ScHlAuChi
Member
Wow, you are fooled easily!These are Gameplay, not video.
I dont see any gameplay in any of those!
Wow, you are fooled easily!These are Gameplay, not video.
im ready for thatEverybody ready for the Ready Player One future??
Will you feel betrayed when the PS6 emerges from the inky depts of Sony and is a full bore next gen interactive AI streamer? The people will rejoice. Will you?
I could use the weight loss, thank you, comrade.I'll just turn into a communist, seize the means of production and send you to the camp
And there it is... it didn't take long before you couldn't hold it back. We're of course talking about the interactive part of the tech. You're just conveniently boiling it down to something that you can use to patronize people with. And that's not cool. Idk why you assume that you are smarter than everyone here.Wow, you are fooled easily!
EXACTLY.They absolutely could subsidize it, they just don't want to.
Bro this stuff is so incredible that people won't believe it, they literally won't believe it until they are in control of it. This is next gen shit.And that's exactly what most of us are saying in our own ways. You are applying things to people that no one has claimed. Idk why you assume that you are smarter than everyone here.
And there it is... it didn't take long before you couldn't hold it back. We're of course talking about the interactive part of the tech. You're just conveniently boiling it down to something that you can use to patronize people with. And that's not cool.
EXACTLY.
I could use the weight loss, thank you, comrade.
Jokes aside, you're going to end up hating Sony, man, any of these corps will chase this shit like their lives depend on it.
But why fleecing?
I'm in the industry and that shit is so very expensive it blows my mind.
Why should they subsidize? I think I'm not understanding what you are trying to say.
These are Gameplay, not video.
I'd rather Sony spearhead this tech in their future platform than Google, PlayStation is the right fit for mind blowing shit.I already hate them
Abusive relationships and all that. I can't stop
But why do you think they should be free even if they are limited?Yeah, I guess you just aren't understanding?
Fleecing as in the exploitation of the consumer market for offering beta features...
I'm in industry as well. It's expensive but as I mentioned this is Google not a startup.
Experimental features should just be limited and free until the final product is released.
This is interesting. One more dimension around using data with copyright to train models controversy.Oh, yeah, R* has grounds to sue Google for that Greenland mod, since you can tell the animations are ripped out of GTA5.
Because they aren't using it. They just see the consequences from the AI race.You can literally make a drawing come to life, even if it's just for a walking simulator. Any environment that you can describe or see somewhere can be your playground.
The future is bright, how can some people not see it?
But why do you think they should be free even if they are limited?
Just because they have a war chest they should spend on it?
I'm sure they will when it makes sense to them but why now and how does that translate to exploiting consumers? It's not like they promised it or used bait and switch.
They are not, cause it costs a user over 100 bucks to make that slop, so Google profited by it and Take 2 is in their right to sue, much like any mod they don't like, or is used to be profitedThis is interesting. One more dimension around using data with copyright to train models controversy.
However, I think they are safe. Didn't the US government signed an executive order pretty much allowing using copyrighted data to not fall behind China?
Are you actually arguing $40 per month is too much for creating short videos? Jesus fuck, this mentality…Because they aren't using it. They just see the consequences from the AI race.
I'm using Grok and Copilot for art and video. Giving life to my own art with Grok Imagine is super fun. Imagine can do 10s videos now, can be merged together into a longer video easily. And I use Copilot to build scenes for the videos and trying out new ideas for art.
Biggest limitation imo for all these AI services is that there is a paywall. The things you can do for free is extremely limited.
I get Copilot 365 as a bonus through some Office or Gamepass sub, so not thinking about the cost there. But SuperGrok is $40 a month, and that's just too much imo, I have a sub but as soon as I'm not using it I feel like I'm wasting money. And even when you pay there is still a limit in how much content you can create. They all have higher tier subs for even more money which unlocks more features and increase generation limits.
