• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Marathon releases to 87,000 players on Steam and 87% Positive Reviews (sponsored by coachmcguirk91)

Marathon right now

ZUGpTEg.gif
 
This is something I might pay $20 for when it's on sale in a few years and it's 2am and I'm a little drunk and its been patched to hell and back and there are a few worthwhile solo modes for friendless losers like me. If it were to bomb and fail long before that, no great loss and I will admire the flames as it burns.
 
That would enrage people who paid full price of the game.
I bought it full price and would not care lol

If someone can play it later for free, I don't care sir.


So we can 100% expect a pivot to free to play within 3 months, right?
Strong doubt.

This game is charting on Steam right now...we would have to see those figures on PSN and XBL, but its likely far higher as this company's bread and butter has generally been console gaming.
 
Last edited:
ARC Raiders launched with over 250,000
MKhIhWfwaXFqRwqa.jpeg


The hard work is done. Sustaining a GAAS game is much easier. Anything reaching daily peaks of 20k on Steam will get constant updates. Marathon ain't going anywhere
didn't Highguard launch with almost 100k?
 
Last edited:
Goddammit you shit birds i bought into the hype and bought the deluxe edition... actually kinda sorta starting to like this game.

This better not be another concord, highguard, anthem situation.
 
Highguard was F2P and dropped off to practically nothing within hours after launch. Marathon is 40$ and had a full beta where players could try it out. Big difference
game cost $250 million to make. they have a huge staff of people. they need a lot more than 20k.

Arc Raiders is getting almost 10x that.
 
The game's success entirely depends on how strong it is on PS. If it's stronger than on PC, then it should last at least a little while, assuming there's no massive exodus. The reviews seem decent on Steam.
 
They're asking reviewers to withhold reviews until after the next content drop some time later in the month. IGN complied because of course they would. I'll note they did not ask consumers to withhold their $$$ until the game is actually ready.

So what could happen is anyone who does not comply and releases an early review is more likely to be biased against the game and it will have lower reviews until those that do comply post their own reviews later. Seems like a dumb move but I guess we'll see. The way these things have been going the game might be shut down by the time it's actually ready (according to Bungie) for review.
 
Last edited:
No, it should only take a couple hundred to provide continual updates
they need a sizable userbase to sell stuff to. When you get to only 20k users, you dont have an audience to sell those updates to, so you enter the death spiral (a soft maintenance mode that then makes people leave).

Couple hundred people is going to run you millions of dollars a month and 20k users are not supporting that.
 
Last edited:
Top Bottom