Super Mario Galaxy 1+2 has visual upgrades vs 3D All-Stars version (screenshots/video)

Cant See Ken Jeong GIF by nounish ⌐◨-◨
 
I just tried running vanilla Galaxy 2 @4K on a 10th gen i5 with an RTX 3070 and had a locked 60FPS. @4K with 4xSSAA made it dip to about 15FPS. lol.

weird. I gotta test that on my 3060ti.


so, I'm not sure what's wrong with your 3070, but here's my 3060ti:
3840x3168 + 4x SSAA



it's Galaxy 1, but since Galaxy 2 is essentially a DLC to the first game, I doubt it's all that more demanding.
I don't have Galaxy 2 on my PC currently, and I don't wanna connect my Wii U just to transfer it to my USB stick :pie_invert:

the stutters you see are entirely a recording artifact. the game runs basically perfectly (had some shader stutters as I forgot to turn on uber shaders).
and this is while having OBS running... like... I think your 3070 is defective or something
 
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They patched 3D All Stars so Sunshine could use analog triggers with the gamecube controller adapter not long after release, and i've seen people on Reddit saying analog triggers function as they should with the NSO GC controller.
I had not tried, I guess I should have tried to run it (I had to get the GCN controller for Switch after getting and thoroughly enjoying the N64 one… it is quite incredible to me that they bothered to make exact replicas down to how the analog stick mechanism worked in the original controller, but I never got the SNES and NES pads for some reason, aside from the NES and SNES mini consoles, it feels like they are not needed to enjoy the games to their fullest outside of the joy collectors have to complete their collections… but it is also true that modern Nintendo layouts controls evolved from the SNES controller for the most part and SNES controllers can easily be used to replace NES ones, but the same cannot be said for the N64 and GCN controllers which were unique and had games built around them). Thank you for answering!

I wonder if the NSO GCN version of Sunshine will have 16:9 patched in… on one side they did ruin some effects (heat haze, even mentioned in the DF review, looks wrong as it was not properly adapted to the higher resolution), but having the game in 16:9 is super cool too.
 
Does the Wii-U still have any trade in value? I wont need to keep it anymore. Quick google search says Gamestop is offering $50 bucks for the old console.
Maybe they will also give me a buck or two for Mario Galaxy 1 and 2. Also have several other Wii-U games I"ve not touch in forever.
 
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so, I'm not sure what's wrong with your 3070, but here's my 3060ti:
3840x3168 + 4x SSAA



it's Galaxy 1, but since Galaxy 2 is essentially a DLC to the first game, I doubt it's all that more demanding.
I don't have Galaxy 2 on my PC currently, and I don't wanna connect my Wii U just to transfer it to my USB stick :pie_invert:

the stutters you see are entirely a recording artifact. the game runs basically perfectly (had some shader stutters as I forgot to turn on uber shaders).
and this is while having OBS running... like... I think your 3070 is defective or something

Come to find out there was a Dolphin update yesterday that didn't play nice with my setup for some reason. A fresh install sorted it.
 
Come to find out there was a Dolphin update yesterday that didn't play nice with my setup for some reason. A fresh install sorted it.

I thought something had to he broken here. because emulating gamecube and Wii nowadays is almost entirely CPU bound, even when running insane resolutions.
these are games designed for GPUs from 2001 after all... yes the Wii is a bit overclocked compared to the GC, but still.
 
Looks like Grabtendo is out of mind, but, Grabtendo fans are even worse, so 70$ is the right price to scam people.
 
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I mean, both Galaxy 1 & 2 are arguably the best 3D Mario games, but 70€ is fucking crazy.
In the US you can reduce the cost by getting eshop credit at a 10-20% discount at warehouse clubs and setting your address to a tax free state. It's still a ripoff but its 10-20% less of one.
 
I preferred it to Odyssey
I like Sunshine more than Odyssey too. I've spent the last 7 years bewildered by the fondness for Odyssey. It doesn't have the unified visual identity of the beautiful Mario Galaxy games or Mario 3D World. I don't think the hat gimmick of taking over enemies and utilizing their limited moveset is more enjoyable than the traditional power-ups seen in Mario 3D World or Mario Galaxy adding to Mario's established moveset. Mario feels great in Odyssey but I don't think the star (or moon?) challenges feel as rewarding as they do in 64 or Sunshine or the others. Sunshine has an exellent hubworld, I'll take the water back pack gimmick over cappy and the platforming in Sunshine over the platforming in Odyssey. I will NEVER understand the love Odyssey gets but I do love the beach level.
 
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This thread reminds me, maybe I should check out Super Mario Galaxy, as I have never played it before...
It's great, but please don't listen to this guy below:
If you never played either of them, $70 is a steal for two of the best games ever made remastered in one package. Don't let the "fuck you Nintendo for that price" diminish what these games actually are.

this is a good time to remind everyone that there's a fan made widescreen hack for Mario World.

it even has hand adjusted enemy placements as to interfere as little as possible with the originally intended level design.


neat, will look for it

Because its not a remake.

This what remake looks like.
dragon-quest-vii-version-comparison-v0-c7f32zte2apf1.jpeg
Crazy that the previous remake will be as old as the original game was in 2013 when the new one drops.
 
This is pretty cool! I didn't know about this.
Yeah, there is some cool community stuff out there. Another larger project that's supposed to come out this year is Super Mario Odyssey - A Galaxy Story. It's going to add all the galaxies from the 1st game in the Super Mario Odyssey engine, a new overworld system, 100s of new power moons to collect, etc.

 
Same as the above poster didn't like the cap mechanic or the different looks of every level.
Yeah if you don't like the cap mechanic then it's not going to work for you. I mean the reason for the "different looks" of each level is in the title and the idea of his hot air balloon vehicle. You're taking a trip around the globe ...

But again. if you don't like the hat idea that's a big part of it. Consequently I never thought the water mechanic in Sunshine was fun, so there you go.
 
Yeah if you don't like the cap mechanic then it's not going to work for you. I mean the reason for the "different looks" of each level is in the title and the idea of his hot air balloon vehicle. You're taking a trip around the globe ...

But again. if you don't like the hat idea that's a big part of it. Consequently I never thought the water mechanic in Sunshine was fun, so there you go.

I'm not saying it's not a good game it's just not for me.
 
Nintendo uk thinking they can slap tarrif type shit on uk switch games LOL fucking £80!!!!! i thought it was a marketplace listing for the inflated price nope they think they can get away with selling 2 wii games for £80 quid.

And yet amazon japan has it for £41 there's no reason at all for the huge price difference even if you take in to account the weak yen it doesn't make up that much of a difference that it's nealy double price of the japanese version. Thank fuck i am able to import and the switch is region free.
OMEOz2L.jpg
 
Buying the Wii versions on a flea market for 2 bucks each and playing them in Dolphin seems like the better deal to me.
Or pirating them and saying you bought them on a flea market to justify it, right?

The games still sell fir $30 and $50 on Wii used.
 
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No it's not a huge difference like a remake, but it's a non-zero difference worth pointing out.
A very clearly stated port with very light work done to update. The originals are nearly perfect so other than UI and pointer adaptation to buttons and sticks they really don't need to do a whole lot.
 
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i dont see the visual upgrade but i do see the next gen price upgrades
 
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