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It's Official: New PSSR Confirmed For Resident Evil Requiem + FSR 4/DLSS 4.5 Comparisons

Excited to try it but they still require patches for the full experience. The toggle is just to brute force it which can clearly cause problems or they wouldn't have given us the toggle.

I'll be leaving it off and relying on patches.
 
Sorry guys didn't mean to be downer I sure it'll look fantastic on games with the previous shit implementation, I was just expecting more then a fix.
I'm actually surprised people have forgotten or is ignoring parts that are missing/was false
Obviously this was bullshit

Not Sony's fault, just leakers making up shit.

Ah....yeah, I can see if you were hoping for PS4 improvements that you might be disappointed. Leaks seem to have gotten that one wrong, obviously
 
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It was an incredibly smart strategic move to experiment with a custom upscaling solution in a Pro console. A mid-gen refresh is the perfect testing ground, lower risk, smaller install base, and room to iterate without defining an entire generation around first-attempt technology.

You don't want to launch a brand-new console generation still figuring things out and risk stumbling out of the gate. Refining advanced features like a proprietary upscaler ahead of time allows the next full generation to start polished, optimized, and developer-ready from day one.
 
Sorry guys didn't mean to be downer I sure it'll look fantastic on games with the previous shit implementation, I was just expecting more then a fix.
I'm actually surprised people have forgotten or is ignoring parts that are missing/was false
Obviously this was bullshit

Not Sony's fault, just leakers making up shit.

Whether those other features come to pass or not (they may, who knows), why would you base your feelings on random leaks, regardless of where they come from? Leaks are nothing more than "nice to know" things, no one should ever base their hopes and dreams on them and no one should ever feel disappointed if they aren't true.
 
Might be a hidden feature in the beta that will pop up some time today, I think they've done some shit like that before :pie_thinking: I don't have a Pro though so I can't check lol.

Sony, I'm sorry for what I said about Bluepoint. Can I get into the beta now?

Despicable Me Please GIF
 
Did we all read the same PS Blog? I think we are putting too much faith in this new toggle. They were clear that games will still need updates to take full advantage of it.
 
Is there a list of games that use PSSR? If it is just a toggle for the PSSR 2, I would love to see what games I own that this will apply to.
I found a reddit link which links to a thread over on ERA with every game and it's specific PRO enhancements but it's not able to be filtered by PSSR or anything like that. You'd have to go through it manually.
 
so how much performance it gives compared to fsr and dlls? someone said pssr2 cost 2ms requem runs at 60fps base 1080p it looks almost 4k native that is 16ms time frame so double resolution 16/2-2=6ms gained is this realistic for pssr2?
The non PSSR mode runs at double the framerate but 1/4 the resolution. So basically you are getting double the ms budget 16x2=32. So it's gaining 30ms. Which seems a lot but it's nothing compared to nVidia's draw a pixel and imagine 64 between DLSS and frame generation.
 
Did we all read the same PS Blog? I think we are putting too much faith in this new toggle. They were clear that games will still need updates to take full advantage of it.
selecting "Enhance PSSR Image Quality" in Settings on PS5 Pro will allow you to experience the new PSSR with any PS5 Pro games that currently support PSSR! Once the system update releases next month, try it and see, some games may have noticeably crisper graphics.
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Ah....yeah, I can see if you were hoping for PS4 improvements that you might be disappointed. Leaks seem to have gotten that one wrong, obviouslyl
Exactly and the fact it does have a system wide toggle but that only applies to pre-pro enhanced games....kinda meh.
Obviously it's function is just to disable it and not apply.
Hence disappointing compared to what was hinted at.
 
Really exciting news :messenger_fire:
I'll watch the video when I'm back from work.

Anyway just started RE9 last night and it looks fantastic in ray raytracing mode on the Pro:

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Did we all read the same PS Blog? I think we are putting too much faith in this new toggle. They were clear that games will still need updates to take full advantage of it.
It's better if the developer update the game because they can fine tune the problematic areas, even if the wide system option gives you a better tech.
 
