Holammer
Member
They need funding. Investors could pay, but they're going to demand various IP rights and a cut of the profits (of course).Did the studio ever did early access with the ori titles?
Why did they changed modus operandi for this one?
They need funding. Investors could pay, but they're going to demand various IP rights and a cut of the profits (of course).Did the studio ever did early access with the ori titles?
Why did they changed modus operandi for this one?
Hopefully they get all the money they need to not cheap out in any aspect, the scope looks quite big.They need funding. Investors could pay, but they're going to demand various IP rights and a cut of the profits (of course).
Is there an Easy difficulty?
Why did they changed modus operandi for this one?
Does everyone have to cater to you?Sick of this shit.![]()
Yeah I'm allergic to cursor click movement, I think direct WASD/stick controls seems perfect for this.I agree to a certain point. Randomized loot has sort of become a staple for this genre, but sometimes I feel like the genre itself needs a shakeup. At least Elden Ring also had it's own puzzles, traps, secrets etc. to spice things up, but I'm trying really hard not to compare a game of that scope to a game like this. It's just unfair lol.
One of this biggest shakeups I've been seeing lately with newer ARPGs is the addition of a roll dodge, and wasd controls being the main form of input instead of clicks. It took a while, but I finally think the influence of games like Xmen Legends and Marvel UA finally reached other, newer devs in the genre.
Like every other action RPG and souls game and gaming in general?All you do is run around killing shit and open chests basically.
All you do is run around killing shit and open chests basically.
Sick of this shit.![]()
Early access next month.It's a PC exclusive for a while unless 1.0 is coming soon after EA starts. It looks amazing.
Like every other action RPG and souls game and gaming in general?
There is a story too, and character creation, exploration, crafting, upgrading, home building.
The game looks awesome imo, one of my most wanted this year.
I guess them comparing the game to Zelda made me think the world would be more interactive with picking things up, dungeons, traps, maybe light traversal puzzles etc., smth to spice up going around killing stuff and looting.What's wrong with that?
Missed the Zelda talk but they talked about having world interactions and I assume you have the usual roleplaying quests too, I think it looks and sounds like a souls game with a more top down view and that makes me excited. And you have the crafting and house building and evolving city and all that side stuff too. I think it all sounds lovely tbh, will be there day 1 on early access.I guess them comparing the game to Zelda made me think the world would be more interactive with picking things up, dungeons, traps, maybe light traversal puzzles etc., smth to spice up going around killing stuff and looting.
Then again maybe it is in the game and we haven't seen it yet