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Dark Souls Trilogy Remakes Reportedly In Development

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You think this might connect to that rumor months ago about Fromsoft having multiple projects in the works and one of them being an internally developed remake of some kind?
 
If they don't do same mistakes as Demon's Souls and destroy entire asthetics for sake of "pretty picture" I wouldn't mind the remake.


But worse case I still have this.
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If they don't do same mistakes as Demon's Souls and destroy entire asthetics for sake of "pretty picture" I wouldn't mind the remake.
I think they would have to make some mandatory changes for Dark Souls 2, considering the beta footage actually existed and you can feel the cuts that were made, not only in graphics but in enemy placement, certain features, and certain areas feeling like they are half of what they should be.

And this is me saying this as someone who like DS2 more than 1 and 3.

How each individual thinks the way that game is supposed to look...it might as well be seen as a multiple choice answer.
 
Demon's Souls remake was ace! (RIP Devs, you will be remembered)

Wonder if they change stuff in the game mechanics, like getting rid of the double punish when you die in DS2
 
If they don't do same mistakes as Demon's Souls and destroy entire asthetics for sake of "pretty picture" I wouldn't mind the remake.
Thank you. The DS remake reminded me of SNES games with those filters that overly smooth everything. Sometimes it can be nice, but mostly it ruins rather than improves things. Less is often more.
 
Thank you. The DS remake reminded me of SNES games with those filters that overly smooth everything. Sometimes it can be nice, but mostly it ruins rather than improves things. Less is often more.
What attracted me for FROM's games is their artsyle, I dont care if the graphics is high tech or not for me art direction is more important.

Demon's Souls remake is missing what I like about FROM's artsyle for sake of having more high tech graphics.

You are wrong.

That is all.

:messenger_neutral:
Great argument! /s
 
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I'm baffled by people not liking the Demon Souls remake graphics. Some of the enemy models might look a bit westernized compared to From's own creations, but the overall increased fidelity of the world makes the game much more immersive.

But more importantly than that, it plays better than the original. The improved animations make the gameplay a lot smoother.
 
I'm baffled by people not liking the Demon Souls remake graphics. Some of the enemy models might look a bit westernized compared to From's own creations, but the overall increased fidelity of the world makes the game much more immersive.

But more importantly than that, it plays better than the original. The improved animations make the gameplay a lot smoother.
It's new so it's bad

You gotta see the pattern by now.
 
I'd take them but would prefer Dark Souls 4 with all new world, animations, etc. Demon's Souls remaster was fine but it got boring fast cause it was old news besides the graphics
 
Highly doubt. DS1 and 2 already have definitive editions. No reason to backpedal.

DS3 remastered would be nice, although unnecessary.
 
Conceptually there is potential.

From post-Elden Ring have more clout, so if they wanted to truly remake these from the ground up they would be able to fix some of the things that resulted from running out of time. Miyazaki would just make time now hif he wanted to, I'd imagine. They've earned the right to have a second chance, and wasting it would be a shame.

Miyazaki said in an interview he regrets Bed of Chaos, but as we all know Lost Izalith as a whole was unfinished.

There are also smaller things that needed to be data mined to be understood and could be tweaked to be more visible and useful, such as the Way of White circles that would appear in some areas and were supposed to enhance miracles (and have multiple tiers) but were never explained and had too small an area of effect.

If I were doing this and I were Miyazaki I'd also throw in an Easter egg invader of ninja flipping Havel or Giant Dad just for fun. Put it in NG+ only.

2 has the most potential for improvement. I actually installed it again recently, and between mods fixing some things and a mindset change of how to approach the game (e.g. intentional slowness) I enjoyed it much much more than I have in previous years. I was planning to do a full run and making a thread defending the game, but I got a bit bored after one DLC and couldn't choose a new weapon when Santier's Spear got old. Then I was reminded how good the other games are and realised it's still low on my ranking so it seemed a bit pointless.

List of basics to fix and stop 2 getting in its own way:
  • Fix the sticks. Movement and camera on full analogue, no messed up dead zones
  • Camera following closely when you move like ever other Souls game. This was more impactful than I thought it would be
  • FOV. Every game benefits from pulling out but 2 needs it the most
  • Durability. No matter the intent it's just an annoyance for most players because it's too extreme.
2 has SO much content (almost too much), and it is criminal that more people don't get to enjoy it to its fullest. Despite the weirdness of the gameplay it really does make PVP far better than the other games.

3, naturally, has less glaring flaws than the other two and needs a remake less. I'm sure there are things that could use the improvements but I can't think of them. They could enhance the weapon arts and go full ER with it, but that might be unbalanced. They better not fix the tree jump at Firelink.

In all 3 there could be improvements when it comes to things like obscure questlines. Onionbro in 3 being hidden in a well you have no reason to go back to is bad, so that's an easily missed questline that has both an impact on a boss battle and a nice ending.

All games could also use easier offline farming for covenant items or some other tweak. There's too much good stuff locked away behind an ungodly amount of farming. Similarly, in 1 the Gravelord covenant only works on NG+ players and it's a bit rubbish as a result. I play with a mod to enable those enemies and it does add a nice layer of difficulty when you want it. I don't know how you'd stop ruining new players' experiences, though.
 
Give Dark Souls to Bluepoint so they can strip the soul out of another beloved Japanese game.

Oh wait.
 
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Purists crying about the DS remake will never not amuse me.

anyway hope its good technically, remaking that games and launch in the same dogshit engine its a waste of time imo.
 
I don't play a game more than once but this is definitely gonna be my third playthrough of DS1 (well, and a half, as I did half a playthrough a weekend I was bored), the second for DS3 and probably the second for DS2 too
 
...why? DS1 and DS3 are still very playable and look good enough. The art style has been carrying all of From Software's Souls games. DS2 might actually benefit from a remake, however.

If anything, they should remake Demon's Souls. But properly this time. From Software should do it themselves.
 
As long as they don't touch the original artistic direction. Demon's Souls remake was a disgrace on this aspect.
Not just anyone can pretend to be From Software artistic department.
 
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