It is actually hold back by PS4.That's great as long as everyone is okay with games looking barely any better than last gen. At least Sony first party isn't shackled by the series S weaknesses
FF7R the ps4 game?It makes me wonder if that's why SE still hasn't bothered putting FF7R on Xbox...or why Silent Hill 2 is currently a PS5 exclusive.
It got the millions from Sony though... And more money is always better... Like normal people are just the ones having enough from too much money. There's no such a thing as "creative vision" in business, if it makes money, put the peasants to work and call it a day, that's what they're paid forLol...Honestly, I think at this point, management is more like, "why invest millions of dollars to develop our Japanese based game for a console that sells like crap in Japan and historically has the lowest software attachment rate? Now, if we can get 30 millionupfront and drop it on Gamepass then who cares how much it sells!"
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The more the world's economy continues it's downturn, the more PS5s and Series Xs will slip through this generation's fingers.Because for the longest time all you could get was the Series S. Doesn't make it the more sought after platform.
i think the stock issue will recover soon, at least PS5 stocks is way more stable compared to years ago.The more the world's economy continues it's downturn, the more PS5s and Series Xs will slip through this generation's fingers.
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Doesn't change facts.
No nextgen only game is on pc right now except returnal that never looked that hot to begin with.They do it's called PCs, every single 1 of their games must run on weaker than PS5 PCs.
But the Switch does not require to have their games to run on a more powerful machine via the same SDK. The Series S is meant to get all the games that the Series X and PS5 have, something the Switch doesn't.I'd argue the last time it was tried it was called "Nintendo Switch". I thought it would fail. And yet, it was so damn successful that developers worked through the problems to get their games on the platform anyway.
I think this is pretty good at explaining some of the pros and cons. It shows that the spe's were not a good fit for using lots of branching. They were good at number crunching.They do act like cores.
They are great at cpu heavy tasks when utilized correctly.
The problem architecture was ahead of its time and alien to most devs.
If I'm not mistaken 3rd party devs(unlike some 1st party devs) only used 3 of the SPE'S to match the 3 cores of the XCPU/Xenon in most cases which resulted in 360 having better versions of 3rd party games.
The xss situation isn't as bad and only has the split ram issue in common.
Both budget options that cost a similar price and are designed for a 1080p display. They both play video games too. There you go.
Series S is a perfectly fine console for someone who say owns a decent gaming PC already and wants something easier/smaller/cheaper in the living room but that still plays current-gen games, or as a secondary console. It's not a trick. You get what you buy, which is in Series S' case actually some really good value for the money. This is like dismissing anyone that isn't buying a high-end gaming GPU. Which is pretty stupid since you still have access to countless games with a modest GPU in completely playable conditions. Series S is just an evolution on the fact that consoles are becoming simplified PCs.You usually got some good takes but this is not it ma manNot sure how serious you are but we all know they are nothing alike, they don't even play in same playing field.
Let me up you with this.
Series S is a cheap trick to fool people into thinking they got a "next gen" console.![]()
I'd go a step further .... cross gen proves very few games need "next gen" power to begin with for anything beyond playing in 4K/60. Lower tier solutions like Series S or last gen (or even Switch in many cases) are fine for getting the same game at lower graphical fidelity.They should complain about dropping last gen versionsthe whole cross gen is dragging the next-gen experience down … at least series s has a next-gen feature set .
Right, so shouldn't it be announced on Xbox Series by now? Which make me wonder why not...esp since all other FF are on the platformFF7R the ps4 game?
Seems like a fairly reasonable discussion on the topic with MVG:
At that point, the last thing we will be worried about is playing fucking video games... or arguing about them.The more the world's economy continues it's downturn, the more PS5s and Series Xs will slip through this generation's fingers.
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Doesn't change facts.
The more the world's economy continues it's downturn, the more PS5s and Series Xs will slip through this generation's fingers.
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Doesn't change facts.
The fact is the Series S is outselling the Series X. The fact is the Series S runs UE5. The opinion is the Series S is a shitty platform. The conjecture is I'm poor and crying for help. WTF is wrong with you?You aren't saying anything factual. You are moving goalposts in an effort to defend a shitty platform. Whether it is because you failed to get the objectively superior platform (Series X/PS5) or you are just too poor to afford it - either way its a clear cry from help from you XD
Ah I didn't know PS4 was current gen. Thought that was last gen. Series S is considered a current gen system so developers are shackled into making games for that piece of crap for at least 5 more years whereas Sony can drop PS4 as it's no longer a current gen system.It is actually hold back by PS4.
They said PS5 is still their primary platform & Hermen attested in a to that in a separate interview by saying that testing is done on the PS platform before anything else. So their future titles excluding Factions will still be built from the ground up for PS5 first.With naughty dogs latest blog post stating that PC is now in their pipeline for all projects going forward, where they will actively be developing from the ground up with PC as a platform.....I wouldn't worry about the series S at all. Every Sony first party dev will be targeting PCs with worse CPUs, GPUS, memory configurations and hard drives than the Series S. Just like Microsoft.....
