YeulEmeralda
Linux User
Does your daughter really need two kidneys?
Same here"Still in Alpha". I mean yeah, people are very unfair. Kickstarter was over only "checks dates" 11 years ago.
Edit: One of my kids was in pre-school and the other one in daycare. Now one is in high school and second in middle school. They will graduate from University before this "game" is released.
Most today's GAFers won't be around anymore then because they died of old age.I can't wait for this game to be released, GAF will be so much fun
Nah, most gacha games are really far from $800 million they got from this eternal alphaJust don't tell 'em that the anime shipgirl waifus would make 100 times more money via Gacha banners.
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The "Flight Blades" system in Star Citizen was scrapped after intense community backlash due to its initial real-money-only availability, which sparked widespread accusations of pay-to-win monetization.
- Introduction of "Flight Blades" and Pay-to-Win Concerns: CIG introduced new ship customization items, called "flight blades," available exclusively through the cash shop, which enhance ship performance, leading to accusations of pay-to-win mechanics. This has frustrated players, particularly long-time backers who feel it undermines the game's integrity and prioritizes revenue over fairness.
- Ongoing Development Delays and Financial Scrutiny: With Star Citizen still in alpha after over a decade and $800 million raised, fans are increasingly skeptical of CIG's financial management and development progress. Critics argue that the reliance on new monetization strategies suggests funding issues, despite the massive crowdfunding success.
That's what most of us have been calling it for years now.They should call it Scam Citizen.
you havent heard of crusader kings, victoria, stellaris, europa universalis, cities skylines?Haven't heard of that one before, but it comes off as incomplete IMO.
"Still in Alpha". I mean yeah, people are very unfair. Kickstarter was over only "checks dates" 11 years ago.
get so successful that you completely change the scope of project to now 2 games, a single player and an mmo.
Sim games are different, they have direct goals and objectives needed to be done to play/survive.you havent heard of crusader kings, victoria, stellaris, europa universalis, cities skylines?
they're far from incomplete, those are some of the most feature rich and complex games that exist. But they're sandbox games. There is no win screen after reaching some arbitrary goal.
Checks out.Most today's GAFers won't be around anymore then because they died of old age.
$66 million per year (avg.) is what a mobile game with a certain degree of popularity earns. We're talking like below Top 100 stuff - there's certainly a LOT of developers putting much less effort in making games, while earning more than Chris Roberts does.Nah, most gacha games are really far from $800 million they got from this eternal alpha
I dont think star citizen is that different. Star citizen could be seen as a sim game. But no they don't really have goals and objectives. They can but they dont have too, and they're not win conditions. Like in crusader kings, there are really no goals, or rather there are 1000 potential goals you could choose to pursue in any playthrough, but the game doesn't tell you to do anything. Wanna conquer half of europe and northern africa and restore the roman empire? Do that. Just want to rule over a small county and make it prosperous while defending yourself from greater powers? Do that. Wanna Just fuck around and make a bunch of children and conquer land to give them the titles to have as many titles in your bloodline as possible? Do that.Sim games are different, they have direct goals and objectives needed to be done to play/survive.
Cities Skylines for example requires you to build, the entire premise of the game is built around it.
A game fully built on MTX must be so exciting to play. Chinese gacha game studios should study this shithole game to see how far they can push their players.
I would like to take this opportunity to remind everyone that you can log in and play this "scam" for free, right now, and see what it's got to offer for yourself. Bear in mind the game is still in alpha, with many things unfinished, but it's quite playable now with a very active player base.
Pretty sure none of us currently here will be alive then... even the universe might have succumbed to heat death by thenI can't wait for this game to be released, GAF will be so much fun
Unfortunately George Raymond Retard Martin will never publish a full volume of anything ever againGRR Martin will have "Winds of Winter" out before Star Citizen is released.
The game was kickstarted as an "MMO" and a single-player game. In that respect, nothing has changed.
