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The lack of info on God of War Ragnarok is concerning

Is this Vfxveteran's alt account?

You saying superior art style, 6 games worth of visual variety, painstakingly crafted world with expertly placed points of interest, all this doesn't matter.

All that matters is sharpness and how much foliage you can pack in small area.

What does that have to do with Elden Rings Graphics being better than Horizons Forbidden West?

And no you can go eat shit if you think I'm VFXVeteran. Unlike you I don't constantly troll PlayStation threads. You have more in common with him than I do.

Don't ever acuse me of being him again.
 
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Is this Vfxveteran's alt account?
What does that have to do with Elden Rings Graphics being better than Horizons Forbidden West?

And no you can go eat shit if you think I'm VFXVeteran. Unlike you I don't constantly troll PlayStation threads. You have more in common with him than I do.

Don't ever acuse me of being him again.

Will Smith Slap GIF by Nightingale
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Sorry about snapping like. I usually keep my cool but someone accusing me of being a VFXveteran alt is pretty insulting given his reputation here.

I don't mind having a discussion on which game looks better but I find it unecessary to accuse me of being a VFXveteran alt.

I apologize to vaibhavpisal vaibhavpisal for telling him to eat shit. But he should know that VFXVETERAN isn't pro PlayStation. I think I made it clear plenty of times where my preferences lie. It's not like I try to hide them.
 
I prefer this over an information overload.
IMO the reveal trailer did a good job of setting up expectations. The game definitely looks like a very direct sequel, it looks like another GOW 2018 but with new locations, enemies, skills, bosses, etc as well as progressing the story.

This isn't like GOW2018 where they had to sell people on this soft rebooted new take on the franchise. To me the reveal trailer of Ragnarok was basically saying "You liked the first one? Well we're giving you another game like that. But if you didn't like Gow 2018 this probably won't change your mind".

Give me another trailer with some more details and a release date and I'm set. I don't need 30 interviews and dev diaries and a slow feed of concept art and 20 trailers spoiling the best parts of the game.
 
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Is this Vfxveteran's alt account?

You saying superior art style, 6 games worth of visual variety, painstakingly crafted world with expertly placed points of interest, all this doesn't matter.

All that matters is sharpness and how much foliage you can pack in small area.
Hmmm ... not sure how this came up in this generally silly thread but having finished Horizon and playing Elden Ring, I think it's pretty obvious Horizon has far better "graphics" than Elden Ring. I don't even see how that can be debatable as Horizon looks absolutely insane at times. And Elden Ring doesn't really approach it on a technical level.

However, I think Elden Ring has far more interesting design, and better atmosphere. I prefer the world and exploration of Elden Ring much more, because it feels more creative, and frankly, a lot more interesting. So I think there is a difference here. No it's not just sharpness and amount of foliage. But go look at the screenshots for Horizon FW. That's what the game looks like and in a technical sense it trounces Elden Ring.

But Elden Ring captures the imagination far beyond what Horizon accomplishes IMO. And in that sense you might say the visuals are "better." I already know which one I think is the better "video game."
 
Hopefully they've taken a look @ 2018 and realized, yeah, that's not gonna get it done.
I mean ... I didn't think GoW 2018 was "all that" myself. Bought it, but didn't finish.

However a lot of people loved it, and I thought it won GotY from several outlets. Sequels are generally meant to be more of the same formula, with maybe some updates, additions etc. But look at any movie that is a series. Same with games. Look at things like Mega Man on the NES and then SNES. Resident Evil. Street Fighter. Mario. Zelda. Final Fantasy. Metroid. Gran Turismo. Forza Horizon. Halo. They tend to have formulas they follow because fans like that recipe.

Why is more of the 2018 game, with hopefully PS5 level visuals, "not gonna get it done" for the fans of the game?
 
Not concerned here. Liked the first one enough, and this sequel seems to be just the same but bigger, which I guess will be nice.

Not concerned either with when it's released since I'm in no rush to play it, so they can take all the time in the world for all I care.
 
I mean ... I didn't think GoW 2018 was "all that" myself. Bought it, but didn't finish.

However a lot of people loved it, and I thought it won GotY from several outlets. Sequels are generally meant to be more of the same formula, with maybe some updates, additions etc. But look at any movie that is a series. Same with games. Look at things like Mega Man on the NES and then SNES. Resident Evil. Street Fighter. Mario. Zelda. Final Fantasy. Metroid. Gran Turismo. Forza Horizon. Halo. They tend to have formulas they follow because fans like that recipe.

