You are mixing up CPU frequencies and GPU frequencies. Just take a look that the dieshot. CPU logic is quite small therefore higher frequencies are way easier. GPUs are much more complicated because you have many many small cores. The result is you reach lower frequencies. Therefore GPUs have much higher power requirements. Higher frequencies -> much higher power requirements. E.g. GPUs can easily use 300W constant (if the chip is big enough to spread the heat). CPUs would melt if they would use that constant power because they are much smaller nowadays.LOL, you do realise that MS has the higher clock on the chip at 3.8 GHz ?
The only reason GPU are clocked lower than CPU is they have a longer logic pipeline, and also because at large percentage of the die the cooling technology requirements.
Do you think 2.23 Ghz is high, or 1.825 is low ? What do you think PC cards for RDNA2 will come in at
People talking about yeilds and how final test affects yield parameters is amusing read, you were correct about yields over time though.
Sony has no factories for those chips. They have at best assembly-factories where they stick the boards into a box. Not anything more. They still rely (like all others) on buying all those components inside they box.Well you're missing the fact that Sony has its own factories. For example the one in Japan churning out a PS4 every 30 seconds. If they start repurposing that for PS5?
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