Raise the flame shield: Your "controversial" gaming opinion.

- The Portal series is fun in its own right if you are into puzzle games. If you are not, the gameplay is nothing special. It's a short, polished puzzle game with atmosphere and personality, nothing more. I don't quite get how this series came to be so highly regarded.

- I enjoyed Harmonix's games before they made Guitar Hero.

- Oblivion is one of the worst games I have ever played.
 
- The Portal series is fun in its own right if you are into puzzle games. If you are not, the gameplay is nothing special. It's a short, polished puzzle game with atmosphere and personality, nothing more. I don't quite get how this series came to be so highly regarded.

"It's an utterly fantastic game that has what a lot of people are looking for, nothing more" is a weird thing to say.
 
"It's an utterly fantastic game that has what a lot of people are looking for, nothing more" is a weird thing to say.

When I read reviews and recommendations following the release of the Portal games, it seemed to transcend genre according to many. They were infatuated with it. My point is that if you aren't into puzzle games, steer clear of the hype, and play it for what it's worth.
 
FPS games are, by and large, utterly awful.

Bioshock 2 was better than Bioshock

DMC4 is pretty good and the backtracking was *identical* to DMC3

Bulletstorm was one of the top games of 2011, if not this generation.

The Club is one of the greatest games ever made.
 
Games like Skyward Sword, Killznoe 3 and Infamous 2 should be the new benchmark when it comes to controls. Good motion controls >>>>>>> dual sticks.
 
How is that an opinion and not a medical condition?

It was a conscious design decision of Valve to set the FOV to a different angle than most other games (although 75 is actually closer to what is natural than 90, but still). So if this is more cybersickness inducing (and apparently it is), you can be of the opinion that this is a bad design decision.
 
PC gamers are just circle jerkers.
PC games are a joke.
Keyboard and mouse is terrible.
"Master Race"? What are you guys, 12?

That's interesting. Because when I think of console gamers my first thought is "fucking kids".


The Tomb Raider Underworld was actually a great game, sans the camera, and there was no need for a reboot. In fact, I'd submit Tomb Raider Underworld is superior to Uncharted 3.

I thought Tomb Raider Legend was a fantastic game.

And then they rebooted it with Underworld, which was an even better game.

Now they're rebooting it again.

I want to hold them by the hand and be like "wait, wait, slow down...reboot your BAD franchises that are DEAD...stop rebooting a popular, well-done game".
 
2011 was one of the worst year in gaming. Except for Catherine nothing really stood out, and it was mostly just sequel after sequel. Everything played the same.

You, good sir, just don't enjoy gaming anymore.

Being you said there is what 3 games that you enjoyed this gen, so 3 games in 6+ years?

Yeah, you don't enjoy gaming anymore. It's not the games, it's you. Trust me, take a break and come back in a few years.
 
I think Ratchet Deadlocked was a good game
People seem to hate it because it wasn't a usual R&C game, but it was fun and had good new concepts (Online was shit though)
 
FPS games are, by and large, utterly awful.

Bulletstorm was one of the top games of 2011, if not this generation.

Bulletstorm was the only FPS game I actually finished in 2011. I also finished DXHR, but that's more of an FPS-RPG. Crysis 2, Rage, MW3, BF3, and Brink were all boring garbage (some more than others).
 
- I think gamers are an entitled, self-righteous bunch of dorky pansies, drowning in a sea of first-world problems.

- I think developers should be free and happy to make the games they want, however they want. It's the consumer's choice to purchase or not. Gamers act like a wrong was actually committed against them if a developer makes a design decision they don't agree with.

- I think Online Passes are a perfectly legitimate way for developers to make money on their work (and pay for ongoing server costs). Again, if you don't like it, don't participate and make your own damn game.

- I prefer fire walls over flame shields
 
- I think developers should be free and happy to make the games they want, however they want. It's the consumer's choice to purchase or not. Gamers act like a wrong was actually committed against them if a developer makes a design decision they don't agree with.

But you have to ask yourself at some point, are these games being made out of a creative spark? Are they being made because the developer want to make a good game or because they feel it would be nice to add another wing to their golden money palace?

Plenty of developers make games for their own reasons (they're called indie developers) and nobody gets up in arms about it. Lots of people on here liked Catherine, lots of people thought it was complete shit that should never have been made, but the debate isn't about whether that game should have been made, it's about the game's quality.

People start to question developer's motives when they released the SAME FUCKING CALL OF DUTY GAME for the fifth time in 5 years with no innovation and no creativity or spark. They aren't making the game for any reason other than to exploit the ignorant masses and make a shitzillion dollars. It's commercial diarrhea at that point, not a game.

