IbizaPocholo
NeoGAFs Kent Brockman
The new entry in the long dormant real-time-tactics series returns on April 9th with the prequel game Commandos: Origins. This new entry honors past games in the series with the same class based commando units and isometric perspective but includes some new modern features.
Developed in Unreal Engine 5, Commandos Origins features great visuals and some streamlined elements, notably the omission of enemy inventory. I quite enjoyed the variety of missions and plethora of ways to go about each, but had to overcome a number of bugs and other issues to do so.
The video provides an in-depth review of 'Commandos: Origins', which marks a return of the long-dormant real-time tactics series, focusing on its gameplay mechanics, graphics, and overall execution. It examines the game's diverse missions, control scheme, and unique features, as well as some technical issues like bugs and load times.