What did change was a ton of feature creep from the original Kickstarter promise. The devs should have delivered a game that was feature-complete to the original kickstarer and then expanded on it if they wanted. Instead, they got sidetracked adding systems and features that weren't in their original vision.
They also figured out they could continue to milk whales based on promises but that's another discussion.
Honestly I don't care. It's been 11 years since the damn Kickstarter and they released jack and shit. Yeah, they have the half-assed MMO "alpha" component available to test but it's still buggy as heck.No, Squadron 42 was the original pitch, before the kickstarter, PU was presented at off season GDC online session where Chris presented PU as something he hopes to work on. Just need to find also the first trailer Chris Roberts made pre-kickstarter when the initial funding was directed to their own website.
Kickstarter did have both but vastly different scope, including on-rail atmosphere reentry, loading screens hidden with a « whiteout » and jpeg planets aka Starfield and could only land in specific points mapped, not a full planet.
Also when Crytek came with the whole seamless loading circa 2015 it completely changed the scope of the PU and later they decided to reboot SQ42 to go with this tech.
Copium enters the chat.I would like to take this opportunity to remind everyone that you can log in and play this "scam" for free, right now, and see what it's got to offer for yourself. Bear in mind the game is still in alpha, with many things unfinished, but it's quite playable now with a very active player base.
the anti-starcitizen crowd will still just scream scam while they smear feces on their faces. It's a waste of time to try have an adult conversation with people like that about legitimate criticisms towards mismanagement, feature creep and now sleazy MTXs (worse than what once was).I would like to take this opportunity to remind everyone that you can log in and play this "scam" for free, right now, and see what it's got to offer for yourself. Bear in mind the game is still in alpha, with many things unfinished, but it's quite playable now with a very active player base.
What have you got against the Welsh?Some of the early wales did die by now probably too after all this time.
Probably will go into beta in another 17 years and then release in about 35 years after that.I can't wait for this game to be released, GAF will be so much fun
While this disaster still plays out, I had gotten into PC gaming 11 years ago, had spent close to $160 over 3 years to support this game and got out of PC gaming![]()
Well many people struggle with what a scam is, what nickel and diming means, are incapable of adjusting their opinion based on new information and have an appallingly poor grasp on economicsthe anti-starcitizen crowd will still just scream scam while they smear feces on their faces. It's a waste of time to try have an adult conversation with people like that about legitimate criticisms towards mismanagement, feature creep and now sleazy MTXs (worse than what once was).
Star citizen the MMO today as it stands actually has more content and systems in it than your average AAA game that releases today, especially these half arsed extraction shooters that are all the rage. Marathon is a joke compared to what SC currently literally does.
So, you just confirmed everything that I said, including the fact that the devs have vastly altered the scope of the game instead of fulfilling the original promises made during the Kickstarter.No, Squadron 42 was the original pitch, before the kickstarter, PU was presented at off season GDC online session where Chris presented PU as something he hopes to work on. Just need to find also the first trailer Chris Roberts made pre-kickstarter when the initial funding was directed to their own website.
Kickstarter did have both but vastly different scope, including on-rail atmosphere reentry, loading screens hidden with a « whiteout » and jpeg planets aka Starfield and could only land in specific points mapped, not a full planet.
Also when Crytek came with the whole seamless loading circa 2015 it completely changed the scope of the PU and later they decided to reboot SQ42 to go with this tech.
When this was Kickstarted I was flying a Sandy Bridge + Gtx 560.
Nvidia and Intel were still consistently delivering on the hardware front.
EA was still beginning to deliver a fairly good sequence of Battlefield games (3-4-1)
We still had hope that Diablo 3 (in beta testing) would be a great game like D2.
BioWare was still a household name in WRPG and CDPR was an "indie" company...
PS6 will launch before Star Citizen launches. Microsoft managed to crash and burn their Xbox ecosystem in this time frame and became essentially a 3rd party publisher. Kind of wild.- GTAV was released when Star Citizen launched, by next year GTAVI will be released
- PS4 was just launched at that time, now it's sunsetting
- DOTA 2 launched and is still ongoing