I'm not saying greed is bad, greed is good. The problem ultimately doesn't even lie with the developers as they are just taking advantage of stupid social constructs that motivate people to buy games they don't need or really want. If people would just stop buying these fucking games maybe they would stop making them purely for the reason of milking the cow.
 
But you have to ask yourself at some point, are these games being made out of a creative spark? Are they being made because the developer want to make a good game or because they feel it would be nice to add another wing to their golden money palace?

Plenty of developers make games for their own reasons (they're called indie developers) and nobody gets up in arms about it. Lots of people on here liked Catherine, lots of people thought it was complete shit that should never have been made, but the debate isn't about whether that game should have been made, it's about the game's quality.

People start to question developer's motives when they released the SAME FUCKING CALL OF DUTY GAME for the fifth time in 5 years with no innovation and no creativity or spark. They aren't making the game for any reason other than to exploit the ignorant masses and make a shitzillion dollars. It's commercial diarrhea at that point, not a game.

I'm not saying greed is bad, greed is good. The problem ultimately doesn't even lie with the developers as they are just taking advantage of stupid social constructs that motivate people to buy games they don't need or really want. If people would just stop buying these fucking games maybe they would stop making them purely for the reason of milking the cow.

We agree, though what I agree with is sort of hidden in your post.

I don't think there'a problem if a developer wants to (or is forced to) make a game to make money. That's what the rest of the world does with the products it creates.

A developer may make a game out of a creative spark. A developer may make a game to expand the money palace.

What do we care? If the game is good, and you will get enjoyment out of it, buy it. If not, buy something else or don't buy anything. It's strange that the response is often to act like you deserved something from these people that are trying to feed their families, so you lay insults at them on a video game forum.

I loved COD4 but now I think it's lame as shit, and I haven't bought the last couple. I'll ask you to play Battlefield with me though.

I just don't think it does much good to complain to developers online, and when it rarely does, is it for the best? Should games be made by online committee or by the artist?

I'll never know how the PS3 boomerang controller felt.

Thanks for the thoughtful response though... we agree that if something is not to your liking, don't support it. I just don't like how we sometimes carry ourselves.
 
Resident Evil from 1 to Code Veronica are actually non-games with absent gameplay that require no skill. They are more like extremely simplified point-and-click adventures, only controlled with pad.
Resident Evil 4 and 5 are very bad and repetitive action games with limited and stiff interaction.
Resident Evil Chronicles are really bad light-gun shooters compared to the classic arcades of ten years before like hotd, tc etc.
 
Maybe not quite gaming related, but I don't relate to Penny Arcade anymore. Way too much writing about fantasy/desktop games/rich people problems in the strip.
 
You, good sir, just don't enjoy gaming anymore.

Being you said there is what 3 games that you enjoyed this gen, so 3 games in 6+ years?

Yeah, you don't enjoy gaming anymore. It's not the games, it's you. Trust me, take a break and come back in a few years.
That was a bit of a stretch. I've enjoyed a lot of games, but there's only about 3 games this generation I would consider going beyond the time wasting formula and actually be something more sincere than just another game to play.

See, and this might also be controversial, but I hate time wasters. And safe cards like most sequels or games trying to feed off trends or whatever are just that to me. Time wasters. Not saying it can't be enjoyable for that, but I hate looking at the clock and see all those hours wasted on something no one but you care about. So yeah, it might be a personal issue of mine, although I would argue with you about breaking the habit being the best solution.
 
You, good sir, just don't enjoy gaming anymore.

Being you said there is what 3 games that you enjoyed this gen, so 3 games in 6+ years?

Yeah, you don't enjoy gaming anymore. It's not the games, it's you. Trust me, take a break and come back in a few years.

It could be the games, it could definitely be the games.

GunValkyrie was one of the best games ever released for the Xbox.

Facts are not controversial.
 
That was a bit of a stretch. I've enjoyed a lot of games, but there's only about 3 games this generation I would consider going beyond the time wasting formula and actually be something more sincere than just another game to play.

See, and this might also be controversial, but I hate time wasters. And safe cards like most sequels or games trying to feed off trends or whatever are just that to me. Time wasters. Not saying it can't be enjoyable for that, but I hate looking at the clock and see all those hours wasted on something no one but you care about. So yeah, it might be a personal issue of mine, although I would argue with you about breaking the habit being the best solution.

What games aren't time wasters though? Are there three games that gave you a thought provoking story or perhaps helped you create something artistically? Did you win one of those contests for beating a game in a certain amount of time and thus something physical came out of it? Exercise/fitness game?

