Raise the flame shield: Your "controversial" gaming opinion.

Could you expand on that? Do you mean the original creator's intent?
Yes, in the sense that I feel that Portal was a magic trick. A game in which the story seemed at least to emerge from gameplay. There was a seamlessness to it, an extent to which I was, for precious moments at a time, fully immersed in the game's world. Portal 2 told its story a little more conventionally, or rather I was more aware a story was being told, and that my volition as a player, and, in a sense, co-author didn't matter quite as much. I think the developer's albeit very tasteful and restrained fan-service and in-jokes added to the problem in terms of taking me out of the moment. All told I don't think there needed to be a sequel, but I'm in danger of sounding very naive.
 
Microsoft nearly destroyed PC gaming with the Xbox, and the PC is only now starting to recover thanks to Valve and Steam.
Did they do anything to hurt PC Gaming other than to lower the amount of PC Games they published, and drastically improving the state of online gaming on consoles?
 
Infamous was a pretty awful game.

Don't know about 2, it sure looks better, but I'm not willing to give it a chance. I've given 1 too many already.

inFamous 2 is far better than the first. I mean, if you hated the first one, you probably won't find much to enjoy in the sequel. But it's much more diverse in it's locations, has a bigger moveset, more varied enemies, and less of an "epileptic puppet show" feel to the cutscenes.

I was bored to tears with the first after 5 or 6 hours, the second one had me entertained right till the end. More interesting locations, enemies and moveset make all the difference.
 
90% of western games this generation are so uninspired that I'm content with playing the Demo and "I'm good" they just aren't worth finishing

Going from 2d to 3d games in the mid 90s was the end of the golden age....Playstation/N64 games (99.9% of them) felt like tech demos while GEN/SNES games felt done and fully fleshed out...I still feel like this about many PS3/XBOX games

I don't want future games to look like CG....3D MODELS?..that doesn't impress me at all and in most cases takes away from the gameplay

I like to play PC games in the lowest settings so I can focus on what I'm doing

A game that looks just like an anime from 1994 ...I'd pay 700 bucks for a game like that
 
wii controller is the best game controller made. It should not be changed. Wiimote + nuchuk is the best thing ever.

rxlOL.gif
 
Call Of Duty is shit. Killzone is shit. Battlefield is shit. Fifa is shit. Multiplayer games are shit. GT5 and racing games are shit. Mario and Sonic are both shit. Japanese anime stuff is weird and shit.

Uncharted is the best new IP the generation.

Prince of Persia 2008 > Sands of Time trilogy.

Fallout 3 > New Vegas.

Dragon Age > Elder Scrolls.

Indie games are almost always shit.
 
FFXIII is the worst games i've ever played

Modern 3D fighters are boring as batshit

Car sims are boring as batshit

ICO is overrated and boring.

iOS gaming will kill the handheld ghetto
 
I want bits to came back. Especially given all this *twice as powerful,* *5 times as powerful* nonsense we are going to be dealing with for the next 9 months (at least!)

Give it to me in terms I can understand. The Xbox 720... bits!
 
I want bits to came back. Especially given all this *twice as powerful,* *5 times as powerful* nonsense we are going to be dealing with for the next 9 months (at least!)

Give it to me in terms I can understand. The Xbox 720... bits!

If they started advertising bits again, you'd just be more confused.
 
Metal Gear Solid 3's gameplay is an awful mess even in Subsistence(I admire its experimentation though), and forced first person crawling in grass is the worst mechanic ever.
 
Not one bloody thing made me jump or feel on edge with fear during the whole game.

I wouldn't call it survival horror. It should just be called survival.



I literally can not get my head around people enjoying ff13 if they enjoyed the previous titles.

The story mode was mostly lame, but Mercs is where it's at. Especially No Mercy mode.
 
Did they do anything to hurt PC Gaming other than to lower the amount of PC Games they published, and drastically improving the state of online gaming on consoles?

You mean like throw a bunch of money at PC developers (Bungie, Epic, Remedy, etc.) to make sure they would make Xbox exclusive games.
 
