Maybe it is a bellows. It moves and pushes out the hot air.They should just give it legs so the PS5 can go look for the nearest fan or A/C unit![]()
Maybe it is a bellows. It moves and pushes out the hot air.They should just give it legs so the PS5 can go look for the nearest fan or A/C unit![]()
checkerboard rendering is cheating too mate. I'm not defending checkerboard and then piss on VRS, they are different methods of cheating out on a real efficient culling, and provide extra overhead for non efficient rendering done but can never replace an efficient culling 1:1. VRS never increases fidelity in any areas, if you cheap out on circumferential fringes only to increase fidelity in the center there is no net gain anyway, no real efficiency, only cheating by saying pixels on sides are not important as pixels in the middle and doing a form of asymmetrical checkerboarding. You may highly doubts all you want, facts substantiated by software engineering principles leave nothing beyond the shadow of doubt for normal people, except for fanatics.
And "same base tech" which is a gross underestimation and an umbrella term for RDNA 2 is wrong in that each console has malleable feature lists that they have chosen. That is why both corporation underlines time and again by saying CUSTOM, this part is one of those customizations based on RDNA 2 μArch.
How many single player games do you need???
Are the other trailers that are not direct feed in 4K?
Man i just watched the PS4 pro trailer for horizon zero dawn and it really doesnt look as good as i remember. In comparison to the new one the lighting and scope in particular are night and day
There is some things wrong with this comparison they cut the feet off the XSX but kept the stand on the PS5
I like the idea behind this as it could provide some interesting narrative turns, but the unnamed character says 'who?' to being called Rachet.
Wut?And you're not right. Just like me.
Feel the need to reiterate that portion:
Now to the crux of whole VRS debacle and PS5's inherent hw efficiency that voids the need to use VRS in the first place
Remember Matt Hargett ex Sony principle software engineer on Playstation when he tweeted this gem:
and also this thread where someone working at MS gets in on the discussion and says MS also have GE (but from GCN μArch, then Matt retorts and says what PS has is specific to their platform and what MS has is generic version - and MS employee deletes his tweets after breaking NDA and making a fool of himself in the meanwhile)
Let me try to explain it to you guys, GE - Geometry Engine is not something one and done, it has versions just like GCN, RDNA 1, RDNA 2, and what MS didn't work on with their consoles were primitive discards right on the primitive shaders, which unsurprisingly what Sony was working on for during last gen, both in PS4 and then later on PS4 Pro consoles. Their efforts were mostly unused because of some reason that are not clear, but it is safe to say they botched that aspect up until now. However on PS5, with their past mistakes, they implemented the correct hw to discard geometry that is
1 - not in the FoV of the screen with some safety margins, (++ perf gain)
2 - in the screen but behind objects thus are unseen (+++++ perf gain)
#2 is important because up until now, the objects behind were still being calculated in the GPU (before GE) but then later on discarded, since they are not drawn on the screen anyway, however as you can see even some calculation for those unseen/behind objects are completely unnecessary. PS4 Pro botched the implementation of this step (did the #1 very well and you can see HZD documentary for it - timestamped for exact visualization and explanation to #1)
Back then it was (trade marked) called as frustum culling which lead to the no loading, no cut open world designs like the ones found in God of War, HZD etc.
Now at this point they could do #2 as well but not on hardware, and not before whole lot of calculations were done on the object that will end up non-drawn anyway. Doing it in software not only loads CPU, but also not all GPU cycles were freed for those occluded objects, only a portion of it (and most likely very small one).
Now GE on PS5 is capable of doing it in hw and freeing up those precious cycles for other things, and on the next gen consoles only PS5 has the new version while MS gone ahead with the old one (but instead they went with VRS way).
There's a patent deep dive in a post if you want to read further
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Primitive Shader: AMD's Patent Deep Dive
Primitive shader was mentioned in The Road to PS5 video, many suspected it was just another term for Mesh Shader, some said they are different concepts and thus PS5 would not support mesh shader. AMD's own marketing did not help clear the confusion, so I decided to take a look at their patent...www.resetera.com
Bonus points for Death Stranding
EDIT: You know what watch the whole thing
Most game reviewers haven't made a game yet it is their job to critique them.Meanwhile in forums and Twitter when they see that the people like the presentation.
