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Xbox Series X | S Estimated to Have Sold 37 million units (may be < 30m)

Take-Two told us that Xbox Series sold 27million units total in 2023, and 2 million in 2024 at November. Mat Piscatella told IGN that Xbox Series sales dropped 70% between 2024 to 2025 year over year.

The only unknown here is the 1 month missing in the Dec of 2024. But unless there was a magical bump in December 2024, Xbox Series didn't reach 30million sales at the end of 2025.

And if there was to be another 70% drop in 2026, there wouldn't be enough sales left to EVER reach 30million.

I mentioned before, but i doubt Xbox Series is still in production. There is not enough demand to make any more.
So the stock in stores is effectively sell through stock?, you would expect some pretty sweet deals at some point.
 
Even if we use that, add in 2024 and 2025 that'd be around 24M.

That just leaves 2023, be it 5 months remaining (from when they announced 21M) or 12 months if we be extra generous to include the whole year.

It seems unlikely they got a lot more sales in that remaining small amount of time, the year prior to announcing games going to PlayStation.
Worse than OG Xbox and likely to never pass it.
Christian Bale GIF by PeacockTV
 
So the stock in stores is effectively sell through stock?, you would expect some pretty sweet deals at some point.
Anyone who still buys an Xbox Series NOW, is not doing it to save money but a diehard fan. Hence the price bump to squeeze more profit. On the other hand 3rd party stores are not selling them fast enough to be worth the shelf space.

Note that current sales rate is WAY lower than normal, because any other company would have given up months ago. Most of the time the supplier gives up before the storefronts do. The anomaly here is that Xbox Series was kept in the market to the point even the storefronts said no.
 
Anyone who still buys an Xbox Series NOW, is not doing it to save money but a diehard fan. Hence the price bump to squeeze more profit. On the other hand 3rd party stores are not selling them fast enough to be worth the shelf space.

Note that current sales rate is WAY lower than normal, because any other company would have given up months ago. Most of the time the supplier gives up before the storefronts do. The anomaly here is that Xbox Series was kept in the market to the point even the storefronts said no.

Exactly, deals don't make sense when demand is non-existant
 
I'll skip all the cringe theories and answer the only relevant question. All? No. Most. Yes.
That's interesting because when the topic is raised of why the PS5 remains steadily lagging behind the PS4 in console series, the received wisdom on here is that not only are there still many Xbox Series users but also a "large amount" remain using Xbox One. If "most" Xbox users have left then why has the PS5 not seen a boost in sales?

Also, I don't see anything at all cringe in T Tobimacoss ' fresh, interesting and well made contributions to this discussion. And given that he already exposed gaps in your own knowledge just a couple of pages ago, perhaps you would benefit from encouraging his posts and treating them as a valuable learning resource rather than attempting to stifle them.
 
That's interesting because when the topic is raised of why the PS5 remains steadily lagging behind the PS4 in console series, the received wisdom on here is that not only are there still many Xbox Series users but also a "large amount" remain using Xbox One. If "most" Xbox users have left then why has the PS5 not seen a boost in sales?

LOL

Xbox fanatics will magically become PC users because Microsoft is telling them to, they have been hating Playstation for like 25 years....

Just stop spreading bullshit. Xbox is dead
 
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That's interesting because when the topic is raised of why the PS5 remains steadily lagging behind the PS4 in console series, the received wisdom on here is that not only are there still many Xbox Series users but also a "large amount" remain using Xbox One. If "most" Xbox users have left then why has the PS5 not seen a boost in sales?

I can't speak to the "wisdom" of others, but seems to me a lot of Xbox gamers have moved to PC. Makes a hell of a lot more sense to me than claiming they went to xcloud. That's something Microsoft would be screaming to the high heavens if it were true.

Also, I don't see anything at all cringe in T Tobimacoss ' fresh, interesting and well made contributions to this discussion. And given that he already exposed gaps in your own knowledge just a couple of pages ago, perhaps you would benefit from encouraging his posts and treating them as a valuable learning resource rather than attempting to stifle them.

You mean when he corrected the numbers of prebuilt PC sales and I immediately acknowledged the correction? That's supposed to be some sort of "gotcha"?

Ok....a lot more than I thought I read. Fair enough.