Why is more of the 2018 game, with hopefully PS5 level visuals, "not gonna get it done" for the fans of the game?
I'm concerned with my enjoyment. :P (like everyone else) I'm happy for those who loved the reboot, I'm not one of them. It was decent, but a far cry from the originals, and don't get me started on Kratos' "redemption".

I'll still give it a go at some point, but I'll be going in with skepticism after 2018.
 
I personally don't need any more info on the game. 2018 was one of the best games ever made, and I would like to go in as fresh as possible. I knew Elden Ring was going to be amazing, so I didn't even bother watching the launch trailer. I had seen well enough before that.
 
Sony really changed how they market games recently, the push is usually starting way closer to release now. It was the same with Horizon and GT.
 
I'm concerned with my enjoyment. :p (like everyone else) I'm happy for those who loved the reboot, I'm not one of them. It was decent, but a far cry from the originals, and don't get me started on Kratos' "redemption".

I'll still give it a go at some point, but I'll be going in with skepticism after 2018.
Interesting. I completely misread the intent of the first post of yours I quoted. I guess you and I are in the same boat then a bit. I wouldn't keep your hopes up if you didn't like 2018. It's going to be more of the same, with better production values.
 
Interesting. I completely misread the intent of the first post of yours I quoted. I guess you and I are in the same boat then a bit. I wouldn't keep your hopes up if you didn't like 2018. It's going to be more of the same, with better production values.
Oh yeah, I'm under no delusions of getting what I want in this instance, lol. But it doesn't mean I don't still want what I want. :P
 
Hmmm ... not sure how this came up in this generally silly thread but having finished Horizon and playing Elden Ring, I think it's pretty obvious Horizon has far better "graphics" than Elden Ring. I don't even see how that can be debatable as Horizon looks absolutely insane at times. And Elden Ring doesn't really approach it on a technical level.

However, I think Elden Ring has far more interesting design, and better atmosphere. I prefer the world and exploration of Elden Ring much more, because it feels more creative, and frankly, a lot more interesting. So I think there is a difference here. No it's not just sharpness and amount of foliage. But go look at the screenshots for Horizon FW. That's what the game looks like and in a technical sense it trounces Elden Ring.

But Elden Ring captures the imagination far beyond what Horizon accomplishes IMO. And in that sense you might say the visuals are "better." I already know which one I think is the better "video game."

My thoughts as well. I haven't played HFW so I can't really comment on how good I think that game is. But looking at videos and screenshots it's pretty obvious that it's much better looking and has better performance than Elden Ring.

Elden Ring is still an amazing game though. Sadly it's pretty poor on a technical level. It certainly could have used quite a bit more polish especially where performance is concerned.
 
I think we're getting a state of play for GOWR from now to 2 months max imo.

Sony really changed how they market games recently, the push is usually starting way closer to release now. It was the same with Horizon and GT.
And it's much better this way imo.

Sorry about snapping like. I usually keep my cool but someone accusing me of being a VFXveteran alt is pretty insulting given his reputation here.

I don't mind having a discussion on which game looks better but I find it unecessary to accuse me of being a VFXveteran alt.

I apologize to vaibhavpisal vaibhavpisal for telling him to eat shit. But he should know that VFXVETERAN isn't pro PlayStation. I think I made it clear plenty of times where my preferences lie. It's not like I try to hide them.
Somebody though you were VFXveteran? Holy shit!!!
 
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I wouldn't be concerned. We know it's coming this year. It should be one of the last cross-gen titles besides probably "Factions 2".

Sony is just so quiet and big on "timing" that fans can be somewhat left in the dark at times.

It should be revealed in a SOP this month I would presume, unless they wait until their showcase.
 
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As much as I love Elden Ring it looks last gen to me. It's a fantastic game but it isn't close to HFW level of visuals.

Hmmm ... not sure how this came up in this generally silly thread but having finished Horizon and playing Elden Ring, I think it's pretty obvious Horizon has far better "graphics" than Elden Ring. I don't even see how that can be debatable as Horizon looks absolutely insane at times. And Elden Ring doesn't really approach it on a technical level.

However, I think Elden Ring has far more interesting design, and better atmosphere. I prefer the world and exploration of Elden Ring much more, because it feels more creative, and frankly, a lot more interesting. So I think there is a difference here. No it's not just sharpness and amount of foliage. But go look at the screenshots for Horizon FW. That's what the game looks like and in a technical sense it trounces Elden Ring.

