Ok I learned a lot of stuff here, however I am not sure how I should be processing this? Am I supposed to make peace with poorly performing games with subpar graphics? I am not sure what the takeaway is here.
I think the spirit of the criticism of the engine is more of a critique of a few things in general. Mechanics that feel bad, dated graphics, and too many bugs. Additionally we have been seeing similar types of issues across many BGS games in TES and Fallout franchises. These are not isolated issues. Our concern is that it will be more of the same.
So Andodalf, what are your expectations for Starfield and future games from BGS on their current engine tech? Would like to hear your opinions on this.
I expect that any game, regardless of Dev or engine, that does what these games do, will have similar issues. There should hopefully be at least a slight improvement over time in terms of stability, which was true for BGS games barring 76 (and Skyrim PS3). That doesn’t mean bugs don’t suck, and it’s completely valid to avoid the games on account of them if they bother you.
I think it’s crazy to say that these games have bad graphics, Morrowind was incredibly impressive at the time, as was Oblivion, and Skyrim was considered one of the best looking games around when it came out. Fallout 4 was a relative step back compared to Skyrim, but looking back, most people described that game at the time as average. Looking back at reviews, only fallout 3 and 76 were said to have graphics that were behind the times. And given how 76 is basically a multiplayer expansion for an already visually mediocre game several years later, that’s not surprising. It really seems to be a fallout problem for BGS which is weird. That aside, I think we need to see more than 1 iteration of this engine look less than stellar before we describe the company’s graphics as a whole as “dated”.
I think the best area of Critisism is the game mechanics, becuse those are things that absolutely can, and should be changed or improved. If you want to argue that the games becoming more casual focused hurt them as RPGs, that’s super fair. The fact that combat has seemingly never been a focus enough to get it feeling anything more than passable is not good in a series of games that are so combat heavy. Their animations have needed improvement since Oblivion.
Basically, IMO it’s totally fair to be annoyed by bugs, as they can 100% harm your experience. But it’s unrealistic to think they’ll leave. You should expect the games to improve graphically and mechanically every iteration, and to keep up with gaming at large, although I’d say there’s no real cause for concern in the graphical department yet. If they don’t, then it’s totally valid criticism. Regardless of all this. Unless the games fundamentally change, or someone else puts out a comparable experience, These game are going to have massive success even if they disappoint somewhat.
Unless it’s an always online forced multiplayer shared world that seems to think people like pvp way more than they do. That probably wouldn’t do as well.