Come On What GIF by MOODMAN
 
Hmmm, seems like that happened right around Phil Spencer's "just four games" announcement
Yes and no. They really hopped Hi-Fi Rush, Redfall and most importantly Starfield would move the needle, and then since it didn't work, they went all in and put a heavy discount on the Series X (as low as 375 at some point) during holidays 2023, to actually move the needle. Still ended up being 3rd in sales. And then Satya was like « eh, f*ck it, let's go multiplat », then we got all these rumours during late 2023/January 2024, up until « it's only 4 old games » in February
 
Yes and no. They really hopped Hi-Fi Rush, Redfall and most importantly Starfield would move the needle, and then since it didn't work, they went all in and put a heavy discount on the Series X (as low as 375 at some point) during holidays 2023, to actually move the needle. Still ended up being 3rd in sales. And then Satya was like « eh, f*ck it, let's go multiplat », then we got all these rumours during late 2023/January 2024, up until « it's only 4 old games » in February

So when was the last time Xbox actually had positive growth , I wonder. 2022? edit: I mean, other than that fire sale in 2023.
 
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LOL

Xbox fanatics will magically become PC users because Microsoft is telling them to, they have been hating Playstation for like 25 years....

Just stop spreading bullshit. Xbox is dead
I'm not spreading anything. Other posters on this board have argued there are many people still in the Xbox ecosystem as a reason for the PS5 not seeing a boost in sales despite Xbox's troubles. And I've never sensed hatred towards PlayStation from these so called "Xbox fanatics." It seems more like total disinterest.

I can't speak to the "wisdom" of others, but seems to me a lot of Xbox gamers have moved to PC. Makes a hell of a lot more sense to me than claiming they went to xcloud. That's something Microsoft would be screaming to the high heavens if it were true.
He made an interesting and coherent argument for users migrating to xcloud. In any case, it seems unfair to label his well thought out posts as cringe when so many other posters add nothing to the discussion yet receive slaps on the back for the same tired "booo Xbox" posts that have already been made ad infinitum.

That's supposed to be some sort of "gotcha"?
Just noting that he had recently provided some useful information.

1.7 million gap isn't « steadily lagging »
What description would you feel more comfortable with? "Steadily trailing" perhaps? "Following at a safe distance"?
 
Screenshot-2025-11-11-071931-768x474.jpg


1.7 million gap isn't « steadily lagging »
This is with being more expensive than launch. PS5 is $549 with a discount to $449 during the holidays. PS4 was already $299 and $199 during the holidays.

If PS5 was $199 this holiday, they wouldn't have to stock to satisfy. At $299 it would be way ahead of PS4.
 
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So MS lets Xbox One users stream current gen games via xCloud, unlike Sony who doesn't let PS4 users do the same. Xbox One sold 58 million right? If Series Consoles sold 32 million, do you think the remaining Xbox one users all left the ecosystem? There are still 40-50 million active PS4 users.

MS is training those Xbox One users to play via Cloud Gaming. Any Xbox One user who plays like that is a Series sale lost. Similarly, it will be the case with Magnus, as many Series owners may not see a need to upgrade if they can stream Magnus games. Series hardware can actually decode up to 8k/60 AV1 streams. Most games will be cross gen for long time to come regardless.


xCloud and Gamepass are intertwined yes, however xCloud growth is not completely linked to Gamepass growth. FortNite has been streamable on xCloud since May 2022, requires no Gamepass subscription. MS is about to launch the free Ad-supported xcloud tier really soon, where users can simply Buy and Stream Cloud Enabled games. No hardware, or Gamepass subscription needed. Basically reducing the barrier to entry to $0.

Last reported number for xCloud end of first quarter fiscal year 2026 was 150 million hours per quarter. Watch the next quarterly number, I bet it will have risen to 200-250 million hours. MS likely target is to get that number to 500 million to 1 billion hours.
Serious The Four GIF by Diddy
 
That +12M figure was sell through. We already have shipment leaks from back in 2023, what I'm about to post is old news by 2 years. Ampere had sell through at 10.5M end of 2021 and 13.8M end of June 2022. 18 months (6 quarters) in would be +12M.


