Laziness. Devs who have stopped caring. People who collect checks and work maybe 1-2 hours a day. There is no other explanation.
I thought it was crazy that Spiderman 2 took five years and cost $300 million, and they still reused the same map, but at least they upped the detail and reworked nearly every single building texture. These guys are literally using the same exact textures and models for trees, foliage, and grass. It's embarrassing.
In school, i knew kids like this who slacked off all day. Never did homework. Never paid attention and if you got stuck with them in lab, they would leave you with all the work. For some reason, sony studios have been infested by these losers with zero work ethic. There is no way you come to work every day for five years and produce something copy pasta like this.
And it's not just sony studios, Arkhane just announced that Blade has finally gone into production. 4 years after their last game Deathloop came out. They have 190 developers who were literally sitting there holding their dicks for 4 years. I am sorry, but how the fuck are you in pre-production for 4 years and what does the rest of the studio do in that time? Everwild was in development for 8 years and people were upset at MS for cancelling it. Im sorry, 8 years in pre-production? wtf are you doing for 8 years? Perfect Dark as well. Brand new studio. Elite developers from ND, Rockstar, Infinity Ward, Crystal Dynamics, insomniac all failed to make a game for 7 years. 7!!!
The industry is infested with these lazy losers. THere is still a LOT of talent in the industry. Expedition 33, AC Shadows, Avatar, Outlaws, Silent Hill 2, Wukong, Hellblade 2, GTA6, witcher 4, ILL, Atomic Heart 2, etc all show that the talent is still there, the drive and ambition to be the best is still there. But for whatever reason, some studios are attracting the worst kind of worker.