Rentahamster
Rodent Whores
Final Sentence looks pretty interesting.
This one caught my eye. Is this the Gothic-like?Of Ash and Steel. I was so impressed by the demo, that I might get it day one. I made a thread for the game, but is dead.
Yessir.This one caught my eye. Is this the Gothic-like?




Painted in Blood - This would have been a terrific, dark, boomer shooter but the dev(s) felt the need to stuff it full of story elements along with poor voice acting and shitty fonts as well. I really like the visual style but I have no interest running around dark hallways having to solve puzzles and reading notes scattered about. The latter is especially something I just don't bother with in games any more. It's lazy, contrived and just plain annoying.
The light mechanics seem harmless especially once the divine protection spell is available. I would really like a wider field of view without vignette type effect. I am into horror games but rarely dabble in boomer shooters so this game feels like an olive branch in that regard.Yeahhhhh
It wants to do too many things at the same time. There is AW light mechanics as well which don't feel good with the entire package.
For a combat focus game, it's too dark as well.
Love the art direction but it needs to pick a lane.
What year is this!? I remember watching my brother playing the original over 30 years ago. fffuuuu time flies.I'm looking forward to this game. But beware before you play the demo because you can't save, maybe they will fix it but the game comes out already on the 27th october.
Tell me about itWhat year is this!? I remember watching my brother playing the original over 30 years ago. fffuuuu time flies.
Came here to create a thread on this xD Thanks for beating me!
So what's everybody liking so far?
I downloaded but haven't tried yet:
- Cairns
- Jackal
- Constance




What didn't you like about it? I only played it briefly but I thought it was decent so far. Wanted to dive back in to give it a proper go though.Well they killed Painkiller. Don't even bother with the demo unless you want to rage.



Every single thing aside from 1 on 1 combat.What didn't you like about it? I only played it briefly but I thought it was decent so far. Wanted to dive back in to give it a proper go though.
Fair enough. I doubt they'll be able to make any sweeping changes this close to launch or even shorty after it but I can see why people can be put off by some of the issues you mentioned.Every single thing aside from 1 on 1 combat.
Forced co-op (!)
Player character artists went to the Concord School of Art Design. Bigly.
Default difficulty is many times easier than Very Easy in the last two Doom games. The hardest is far too easy. And I'm playing solo in a game balanced for 4....
Even during the heat of the waves, you can literally get bored looking for enemies.
Bad visual composition. Great looking assets, but the enemies blend in with the background big time. Good looking assets and maps in a bubble does not equal a good looking game. This is a prime example of that.
Very undercooked combat design. The bigger demon guys that take forever to chip away, if you shock them into a stun, which is dead simple to do and takes one shot, you can insta kill them with a glory kill. There's no way that is done cooking.
The combat in the moment is good. Weapons feel great. Hits are tactile and feedback is perfect. When you do manage to find a group of enemies, it's a lot of fun blowing them to pieces. Individual assets are really good. Maps are pretty good, but there's no cohesion. The enemies are basically camouflaged because of it. No bueno in a white-knuckle boomer shooter.
EZ Fix:
Ditch all the co-op and the models
Revise the levels a bit
Make it traditional, linear FPS game
Hire someone who been the primary art director on a video game before. Or has ever taken a photograph.
It was good for all the reasons that pathologic 2 was good - atmosphere, writing, interesting systems. I found parts of the gameplay (movement, etc, and one suspenseful scene towards the end) to feel kind of janky. They had lots of questions about the movement in the questionnaire they ask you to fill out post demo.![]()
Anyone try the new Pathologic demo on Steam Deck? The previous Quarantine demo was pretty rough from a performance perspective.
I installed Of Ash and Steel and going to run through the demo. Videos give you Witcher and Gothic vibes. Looks damn interesting, more so vs Gothic Remake.Of Ash and Steel. I was so impressed by the demo, that I might get it day one. I made a thread for the game, but is dead.




Yep, I started downloading and playing a few then realize going through the list of demos, it seems to never end. That and FPS horror games like Outlast were abundant, although it is October. So those make sense.Dear Indie Devs,
We have more than enough of rogue lite Vampire Survivor clones.
A lesser known factoid: There is actually many other genres of games to use as inspiration and a jumping off point.
Best Regards
(Seriously, there is so many of them this time around)
Go to the store front page. Choose preferences from the browse drop down. Look for tags to exclude and add "Roguelite" to it. Adding "Simulator" also relieves you from having to look at the one million asset flip "toilet cleaner simulator" and "vape shop store owner" games every next fest.Dear Indie Devs,
We have more than enough of rogue lite Vampire Survivor clones.
A lesser known factoid: There is actually many other genres of games to use as inspiration and a jumping off point.
Best Regards
(Seriously, there is so many of them this time around)
Disagree, because the games are selling. When they stop selling game devs will follow the herd and find new hunting grounds.Dear Indie Devs,
We have more than enough of rogue lite Vampire Survivor clones.
A lesser known factoid: There is actually many other genres of games to use as inspiration and a jumping off point.
Best Regards
(Seriously, there is so many of them this time around)
Yep, I started downloading and playing a few then realize going through the list of demos, it seems to never end. That and FPS horror games like Outlast were abundant, although it is October. So those make sense.
Go to the store front page. Choose preferences from the browse drop down. Look for tags to exclude and add "Roguelite" to it. Adding "Simulator" also relieves you from having to look at the one million asset flip "toilet cleaner simulator" and "vape shop store owner" games every next fest.
Disagree, because the games are selling. When they stop selling game devs will follow the herd and find new hunting grounds.
IMO the genre like the process of Carcinization is evolving back to more classic active style action roguelikes like Enter the Gungeon & Binding of Isaac, with more mechanical complexity. Being able to direct attacks or dash/dodge is getting increasingly common and indicators showing incoming attacks. In Funguys Swarm it's even possible to charge a weapon.