F6aF5ygWsAAlRZS

Source: FTC leak file multiple (CSA for FY22 was attached to a few files, PX 1114 is one of them)

Xbox Series Market Share FY21 Q1-3: 37%
Xbox Series Market Share FY22 Q1-3: 46% (+9)

Microsoft FY21: July 2020 - June 2021
Microsoft FY22: July 2021 - June 2022

PS5 Shipments in Microsoft's FY21 Q1-3: 7.8M (4.5M + 3.3M)
PS5 Shipments in Microsoft's FY22 Q1-3: 9.2M (3.3M + 3.9M +2.0M)

Gen 9 FY21 Q1-3: ~12.38M (PS5 7.8M / 0.63)
Gen 9 FY22 Q1-3: ~17.04M (PS5 9.2M / 0.54)

Xbox Series FY21 Q1-3: ~4.58M (12.38M - PS5 7.8M)
Xbox Series FY22 Q1-3: ~7.84M (17.04M - PS5 9.2M)

Xbox Series FY22 Q3 LTD: ~12.4M, missing FY21 Q4

Literal inarguable data above this comment, comes from Xbox internal slides leaked in the FTC files. Anything under this comment is almost guaranteed to be the case based on statements and revenue.

Phil Spencer says the target for FY22 is 9.6M consoles (Source: FTC leak file PX 1145)


We know they shipped 7.8M in FY22 Q1-3, leaving 1.8M for Q4 to hit 9.6M

Jim Ryan confirmed Xbox outsold PS5 for a 3 month period in 2021, only quarter that would make sense is holiday 2021 (based on Satya Nadella saying Xbox took share from Sony in FY22 Q2 and Q3), where PS5 shipped 3.9M, meaning XBS shipped at least 4.0M that quarter.

Satya Nadella

Jim Ryan (RX 5059)


7.8M - 4.0M = 3.8M for Q1+Q3 FY22
3.8M / 2 = 1.9M

FY22 Hardware revenue
Q1 $711,000,000 / ~1.9M
Q2 $1,587,000,000 / ~4.0M
Q3 $725,000,000 / ~1.9M
Q4 $685,000,000 / ?

Xbox > PS5 for a quarter in 2021, not above PS5 in any other quarter, and the hardware revenue all line up with the 7.8M. Hardware revenue difference between Q1 and Q3 is 2% and Q2 is ~2.2x them. Q4 is ~5% less than Q1 and Q3, and 57% less than Q2. So 1.8M absolutely works here (-5% vs 1.9M, -55% vs 4.0M), everything points to Xbox hitting that 9.6M target for FY22. Only quarter missing would be FY21 Q4 (April - June 2021), so here's the hardware revenue for that FY

FY21 Hardware revenue
Q1 $267,000,000 / (Xbox One)
Q2 $1,526,000,000 / (Xbox One + Xbox Series)
Q3 $637,000,000 / (Xbox Series, this quarter + previous must equal 4.6M)
Q4 $767,000,000 / ?

A lowball for FY21 Q4 would be 1.8M since it's the highest non holiday revenue, just have it below 1.9M

FY21 Q2 $1,526,000,000 / ~3.0M / ~3.0M
FY21 Q3 $637,000,000 / ~1.6M / 4.6M
FY21 Q4 $767,000,000 / ~1.8M / ~6.4M
FY22 Q1 $711,000,000 / ~1.9M / ~8.3M
FY22 Q2 $1,587,000,000 / ~4.0M / ~12.3M (Stated to be fastest selling Xbox (>Xbox One))
FY22 Q3 $725,000,000 / ~1.9M / ~14.2M
FY22 Q4 $685,000,000 / ~1.8M / ~16.0M (Stated again to be fastest selling Xbox (>Xbox One))

Also, we have direct from Sony the PS5 sell through per quarter up to March 2023 and sell through was equal to shipments until Q4 2022, in case the argument comes up that Xbox > PS5 was a sell through statement. These also line up perfectly with Satya's comment about taking share for two quarters in a row and Jim saying Xbox only materially outsold PS5 for 3 months in 2021. >4M for holiday 2021 and almost 2.0M in Q1 2022 matches with the above.