Epic already had a PS2 port of UT before MS came waving money. MS mostly waved money to not let them release on the PS. Console gaming already was bigger than PC gaming then, and with rising development costs of the type of games Epic makes, multiplat was completely inevitable.
 
Epic already had a PS2 port of UT before MS came waving money. MS mostly waved money to not let them release on the PS. Console gaming already was bigger than PC gaming then, and with rising development costs of the type of games Epic makes, multiplat was completely inevitable.

I know you like to troll PC gamers at every opportunity but how is this relevant to the thread in any way shape or form? If what you're saying is true then it's a fact, not a controversial opinion.
 

One of the several iterations was being on PC. There was even talk of a Dreamcast and PS2 version actually.

Old article from 2000:
http://ps2.ign.com/articles/134/134552p1.html
The status of Halo for the PS2 remains a little foggy, since no formal declaration regarding its debut outside of the PC has been made. For those that read IGN on a regular basis, however, it has been known for quite some time that our sources inside Bungie have disclosed that console versions (for both the PlayStation 2 and Dreamcast) have been in production for quite some time now and that an announcement revealing the set-top Halos is just days away. Publisher Rockstar Games has also gone on record by stating that the PS2 is the most likely console that Halo will appear on and that 2001 would be the year that it does.
 
Halo was first announced at the Macworld expo in 1999 as a Mac/PC game. And people got a PC version of Halo anyway. I'll give you Alan Wake though, but that's coming for PC now.

Right, but at the time that MS bought Bungie, the game was going to be a third person shooter to be released simultaneously for both PC/Mac. Here's a quote from an old ign preview:

Halo, a third-person action/adventure title that brings new meaning to the words "fantastic." Set on a ring-shaped world deep in space, you play a soldier who must take on enemies over land, sea and air, using everything from swords to weaponry, your feet to planes and tanks. The single-player game will be augmented by a role-based multiplayer game as well, including "skills, strategies, vehicles and weapons." It just keeps getting better.

Unfortunately, though we do know that the game will get a simultaneous PC/Mac release sometime in the middle of next year,

It sounded a lot more interesting then the poor Xbox port the PC did end up getting.

And everyone is right, Bungie was more of a Mac dev then a PC one. Still, they did however release PC versions of all their big games (Marathon, Oni, etc.).
 
I know you like to troll PC gamers at every opportunity but how is this relevant to the thread in any way shape or form? If what you're saying is true then it's a fact, not a controversial opinion.
That was in reply to padlock, as were the other comments around mine. As was yours really. wtf.
 
I don't understand why MS are being blamed for developers choosing to sign contracts that tie them exclusively to a console.

MS didn't fuck you, those developers abandoned you by choice, shit on them.
 
That was in reply to padlock, as were the other comments around mine.

Right, well do try to remember that the quote function is helpful for giving your words context. Otherwise people just assume you're banging that drum you love to bang so much.

I don't understand why MS are being blamed for developers choosing to sign contracts that tie them exclusively to a console.

MS didn't fuck you, those developers abandoned you by choice, shit on them.

The only issue I have with MS as far as PC gaming is concerned involves them buying studios like FASA to make Xbox/Vista exclusives then shutting them down.
 
Call Of Duty is shit. Killzone is shit. Battlefield is shit. Fifa is shit. Multiplayer games are shit. GT5 and racing games are shit. Mario and Sonic are both shit. Japanese anime stuff is weird and shit.

Uncharted is the best new IP the generation.

Prince of Persia 2008 > Sands of Time trilogy.

Fallout 3 > New Vegas.

Dragon Age > Elder Scrolls.

Indie games are almost always shit.

lol
 
I don't understand why MS are being blamed for developers choosing to sign contracts that tie them exclusively to a console.

MS didn't fuck you, those developers abandoned you by choice, shit on them.

It's not really a matter of blame. The statement was made that MS, through it's actions, "hurt" the PC gaming market. I was simply offering evidence as to why that was true.
 
