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Do we even need a new consoles so soon?

I think that graphics have reached a point where any more fidelity is barely noticed, anymore. If somebody would come up to me and tell me that the ceiling (graphically) is, say, Black Myth Wukong and game development won't make better graphics, I would be more than fine with that. Today's graphics can perfectly convey almost every action/emotional sequence a developer can think of. Anything more is just bragging rights for developer interviews ("Our game's heroine has five million polygons for her eyebrows!" - who gives a crap? Her eyebrows are either never seen or are shown from a distance you cannot tell between five million polygons or five polygons, period). We could probably use a couple of generations of better CPUs in order to be able to handle crowds of NPCs and more individual A.I. behavioral patterns for background characters, but that's it. I think we're good. We have great graphics, we've reached the ceiling in music ever since the PSOne days, gameplay is hardly restricted by tech nowadays (again, barring CPUs), so ...

A better generation of CPUs, and ... I'm good.

So ... I am not in any hurry for a better generation of consoles, right now. Let AMD and Intel cook for five more years and release a truly superior CPU to actually make a huge difference in gaming, and nothing else is really needed.
 
We dont, and we most likely wont if the ram prices keep up.

I still feel like we barely have any "current gen" games.

Sure its slightly better visually but this gen is just the "pro" version of the previous
 
I hope not. I'd like the PS6 to still be a few years out. I just got a PS5 Pro. I probably won't get a launch PS6 and will wait for the PS6 pro so I guess it doesn't matter that much to me.
 
the current gen consoles were outdated in terms of features, the second they released.

Nvidia had good ML and RT Acceleration since 2018 on PC.
2 years later the PS5 and Xbox SX launched with no useable ML acceleration and mediocre RT acceleration.

so we need new consoles yes.
just look what the Switch 2 can do with its super low end hardware, that is otherwise barely more powerful than the PS4, simply due to the fact that it has superior ML and superior RT hardware compared to both of its competitors.

If we had RTX30 level hardware in those systems, and a CPU that's at least on the level of a desktop Zen3 chip, maybe it wouldn't be needed. but alas, we don't have that.
 
2027 was feeling a bit early to me. Looking at the graphics hardware AMD has, it doesn't feel like a PS6 would be a big leap over the PS5. I'm all for waiting longer until the upgrade feels more meaningful.

If they're pushing it out to 2029 or 2030, hopefully they can either bump the spec and give players more for the same price, or launch at a little bit cheaper price when it's time.

I feel like the lack of first party titles is also a big contributor here. Players haven't gotten the value out of the PS5 yet. Let's get some more exclusives on PS5 and I think we'll see more people open to the idea of a new generation.
The generational leaps are done. Next gen will be all about RT standardization and AI upscalers.

Which, after using FSR4 and seeing Nvidia's ray reconstruction tech, is a very good thing.

Give me PS6 ASAP
 
Nah, I'm fine with it taking longer, because it will incentivize more optimization, especially on the game engine side.

Even the most expensive high-end hardware is hitting diminished returns, relying on AI upscaling/frame-gen crutches because raster performance is stagnating. AI Neural Rendering could help, but that's in the early stages, and you'd still need that to work on console hardware (not just high-end PC GPUs).

You also have handheld options that look pretty good, and more recent ones like Switch 2 or ROG Ally X that scale far better on big TVs than Switch 1 ever did. Steam Deck 2 will also release before 2030, so that + Switch 2 is potential user-base devs won't want to leave out.
 
I don't know, I see a lot that can still be done.
Oh, sure - you can improve it - the question is, "Is it worth the money, manpower, resources, GPU, etc. to pour on graphics when what you get is just slightly more detailed grass where you have to zoom in closely to really see the difference?" As in, do you *need* so much detail in order to enjoy a grassland 'area' in a fictional game? It's not like the difference between Wukong and those games you posted is akin to Minecraft and the Last of Us.
 
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the current gen consoles were outdated in terms of features, the second they released.

Nvidia had good ML and RT Acceleration since 2018 on PC.
2 years later the PS5 and Xbox SX launched with no useable ML acceleration and mediocre RT acceleration.

so we need new consoles yes.
just look what the Switch 2 can do with its super low end hardware, that is otherwise barely more powerful than the PS4, simply due to the fact that it has superior ML and superior RT hardware compared to both of its competitors.

If we had RTX30 level hardware in those systems, and a CPU that's at least on the level of a desktop Zen3 chip, maybe it wouldn't be needed. but alas, we don't have that.
Zen 3 was released 7 days before the PS5 launched which has a Zen 2 CPU. RDNA2 was released to consumers 6 days after the PS5.

I wouldn't say current gen consoles are that outdated. It would have been nice to have Zen 3 CPUs in them, but there has to be a nailing down of designs at some point. CPUs come straight from AMD while GPUs get made and then shipped to partners to put on to cards and sold to consumers so there's a much longer lead time from design completion to being on shelves.
 
We really don't

If anything we should be getting a PS6 around 2035. Graphics have gotten to a point where I no longer can see the difference when it comes to between generations. And even I see a difference, it's not as big of a game changer that it used to be
 
Zen 3 was released 7 days before the PS5 launched which has a Zen 2 CPU. RDNA2 was released to consumers 6 days after the PS5.