(denial stage)![]()
Calm down guys nobody should care an opinion of technical aspects from people who never made a game in its life or even
doesn't have any technical knowledge of the topic.
If you don't like some of the games is good but that doesn't means is necessity to show something which you don't have even
an idea of what are you talking about and say "see is not worth it" that is pathetic, if you like this hobby buy both consoles and a PC.
If your problem is you don't have enough money for this that maybe means than you should focus your time first improve your salary
instead to fight like a kid in internet.
This made me hungry, cooking my own KFC-like chicken nuggets in the air fryer now, with some cheese and Tabasco.![]()
Wonderful catch, sir! I think Sony made those offset labia to protect the air flow (most likely exhaust, intake from the back) as someone might place the console in a tight space, which is always not good.
My original PS4 and PS4 Pro never been cleaned or serviced, they're both dead silent most of the time and barely hear a thing because I always place them in an open, or near open spot.
Great information. 30 titles is insane. The biggest launch window catalogue in gaming history, I think?Very interesting interview with Eric Lempel, PlayStation's Head of Global Marketing and Consumer Experience.
Key points:
- Astro's Playroom game is FREE.
- 30 exclusives on PS5
- Same SSD size on the PS5 Digital version
I'll go further and speculate: once you unpack the console, connect it and switch it on, this is what you're going to get: a guided tour of the system with Astrobots which lead you through setup and downloads. Then you continue having fun while updates, games and patches download in the background. No more waiting in menus, watching the progress bar go tick tick tick...This was quite obvious. I noticed it immediately.
Bad punctuation on my part.Wut?
Those details are nice but will make my white PS5 very dirty in a short time because dust will be caught in them. Also makes potential modding with painting/foil more difficult. Those are disadvantages I can see for people living their short lives in polluted shitholes.
Great information. 30 titles is insane. The biggest launch window catalogue in gaming history, I think?
I'll go further and speculate: once you unpack the console, connect it and switch it on, this is what you're going to get: a guided tour of the system with Astrobots which lead you through setup and downloads. Then you continue having fun while updates, games and patches download in the background. No more waiting in menus, watching the progress bar go tick tick tick...
Hm, what? I don't care about the price.Yeah same SSD size means this is going to be expensive.....i think they kept the price out of the event to keep the positive vibes going
Yesterday I posted that metacritic score at 95 here and it got mass reported from salty members until it got deleted. Those goons aren't stopping it.
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I would like white covers
Express an opinion if you like a game is not the same that express an opinion of technical aspect. You can tell me "you know what I like more Crackdown 3Most game reviewers haven't made a game yet it is their job to critique them.
I doubt many in here have any technical knowledge of game design beyond the theoretical. It doesn't mean we can't criticize or discuss different aspects. It could be a good way to learn more about the actual process.
Let's not dissuade people from expresses their thoughts whether they are correct or incorrect.
It is all about concurrent viewers streaming a specific single content, no streaming platform on the world right now can provide all viewers with 4K on a hour long content streamed worldwide.
People all around the world might be watching Netflix but concurrently they do not start watching at the same exact time and tune in to the same exact content. I get where you are coming from but these things are not the same, Netflix is streaming platform yes, but the event was a LIVE STREAMING, completely different monsters especially during worldwide Covid19 internet bandwidth capping times.
what did each one say? are these recent statements?
The disc version will also obviously offer backwards compatibility with those old discs too.
We said that the PS5 has been designed to play PS4 games. We're going through the process with the publishers and developers testing that rather exhaustive library of over 4,000 games. We're happy with the progress that's been made.
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I can't help but wonder about Yoshida's honesty regarding Demon's Souls ... considering he referred to it as crap when he first saw it on the PS3. Did he came to appreciate the game and feels guilty for almost destroying a game which spawned a sub-genre? Or is this simple PR talk?
It's commendable that he came out and said 'Yeah, I saw this game and I thought it sucked. Biggest mistake in my life', I just don't know if he's being honest about this game being 'dear to him', while he could be saying on the inside 'I have NO idea what people saw in this piece of crap'.
