Wii U Spotted At CES

Wow I really hope that is just a prototype and not the final design for the console. The console looks horribly cheap. I know people have been calling the Wii U pad "etch-a-sketch" for fun, but it really does look just about as cheap as an etch-a-sketch. I mean put that next to an iPad, it's not even close.
Good thing it's not trying to be an iPad or tablet and isn't in direct competition with it for that market then and is just a video game console controller; nothing more, nothing less. Not really surprising that a controller, one of thee parts (controller, system, monitor) necessary to play a game, wouldn't compare to something that actually is a tablet, an entirely self-contained device...
 
Wrong, N64 is (still) the greatest analog stick ever made.

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what?


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Well I don't know about you, but I hardly use the slider once I've found the strength of 3D I'm happy with. The lack of grip doesn't really bother me for something I hardly need to use.

He... they... they're talking about the analog slider pad, not the 3D slider switch...
 
Pros for capacitive:
-aesthetics
-pinch to zoom

Pros for resistive:
-cheaper
-no cracked screens
-styli that aren't crappy and expensive
-stylus allows drawing and other gameplay possibilities

iSHTq.png


Here, your other gameplay posibilities and drawing on a capacitive screen, and now you can use more than one finger and actually works well with them.
 
It's nice to have a nice looking machine, but if it's going to be in one place all the time, and used to play video games, I don't see why it should bother anyone.

This is just like wanting a sleek looking blu-ray player or surround system, looks nice under or next to the TV.
 
iSHTq.png


Here, your other gameplay posibilities and drawing on a capacitive screen, and now you can use more than one finger and works better.

It's still a predictive algorithm.

We joke, but if mine did that I'd have loved it a little more. George Foreman grills are awesome!

I would've much preferred the batarang to the long-in-the-tooth dualshock design, but we don't always get what we want.

This is just like wanting a sleek looking blu-ray player or surround system, looks nice under or next to the TV.

Hate to break it to you, but the only console this gen that looks like it really belongs in a "sleek" entertainment center is the black wii.
 
Good thing it's not trying to be an iPad or tablet and isn't in direct competition with it for that market then and is just a video game console controller; nothing more, nothing less. Not really surprising that a controller, one of thee parts (controller, system, monitor) necessary to play a game, wouldn't compare to something that actually is a tablet, an entirely self-contained device...

I'm wondering why Nintendo isn't using that new material they invented for the piano Black Classic Controller Pro. It's a real glossy plastic, that looks real expensive.
 
You're right, but there will literally be no one in the general public who will not compare that thing to an iPad.

I see what you're getting at but I think it's important to note that the message Nintendo will be sending about the device is that it's still a controller for games first and foremost. And with it being a controller, an important thing for them to consider is the balance between aesthetics and comfort for something meant to be held for an extended period of time.
 
I see what you're getting at but I think it's important to note that the message Nintendo will be sending about the device is that it's still a controller for games first and foremost. And with it being a controller, an important thing for them to consider is the balance between aesthetics and comfort for something meant to be held for an extended period of time.

Yeah that's true. I probably will appreciate the comfort after playing a game on the Wii U for a long time, but I just wish the screen looked bigger and more high quality. Perhaps it's the picture, but man that screen looks tiny and cheap.
 
http://i.imgur.com/iSHTq.png[IMG]

Here, your other gameplay posibilities and drawing on a capacitive screen, and now you can use more than one finger and actually works well with them.[/QUOTE]

lol, trying using a stylus with a capacitive screen. Its not good, you won't be using it for gaming or much else.
 
http://i.imgur.com/iSHTq.png

Here, your other gameplay posibilities and drawing on a capacitive screen, and now you can use more than one finger and actually works well with them.

The Note-S uses special inductive tech to detect the S-pen and the S-pen won't work on other capacitive phones. Ideally Nintendo would use the exact same tech, as this would definitely be the best of both worlds, but I don't know what the licensing issues would be around that - and you shouldn't try to claim capacitive screens are just as accurate as resistive ones, because they are typically not.
 
No the other two current gen console look great too.

Even the og PS3? I've always likened the og PS3 to an incredibly ugly girl with a decent personality. Good at giving head though, but not much else.
Yeah that's true. I probably will appreciate the comfort after playing a game on the Wii U for a long time, but I just wish the screen looked bigger and more high quality. Perhaps it's the picture, but man that screen looks tiny and cheap.
I feel you there. Some other pictures in this thread showing the screen seem kind of decent, considering. But i've been underwhelmed before so I'll wait until i get a chance at it in person.
 
Nikki knows...
And that's why Nintendo has filed a C&D against you.

somebody doesn't want this wiener-boat i was drawing them.

When you move an analogue stick partially, but it does not yet register the movement.

oh, that - that happened to me numerous times in dark souls (pre-patch) but i always blamed input lag or something on the game's end. huh.

Yup he's wrong

the best one is actually the GC stick

this, i can get behind.
 
The Note-S uses special inductive tech to detect the S-pen and the S-pen won't work on other capacitive phones. Ideally Nintendo would use the exact same tech, as this would definitely be the best of both worlds, but I don't know what the licensing issues would be around that - and you shouldn't try to claim capacitive screens are just as accurate as resistive ones, because they are typically not.