I wouldn't say current gen consoles are that outdated. It would have been nice to have Zen 3 CPUs in them, but there has to be a nailing down of designs at some point. CPUs come straight from AMD while GPUs get made and then shipped to partners to put on to cards and sold to consumers so there's a much longer lead time from design completion to being on shelves.

they are outdated by the simple reality of using AMD GPUs.
that's the whole issue.

RDNA4 is just now on the same level as RTX30 was in 2020. AMD is 4~5 years behind Nvidia. that's why I call them outdated.
they could have had RDNA3 a full 2 years before it even came out, and would still have been outdated in 2020.
meanwhile the Switch 2 uses 2020 hardware in 2025, but is still ahead of even the PS5 Pro in terms of hardware features... that's how far behind AMD was in the last 8 or so years.
 
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nah, i don't see a need for new consoles in the next 4 years

games aren't improving graphically to justify a ps6 or new xbox and i think they should dial back the "realistic" graphics cuz they all look lifeless and kinda the same. We need more artistic style
 
We really don't

If anything we should be getting a PS6 around 2035. Graphics have gotten to a point where I no longer can see the difference when it comes to between generations. And even I see a difference, it's not as big of a game changer that it used to be
Indeed. There are literally AAA games releasing today that still can't beat the Witcher 3 visually, especially with its visual upgrade.
 
they are outdated by the simple reality of using AMD GPUs.
that's the whole issue.

RDNA4 is just now on the same level as RTX30 was in 2020. AMD is 4~5 years behind Nvidia. that's why I call them outdated.
they could have had RDNA3 a full 2 years before it even came out, and would still have been outdated in 2020.
meanwhile the Switch 2 uses 2020 hardware in 2025, but is still ahead of even the PS5 Pro in terms of hardware features... that's how far behind AMD was in the last 8 or so years.
At least it's only two generations behind versus a decade behind with CPUs.

Once Intel put out Core Duo in 2006 AMD was done. It wasn't until Zen 1 that AMD was close to competing, much like RDNA4 is today. Then Zen 2 reached parity with Zen 3 surpassing Intel's offerings. Hopefully the same can be true for GPUs, we'll see. But even back in the ATI days they were crap. The only Radeon I ever owned was a 9800XT and it was hot and buggy drivers. And that's from someone who SLI'd the furnace that was the GTX480. The only reason I strayed was GeForce FX was such a massive clusterfuck.
 
Path tracing should finally kill off baked lighting which would be great.

UE5's nanite kills off multiple LOD models, but needs brute force power to run that smoothly.
Killing off pop in and killing off artifacts from screen space solutions (thanks to Ray/Path Tracing) is what I'm looking forward to in the next generation.

Just graphics that don't look glitchy and I'm all in.
 
Sure would like better games than the slop we have been treated to this gen. (A few notable exceptions, of course).

That whole GaaS thing for Sony really crushed them in terms of tying up their studios. Plus, the games that used to be gushed over (GoW, Ghost) are now being left behind by bad ass indies.

They really need to give all of this some more thought.
 
Sad ps5 missed the boat on upscaling. DLSS was just starting to get good, and amd was nowhere close to that. That would be the one thing.

Otherwise? Yeah we're fine. The games look great and run game for the most part. A few seem to be choking the base ps5 but I guess that's what the pro is for.
 
Based off the leaks I can hold off on PS6 until 2030 as I'm not expecting major console exclusives early on.

Far more excited about PS6 Portable .

Other than that I'm happy enough with my PS5 Pro and Switch 2 for the foreseeable.
You are gonna wait for prices to go up before buying?
 
I feel like we're still 2 years out because COVID kinda fucked all schedules, and now AI hardware apocalypse. Cross gen BS too so meh.
 
I still don't have a single PS5 exclusive game, as far as I know. :( I ended up getting most games on Steam/PC due to more robust language/region availability - same goes to my Xbox.
At this point my PS5 is still a larger PS4 Pro (which I have several games for it) - and XSX being BC enhanced games for certain Xbox/360 games... that either one of them, I haven't turned on like 6 months already.
I yearn for the system exclusive games... so that I can really support my systems of choice with their own unique games.

So at this point, I don't want new hardwares. Games became quite ubiquitous that you can get the same game in so many different platforms, it's hard for me to justify the purchase... but someone else who mainly game on consoles only, they may feel different.
 
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I'm going to be in a constant state of smug disbelief for the next 8 years when everyone who trashed the Series S nonstop does a 180 so sharply they leave flaming skid marks on the ground, and all line up to proclaim how this is now the ideal path.

Just hilarious how every single one of those vehement arguments against the Series S and how much it was holding back gaming were literally hot air and lies that meant absolutely nothing and didn't contain even a shred of truth. Just years of lies, nonstop, just to console war.
Not even a shred of truth when series x was literally being held back from game releases due to series s? It was definitely holding things back due to the poor amount of RAM. The thing was barely more powerful than One X. It didn't even have the benefit of expanding the installbase and is barely cheaper than a PS5 DE now. It failed at almost everything it set out to do, including "the same 60fps experience just at 1080p".

People asking for a longer gen so that we get more meaningful jumps is fine even when they know this isn't going to happen and what will likely happen is even smaller iterative hardware jumps with longer crossgen periods. Knowing something holds back other hardware and accepting the reality of the market isn't mutually exclusive.
 
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