Steam hit a new peak of users online today, crossing 41M CCUs

Lol, so much frothing. Nobody said it's people currently in game, the metric is very clear so it's a textbook strawman argument to attack it as if it says something it's not and when the metric you do supposedly prefer is also provided. It's active Steam users so in game at some point, at different times of the day/week rather than implying (or outright saying) it's all bots or random people who forgot they installed it and apparently have no intention to ever use it when the sole purpose of getting Steam is to play games to begin with. Yeah I'm sure you're all frothing in exactly the same way at console sales numbers going "but but I bet 40% of those consoles will only ever boot one game and then gather dust, only game CCU matters, nobody cares about console unit sales, they don't matter" like they're not what enables any following metric as a percentage of them to begin with 🤷‍♂️
 
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Because Steam isnt just about games, its also a social hub.
Ok, I can understand that. But at this point it should be compared with other social networks, while the concurrent in game number with other gaming platforms.

Steam is the biggest platform as far as number of users goes, it's just about using the right data.

PS: no wait, the biggest gaming platform is Roblox, somehow. God help the next generations.
 
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Steam hits a new milestone

Normal people: hey that's neat, steam has come a long way

SonyGAF:
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Please don't compare this rather meaningful number with the CCU of Nintendo platforms combined, otherwise some of our most valueable fellow shitposters on here might go on suicide watch.
 
A complete shit show with launchers everywhere? EA having market dominence with a micro transaction filled launcher?

Say thanks and kneel to our lord and savior Gabe.
Not to mention bad discounts. Might even erase reviews if the Launcher app deemed them momentarily-hatemob focused. No refund 2 hr policies. Bye bye regional pricing. Shit customer support. And app launcher restarting three times before actually showing us their library.

I submit to Gabe whole heartedly. Does the king have a son who will inherit the throne ?
 
Please notice that most of these 41M users simply have Steam running in the background (pretty likely auto loaded when booting windows and minimized) while they aren't playing.

The blue line of the graph (13M recent peak) are the ones actually running Steam to play something.


In your dreams. Console market continues growing year after year and the size of both console and PC markets is pretty similar in size. Only Xbox days are numbered, PS and Nintendo are breaking record numbers.

And kids prefer to play in mobile, not in PC. And when they play on PC, their most played game is Roblox, that isn't available on Steam.


Lol, no. PS, Nintendo and mobile are growing faster than PC.


I think by far it comes from people who already had Steam, but bought a new PC, installed Steam there and didn't notice or doesn't care that now installing Steam it autoboots each time you run the PC, so counts as active user for the 41M number even if not playing anything or not using Steam. It's just running in the background unless you kill it and go to disable its autoboot.

Geographically, minimum around a third users are Chinese as of today. China is also a a fastest growing market in other gaming platfroms, so may be from there.

Demographically, I assume may be the same as the average Steam player. Games for kids don't sell a shit in Steam and kids love Roblox, Fortnite or LoL, which aren't in Steam. So mostly adults, in PC and console the biggest group by far is the 20-40 years old, taking over half of the population. Regarding gender, in PC there are a majority of males with a not too big distance.

Here you have an Steam representative talking about language usage in Devcom (Gamescom)
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Edit: from that talk "From 2020 to 2025, Japan, Brazil, China, Germany, and the U.S. emerged as the fastest-growing markets. Japan's growth is especially notable in light of its console-heavy history, while the U.S. market continues to expand despite its maturity."

Show me where PS is growing faster than PC. With actual hard data, please.
 
I wonder what the number is for PS5. I mean, the peak concurrent users actually playing games on a given day. I'd say less than 5 million.
 
Incredible numbers and it's just a single store!

I don't launch Steam every time I use my PC. I am currently playing free EGS titles (playing Dead Island 2 right now, pretty solid game) and mmo games outside Steam like Guild Wars 2 and Final Fantasy XIV. I also prefer to purchase most of my games on GOG these days, paying for DRM free stuff just feels right. I'm also emulating a lot of classic titles outside of steam.

I'm just trying to visualize that Steam is not a whole mountain, just a part of it.
 
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