricks, it wasn't really a problem as you had a heavy tha tcould clean up. Now, you are really doubling down on your ability to hit crit shots, as opposed to knowing you are going to hit the target with a bunch of damage. For the majority of folks, myself included, it just makes more sense to use a rocket launcher.

HandCannons I have found to be similar. In particularly, the Dire Promise of Dead Orbit is fantastic for Callus and on trophy room duty. The issue (as is always with Handcannons) Don't miss the crit shots or you are in for a bad time.
Dire Promise is good at everything and still currently my favorite HC :D I like getting rewarded with Triple Tap for hitting those crits you speak of, sometimes it feels like magazine will never end.

As far as power weapons go, I'm an awful sniper so the other options certainly appeal more to me, but it's nice that the viable option is there for those who want it. I think I'm actually going to start running Wardcliffe as the outside roamer to kill yellow bars and get the shield break, so double ARs might be my go-to on that build from now on. Might try sticking with Dire Promise for it though especially if we aren't aiming for the 1-cycle.
 
Man, I just decided to goof off in Nightfall solo and I have to say, the feeling that my enemy hits hard like I do feels so much better as a general gameplay rule. My ideal balance would be to hit prettt much that hard or close to it while having overall less health than nightfall orange bar.

I just wish I could replay the campaign and set the difficulty like this. It’s fun to be able to play at a slower pace with hard hitting enemies that challenge you at every turn and force you to make more calculated decisions. Probably why I don’t like timed events 😢
 
Not trying to be an asshole here, but if you join a GAF Raid, don't get mad at others who are learning

Just cause you want a smooth easy run, sometimes helping guiding others, your fellow GAFfers pays off in the long run

Its a poor showing that you dip cause people need to learn some of the finer intricacies of the Raid mechanics

As the proverb goes "Feed a man a fish, he will be not hungry that day, teach a man to fish, they will never go hungry again"
So use that, make new friends, in the long run, those guys will remember you and help you when you might need something

I stayed and taught, we might not have beaten Calus and gotten Phat Lewt and all that jazz, I'm proud 3 GAFfers are now more experienced at that encounter and just slight adjustments in weapon loadout and call out department, but every try we progressed

We started where no one knew how to do call out properly to reaching skull phase constantly within say a Hour

Thats huge fucking progress
A GAFfer learned how to be the "Home Team" and cover his "side" and 2 particular areas of interest

You can't join and within 15-30 minutes just bounce cause you think the group can't perform

Please don't do that to other GAFfers

I understand if it was a few hours and you were thinking this was a Raid crew that knew the ins and outs and still wiping, that stress I know

Pay it Forward at least, you never know who becomes your buddy in the long run

Well said. I'm yet to dip into the raid this time and I hope I get decent peeps to guide me when I do.
 
Dire Promise is good at everything and still currently my favorite HC :D I like getting rewarded with Triple Tap for hitting those crits you speak of, sometimes it feels like magazine will never end.

As far as power weapons go, I'm an awful sniper so the other options certainly appeal more to me, but it's nice that the viable option is there for those who want it. I think I'm actually going to start running Wardcliffe as the outside roamer to kill yellow bars and get the shield break, so double ARs might be my go-to on that build from now on. Might try sticking with Dire Promise for it though especially if we aren't aiming for the 1-cycle.

Im 100 % with you. Its my favorite as well. Slapped on a gunslinger hunter its just awesome.

Me too. I can hit a few shots, but everything crazy going on, Im just not going to get enough crits to make it worth it. (And neither are most people!)

I run the Wardcliff outside. Dire Promise, and The Numbers solar....Seems to do the trick out there for me.

Handcannons got sheet on early on, but there a few out there that are really good!
 
after completing the raid for the first time this weekend, abysmal rewards aside, I actually really liked it (despite seeing it for the last month and thinking I would hate it).

¯\_(ツ)_/¯

Yea finished my first run of the raid over two days with some dudes from the Giant Bomb community (and a clutch save our second day to fill the team at Calus from GAF) and I really loved the raid. I like that its not just boss fights and the coordination required to get it done felt awesome.

I don't know if I have the time to do the raid again any time soon because my college schedule, last semester with girlfriend before I do a semester abroad etc etc. But I'm glad I managed to do the raid. Loved basically all of it.
 
Do you know your highest possible base level on that character at the moment?

Are you 305? Mine roll over every 30 mins with Devrim.