In the future with dev teams and better tools...but yes ai slop
They better play ball or Sony will do a hostile takeover, don't screw with the video game industry, man.Whilst very cool, and people are clearly commenting on its utility and eventual likely use for games. That's not entirely what it's for, for google. They will be using this for SIMA, as it allowed their agents endless worlds to explore and interact with, "play" is a very valuable avenue for machine intelligence and a moonshot to agi
The interactive part is smoke and mirrors. It is no different from Dragons Lair, except that the outcome is generated in realtime.And there it is... it didn't take long before you couldn't hold it back. We're of course talking about the interactive part of the tech.
I dont have to be smarter than anyone when I understand how this technology works what it is, and what it is not!You're just conveniently boiling it down to something that you can use to patronize people with. And that's not cool. Idk why you assume that you are smarter than everyone here.
Yes because it takes several tries for each 10 seconds to get it right and I hit the daily generation limit all the time and the next tier is $400 per month…Are you actually arguing $40 per month is too much for creating short videos? Jesus fuck, this mentality…
They are not, cause it costs a user over 100 bucks to make that slop, so Google profited by it and Take 2 is in their right to sue, much like any mod they don't like, or is used to be profited
Why would you risk being blacklisted from using the tech by suing? That's corporate suicide. Everyone will want a piece of this action, the cost reduction is astronomical. This literally will change the way companies make video games.It's going to be interesting for sure. I don't think there are many cases like this that can be taken as a reference to know how will the law manage this.
Have we ever known of a case where a sue takes place due to character animations being stolen? Like replicated to the T? I can remember designs but not animations themselves.
When the tools are in the hands of the proper talent I bet we'll see some crazy good stuff.Where is the soul in all of this?
Well, I know Google is at the lead right now but that doesn't mean other companies won't come out with similar solutions.Why would you risk being blacklisted from using the tech by suing? That's corporate suicide. Everyone will want a piece of this action, the cost reduction is astronomical. This literally will change the way companies make video games.
You'd have to be a fucking nutcase to think lawyers and not adoption.
The imminent ability to cut a 10 year project down to 6 months overrides anything and everything. Priorities. There won't be lawyers, there will be begging.Well, I know Google is at the lead right now but that doesn't mean other companies won't come out with similar solutions.
These kinds of innovations eventually become a commodity so it wouldn't necessarily mean suicide.
That said I agree that it would be stupid to lawyer up instead of adopt. We've seen many examples in recent history of companies trying to fight tech innovation to keep the status quo where they are leaders and just fail miserably.
Frankly id be terrified by making anything right now that has 'several years or more' as its release date, whether that is $200+ game, or even a PS6, we're currently speed running the singularity, the rate of change in the next few years will be mind boggling.They better play ball or Sony will do a hostile takeover, don't screw with the video game industry, man.
My mind is locked to all the gaming potential, anything beyond that is too much for me to think about and probably horrifying.Frankly id be terrified by making anything right now that has 'several years or more' as its release date, whether that is $200+ game, or even a PS6, we're currently speed running the singularity, the rate of change in the next few years will be mind boggling.
Again, you're arguing against points no one made. We all know this isn't geometry based and isn't ready for AAA game dev yet. And dismissing it as "smoke and mirrors" ignores the fact that all game development is an illusion. You don't need to keep explaining the basics to people who already get it.The interactive part is smoke and mirrors. It is no different from Dragons Lair, except that the outcome is generated in realtime.
Unlike a game engine that outcome is not consistent and not repeatable in the exact same way.
I dont have to be smarter than anyone when I understand how this technology works what it is, and what it is not!
And this is not a "game engine" and it does not work like one!
I find it hard to believe the people creating actual science fiction shit won't be able to port this stuff to pre rendered dynamic engines.As long as they can't export it to any existing engine, it is just a tool for demonstrations rather than games.
Rather expensive RAM and your favourite devs pump out bangers every 6-12 months than the current 5+ year dev cycle horror show.
The cost of generating it for you for free is too expensive for the company, and it's too expensive for you to buy. Both are correct.Yes because it takes several tries for each 10 seconds to get it right and I hit the daily generation limit all the time and the next tier is $400 per month…