I didn't claim that, but it would work with most types of games and gameplay posibilities, not probably very good with drawing apps (what a great loss and still you'll get finger painting) , but still you'd have the benefit of capacitive screens that are much more than pinch for zoom...

Yup he's wrong

the best one is actually the GC stick

You get it.
 
iSHTq.png


Here, your other gameplay posibilities and drawing on a capacitive screen, and now you can use more than one finger and works better.

The thing is that gameplay isn't what's driving Nintendo's decision in this case. The pros of capacitive need to outweigh the cost. The durability is a big factor as well, since they'd likely have no choice but to pay more for better glass.

In addition to that, the aesthetics factor is mitigated due to the fact that a controller with an all glass front doesn't really work. So, basically, Nintendo would make the controller more expensive, and the only thing gained is pinch to zoom. It makes sense that they wouldn't feek that it's worth it.

Really, you might as well be arguing that it having a 7970 GPU is practical.
 
Uh I've been using a stylus with my sister's Ipad for pretty much everything and it works perfectly.

Mind posting a link to what kind of stylus you use?


I didn't claim that, but it would work with most types of games and gameplay posibilities, not probably very good with drawing apps (what a great loss) , but still you'd have the benefit of capacitive screens that are much more than pinch for zoom...



You get it.

Yeah but what are those benefits? More accuracy when using your finger...that's it
 
Even the og PS3? I've always likened the og PS3 to an incredibly ugly girl with a decent personality. Good at giving head though, but not much else.
Yeah definitely, the OG 360 wasn't all that but the 360 slim and OG PS3 look great, I like the look better than the Slim PS3.
 
How does the Wii U handle triggers? I love the idea of a tablet controller but if it isn't flat across the back then it kind of misses the point IMO, especially once you start talking about portability. None of the pictures in this thread show the back or sides

I hope they re-do the design though. A theme of this CES will probably be reduced bezel and then this comes out with a giant one, so much wasted space across the top and bottom
 
I don't know, I'm just excited about this new controller, I'm glad Nintendo still tries (gimmick or not) new things, its the only home console I'm even contemplating on buying come next gen, things gotten too boring for me tbh, maybe I'm getting old.
I feel the same exact way. I'm kind of excited to see what Nintendo does with the Wii U; has a lot more potential than waggle at the very least.
 
How does the Wii U handle triggers? I love the idea of a tablet controller but if it isn't flat across the back then it kind of misses the point IMO, especially once you start talking about portability. None of the pictures in this thread show the back or sides

I hope they re-do the design though. A theme of this CES will probably be reduced bezel and then this comes out with a giant one, so much wasted space across the top and bottom

It has a bar on the back for triggers.
And it isn't portable, since it's not really a tablet.
 
How does the Wii U handle triggers? I love the idea of a tablet controller but if it isn't flat across the back then it kind of misses the point IMO, especially once you start talking about portability. None of the pictures in this thread show the back or sides

I hope they re-do the design though. A theme of this CES will probably be reduced bezel and then this comes out with a giant one, so much wasted space across the top and bottom

It's a controller. It's not meant to be portable.

And it's not flat on the back, which is why people said that it's comfortable.

And fuck, I've been sucked into this garbage thread. :(
 
How does the Wii U handle triggers? I love the idea of a tablet controller but if it isn't flat across the back then it kind of misses the point IMO, especially once you start talking about portability. None of the pictures in this thread show the back or sides

I hope they re-do the design though. A theme of this CES will probably be reduced bezel and then this comes out with a giant one, so much wasted space across the top and bottom

It's not a tablet, it's a controller with a screen. Was the Dreamcast controller a tablet?
 
I actually hate this gesture. I've disabled it on my Macbook's trackpad and I tend to just double tap to zoom in on a map with my phone.
Same. Tried it out when I first got my Touch, but it just seemed terribly clunky and inefficient to me. This is even more true with a resistive screen and you're able to use a good stylus to double-tap what you want to zoom in on (say, that flag for Detroit, Michigan on Google Maps or whatever) and don't need to completely cover the screen with your fingers and block out what you're trying to see doing a pinch-to-zoom motion. Never got what the fascination with pinch-to-zoom was and why it's supposed to be better than just double-tapping what you want to zoom in on with a stylus. Seems to me to be more something necessary on devices with small screens like the iPhone that aren't (commonly) able to use styluses, are too small for double-tapping with a finger to be terribly precise, and thus pinch-to-zoom is the best compromise they're really able to do, but I suppose maybe I'm just missing something about it somewhere.
 
I feel the same exact way. I'm kind of excited to see what Nintendo does with the Wii U; has a lot more potential than waggle at the very least.

Why do people forget the motion and pointer capabilities of the Wiimote?
 
Where I find this system very interesting is that if this takes off it could go a long way towards helping 'casuals' learn how to use conventional controls being that the wii-u controller albeit large, is not that dissimilar to regular controllers in it's layout, I still know plenty of non gamers that struggle with the concept of dual sticks for example, hopefully this will ease them in.
 
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