QuarterSell ThroughShipmentsSell Through LTDShipments LTD
Q4 20204,400,0004,500,0004,400,0004,500,000
Q1 20213,200,0003,300,0007,600,0007,800,000
Q2 20212,300,0002,300,0009,900,00010,100,000
Q3 20213,200,0003,300,00013,100,00013,400,000
Q4 20214,000,0003,900,00017,100,00017,300,000
Q1 20222,000,0002,000,00019,100,00019,300,000
Q2 20222,300,0002,400,00021,400,00021,700,000
Q3 20223,000,0003,300,00024,400,00025,000,000
Q4 20226,600,0007,100,00031,000,00032,100,000
Q1 20235,000,0006,300,00036,000,00038,400,000

Like I said at the start, this is all old news. Nothing new here at all. I've seen some of the posts here still claiming Xbox is <30M and like I've said before, you don't know what you're talking about.
The "market share of Xbox Series consoles" that MS targeted to be 40% and ended being 46% very for Q1-Q3 likely wasn't console units sold/shipped but instead "monthly active devices", which is what is listed in that group, or maybe something else like revenue or whatever.

Here you have a MS document comparing PS vs Xbox 2022 console install base share (aprox. 80% PS, 20% Xbox), Q4 2022 console unit shares (aprox. 70% PS, 30% Xbox) and Avg. WW MAU for 2022 (around 70% PS, 30% Xbox):
image.png

This graph shared by MS in that document debunks your fantasy 2020. 2021 and 2022 Xbox numbers:
image.png

https://files.cand.uscourts.gov/files/23-cv-02880_FTC_v_Microsoft/RX5054 (Redacted).pdf

In his statement to the court, Jim Ryan said that as of 2021 for the current gen counting only XB and PS they had somewhere between 60-65% of the market:
image.png


Xbox never has been above PS in WW scale but due to PS being supply constrained during 2021 and 2022 got closer than usual as never happened since the best 360 days, as seen in this graph.

Look at the quote you shared, it highlights it was a rare cause caused by the supply constrains: "Jim Ryan confirms that Sony had some shipping constraints in 2021 that means Xbox Series S / X sales beat PS5 for around three months. He says there's no other time during this latest generation where Xbox sales have materially exceeded PS5.".

Even if Xbox would be above PS for a quarter or two, that was compensated by the PS lead in the rest of the year.

So yes, your >38M estimate for Xbox is pure delusional and baseless nonsense that doesn't match with the numbers shared in these MS FTC documents, the number shared in Brazil's BIG Festival in July 2023 of 21 million units globally or with Take 2's (using ESA/IDG/Newzoo data as source) mentioned for end of December 2023 being 77M(gen 9)-54.8M (PS5)=22.2M (XBS), so to estimate 36M for Q1 2023 is nonsense.
take-two-earnings-slide-768x573.jpg


Regarding end of December 2022, 49M (gen 9)-32.1M (PS5)=16.9M XBS (not 31M)
image.png


A few hundred thousands units or maybe a million as error margin for some estimate or shipped vs sold would be ok, but a difference of over a dozen millions means your estimate is complete garbage.

Seeing the numbers shared by Sony and Take 2, we see Xbox Series shipped 22.2M at the end of 2023, having sold/shipped around 5M during 2023. We saw in MS's fiscal reports and in gaming industry country specific hardware sales numbers that Xbox hardware sales during both 2024 and 2025 were down YoY with pretty big percentagys. Meaning, obviously sold way under 5M each of these two years.

Meaning yes, it's totally impossible to have Xbox at 37M because must be under 30M.

Over 30M isn't even in question.
Why???? do you guys think it it a bit higher than 37 million..
Over 30M as of end of 2025 is totally impossible, see above
 
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Whatever started it it seems all of 2024 started the death spiral

Personally I think the death spiral started in q2 2023, that's when ms started getting double digit decline yoy. 2024 though, was a shock. The decline not only continued, it somehow got worse.

Actually, it started during mid of 2022
  • 22Q4 : - 11%
  • 23Q1 : +13%
  • 23Q2 : -13%
  • 23Q3 : -30%
  • 23Q4 : -13% -----> (21 million)
  • 24Q1 : -7%
  • 24Q2 : +3%
  • 24Q3 : -31%
  • 24Q4 : -42%
  • 25Q1 : -29%
  • 25Q2 : -29%
  • 25Q3 : -6%
  • 25Q4 : -22%
  • 26Q1 : - 29%