Once again, buying Pro was a probably the best purchase of 2025. The gift that keeps on giving.
Paid $600 on sale when I bought it over a year ago.

Fast forward to today and that's now considered a "bargain buy" with what's going on with prices in the hardware tech world.

The new PSSR2 makes it so worth it.
 
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Amazing achievement. With PC hardware prices through the roof, and games like Saros, Wolverine and GTA6 skipping PC this year, have to think some people will take a long hard look at the PS5 Pro.

Best value in gaming.

Further, given that PS6 (and next generation of GPUs) are still years away, and with cross-gen being very likely, the investment is future proofed to a significant degree.

I am PC first and PlayStation second. I've been shunning my launch PS5 for the last year. For the reasons you outlined, I just bought a Pro last week and got transfered over. Seems like a good time to reinvest in the PS5 of it's not going to be replaced for four more years, and the exclusives will take longer to make it to PC.
 
Whether those other features come to pass or not (they may, who knows), why would you base your feelings on random leaks, regardless of where they come from? Leaks are nothing more than "nice to know" things, no one should ever base their hopes and dreams on them and no one should ever feel disappointed if they aren't true.
Well I'm just acknowledging that it's missing really,¯\_(ツ)_/¯
 
Sorry guys didn't mean to be downer I'm sure it'll look fantastic on games with the previous shit implementation, I was just expecting more then a fix.
I'm actually surprised people have forgotten or is ignoring parts that are missing/was false
Obviously this was bullshit

Not Sony's fault, just leakers making up shit.
To be fair, any PS4 game with variable resolution or FPS gets a boost with the Pro. Games like Witcher 3 and Cyberpunk look noticeably better on the Pro.

But yeah, only games that have PSSR 1 will get the latest upgrade.
 
What are some of the games with dodgy PSSR? I know Silent Hill 2 is one of them but I think there's a bunch. Alan Wake 2 I think.

I would want to see how they look after the OS update.
 
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Well I'm just acknowledging that it's missing really,¯\_(ツ)_/¯

Keep in mind that todays announcement is to coincide with the Resident Evil release that makes use of this specific new feature. That doesn't preclude the possibility of other rumored enhancements also coming with this update in March. Only time will tell.
 
Exactly and the fact it does have a system wide toggle but that only applies to pre-pro enhanced games....kinda meh.
Obviously it's function is just to disable it and not apply.
Hence disappointing compared to what was hinted at.

Think that is still being overly negative. The fact that all PSSR games will get upgraded at the system level is good news and a lot of us were not expecting that. Like I said previously, I'm hoping this will encourage other devs to apply patches to their games because of this.
 
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I wonder what "PSSR1 is so good" people will say now. It was bad from the start, now Pro is FINALLY delivering good stuff and I love it!

Yesterday

DF : DLSS is a gamechanger

Anger Rage GIF


Today

DF: PSSR 2 is a gamechanger

Happy Its Beautiful GIF by Saku Monsters


Congrats for the PS5 pro owners

Now @Boji , any bets when suddenly frame generation is gonna be cool?
 
Think that is still being overly negative. The fact that all PSSR games will get upgraded at the system level is good news and a lot of were not expecting that. Like I said previously, I'm hoping this will encourage other devs to apply patches to their games because of this.
Gotta be honest with ya, feeling much better about my Pro purchase this morning with news that it's a systemwide toggle. I certainly didn't expect it.

Fingers crossed other devs jump onboard.
 
It's better if the developer update the game because they can fine tune the problematic areas, even if the wide system option gives you a better tech.
It's better now. Had they made it system wide from the start, be another story.

My main point is that DF has this wrong; the toggle is not all what they were saying. It's clear from the PS Blog.
 
Gotta be honest with ya, feeling much better about my Pro purchase this morning with news that it's a systemwide toggle. I certainly didn't expect it.

Fingers crossed other devs jump onboard.

