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DualSense has less latency than Xbox Controller

onesvenus

Member
if hes saying its 8 -10 frames on Xbox thats approx 132 - 160ms of latency, in a Call of Duty game?
The video says it's the 120FPS mode so half of that: between 66 and 80 ms.

The difference between the dualsense and the Xbox controller is 25ms.

Anyway, we should wait for proper measurements. I'd say the dualsense will be faster than the Xbox controller again but those timings don't make sense. Looking at the past gen controllers average latency, it looks like the dualsense and xbox controller are 35 ms and 55 ms slower than their previous gen counterparts. That doesn't seem likely at all.

a5uwYUy.png
 
Is DLI a blanket feature or does it need to be implemented by developers.

Because if hes saying its 8 -10 frames on Xbox thats approx 132 - 160ms of latency, in a Call of Duty game?
Thats worse latency than Killzone Shadowfall or TLOUR?
In a Call of Duty game?
Consider that Call of Duty on lastgen consoles would be in the 40 - 60ms of input Latency....you telling me the more than doubled the Input Latency for this generation?
I think you have duplicate his frames of latency. Aren't 10 frames at 120 around 80ms ? And he is counting the input latency WITH the added latency of the screen, while I'm sure your other numbers have subtracted it
 

Black_Stride

do not tempt fate do not contrain Wonder Woman's thighs do not do not
The video says it's the 120FPS mode so half of that: between 66 and 80 ms.

The difference between the dualsense and the Xbox controller is 25ms.

Anyway, we should wait for proper measurements. I'd say the dualsense will be faster than the Xbox controller again but those timings don't make sense. Looking at the past gen controllers average latency, it looks like the dualsense and xbox controller are 35 ms and 55 ms slower than their previous gen counterparts. That doesn't seem likely at all.
I think you have duplicate his frames of latency. Aren't 10 frames at 120 around 80ms ? And he is counting the input latency WITH the added latency of the screen, while I'm sure your other numbers have subtracted it


His methodology is so confusing.
He is playing on a 60Hz display.
He records at 120fps.
He places the footage in a 24fps timeline.

Then counts the frames?

Yeah imma wait for someone else to do this.

But i think the topic still stands the DualSense should have lower latency than the XSX.
 

CobraXT

Banned
Competitive players use the DS4 in wired mode because wireless mode have interference
between DS4 controllers btw
 

diffusionx

Gold Member
The DS4 BACK BUTTON attachment added so much lag to the fucking controller it wasn't even funny, maybe it was just my controller(the first revision with the top light bar that shipped with the first PS4 Pros) but it's fucking awful and Sony should have tested that bullshit better.



WHOLE lot of casuals out there playing games.

On that note, this news of the SUPER FAST LOW LAG, will really only impact the SUPER HARDCORE gamers, as most players won't notice the LAG that Series X has. As the streamer states Xbox put out some marketing about lag reduction which is why he's "calling" them on it. He also admits at the EXACT SAME TIME, that his results aren't scientific in any shape or form. Hell his finger could even be slower due to the shape of the Xbox Series X controller curve on the triggers, who knows, this test isn't great.

MS did reduce the lag though right? It’s not false advertising if the lag is reduced.
 

Great Hair

Banned


"However, most of the internal improvements will provide "invisible" benefits. We're introducing a system-wide set of improvements we call Dynamic Latency Input (DLI), which includes specific technology in the console and the HDMI connection to your TV. And it all starts with the controller," said Whitaker. "

 

TBiddy

Member
His methodology is so confusing.
He is playing on a 60Hz display.
He records at 120fps.
He places the footage in a 24fps timeline.

Then counts the frames?

Yeah imma wait for someone else to do this.

But i think the topic still stands the DualSense should have lower latency than the XSX.

This. And he even says in the original video that it's not a scientific way to test it.

The premise for this thread is ridiculous.
 

Black_Stride

do not tempt fate do not contrain Wonder Woman's thighs do not do not
Isn't the "low latency marketing" just ALLM which turns game mode on your TV?

Its actually an all encompassing number of things that fall into their Lower (than XB1) latency spiel.
And yes ALLM is one of those things.

Not that at no point do they even mention being faster than the competition they were/are simply trying to reduce latency versus themselves.
Which they have achieved.....but since everything is about wars and what not we need to bash them for achieving what they set out to do but not achieving enough for whoever it is that notices this latency difference.

XboxSeriesXLatency_HERO.jpg
 

LordOfChaos

Member
Its actually an all encompassing number of things that fall into their Lower (than XB1) latency spiel.
And yes ALLM is one of those things.

Not that at no point do they even mention being faster than the competition they were/are simply trying to reduce latency versus themselves.
Which they have achieved.....but since everything is about wars and what not we need to bash them for achieving what they set out to do but not achieving enough for whoever it is that notices this latency difference.

XboxSeriesXLatency_HERO.jpg


Ah, thanks. Must not have seen this.
 

Kuranghi

Member
My flatmate was playing a game on his PC yesterday with, I'm guessing, upwards of 250ms of input lag on the right stick. It was Dying Light and I kept watching him miss jumps when running and I was like wtf, you were way better at this game the first time you played it.

Then I had a go of it (to test out his new wired controller) and I was like "ohhhhhhhhh.... now I understand" lol. Most people just put up with it and then get used to it and this was BAD: when you nudged the right stick it actually returned to centre before there was even any movement on screen, I would NOT play many slower genres of games like that, let alone a FPS with fast paced parkour movement lol.