Yeah, no chance that XSeries is at 30 million yet

CfxjgHFOOwfvufJ7.png
 
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Actually, it started during mid of 2022
  • 22Q4 : - 11%
  • 23Q1 : +13%
  • 23Q2 : -13%
  • 23Q3 : -30%
  • 23Q4 : -13% -----> (21 million)
  • 24Q1 : -7%
  • 24Q2 : +3%
  • 24Q3 : -31%
  • 24Q4 : -42%
  • 25Q1 : -29%
  • 25Q2 : -29%
  • 25Q3 : -6%
  • 25Q4 : -22%
  • 26Q1 : - 29%

Yeah, no chance that XSeries is at 30 million yet

CfxjgHFOOwfvufJ7.png
We have had 4+ years of "Phil hinted at XYZ… next year, next year will be very INTERESTING… Ponies beware!" ;).
 
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There is absolutely no way Xbox or Microsoft management would have seen this graph and went: "This is fine", unless they had massive uplift on the revenue (let's keep it simple and not look into net profit). Which we know they didn't, as their revenue growth post ABK acquisition was totally flat.
 
Actually, it started during mid of 2022
  • 22Q4 : - 11%
  • 23Q1 : +13%
  • 23Q2 : -13%
  • 23Q3 : -30%
  • 23Q4 : -13% -----> (21 million)
  • 24Q1 : -7%
  • 24Q2 : +3%
  • 24Q3 : -31%
  • 24Q4 : -42%
  • 25Q1 : -29%
  • 25Q2 : -29%
  • 25Q3 : -6%
  • 25Q4 : -22%
  • 26Q1 : - 29%

Yeah, no chance that XSeries is at 30 million yet
Wasn't Xbox 21 million at June 2023, which would be q2 2023, instead of q4 2023?
 
Because PS5 was impossible to find for a very long time between the pandemic and the chip shortages. People spent months/over a year looking for one and eventually settled for the only new-gen console they could find.

Once PS5 supply finally caught up is when Series sales halted.
Yups, contrary to popular MS CEO belief, xbox competition isnt and never was tik tok, it was and 4ever be playstation :messenger_ok:
 
I'm not spreading anything. Other posters on this board have argued there are many people still in the Xbox ecosystem as a reason for the PS5 not seeing a boost in sales despite Xbox's troubles. And I've never sensed hatred towards PlayStation from these so called "Xbox fanatics." It seems more like total disinterest.


He made an interesting and coherent argument for users migrating to xcloud. In any case, it seems unfair to label his well thought out posts as cringe when so many other posters add nothing to the discussion yet receive slaps on the back for the same tired "booo Xbox" posts that have already been made ad infinitum.


Just noting that he had recently provided some useful information.


What description would you feel more comfortable with? "Steadily trailing" perhaps? "Following at a safe distance"?
It's funny to me how different you talk to or talk about people that share opinions with you versus people that don't.
this-is-so-unfair-jeanie-bueller.gif


VGC calls it « neck-and-neck », which is pretty accurate

PS5 CLEARS 84 MILLION UNITS: 2 MILLION BEHIND PS4 AT THE SAME STAGE, GOING INTO ITS SIXTH HOLIDAY SEASON
Selling 84M versus 86M means PS5 has sold 96.67% the amount. Sure sounds like steadily trailing to me /s
 
Anyone who still buys an Xbox Series NOW, is not doing it to save money but a diehard fan. Hence the price bump to squeeze more profit. On the other hand 3rd party stores are not selling them fast enough to be worth the shelf space.

Note that current sales rate is WAY lower than normal, because any other company would have given up months ago. Most of the time the supplier gives up before the storefronts do. The anomaly here is that Xbox Series was kept in the market to the point even the storefronts said no.

I've made the point a few times in other threads: Xbox is currently selling much worse than even Wii U, Dreamcast and the OG Xbox did in their last years on the market. Xbox is dead in retail. It's only Microsoft's stubbornness that keeps Xbox alive. And of course Gamepass revenues because the millions of Gamepass subscriber who don't want to leave the Xbox ecosystem still bring in billions in revenues.

The problem is where to go from here. There's really no point in releasing a next gen Xbox (or rather a PC in Xbox trappings) when the brand is for all intents and purposes dead and buried. When that Xbox PC launches in 2027 it will sell a fraction of what the Xbox Series did at launch to the most hardcore Xbox fans and then sales will drop to almost zero
 
Except no one need to use the streaming service because everything already run Fortnite.

