Lunatic_Gamer
Member
The version tested was 1.1.5.0.
Xbox Series X renders at a resolution of 2560x1440 and appears to use FSR 2 to reconstruct a 3840x2160 resolution.
Xbox Series S uses a dynamic resolution with the highest native resolution found being 1920x1080 and the lowest resolution found being approximately 1280x720. Pixel counts at 1280x720 seem to be rare. Xbox Series S appears to be using Unreal Engine's temporal upsampling to reconstruct a 1920x1080 resolution when rendering natively below this resolution.
Xbox Series X uses film grain and Xbox Series S does not.
Xbox Series X appears to be using an improved shadows setting compared to Xbox Series S which can be seen at 1:04.
| Platforms | Xbox Series X | Xbox Series S |
| Frame Amounts | ||
| Game Frames | 35315 | 36021 |
| Video Frames | 36033 | 36033 |
| Frame Tearing Statistics | ||
| Total Torn Frames | 0 | 0 |
| Lowest Torn Line | - | - |
| Frame Height | 2160 | 1080 |
| Frame Time Statistics | ||
| Mean Frame Time | 17.01ms | 16.67ms |
| Median Frame Time | 16.67ms | 16.67ms |
| Maximum Frame Time | 33.33ms | 33.33ms |
| Minimum Frame Time | 16.67ms | 16.67ms |
| 95th Percentile Frame Time | 16.67ms | 16.67ms |
| 99th Percentile Frame Time | 33.33ms | 16.67ms |
| Frame Rate Statistics | ||
| Mean Frame Rate | 58.8fps | 59.98fps |
| Median Frame Rate | 60fps | 60fps |
| Maximum Frame Rate | 60fps | 60fps |
| Minimum Frame Rate | 43fps | 58fps |
| 5th Percentile Frame Rate | 51fps | 60fps |
| 1st Percentile Frame Rate | 45fps | 59fps |
| Frame Time Counts | ||
| 16.67ms | 34597 (97.97%) | 36009 (99.97%) |
| 33.33ms | 718 (2.03%) | 12 (0.03%) |
| Other | ||
| Dropped Frames | 0 | 0 |
| Runt Frames | 0 | 0 |
| Runt Frame Thresholds | 20 rows | 20 rows |