I feel like Sony's first-party titles have been losing their spark lately, and for me, it started with Horizon Zero Dawn.
Since then, it's been a constant stream of the same "cinematic experiences." We got Marvel's Spider-Man, then the samey Miles Morales expansion, followed by the "emotional" God of War and Ragnarok. Then Ghost of Tsushima, and now Ghost of Yotei... the list of formulaic open-world/action titles just keeps growing.
I've played through all of them, but they've become incredibly predictable and, frankly, boring. Sure, they sell well for now, but the genuine excitement is gone. Sony really needs to find a new direction for their single-player games instead of just churning out "Premium Ubisoft Slops."
In my opinion, Returnal is the only truly exciting and innovative game we've seen this generation. It felt fresh and pushed the medium forward. I'm really looking forward to Saros, and I sincerely hope Sony doubles down on games like that—titles that prioritize unique gameplay over safe, cinematic tropes.
What do you guys think? Is Sony stuck in a creative rut, or is this just what "AAA" has to be now?
Since then, it's been a constant stream of the same "cinematic experiences." We got Marvel's Spider-Man, then the samey Miles Morales expansion, followed by the "emotional" God of War and Ragnarok. Then Ghost of Tsushima, and now Ghost of Yotei... the list of formulaic open-world/action titles just keeps growing.
I've played through all of them, but they've become incredibly predictable and, frankly, boring. Sure, they sell well for now, but the genuine excitement is gone. Sony really needs to find a new direction for their single-player games instead of just churning out "Premium Ubisoft Slops."
In my opinion, Returnal is the only truly exciting and innovative game we've seen this generation. It felt fresh and pushed the medium forward. I'm really looking forward to Saros, and I sincerely hope Sony doubles down on games like that—titles that prioritize unique gameplay over safe, cinematic tropes.
What do you guys think? Is Sony stuck in a creative rut, or is this just what "AAA" has to be now?