But Elden Ring captures the imagination far beyond what Horizon accomplishes IMO. And in that sense you might say the visuals are "better." I already know which one I think is the better "video game."
Didn't open the thread expecting this discussion, but I totally agree. I love Elden Ring (and pretty much all the FROM souls games), but there is absolutely nothing current gen about it at all. And the same comments were basically true about the first Horizon as well. When it launched, much like the sequel, it was absolutely jaw dropping how fantastic the game looked, the sequel even more. But in both games they just aren't very engaging to play for me personally.

Also side note, I found the discussion of that "other" forum member hilarious because I've had them on ignore for quite a while.
 
I can't think of another upcoming game that we have more information on than GoW?

All games are lacking, still waiting on something more for Stray.
 
I have zero doubts that Ragnarok will come out this year. Zero.

Meanwhile, I'm over here regularly checking Annapurna's social media feeds hoping like hell they finally announce a release date for Stray.
 
Hmmm ... not sure how this came up in this generally silly thread but having finished Horizon and playing Elden Ring, I think it's pretty obvious Horizon has far better "graphics" than Elden Ring. I don't even see how that can be debatable as Horizon looks absolutely insane at times. And Elden Ring doesn't really approach it on a technical level.

However, I think Elden Ring has far more interesting design, and better atmosphere. I prefer the world and exploration of Elden Ring much more, because it feels more creative, and frankly, a lot more interesting. So I think there is a difference here. No it's not just sharpness and amount of foliage. But go look at the screenshots for Horizon FW. That's what the game looks like and in a technical sense it trounces Elden Ring.

But Elden Ring captures the imagination far beyond what Horizon accomplishes IMO. And in that sense you might say the visuals are "better." I already know which one I think is the better "video game."
Agree....basically if you play Elden Ring just after you finished Horizont you feel like if you where playing a PS3 game...

But once your mind adapta the art and según of ER surpass Horizont

Guess the main difference is the dark fantasy setup of ER, gives you a feel of danger on every turn o place you are...
 
I think we're getting a state of play for GOWR from now to 2 months max imo.


And it's much better this way imo.


Somebody though you were VFXveteran? Holy shit!!!

I don't know why anyone would think I'm a VFX alt. My guess is that user was baiting me and was successful in getting a reaction from me. I'm just embarrassed that I fell for it.
 
Didn't open the thread expecting this discussion, but I totally agree. I love Elden Ring (and pretty much all the FROM souls games), but there is absolutely nothing current gen about it at all. And the same comments were basically true about the first Horizon as well. When it launched, much like the sequel, it was absolutely jaw dropping how fantastic the game looked, the sequel even more. But in both games they just aren't very engaging to play for me personally.

Also side note, I found the discussion of that "other" forum member hilarious because I've had them on ignore for quite a while.

Yes Elden Ring truly is a great game which is what I told vaibhavpisal vaibhavpisal . I was just stating that the visuals and performance isn't as good as what's offered in Horizon Forbidden West. Certainly Guerrilla Games did a much better job there than FromSoftware. But I do agree that Elden Ring does have a nice art style but that's something that doesn't really add to a games graphical capabilities. It's indeed possible to have amazing art but not have amazing graphics at the same time.


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In my opinion I think HFW is doing more with its visuals than Elden Ring. Doesn't mean it's a better game though just means I think it's pushing graphics more. There just seems to be more detail in a lot of things when you compare the two.
 
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This game has already been 4 years in development.

Call me entitled, but that's way too fucking long on a game which looks like an expansion pack.

Not sure about that, but optimizing a GOTY-level game for 3 platforms with one being severely weaker (base PS4), and a bit better (PS4 Pro) is time consuming. PS5-only should be much quicker, but we all know how things are with next gen console that hinders their adoption.

GOW 2018 is my all time best game, so it's not like I'm not too eager to get it.
 
Not sure about that, but optimizing a GOTY-level game for 3 platforms with one being severely weaker (base PS4), and a bit better (PS4 Pro) is time consuming. PS5-only should be much quicker, but we all know how things are with next gen console that hinders their adoption.

GOW 2018 is my all time best game, so it's not like I'm not too eager to get it.
This doesn't make any sense when we've seen other Devs pump out crossgen games in a much shorter timeframe.

Besides, it's the exact same engine used in the original game. Development times should therefore be much shorter. It's already optimised for all consoles.
 
This doesn't make any sense when we've seen other Devs pump out crossgen games in a much shorter timeframe.

Besides, it's the exact same engine used in the original game. Development times should therefore be much shorter. It's already optimised for all consoles.

Could be, but for example Horizon FW needed like 3 months or so to be fully polished. I think the feedback the received from that game would make them reconsider the release date. Same goes to GT7 as well.
 
I dunno. How is this different from Sony having firm release dates in 2021 for GT7 and HZD2 and both ended up being delayed?