Free games already have low barrier of entry. They can run fortnite with hardware they already own. You are not giving us a reason why anyone would pick the MS service at all. You are not offering any benefits.

And if you think running ads is a benefit? You are insane.
FortNite was banned on iOS/iPadOS and not playable on Smart TVs.

You missed the point, which was that xCloud is not always linked to a Gamepass subscription thus can have growth independent of Gamepass growth.

I wasn't talking about free games only, or games that have mobile native versions. Are you not aware of xCloud Buy and Stream catalog AKA Stream your Own Game?


Why don't you tell me how one plays Helldivers 2 on a tablet or Smart TV without owning any consoles? It's not even on Nvidia GFN yet playable via xCloud.

Running ads isn't the benefit, the free service that comes with the condition of viewing an ad, is the benefit. Basically Buy and Stream games without any hardware or subscription needed. Do you think Sony will ever allow such a service? Where I can play and finish Wolverine for free, after purchasing the game on PSN, without having to buy any Sony hardware or subscribing to PS+ Premium?
I can't speak to the "wisdom" of others, but seems to me a lot of Xbox gamers have moved to PC. Makes a hell of a lot more sense to me than claiming they went to xcloud. That's something Microsoft would be screaming to the high heavens if it were true.
I didn't claim they all went to xCloud. I said they don't feel a rush to upgrade due to still being able to play current gen games via Cloud Gaming on their older consoles.

Let's say a user plays mostly Xbox One native games on their console, but then a Series exclusive current gen game catches their attention, like Arc Raiders or Clair Obscur: Expedition 33. They could finish playing those via Cloud Gaming, then go back to playing native FortNite or sports games or indies and AA.

You have absolutely zero proof that the Xbox One userbase has all migrated to PCs. So the Series X was too expensive for them to upgrade to, yet they switch to PCs after being in Xbox ecosystem for couple of decades?

Here's a Xbox One X user wanting to play Forza Horizon 6. There's dozens of such users....DOZENS.





Sony says to their PS4 userbase, upgrade to PS5 or F**k off. MS says to their Xbox One userbase, you can still play current gen games, via Gamepass or xCloud Buy and Stream, and upgrade at your own pace, whenever you feel ready to or can afford to.
 
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Actually, it started during mid of 2022
  • 22Q4 : - 11%
  • 23Q1 : +13%
  • 23Q2 : -13%
  • 23Q3 : -30%
  • 23Q4 : -13% -----> (21 million)
  • 24Q1 : -7%
  • 24Q2 : +3%
  • 24Q3 : -31%
  • 24Q4 : -42%
  • 25Q1 : -29%
  • 25Q2 : -29%
  • 25Q3 : -6%
  • 25Q4 : -22%
  • 26Q1 : - 29%

Yeah, no chance that XSeries is at 30 million yet

CfxjgHFOOwfvufJ7.png
Ultimately it doesn't matter to me if they are at 37 mil like this original report or 50 mil because the number is disastrous for Xbox

I just know the Take Two report had them at 29 ml in Sept 2024 so if they haven't managed to cross the 30 mil mark by now it would be shocking.
 
FortNite was banned on iOS/iPadOS and not playable on Smart TVs.

You missed the point, which was that xCloud is not always linked to a Gamepass subscription thus can have growth independent of Gamepass growth.

I wasn't talking about free games only, or games that have mobile native versions. Are you not aware of xCloud Buy and Stream catalog AKA Stream your Own Game?


Why don't you tell me how one plays Helldivers 2 on a tablet or Smart TV without owning any consoles? It's not even on Nvidia GFN yet playable via xCloud.

Running ads isn't the benefit, the free service that comes with the condition of viewing an ad, is the benefit. Basically Buy and Stream games without any hardware or subscription needed. Do you think Sony will ever allow such a service? Where I can play and finish Wolverine for free, after purchasing the game on PSN, without having to buy any Sony hardware or subscribing to PS+ Premium?

I didn't claim they all went to xCloud. I said they don't feel a rush to upgrade due to still being able to play current gen games via Cloud Gaming on their older consoles.

Let's say a user plays mostly Xbox One native games on their console, but then a Series exclusive current gen game catches their attention, like Arc Raiders or Clair Obscur: Expedition 33. They could finish playing those via Cloud Gaming, then go back to playing native FortNite or sports games or indies and AA.