I'm not questioning your view on games being a time waster or not or disliking such a thing, I'm just curious on what is out there that you believe provides something of value beyond just enjoyment for your spent time.

I love games, but other than Your Shape and whatever I use to help inspire me in art design, they are all to "waste time" rather than be working.
 
OOT as in zelda?

Who had said it looked like a dreamcast game? 1st time i heard anything about this.

Unless OOT refers to another game?

Yup, I mean that Zelda. I've read reviews, admittedly mostly on Gamefaqs, where people think it looks so good it looks like a Dreamcast title. Only somebody who never played a Dreamcast could think that. (The 3ds one is quite improved graphically and makes a much better experience.)
 
Yup, I mean that Zelda. I've read reviews, admittedly mostly on Gamefaqs, where people think it looks so good it looks like a Dreamcast title. Only somebody who never played a Dreamcast could think that. (The 3ds one is quite improved graphically and makes a much better experience.)

I always thought OoT looked on par with Skies of Arcadia... dunno
 
The Playstation was one of the worst things that has ever happened to the industry and alot, if not all of the problems we have today would have been avoided if the PSX had never come out. I'm talking in terms of marketing, demographics, trying to be "cool" and "edgey" etc.

This! a million times this.
I would have gladly sacrificed the great system that is the ps1 if i knew we would have arrived to this...

I always thought OoT looked on par with Skies of Arcadia... dunno
joke post?
Skies%20of%20Arcadia%20(13).jpg

normal_linktriforce.jpg
 
  • Kingdom Hearts has a brilliant, complicated, heartfelt storyline that is sorely lacking in games.
  • Shadow of the Colossus is a boss-battle simulator with an amazing soundtrack, but not much of a game.
  • Sprites are a thing of the past and should be left there, for the most part.
  • Brawl's floaty gameplay is fun (but tripping still sucks).
  • Sonic Adventure 2 Battle is THE BEST Sonic game period. The 2D Sonics are too simple or short and have shallow gameplay diversity.
  • Starfox Adventures is a fantastic adventure game and is better than any actual Starfox game before or after it.
  • Skyrim is not engaging at all and I'm having trouble trying to enjoy it.
  • Ocarina of Time's only redeeming feature are its plentiful, difficult dungeons. The rest of the game is pretty lackluster for the series itself.
  • Metal Gear Solid 2 is just a parade of suckage. From the terrible environment of the huge metal floating thing you were on (forgot what it was called...Big Rig or something) to Raiden and Solidus and Otakon being horrible characters to the ANNOYING backtracking gameplay to, well, just about everything else, including diving escort missions and terrible bosses, it was a bad game.
 
The Elder Scrolls are all a boring, soulless mess. Skyrim included.

The Adventures of Bayou Billy was the second best NES game released. Tecmo Super Bowl was the best.

Handheld gaming makes zero sense for the vast majority of gamers who are willingly playing an inferior product in the comfort of their own homes.

Digital distribution isn't the way of the future. It's the way of now. Embrace it.

MMOs are a huge cash cow scam, complete with dangling carrots, endless repetition of watered down combat and questing, and the most fleeting sense of accomplishment in all of modern gaming. You can literally spend months going after one particular non-existent, digital item only to have it become obsolete by the next tier of content. For shame. I'm a former Warcraft addict, in case you can't tell. :/
 
  • Kingdom Hearts has a brilliant, complicated, heartfelt storyline that is sorely lacking in games.
  • Shadow of the Colossus is a boss-battle simulator with an amazing soundtrack, but not much of a game.
  • Sprites are a thing of the past and should be left there, for the most part.
  • Brawl's floaty gameplay is fun (but tripping still sucks).
  • Sonic Adventure 2 Battle is THE BEST Sonic game period. The 2D Sonics are too simple or short and have shallow gameplay diversity.
  • Starfox Adventures is a fantastic adventure game and is better than any actual Starfox game before or after it.
  • Skyrim is not engaging at all and I'm having trouble trying to enjoy it.
  • Ocarina of Time's only redeeming feature are its plentiful, difficult dungeons. The rest of the game is pretty lackluster for the series itself.
  • Metal Gear Solid 2 is just a parade of suckage. From the terrible environment of the huge metal floating thing you were on (forgot what it was called...Big Rig or something) to Raiden and Solidus and Otakon being horrible characters to the ANNOYING backtracking gameplay to, well, just about everything else, including diving escort missions and terrible bosses, it was a bad game.
I raged at the bolded.
 
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