Exactly. Just knowing I don't have to wait for every dev to get around to patching the games is pretty huge for me.
 
With the updated PSSR, we're delivering the very latest of this co-developed technology with a further six months of refinement for PS5 Pro players.

So the algorithm is basically the same of the upcoming FSR 4.1

Amazing
 
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Gotta be honest with ya, feeling much better about my Pro purchase this morning with news that it's a systemwide toggle. I certainly didn't expect it.

Fingers crossed other devs jump onboard.
I was down on PS5 Pro when it came out (and yes I bought it day one), but I've come around on it and if this can fix some of those older games that's a huge win for the console.

Now we just need ddevs to use this instead of the other methods, because I think a lot of them didn't even touch pssr last year.
 
The proof is in the pudding right now regarding the toggle. Is said toggle out now? No. Is RE9 out now? Yes. This is more muddled messaging about the Pro and what it can\should do from Sony.

It boils down to this. Games will need patches for the full monty, the toggle can brute force it into older titles at the expense of possible issues.
 
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Did we all read the same PS Blog? I think we are putting too much faith in this new toggle. They were clear that games will still need updates to take full advantage of it.
Read again. Look for the word "any". So all the games you listed above would see an automatic upgrade. But yea, like any software, hand tuning will allow maximum performance benefits. For example, changing denoising workflow, LOD levels based on performance uplift etc.
 
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The proof is in the pudding right now regarding the toggle. Is said toggle out now? No. Is RE9 out now? Yes. This is more muddled messaging about the Pro and what it can\should do from Sony.

It boils down to this. Games will need patches for the full monty, the toggle can brute force it into older titles at the expense of possible issues.
Well i'm sure we'll have 100 threads detailing changes over the weeks following release of the system update. If it works worse turn it off, if it's better leave it on. It's really not that big of a deal.

Yeah, it will work better when specifically optimized to work with the scaler. That's obvious to all of us and nobody is downplaying it. Given that we see how dll scaler swaps work in real time on PC, I think it's safe to expect that most games will have substantial IQ improvements on average even without specific enhancement support.
 
Need a list of games that support PSSR.

I'm particularly interested to see which Psvr2 titles will benefit from this.
 
"We look forward to more news in March, when multiple existing games upgrade to the improved PSSR. There will also be a system software update at that time; selecting "Enhance PSSR Image Quality" in Settings on PS5 Pro will allow you to experience the new PSSR with any PS5 Pro games that currently support PSSR! Once the system update releases next month, try it and see, some games may have noticeably crisper graphics."
Thanks for this. I thought the update was live already.
Obviously not what she said.
 
Yesterday

DF : DLSS is a gamechanger

Anger Rage GIF


Today

DF: PSSR 2 is a gamechanger

Happy Its Beautiful GIF by Saku Monsters


Congrats for the PS5 pro owners

Now @Boji , any bets when suddenly frame generation is gonna be cool?

I'm totally for frame generation from 60 to 120FPS, results are very good on PC.

But from 30 to 60... Nooooo.

But you are right, for some people it sucks until Cerny brings it to PS consoles haha.
 
Excited to try it but they still require patches for the full experience. The toggle is just to brute force it which can clearly cause problems or they wouldn't have given us the toggle.

I'll be leaving it off and relying on patches.
It's not exactly brute force
Iirc Sony introduced thin middle layer somewhere in PS4 gen so it can inject/replace features, instead of coding to metal that explicitly requires patches to change things. Like PS5/Pro can use it's extra power on non-native games for them or PSSR version can be changed on the fly.
But as games were not formally tested for new features - there is still a chance something go wrong and for this there is a switch and disclaimer.
 
Read again. Look for the word "any". So all the games you listed above would see an automatic upgrade. But yea, like any software, hand tuning will allow maximum performance benefits. For example, changing denoising workflow, LOD levels based on performance uplift etc.
Any game that uses PSSR already. Not sure what your point is. The way DF explained the toggle is disingenuous. Granted they probably don't know since it's not out yet but still..
 
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