clarky
Gold Member
You need to have a word about that.God continues to smite me.
You need to have a word about that.God continues to smite me.
If I get hit by a bus in the next 3.5 weeks, the atheists were wrong.You need to have a word about that.
Don't play in the road would be my advice. Did you never watch The Omen?If I get hit by a bus in the next 3.5 weeks, the atheists were wrong.
Let it be known, I am not suicidal.
JRPGs aren't bringing down the overall state of the industry. These endless me-too Tarkov-wannabes are tiresome, derivative, and reductive to the medium.
Disagreement is part of discussion - and I strongly rebuke the value of this "extraction shooter" slop. "Mario 64 moment?" Mario 64 represented inventiveness and creativity - Nintendo at its nadir, and the advent of the next generation of gaming. This is just another copy-paste youtuber-bait slop-job trying to cash in on a questionably-popular fad. The comparison is irksome, even if in jest.
4 regular maps at launch with a 5th map to open soon after.Anyone know how many maps at launch and how many planned in the near future?
If only there was an OT explaining all that kind of information.Anyone know how many maps at launch and how many planned in the near future?
This man gets it.Arc Raiders the Mario 64 of shooters
Marathon the Dark Souls of shooters
No hype detected, its only the next Mario64 moment, happens daily on gaf.I never play these kinds of games, but I've been curious about this one…
And before any of you shove a garden gnome into my eye sockets for not jizzing out about this game…I fully acknowledge these types of games don't speak to me….but I have been pricked by the hype/curiosity bug.
I don't see why people are so ridiculously hyped? I watched that Riloe video, some build making videos etc….and I don't see what it makes it that much different than typical extraction shooters?
Load in, scavenge, fight against players/environment, build out your character with loot you made from successful runs…it looks competent design wise, but the hype seems way overblown
But - I am curious and want a reason to buy in.
I am a solo player, I don't have any friends who'd play this so…would it even be fun? I don't love competitive PVP stuff really because I suck.
Same. I played the server slam and think it's not for me, but I keep watching videos of it. None of my friends are into this genre so it would be mostly solo for me, unless I connected with some folks here.I never play these kinds of games, but I've been curious about this one…
And before any of you shove a garden gnome into my eye sockets for not jizzing out about this game…I fully acknowledge these types of games don't speak to me….but I have been pricked by the hype/curiosity bug.
I don't see why people are so ridiculously hyped? I watched that Riloe video, some build making videos etc….and I don't see what it makes it that much different than typical extraction shooters?
Load in, scavenge, fight against players/environment, build out your character with loot you made from successful runs…it looks competent design wise, but the hype seems way overblown
But - I am curious and want a reason to buy in.
I am a solo player, I don't have any friends who'd play this so…would it even be fun? I don't love competitive PVP stuff really because I suck.
If anyone is still confused about the "Mario 64 moment" comment, here is someone else echoing the same sentiment.
Land of Thieves.Tough to say.
This is definitely a "steal yo sh**" genre, but I'd say ARC Raiders is far and away the best Extraction title to give lower skill / defensive players avenues to succeed.
- 3rd person corner peak mitigates sweat aggression to a certain extent.
- None of the quests force players to PvP.
- Some of the defensive gadgets like smoke and proximity mines are very effective.
I'd say go for it. This genre kicks all kinds of @$$ and ARC Raiders is the first one built for mainstream success imo.
That said, you really do have to grind for the first 10 or so hours before you can leverage the games design around your preferences.
2400 is like 1 quality outfit. I never buy these cosmetics and just sticks with the free stuff so these things never bother meHave any of you seen footage of the in-game store? I'm hearing the prices are quite expensive. How much are my raider tokens from the deluxe edition worth?
The biggest selling feature and draw for me, is there there is a real goal to work for before a season/wipe occurs.
That expedition system is genius!!!