You have to be base 300
Meaning without mods, are you literally @Soft Cap

The reason everyone says 305, cause mods slotted into 3 Weapons and 5 armor pieces pushes to 305

You could literally be 304 and missing a mod in a slot, but if your base Power Level is 300 and you PL is that those Engrams will shift every 30 minutes
At the :00 and :30 mark

They shift from 295, 296, 297, 298, 299, 300
They don't go in succession either, they might go up and then down, sometimes stay on said PL number

Ah, I'm 304. Game refuses to drop class items on all three characters for a second week in a row now. They are literally the only things holding me back at this point.
 
So I've been using DIM for inventory management, but it doesn't seem to save loadouts between different machines (ie my desktop and my laptop). Anyone else have this issue? Am I doing something wrong?
 
Tried Guided Games for the Nightfall this Saturday, I was a Seeker and had to wait for 25 mins and barley noticed the Accept Guide message before it almost auto declined. I don't think it even made a sound when it showed up. Anyway, the guide team didn't invite me to the audio channel and I don't think they even chatted among themselves. It didn't look like they have done this Nightfall before but no way to know for sure. We got wiped multiple times but still manged to finish it with 2 mins left. Overall this was my first Nightfall in Destiny and this made me worry about guided games future. What's the point of saying mic required if no one going to use it? and if it takes this long when it just launched, how long it's going to take in the future? I think for the raid I'm just going to use an LFG site or Gaf.
 
I think I've used Guided Games (as a seeker) about 3 times for Nightfall. None have gone smoothly. Only one group used the mic and it was only one of them. One group left the party and abandoned the NF entirely after the first wipe.

On top of that, most of the clans I've seen either had really immature names/motto's or just really bad impressions from the names/motto's.
 
Tried Trials for the first time over the weekend. To say it didn't go well would be an understatement lol

it's not for the faint of heart. Took us 10+ matches to find a team who was even remotely close to our skill level, otherwise it was just flawless after flawless stomping on our gonads.
 
Tried Guided Games for the Nightfall this Saturday, I was a Seeker and had to wait for 25 mins and barley noticed the Accept Guide message before it almost auto declined. I don't think it even made a sound when it showed up. Anyway, the guide team didn't invite me to the audio channel and I don't think they even chatted among themselves. It didn't look like they have done this Nightfall before but no way to know for sure. We got wiped multiple times but still manged to finish it with 2 mins left. Overall this was my first Nightfall in Destiny and this made me worry about guided games future. What's the point of saying mic required if no one going to use it? and if it takes this long when it just launched, how long it's going to take in the future? I think for the raid I'm just going to use an LFG site or Gaf.
Congrats on completing your first Nightfall! When you say guide team, does running a Guided Games Nightfall equate to one Seeker and two Guides? That seems a bit bizarre.

Anyway, GAF is always going to be a better option than any in-game option could, because you can communicate with your fireteam beforehand. Guided Games cannot fill that role and doesn't exist to replace it. It exists instead as an alternative to blind matchmaking with a hopefully higher likelihood of success. Ideally everyone will use a mic, and failing that at least the guide- but you cannot possibility control human behavior in this regard and for this week's more than most it isn't so necessary. Even though you didn't have the best possible experience, you did at least complete it first try.

It is a shame that the queue is so long, however. I would love to run as a Guide often myself to help combat this, but the current limitation of not being able to Guide if you clan is full is a huge bummer and a total blocker for the near future. I am considering ways to alleviate this as a workaround but I hope they figure out an actual solution.
 
Tried Guided Games for the Nightfall this Saturday, I was a Seeker and had to wait for 25 mins and barley noticed the Accept Guide message before it almost auto declined. I don't think it even made a sound when it showed up. Anyway, the guide team didn't invite me to the audio Chanel and I don't think they even chatted amongest themselves. It didn't look like they have done this Nightfall before but no way to know for sure. We got wiped multiple times but still manged to finish it with 2 mins left. Overall this was my first Nightfall in Destiny and this made me worry about guided games future. What's the point of saying mic required if no one going to use it? and if takes this long when it just launched, how long it's going to take in the future? I think for the raid I'm just going to use LFG site or Gaf.

Guided Games as an idea is pretty good and should exist but I think it's flawed both in execution and by virtue of being the only means to do what it's doing. The game needs a proper LFG system. It needs something akin to Xbox's Looking for Group feature where you can just tag yourself with parameters and search for other people that way. Make general tags viewable in your in-game display name to give the social spaces more reason for existing (LFG = looking for general/group, LFR = for raid, LFNF = Nightfall, etc) and make the more detailed version viewable from their profile. Also have a page dedicated to it in the menus that you can look through. That's what the game really needs. Again, having a system where people sherpa other community members is great, but it's the cart before the horse. Is it any surprising that people are using it as a way more complicated matchmaking feature (which should just be there for at least regular Nightfall among other activities like missions/adventures)?
 
it's not for the faint of heart. Took us 10+ matches to find a team who was even remotely close to our skill level, otherwise it was just flawless after flawless stomping on our gonads.