Destruction AllStars (PS Studios) gameplay screenshots.
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The next BIG multiplayer! Hope it's free, it'll pay off with microtransactions when monetized smartly like fortnite.
Oddworld: Soulstorm Will Deliver Stunning Visuals and Advanced 3D Audio Thanks to PS5 Hardware
Lorne Lanning, Co-Founder at Oddworld Inhabitants, waxed praise over the PS5 hardware and how it's going to improve the game:
"We are using the power of PS5 to push Oddworld: Soulstorm toward a cinematic visual and storytelling leap over our previous titles. The game's scope and scale are larger than we've tackled before. Its technical achievements are capable of delivering stunning graphic fidelity and advanced 3D audio, and combined with its advanced DUALSENSE Wireless Controller, PS5 will enhance our storytelling and artistic abilities to create a deeper emotional connection to the Oddworld experience for fans to enjoy."
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Oddworld: Soulstorm Will Deliver Stunning Visuals and Advanced 3D Audio Thanks to PS5 Hardware
Oddworld: Soulstorm will deliver stunning visuals and advanced 3D audio thanks to the PS5 hardware, according to Lorne Lanning.wccftech.com
Oddworld: Soulstorm Will Deliver Stunning Visuals and Advanced 3D Audio Thanks to PS5 Hardware
Lorne Lanning, Co-Founder at Oddworld Inhabitants, waxed praise over the PS5 hardware and how it's going to improve the game:
"We are using the power of PS5 to push Oddworld: Soulstorm toward a cinematic visual and storytelling leap over our previous titles. The game's scope and scale are larger than we've tackled before. Its technical achievements are capable of delivering stunning graphic fidelity and advanced 3D audio, and combined with its advanced DUALSENSE Wireless Controller, PS5 will enhance our storytelling and artistic abilities to create a deeper emotional connection to the Oddworld experience for fans to enjoy."
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Oddworld: Soulstorm Will Deliver Stunning Visuals and Advanced 3D Audio Thanks to PS5 Hardware
Oddworld: Soulstorm will deliver stunning visuals and advanced 3D audio thanks to the PS5 hardware, according to Lorne Lanning.wccftech.com
this actually looked like a lot of fun, maybe a bit to chaotic for me, but i liked character models and the style of graphics presented
this Game is also coming to PS4.
will be interesting how this game is being hold back.
Summary:
There's 4k footage but if 4k footage is there they mention that it's definitely 30fps. If the graphical density is high and they don't know the framerate, then it must be 30fps just coz. There are raytraced elements on almost all first party titles. R&C had raytraced reflections but some were excluded from being raytraced. They generally liked all the indie titles apart from the Octodad creators title which they felt was like a ps3 game. Talked a lot about wanting more gameplay and less cinematics. Complained a lot about unclear messaging on whether titles were cross gen or ps5 only. Godfall is 4k 60 but according to them no raytracing. (personally i thought godfall looked like crap) Threw in a xbox targeting 120fps statement. Regarding the console it's too big, big, big (add any other synonyms for big) wanted to know how the cooling was going to work. There are not fans of the design and hated the Digital edition.
And in conclusion they felt there could have been lesser games and more gameplay. and a price. In Richard's words they should have shown Horizon and then shouted out the price of the PS5 saying this is what you have to pay to play this game.
If he still can't comprehend what Demon's Souls did for the entire gaming, than his "honesty" it's actually the last problem considering he's managing indies now.![]()
I can't help but wonder about Yoshida's honesty regarding Demon's Souls ... considering he referred to it as crap when he first saw it on the PS3. Did he came to appreciate the game and feels guilty for almost destroying a game which spawned a sub-genre? Or is this simple PR talk?
It's commendable that he came out and said 'Yeah, I saw this game and I thought it sucked. Biggest mistake in my life', I just don't know if he's being honest about this game being 'dear to him', while he could be saying on the inside 'I have NO idea what people saw in this piece of crap'.
It is all about concurrent viewers streaming a specific single content, no streaming platform on the world right now can provide all viewers with 4K on a hour long content streamed worldwide.