I think it gets delayed. Sony doesn't usually hold games this close to their chest less than a year before release.
It'll get delayed. They delayed Gow 2018 too. Especially after the flak they got for the visuals.
 
This doesn't make any sense when we've seen other Devs pump out crossgen games in a much shorter timeframe.

Besides, it's the exact same engine used in the original game. Development times should therefore be much shorter. It's already optimised for all consoles.
Likely has way, way more content than you are giving credit for. That takes time to create

And what cross gen games have been pumped out in a much shorter time frame?
 
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Likely has way, way more content than you are giving credit for. That takes time to create

And what cross gen games have been pumped out in a much shorter time frame?
More content does not always mean better.

Most developers create more content by using shitty filler side missions which are nothing but glorified fetch quests.

God Of War 2018 had the right balance between main story and side quests. I felt the length of the game was appropriate. However, making a game longer for the sake of creating it longer is always a bad idea unless said content is meaningful.
 
You wish.
Forbidden west has 121 reviews. That's more the all fallout 4 reviews combined.
And still lower
It's not about wishing for anything. I own Fallout 4 and Forbidden West on PSN.

There's more publications and reviewers now, how does that negatively or positively impact the average score?



88 & 88, lower? Let's not forget your original point was that F4 is 'bang average'. Deranged.
 
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You wish.
Forbidden west has 121 reviews. That's more the all fallout 4 reviews combined.
And still lower
Wow, that really triggered you that the reviews on HFW and Fallout 4 are essentially the same. And I'm sure HFW reviews are completely unbiased with scores of 100 from *checks notes* Playstation Lifestyle and Playstation Universe. /s
Fallout 4 didn't have the luxury of having their score propped up by fanboy sites.
 
This game has already been 4 years in development.

Call me entitled, but that's way too fucking long on a game which looks like an expansion pack.
Are we calling expansion packs to sequels now?

I feel like people are expecting sequels to act as reboots done with a different engine, no repeated assets, etc.
That never happens in game development.

Did you expect the game to change like God of War Ascension to the 2018 reboot?

If Ragnarok is an expansion pack so was Uncharted 3, Infamous 2, Killzone 3 and well...most sequels released on the same generation.

Is Forbidden West an expansion pack as well? Or Gran Turismo 7? or The Last Of Us 2? I mean...outside of the graphical department and all the extra moves the game is essentially the first game in gameplay.

Isn't this what a sequel is? Grab everything done on its predecessor and make it better, more refined, with better graphics, add more moves, basically be more up to date?
 
Wow, that really triggered you that the reviews on HFW and Fallout 4 are essentially the same. And I'm sure HFW reviews are completely unbiased with scores of 100 from *checks notes* Playstation Lifestyle and Playstation Universe. /s
Fallout 4 didn't have the luxury of having their score propped up by fanboy sites.
Don't worry. Xbox fanboys like stevior are there to balance things out.
I mean I don't see you bitching about halo infinity reviews when more than 10% of the reviews are from unbiased xbox sites like xbox era or Windows central
 
I mean ... I didn't think GoW 2018 was "all that" myself. Bought it, but didn't finish.

However a lot of people loved it, and I thought it won GotY from several outlets. Sequels are generally meant to be more of the same formula, with maybe some updates, additions etc. But look at any movie that is a series. Same with games. Look at things like Mega Man on the NES and then SNES. Resident Evil. Street Fighter. Mario. Zelda. Final Fantasy. Metroid. Gran Turismo. Forza Horizon. Halo. They tend to have formulas they follow because fans like that recipe.

Why is more of the 2018 game, with hopefully PS5 level visuals, "not gonna get it done" for the fans of the game?
A lot of people loved it is an understatement it won that ign readers best game ever poll. Which was one of most comprehensive polls I had ever seen
 
More content does not always mean better.

Most developers create more content by using shitty filler side missions which are nothing but glorified fetch quests.

God Of War 2018 had the right balance between main story and side quests. I felt the length of the game was appropriate. However, making a game longer for the sake of creating it longer is always a bad idea unless said content is meaningful.

It's not just a copy paste sequel. 2018 had glaring flaws in enemy variety, bosses and set pieces. Fixing that on top of expanded areas and the new realms is obviously going to taje a lot of time if they want to do the sequel justice
 
It's not about wishing for anything. I own Fallout 4 and Forbidden West on PSN.

There's more publications and reviewers now, how does that negatively or positively impact the average score?



88 & 88, lower? Let's not forget your original point was that F4 is 'bang average'. Deranged.
It's actually 9/10


Lol

Edit: now watch the easiest moving goal post ever
 
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