- PSN/PSN Store just plain suck. I hate using them, and I feel embarrassed for people that go out of their way to defend them on gaming forums.

- Killzone 2 was fucking rubbish, and I haven't bothered trying KZ3 because of it.

- Halo multiplayer is slow and boring, I don't get the appeal.

- Super Mario Land 3D is incredibly overrated and I'm starting to believe that most Nintendo fans are just apologists. It's virtually the same thing we've been playing for the past 10 years but with NEW HAT. The art and music have been rehashed for the past 20 years. Would be fine if Mario games like this came about every now and then, but it's frequent and it's tired.

- Cooking Mama 4 is better than Resident Evil: Revelations.

- I think people like to shit on 360 exclusives because they're 360 exclusives.
 
Official US Dreamcast Magazine is the best video game magazine. Evan Shamoon and Simon Cox did such awesome features, the art and way stuff was laid out looked beautiful, and the demos didn't hurt either.

NdViF.jpg
 
It's not really a matter of blame. The statement was made that MS, through it's actions, "hurt" the PC gaming market. I was simply offering evidence as to why that was true.
Yes, and I'm saying I don't think that's true. MS didn't do anything to Bungie for example, they offered to buy them, and Bungie agreed. Any 'damage' to PC gaming as a result of that deal is Bungie's responsibility.

The market has changed greatly in ten years. Lots of third parties aren't making PC skus anyway, there's nothing to say if Bungie had not gone first party, the PC would have got anymore of their games.

I'm sure this will be more of a subject as we approach Ryse's release, but I don't think it's fair to say MS have hurt PC gaming by securing exclusives for their consoles personally.
- Cooking Mama 4 is better than Resident Evil: Revelations.
That's a surprising one.
 
Official US Dreamcast Magazine is the best video game magazine. Evan Shamoon and Simon Cox did such awesome features, the art and way stuff was laid out looked beautiful, and the demos didn't hurt either.

NdViF.jpg
I had a sub to that mag, it was really good. But nothing beats..

Akuma-GF--article_image.jpg
 
If MS hurt PC gaming, I think it's mostly due to them releasing a PC-like console in the first place. It was easy to develop for when you were a PC developer (the xbox was really a Pentium 3 with a weird case around it) and you had less Japanese cultural idiosyncracies to worry about when you wanted to develop and publish games for it. Maybe their integrative approach with GfW helped too, the theory of it more than how it worked in practice.
 

That's not a very bright thing to do. Hopefully this is only your alt account.

- Super Mario Land 3D is incredibly overrated and I'm starting to believe that most Nintendo fans are just apologists. It's virtually the same thing we've been playing for the past 10 years but with NEW HAT. The art and music have been rehashed for the past 20 years. Would be fine if Mario games like this came about every now and then, but it's frequent and it's tired.

That's only true if you take a passing glimpse at the game (and really, the title of the game). Which is why the whole obsession over "rehashing" (especially when it comes to Nintendo) isn't found in people who generally look deeper into games (at that point level design, for a platformer, is what matters). So my controversial opinion is there's nothing wrong with what most people call "rehashing". Simply the next adaptation on the evolutionary chain.

The second half of Super Mario 3D Land has nothing to apologize for in my book.
 

The Elder Scrolls Series is a little to fantastical to me. I loved Skyrim, I disliked Dragon Age 2. That said, I prefer the Dragon Age series.

Online games are not for me, that said I did spend many hours of my life achieving the "Killing Machine" trophy on Resistance 2. Hypocritical, you might say. I'd be inclined to agree That said I'm a fan of the Resistance series.

With that said, I've never been a fan of online shooters or racing games. No need to explain my motives here. I think they're shit. I am not faulting the people who enjoy them.

Prince of Persia... Sands of Time was a fine game. Combat was horrific, but it was a good experience nonetheless. That said, the PoP 2008 was better for me just the characters alone. Eleka more so.

I lose interest in indie games quickly. Simple. Is it not?

I love the shit out of Uncharted. It's pulpy. Over the top. It's 80's Stallone in video games.
 
Top Bottom