Oblivion is one of the worst RPGs ever made. It's a complete mess, and it fails to achieve literally anything it sets out to do. As an extension of this, the only reason Bethesda games are so critically lauded is because they push technical boundaries, and their games are so enormous that reviewers don't have a chance to become properly intimate with them before forming an opinion.
Battlefield is the only interesting "modern warfare" first-person shooter franchise ever made, with the possible exceptions of Counter-Strike (if you call that a modern-warfare shooter, I think it's an arena shooter in sheep's clothing) and Arma (simulators just aren't my cup of tea, so I'll refrain from passing judgement on this). Modern shooters are just fundamentally slow and boring, and Battlefield only manages to to avoid this by shifting emphasis away from infantry combat (which is still just as broken and stupid as in Call of Duty and Co.) and towards teamwork, vehicles, objective gameplay, and being effing crazy.
Bioware is a terrible company, and honestly has been for a long, long time. Their games are watered town, terribly written, technically unambitious, and teeming with awful DLC. Everyone goes crazy over them and act like they set the bar for western RPGs, when in my opinion CD Projekt Red, Obsidian, and even Bethesda make much better games than they do.
Doom (and Doom 2/TNT/Final Doom - I don't really make a distinction between them) is the best (single-player) FPS ever made. Games made since have made improvements in various areas, like graphics, story, interface, controls, but honestly - none of that stuff matters. Doom is still the most tightly designed FPS ever, with impeccable enemy and weapon design, great levels, awesome music, and an open-source, community-focused nature that ensure that the game is still perfectly playable today (thanks to source ports) and remains interesting even to veterans (thanks the nearly infinite amount of amazing levels created by the game's mod community). Nothing else even comes close.
Grand Theft Auto IV is so, so BORING. I love the story, but that's the only thing I love about it. It's ugly, clunky, controls like ass, fails to properly challenge and engage the player, and has one of the worst checkpoint systems ever. Rockstar should just drop of the games industry and make movies, because clearly that's what they're good at.
Battlefield is the only interesting "modern warfare" first-person shooter franchise ever made, with the possible exceptions of Counter-Strike (if you call that a modern-warfare shooter, I think it's an arena shooter in sheep's clothing) and Arma (simulators just aren't my cup of tea, so I'll refrain from passing judgement on this). Modern shooters are just fundamentally slow and boring, and Battlefield only manages to to avoid this by shifting emphasis away from infantry combat (which is still just as broken and stupid as in Call of Duty and Co.) and towards teamwork, vehicles, objective gameplay, and being effing crazy.
Bioware is a terrible company, and honestly has been for a long, long time. Their games are watered town, terribly written, technically unambitious, and teeming with awful DLC. Everyone goes crazy over them and act like they set the bar for western RPGs, when in my opinion CD Projekt Red, Obsidian, and even Bethesda make much better games than they do.
Doom (and Doom 2/TNT/Final Doom - I don't really make a distinction between them) is the best (single-player) FPS ever made. Games made since have made improvements in various areas, like graphics, story, interface, controls, but honestly - none of that stuff matters. Doom is still the most tightly designed FPS ever, with impeccable enemy and weapon design, great levels, awesome music, and an open-source, community-focused nature that ensure that the game is still perfectly playable today (thanks to source ports) and remains interesting even to veterans (thanks the nearly infinite amount of amazing levels created by the game's mod community). Nothing else even comes close.
Grand Theft Auto IV is so, so BORING. I love the story, but that's the only thing I love about it. It's ugly, clunky, controls like ass, fails to properly challenge and engage the player, and has one of the worst checkpoint systems ever. Rockstar should just drop of the games industry and make movies, because clearly that's what they're good at.