DS4 was the same too, Xbox controllers always exhibit more lag.
Only casuals play wireless.
Only casuals play wireless.
Would need to remove the trigger caps for a more scientific test, but looks promising for PS.
He is still a nintendo hard ore though. You can hear him comparing everything to nintendo.Until someone comes out with a more accurate test.
Good for Sony if this holds up with further testing.
This guy hasn't been known to have great opinions on anything technical ever, he used to be a Nintendo streamer, I think they threw him out of the official loop though, might be another streamer, but possibly him.
And most importantly: wait for the games.Wait for the games, wait for DF, wait for the tools, wait for the tests...
Done with better toolsWill wait for more accurate test
Because if hes saying its 8 -10 frames on Xbox thats approx 132 - 160ms of latency, in a Call of Duty game?
That doesn't mean anything though. If gears was on ps5 it would have lower latency . He is comparing 2 multiplatform gamesIs DLI a blanket feature or does it need to be implemented by developers.
Because if hes saying its 8 -10 frames on Xbox thats approx 132 - 160ms of latency, in a Call of Duty game?
Thats worse latency than Killzone Shadowfall or TLOUR?
In a Call of Duty game?
Consider that Call of Duty on lastgen consoles would be in the 40 - 60ms of input Latency....you telling me the more than doubled the Input Latency for this generation?
Thats more than double the latency of Gears 5 at 60fps let alone 120fps.
I know we love cheering for bad news against which console isnt ours but this is far from scientific and we have seen proved results of DLI working.
Here something is clearly NOT working.
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This includes the latency of his TV. Nonetheless, Dual Sense is showing 2-3 frames faster than Xbox controller.
That doesn't mean anything though. If gears was on ps5 it would have lower latency . He is comparing 2 multiplatform games
Holy fuck, that looks scientific for a test that involves milliseconds!!!
Latency on XBX was abnormally high. BTW when I play on XB1 (or Switch) I always notice the higher input lag in most games compared to most PS4 games.Is DLI a blanket feature or does it need to be implemented by developers.
Because if hes saying its 8 -10 frames on Xbox thats approx 132 - 160ms of latency, in a Call of Duty game?
Thats worse latency than Killzone Shadowfall or TLOUR?
In a Call of Duty game?
Consider that Call of Duty on lastgen consoles would be in the 40 - 60ms of input Latency....you telling me the more than doubled the Input Latency for this generation?
Thats more than double the latency of Gears 5 at 60fps let alone 120fps.
I know we love cheering for bad news against which console isnt ours but this is far from scientific and we have seen proved results of DLI working.
Here something is clearly NOT working.
![]()