What about the season/battle pass? How much for that?2400 is like 1 quality outfit. I never buy these cosmetics and just sticks with the free stuff so these things never bother me
Each season you will work towards getting to level 20, and specific items/amount of stuff needed to then send your character for that season out somewhere into the world. You'll lose that character but they go on to set up exploration expeditions.Ooooo, tell me more! What is the expedition system?
I dunno about that oneWhat about the season/battle pass? How much for that?
Each season you will work towards getting to level 20, and specific items/amount of stuff needed to then send your character for that season out somewhere into the world. You'll lose that character but they go on to set up exploration expeditions.
In you doing so you'll get cosmetic rewards, exp boosts and item boosts for next season, and stash inventory space expanded etc.
Your skill tree and loot you had and more will be reset, but it's all optional. So if one season you don't play a ton and don't care about the rewards you can opt to retain and go into next season without giving up anything.
Allows people who are fine with resets to do so and get rewarded for it, or those who don't want to don't need to and can keep building up their character as is if they play far less.
I haven't watched this video but it's 5 minutes so it should explain it well.
The "typical extraction shooter" doesn't exist.I never play these kinds of games, but I've been curious about this one…
And before any of you shove a garden gnome into my eye sockets for not jizzing out about this game…I fully acknowledge these types of games don't speak to me….but I have been pricked by the hype/curiosity bug.
I don't see why people are so ridiculously hyped? I watched that Riloe video, some build making videos etc….and it don't see what it makes it that much different than typical extraction shooters?
Load in, scavenge, fight against players/environment, build out your character with loot you made from successful runs…it looks competent design wise, but the hype seems way overblown
But - I am curious and want a reason to buy in.
I am a solo player, I don't have any friends who'd play this so…would it even be fun? I don't love competitive PVP stuff really because I suck.
Better to be there on the ground floor as this genre ascends.
Why are people hyped? I'll take a shot at it.I never play these kinds of games, but I've been curious about this one…
And before any of you shove a garden gnome into my eye sockets for not jizzing out about this game…I fully acknowledge these types of games don't speak to me….but I have been pricked by the hype/curiosity bug.
I don't see why people are so ridiculously hyped? I watched that Riloe video, some build making videos etc….and I don't see what it makes it that much different than typical extraction shooters?
Load in, scavenge, fight against players/environment, build out your character with loot you made from successful runs…it looks competent design wise, but the hype seems way overblown
But - I am curious and want a reason to buy in.
I am a solo player, I don't have any friends who'd play this so…would it even be fun? I don't love competitive PVP stuff really because I suck.
This one will be fine, more than fineGame looks amazing, but I'm worried about a new IP of multiplayer game being sold instead of F2P
I cant remember the last one that have succeeded
Game looks amazing, but I'm worried about a new IP of multiplayer game being sold instead of F2P
I cant remember the last one that have succeeded
I might want to squad up...OK, I watched too many videos. Deluxe preordered on Steam. If people want to squad up, I am down. None of my regular crew are getting this.
It was my purchase 30 minutes ago that put it over the top.![]()
Game looks amazing, but I'm worried about a new IP of multiplayer game being sold instead of F2P
I cant remember the last one that have succeeded
Its all about tension and risk. Find something good or take in your best items, engagements become heart stopping. The best runs are very memorable. Expect lot's of stories about people escaping by the skin of their teeth and such in here over the next few days.Having played the server slam, I'm curious what the pull of the game is for most. The resources you take out can be used to make items and whatnot to take back in. You can get better weapons by crafting and/or buying them, but those are not safe should you die. The point of the round is to scavenge and escape with the resources to make stuff to take back in. Is it the novelty of "content?" If that's the case, I'd give it a few months before players have exhausted the game, even with 5 maps. I'm not trying to be too reductive. I'm trying to understand the goal. The gameplay loop that makes people excited for it? Even if I don't like something like Apex, I can understand what people are enjoying about it. I want to see what you see.