Yeah really, the match ended 5-1. Wouldn't be surprised if the one round we won was just a fluke. Kept dropping us in seconds.
 
I haven’t been able to play for the last 4 days, the faction stuff is still going on till reset tomorrow right?
Right.

And is it correct that we have some more time after reset to redeem tokens? I thought I read that but want to be positive. I will definitely have some left over.
 
Congrats on completing your first Nightfall! When you say guide team, does running a Guided Games Nightfall equate to one Seeker and two Guides? That seems a bit bizarre.

Anyway, GAF is always going to be a better option than any in-game option could, because you can communicate with your fireteam beforehand. Guided Games cannot fill that role and doesn't exist to replace it. It exists instead as an alternative to blind matchmaking with a hopefully higher likelihood of success. Ideally everyone will use a mic, and failing that at least the guide- but you cannot possibility control human behavior in this regard and for this week's more than most it isn't so necessary. Even though you didn't have the best possible experience, you did at least complete it first try.

It is a shame that the queue is so long, however. I would love to run as a Guide often myself to help combat this, but the current limitation of not being able to Guide if you clan is full is a huge bummer and a total blocker for the near future. I am considering ways to alleviate this as a workaround but I hope they figure out an actual solution.

For Guided Games, it has to be 2 members of the same clan for Nightfall and at least 4 members of the same clan for the Raid (iirc).

It's supposed to function both as a carry AND audition (of sorts) so that the Seekers have a chance at getting into clans. However, being in a clan doesn't prevent you from Seeking and as you know being a clan at member cap DOES prevent you from Guiding. So the whole thing is a bit weird.

I've tried it the few times I have just to see how the system works and whether or not it was a positive experience. 1/3 was plain bad. 2/3 were below average. While that's obviously not even close enough to determine a pattern, it doesn't actually need to meet any standards in that regard either. Give an average player a couple bad experiences and they'll write the whole thing off.

Edit:

Right.

And is it correct that we have some more time after reset to redeem tokens? I thought I read that but want to be positive. I will definitely have some left over.

Yes. You can turn in during Victory Week which starts at reset.

Many of you are asking, "Who's in the lead?" We won't report on the race while it's still in progress, but next week, once the winning faction rules the Tower unopposed, we might give you some insight on how things shook out. We will announce the winner on Tuesday, October 3, as soon as the scheduled downtime to deploy Hotfix 1.0.3.1 ends. That will be your chance to purchase the weapon from the winning faction in the Tower. There will be a significant discount if you pledged your loyalty to them during the event. The winning faction's weapon can be purchased anytime during victory week, which lasts until the next reset.

Faction Rallies is set to become a new ritual that visits the Tower periodically. Once the event is over, tokens can no longer be earned, but you can still redeem any that you're still holding to receive packages. Any engrams that are waiting to be claimed from a faction vendor will be auto-decrypted and placed in your inventory at the reset. Make sure you turn in all of your tokens before the end of victory week. They will reset before the next Faction Rallies event returns... sometime in the near future.

Per last week's BWU.
 
Congrats on completing your first Nightfall! When you say guide team, does running a Guided Games Nightfall equate to one Seeker and two Guides? That seems a bit bizarre.

Anyway, GAF is always going to be a better option than any in-game option could, because you can communicate with your fireteam beforehand. Guided Games cannot fill that role and doesn't exist to replace it. It exists instead as an alternative to blind matchmaking with a hopefully higher likelihood of success. Ideally everyone will use a mic, and failing that at least the guide- but you cannot possibility control human behavior in this regard and for this week's more than most it isn't so necessary. Even though you didn't have the best possible experience, you did at least complete it first try.

It is a shame that the queue is so long, however. I would love to run as a Guide often myself to help combat this, but the current limitation of not being able to Guide if you clan is full is a huge bummer and a total blocker for the near future. I am considering ways to alleviate this as a workaround but I hope they figure out an actual solution.

In Nightfall, it's 1 seeker and 2 guides. In Raids, it's 1-2 seekers and 4-5 guides. I'm glad it exists and I might keep using it for Nightfalls when I notice the wait time is 10 mins. However, I think it has a lot of room for improvements. Maybe let us do some events while match making and remove the Clan requirement for guides.
 
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