People all around the world might be watching Netflix but concurrently they do not start watching at the same exact time and tune in to the same exact content. I get where you are coming from but these things are not the same, Netflix is streaming platform yes, but the event was a LIVE STREAMING, completely different monsters especially during worldwide Covid19 internet bandwidth capping times.
Now that the event is confirmed for June 11, I wanted to add that this pre-taped program will be broadcast at 1080p and 30 frames per second. This eased the show's production process during a time when many of our team and developers are working from home. The games you'll see on Thursday will look even better when you play them on PS5 with a 4K TV, as you'd expect
Like most modern gaming presentations, this Inside Xbox will be live-streamed on almost all major platforms. That includes YouTube, Twitch, Facebook, Twitter, the Microsoft-owned Mixer. The YouTube stream is the only one confirmed to support 4K if you want to see these games at their true resolution.
It's the usual attack to DF, yesterday someone saying "UH STILL NOT PS5 VIDEO11!!!" and then we got one a little after. People are just expecting them to dance at their pace.Why they kinda sound like the typical FUD distributes we got used to around the forums? That's some high quality concern FUD. But who cares, the world thinks otherwise.
It's the usual attack to DF, yesterday someone saying "UH STILL NOT PS5 VIDEO11!!!" and then we got one a little after. People are just expecting them to dance at their pace.
They said that some games probably will be 30 fps because they looked insane, yet they ammitted that they just didn't expect for RT to be possible with those graphics and native 4K. They didn't "threw in" an Xbox targeting 120 fps statement, they were wondering if the apparent commitment of MS to frame rates could lead to MS exclusives targeting 60 fps at least while it's still unkown for PS5.
And I finished the conference not knowing exactly what was exclusives and what not, between second parties, first parties, temporal exclusives, console exclusives also on PC...
There was no indication after each game, only one is the PS symbol at the start but only for first parties.You need to watch the trailers, the ending of each for your last point.
And I don't care about what they think, we all have eyes and can see, they're not some kind of God. Hell, they're just youtubers.
And if they wanna compare with Xbox, better bring those gameplay event for direct comparisons, which they played some or all on PC with 2080Ti!
That style makes sense.
There was no indication after each game, only one is the PS symbol at the start but only for first parties.
You may not care of their opinion but doesn't mean it's "FUD!11!!"
They didn't wanna compare much, watch the reaction: they are chill guys wondering what will be the differences in approach between Sony first parties and MS first parties, as everyone here.
Man, should I timestamp every game for you? Do your homework please: (timed console exclusive, coming to PC)
Richard is a great even he said that he prefers Xbox at some old videos, but he maintains professional. John is also great. Our main problem is the confirmed XboxEra Discord FUD contributor Alex (aka Dictator).
Dude, looks like PC is perfect for you, get one and be happy.I see no point in buying next gen til they address their trash multiplayer selections. We have no survival games, no star citizen type game, no military tactical hardcore, no respawn games anymore and havent for a whole generation. Congrats on making the same general single player games with idiot AI and easy puzzles that I can beat in a few days just by understanding patterns in the game....
That shit is soooo boring, Multiplayer games just last longer.
Yes, some did not have this, like Oddworld. I suppose because it's multiplatform, but generally every trailer has all the platform available indicated, even if it's all of them. In a conference with 30 games or so one after another can be confusing, it's better to be very specific in these things.
Break out box must go!!!I am wondering if they will just use one USB-C with PSVR2 to carry the video and data instead of using a HDMI with a USB port like they do now and just eliminate the breakout box completely.
Yes, again, it was not in the conference. Those are single trailers. Both DF and I were talking about conference itself.![]()
Please, man, go watch them all:
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PlayStation
Welcome to the official home of PlayStation on YouTube. Here you'll find the latest videos about your favorite PlayStation products direct from Sony Computer...www.youtube.com
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Please, man, go watch them all:
![]()
PlayStation
Welcome to the official home of PlayStation on YouTube. Here you'll find the latest videos about your favorite PlayStation products direct from Sony Computer...www.youtube.com