GHG
Gold Member
Github is profitable, yet they don't share revenue and profit figures with shareholders.
It would be worrying for them if somehow Github wasn't profitable.
Github is profitable, yet they don't share revenue and profit figures with shareholders.
There will be a recurring subscription number that provides them with enough quarterly revenue to break even on continued investments in infrastructure, games development, and exclusivity agreements. What that number is, no one can honestly tell you.I also wonder this.
I don't understand how this can be profitable... ever.
If someone could explain then that would be nice.
I just don't see how MS can pay so much money for games to be on there yet charge a small fee to gamers. Where is the investment return?
I think its more to do with word of mouth, 'hey i played this game on Gamepass the other day man, it was awesome. You should buy it'.I've always been wondering about that. This statement in itself doesn't say much. Is gamepass making people spend more money than they normally would, or is it that the hardcore (for lack of a better word) users that were already spending more money are those most likely to also invest on a monthly subscriptions?
It doesn't. what does matter is how they begin to turn a profit. Does it mean price increase? Does it mean less content after the marketing blitz and subscriber growth, does it mean games will be full of MTXs? Personally I think we are already starting to see some of this.Why do it matter to me as a user if it's profitable or not![]()
Well not anymore at least as Microsoft bought the company quite a while back.Github is profitable, yet they don't share revenue and profit figures with shareholders.
i agree with enough monthly subs they can but that exact number is hard to judge because we don't know every games budget or 3rd party deal etc, also we shouldn't assume every person keeps there subscription running for the whole year or even pays full price, the same as i wouldn't say every gpu sub is done on the 1$ upgrade thing.Currently it may be. But in 3 years if Game Pass hits 60 million subscribers that's a presumed $600M+ a month in revenue. The speculated 343i Halo Infinite budget is $500M (which I think is a little inflated, but I digress). In theory, MS would have made that cost from the past 7 years back in a month and have $100M left to throw around. With enough first party studios, they can release games on a regular cadence to keep people subscribed and rely less on 3rd party deals.
But, they can get those 3rd party deals just fine with the revenue coming in. With the hypothetical 60M subscribers that's $7.2B in revenue per year from Game Pass alone. In addition to all those fortnite skins and other sales like COD and FIFA. That's why it's in the growth stage. Eventually, it'll be bringing in a ton of money and that's what Microsoft is betting on.
...there's an XXX version?Butt Gamepass
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I'm guessing that the money they're paying out to get games into the service is steep or when XBOX says GP subs they're including everyone who joined up irrespective of whether they're still/recurring subs. I thought that at 23 million they'd be seeing major profits. I guess not...
It is. Just not for Microsoft apparently, at least not yet.Butt Gamepass is the best value in gaming.
I believe we will have that answer in this console generation. Even MS is not going to continue to funnel money into a pit of they cannot see a return.I've always been wondering about that. This statement in itself doesn't say much. Is gamepass making people spend more money than they normally would, or is it that the hardcore (for lack of a better word) users that were already spending more money are those most likely to also invest on a monthly subscriptions?
NF makes profit since 2003 when they were even spending money shipping DVDs by mail. And right now, NF has somewhere between 5000 and 10000 TV shows and movies depending on which site you believe and NF even does their own content.
It's all about critical mass of revenue vs costs. GP has only been around since June 2017. Hasnt even reached 4 years yet. They are in growth and promotion mode.
345 million.What is $15 x 23 million? That's your budget monthly from just Gamepass, with zero deficit spending, and without counting any other revenue streams. The more the sub count goes up, the more money they get. Their sub count could easily double by the end of the gen if they manage some big exclusives.
Do you really believe this? That a platform that takes 30% of all MTX, game sales, v-bucks, shark cards and whatever you want to call it happening in the Xbox ecosystem is losing money overall? Just trying to assess the level of discourse here.Microsoft has never made money on gaming cumulatively.
just one big money sink subsidized by windows. What's the end goal? Run Sony out of business so we can live in a $30/month GamePass world of mid-tier games for free?
I don't understand how this can be profitable... ever.
If someone could explain then that would be nice.
I just don't see how MS can pay so much money for games to be on there yet charge a small fee to gamers. Where is the investment return?
Lol what? No. Make up the difference of a sale? That's crazy. They pay publishers up front, one and done. Consider those games that are downloaded a million times, pay for all them "to make up a lost sale"? That would not only bankrupt GP it could also bankrupt Microsoft as a whole. Seriously, it would be like throwing away money faster than COVID19 spreading.Does MS pay a developer per each download? And by pay i mean make up the difference of a lost sale?
The Epic games lawsuit showed us that games can be had for literal pennies per user. I was really shocked how little Epic paid for many of those games. I wouldn't be surprised if cost to MS on some of these games is the same. Sure some deals like Capcom were in the millions but most of them will be 1 or 2 million or less
I don't see this happening. It's already proven to be a commercially successful concept and Im sure they're planning on this being the future of the Xbox brand.I think people are hung up on profits because if there is no return eventually the mothership will pull the plug.
Isn't it on a game by game basis and not always one and done?Lol what? No. Make up the difference of a sale? That's crazy. They pay publishers up front, one and done. Consider those games that are downloaded a million times, pay for all them "to make up a lost sale"? That would not only bankrupt GP it could also bankrupt Microsoft as a whole. Seriously, it would be like throwing away money faster than COVID19 spreading.
I've never said NF has never made profit.You're still parroting this ... Netflix has never made a profit.
Just go look at free cash flow. COViD has bumped the books because they have been unable to produce content - without new content their subscriptions start to slide.
Why?, do you get shares in Gamepass when you sign up for Gamepass or something?oh boy, gamepass lovers aint gonna like this.
Why?, do you get shares in Gamepass when you sign up for Gamepass or something?
Need a bigger cup.I already hear the defenders coming.
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I'm sure Microsoft already knows this, as you have to 'speculate to accumilate' with subscription services, especially the first few years.The more money they lose, the less value we get to see in the service going forward. Eventually they got to extract more money from the customers or stop offering so many games.