The series S will not be an issue at all, but it will get the blame for business decisions done much higher up at platform holders or developers.
Right, so shouldn't it be announced on Xbox Series by now? Which make me wonder why not...esp since all other FF are on the platform
If the Xbox S has the same CPU as the X, all you need to do is make a game which runs 1440p60 or 4k60 on the X and then 900p60 on the S. Job done.
Thanks for the update, will check your podcast out. Seems like the majority is fine with it? With only a few devs having issue with it.We asked some devs. Both console as well as PC only to get their take on where specs sit and what they do. Then we discussed it during yesterdays 3 hour podcast.
Long story short. Engines, developer skill(something right now that a lot of people don't want to admit), type of game, all will impact if the S is an issue. With 4 of the 20 devs stated flatly, they felt it was awesome and gave them a great base.
4 disliked it for their specific games but made it work pretty easy. 3 Disliking it completely. 9 stating that if the S was gone not all games would get better and they questioned the idea that even current game designs would radically change if only the X and PS5 existed and didn't feel that it was even a part of discussions.
All of them pointed out that the S series memory was a bunghole to work with but that many devs skilled in specifically that work trade their ideas alot between them.
"We're excited to be offering The Last of Us Part I on PC in the future, and know that, moving forward, adding PC development to the way we develop games, which in no way undermines the importance of PlayStation 5 as our primary platform, will continue to benefit our team in the long run. As Naughty Dog has come to better understand hybrid and work-from-home development over the last few years, PC development offers our team flexibility in how, when, and where our games are created. Much like players can enjoy Uncharted: Legacy of Thieves Collection on PC from a variety of PC builds, our developers can work on PC iterations on various pieces of hardware from home or in the office."They said PS5 is still their primary platform & Hermen attested in a to that in a separate interview by saying that testing is done on the PS platform before anything else. So their future titles excluding Factions will still be built from the ground up for PS5 first.
Future PS5 titles from them will have way higher minimum spec requirements than the Series S.
Ik they're going in-house for PC, I'm saying as long as PS5's the baseline & is the primary focus, I'm fine with it."We're excited to be offering The Last of Us Part I on PC in the future, and know that, moving forward, adding PC development to the way we develop games, which in no way undermines the importance of PlayStation 5 as our primary platform, will continue to benefit our team in the long run. As Naughty Dog has come to better understand hybrid and work-from-home development over the last few years, PC development offers our team flexibility in how, when, and where our games are created. Much like players can enjoy Uncharted: Legacy of Thieves Collection on PC from a variety of PC builds, our developers can work on PC iterations on various pieces of hardware from home or in the office."
It's a bit up to translation but it definitely sounds like they're incorporating PC builds in their development process. Of course them being Sony devs will always express themselves in a manner that puts PS5 in the center. But it's hard to deny that ND seems to be changing how they approach PC from now on.
I guarantee you Returnal will run on weaker than PS5 PCs.No nextgen only game is on pc right now except returnal that never looked that hot to begin with.
So you can't say how low are the requirements for spidey 2 or wolverine on pc, i'm pretty sure that spidey 2 is not gonna run on a potato pc unless you play at 720p30, and if they use the ssd massively, the minimum requisites is not gonna be an analogic hard disk unless cerny lied like a bitch to our face.
But you have a point.
I would say that ya for sure. But they are also IN IT. As in they can't not be ok with it for the majority as its popular and it is still very good cpu wise. But like I said a couple hated it.Thanks for the update, will check your podcast out. Seems like the majority is fine with it? With only a few devs having issue with it.
I usually think Tom Warren has some wierd takes but yeah, have to agree that this is a pretty ridiculous statement:
Maybe a combination of Series S and MS not wanting to pay what SE is suggesting to put it on Gamepass?You think Series S is the only reason why FFVII Remake hasn't been announced for Xbox yet ?
FF7R has no issues running off a PS4 or a PC with GTX 970. There is no plausible scenario where Series S couldn't power through that game at 60 fps with ease. It's amazing you'd ever argue that a PS4 game would be impossible to run on S when the latter is a huge upgrade in every measurable field.Maybe a combination of Series S and MS not wanting to pay what SE is suggesting to put it on Gamepass?
Honestly I'd really like to hear what others think instead of people just questioning what and why I think so![]()
Maybe a combination of Series S and MS not wanting to pay what SE is suggesting to put it on Gamepass?
Honestly I'd really like to hear what others think instead of people just questioning what and why I think so![]()
FF7R has no issues running off a PS4 or a PC with GTX 970. There is no plausible scenario where Series S couldn't power through that game at 60 fps with ease. It's amazing you'd ever argue that a PS4 game would be impossible to run on S when the latter is a huge upgrade in every measurable field.
The more likely explanation are contracts (bribes) why it also didn't get a basic Steam version for years. Hardware had nothing to do with that.
The most accurate answer is that Sony have paid Square to keep it console exclusive. The game itself can run on base PS4 level hardware and the PC requirements, as pointed out in the post above mine, are nothing to write home about. We've also seen games more demanding than FFVII R running on Series S already.
Marketing has prevented FFVII R from getting an Xbox release so far.