You have absolutely zero proof that the Xbox One userbase has all migrated to PCs. So the Series X was too expensive for them to upgrade to, yet they switch to PCs after being in Xbox ecosystem for couple of decades?

Here's a Xbox One X user wanting to play Forza Horizon 6. There's dozens of such users....DOZENS.





Sony says to their PS4 userbase, upgrade to PS5 or F**k off. MS says to their Xbox One userbase, you can still play current gen games, via Gamepass or xCloud Buy and Stream, and upgrade at your own pace, whenever you feel ready to or can afford to.


ahro84.jpg
 
I can't speak to the "wisdom" of others, but seems to me a lot of Xbox gamers have moved to PC. Makes a hell of a lot more sense to me than claiming they went to xcloud. That's something Microsoft would be screaming to the high heavens if it were true.
We need to give credit where it's due, M m14 is right, we had data recently showing around 40-44% of xCloud users are Xbox One users.
 
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Topher Topher woke up today and was like, "I'm going to kick everyone's ass in this thread today!" :messenger_tears_of_joy:
We have other topics there that wouldn't mind your presence. :messenger_tears_of_joy:
 
Link? I googled and all I'm seeing is xcloud usage is up 45% but no mention of Xbox One.

I don't recall if it was this pie chart or a more recent one - and yeah I don't know why I thought it was 44%, more like 20. Or I mixed up with something else

dwjh35f2ftve1.jpeg
 
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Hmmm, seems like that happened right around Phil Spencer's "just four games" announcement
I thought just 4 games was pretty transparent and have to assume a lot of people decided there's no point after that since the competitor would eventually have all the games anyway. But that was just a tipping point. There were other reasons to get cold feet about Xbox. They came in soft with Halo, Redfall was a disaster, Starfield didn't blow doors off, and the lead character for Fable trailers is a weird looking person whose facial expressions suggest a wet fart needs to be cleaned up.

It was cool they spent a lot of energy on the older catalogues and game preservation or whatever, but that isn't going to matter much beyond a small percentage of consumers.
 
I don't recall if it was this pie chart or a more recent one - and yeah I don't know why I thought it was 44%, more like 20. Or I mixed up with something else

dwjh35f2ftve1.jpeg

Don't think an "example" chart is supposed to be taken as hard data. Either way, percentage without an overall number doesn't tell us much.

I thought just 4 games was pretty transparent and have to assume a lot of people decided there's no point after that since the competitor would eventually have all the games anyway. But that was just a tipping point. There were other reasons to get cold feet about Xbox. They came in soft with Halo, Redfall was a disaster, Starfield didn't blow doors off, and the lead character for Fable trailers is a weird looking person whose facial expressions suggest a wet fart needs to be cleaned up.

It was cool they spent a lot of energy on the older catalogues and game preservation or whatever, but that isn't going to matter much beyond a small percentage of consumers.

Yeah, I agree. And the decline actually started before the "four games" debacle it seems. Phil Spencer had pretty much thrown in the towel with his "doesn't matter if a game is 11/10" rant the previous year. And that rant was in reply to a question asking what is Microsoft doing for its console customers. I recall mentioning at the time that didn't bode well.
 
Don't think an "example" chart is supposed to be taken as hard data. Either way, percentage without an overall number doesn't tell us much.
The hard data we have is 150 million hours streamed during the last quarter of fiscal year 25.

So 600 million hours roughly for the year. They have to quadruple that number to 600 million per quarter IMO and all publishers will start taking notice. Should be reaching 200-250 million next quarter or soon after.
 
I know, I was just answering your question about the source of the pie chart I mentioned.
The pie chart does show that Smart TVs and Xbox Consoles make up for 50-60% of xCloud usage. That was until December 2024. I think I May 2025, they mentioned Smart TVs overtaking all other usage categories. Since then they have expanded to LG TVs, and TCL, Hisense, Google TVs coming soon.

Also 10% of users in Xbox ecosystem play via Cloud primarily.
 
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The hard data we have is 150 million hours streamed during the last quarter of fiscal year 25.

So 600 million hours roughly for the year. They have to quadruple that number to 600 million per quarter IMO and all publishers will start taking notice. Should be reaching 200-250 million next quarter or soon after.

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