Anyway, my point is that he's massively enjoying his 3rd playthrough of a game he loves and even a completely fucked control feeling doesn't bother him, he's having fun, just like we all did when we were boys and girls.

TL;DR - This doesn't matter a fuck one way or the other because there are so many other factors involved that add way more input lag. Controller and screen lag isn't worth losing sleep over, everything you buy is much more than "good enough" these days. If you don't play MP games then go back to sleep on this issue, your Xbox's honour is safe.

The FGC used to have tournaments on 100+ms LCDs right when they switched over from CRTs because that was the best you could get at the time. If they could compete in a fudging FG with these sorts of figures (Thats just the screen lag as well, without the controller or game lag added), then 20ms for your screen and 50-60ms from your controller won't bother 90% of gaming-(wo)men. Especially when lots of SP games have literally 100s of ms of internal lag on top due to fancy animation systems like in RDR 2 or Jedi: Fallen Order.
 

THE DUCK

voted poster of the decade by bots
Well if one guy on the internet posted a YouTube video about it, it must be true. I also heard that ps5 is 20TF monster that has ssd speeds that complely change the game. Plus there are no xbox games. Oh ya, and Cerny said it was amazing, so it is. This place is mind blowing sometimes.
 
Well if one guy on the internet posted a YouTube video about it, it must be true. I also heard that ps5 is 20TF monster that has ssd speeds that complely change the game. Plus there are no xbox games. Oh ya, and Cerny said it was amazing, so it is. This place is mind blowing sometimes.

Oh and you forgot it has RDNA3.
 
Well if one guy on the internet posted a YouTube video about it, it must be true. I also heard that ps5 is 20TF monster that has ssd speeds that complely change the game. Plus there are no xbox games. Oh ya, and Cerny said it was amazing, so it is. This place is mind blowing sometimes.

Cerny must have done something right if the PS5 is putting up a great fight with a vastly more powerful system.

🤷‍♂️
 

yurinka

Member
Well, DualShock 4 already had less input lag than the XBO pad, and MS said the XSX pad uses the same tech than the XBO pad. DualSense (or at least PS5) uses Bluetooth 5.1 and USB 3.2 gen 2.

BT 5.1 and USB 3.2 gen 2 are way faster and have way less latency than the BT 2.1 and USB 3.1 gen 1 that Dual Shock 4, so the input lag difference between DualSense and XBX pad should be bigger than the one seen in DS4 vs XBO pad.
 

Ivan

Member
I think there might be different implementation on an actual Xbox Series X. This sounds too bad to be true. It couls alose mean that they're not using that tech on pc via BT.
 

CobraXT

Banned
Well, DualShock 4 already had less input lag than the XBO pad, and MS said the XSX pad uses the same tech than the XBO pad. DualSense (or at least PS5) uses Bluetooth 5.1 and USB 3.2 gen 2.

BT 5.1 and USB 3.2 gen 2 are way faster and have way less latency than the BT 2.1 and USB 3.1 gen 1 that Dual Shock 4, so the input lag difference between DualSense and XBX pad should be bigger than the one seen in DS4 vs XBO pad.

How about waiting for a reliable test ?
 
That's weird as there was 8ms reported throughout the life of Xbox One wireless controllers.

For Series X it is officially noted as 2ms, yes wireless.

XboxSeriesXLatency_HERO.jpg


Soon there will be a firmware update for Xbox One controllers to use DLI, just like Series X/S does and input scanning will be even more frequent resulting in less ms latency again.

I'd wait for something specialist testing on this one, clearly this YT video has shit testing or settings on his TV adding latency or has not updated controller firmware something. I've had the button pressing issue missing a button input rarely but overall the input latency on Xbox One and One X is fucking brilliant offline or online. So much so that going wired I don't even feel a tangible difference, I don't bother using wired in Apex for example, there's simply no benefit as online latency trumps the input latency anyhow. By the way your frames are rendering at approx 8ms to 16ms to 32ms (120fps vs 60fps vs 30fps) on average and you have your own reaction time of averaged approx 25ms to add to such real world examples.

Proper testing has you trial multiple devices e.g. many dualsense and xbox controllers with various games/dash etc.

On the Xbox One, controller input is sampled every 8ms regardless of whether a game is requesting data or not. Since the controller and the console are not in sync, this would occasionally result in the game missing a command input.

See the image above for Series X/S fast input scanning being 2ms.

Source
 
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yurinka

Member
How about waiting for a reliable test ?
Reliable tests were made in the previous gen. Xbox continue with the same technology while the PS technology highly improved both for playing wired and wireless. It's fair to think that the results in the OP aren't perfect but I think should be more or less more or less representative of real results.
 
PS5 has the latest radios. Wifi and Bluetooth. I wish they added USB4 on the USB-C port. Oh well. Would have have been able to play PS4 games at a 5GBs SSD speed. It capped at 10gbs.
 

Tygeezy

Member
Only casuals play wireless. Also this guy is a Sony fanboy.
The dualshock 4 polls at 250 hz (4 ms of added latency) vs 1000 hz in wireless (1 ms added latency). So this is simply not true.

In case anybody is wondering Jibb Smart from flick stick fame has messed with the dualsense and has confirmed in wired mode the dualsense is sadly polling at 250 hz.

 
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