Imp the Dimp
Member
The writing in ME3 is fucking atricious, goddamn.
Apparently no.Any way to holster my weapon?
Took some snaps with ambient occlusions forced via the nVidia Inspector. Before followed by after.
So they couldn't find a button for Roll? Heh. Any way to holster my weapon?
Glad SSAA works just as well as it did in the other two games. Give it a try if your computer can handle it.
The sound design carries the intro. The Reapers honestly have some of the coolest SFX I've heard in a game. And dat music.
What should I be looking for? I don't see any difference whatsoever.
Soft shadows where two pieces of geometry come very close together, like a sign on a wall or a corner. It's really hard to see side by side, and is more noticable when you flip between the two screenshots. It's very subtle, but adds a little extra depth to the image. Not sure I'll use it though, as it was a little bit bugged out in the second mission.
I loved the demo.
the writing isn't stellar, but feels better than ME2 and even better than ME1 in some places, in both the quality of the lines and in the delivery (specifically the delivery, though). I'm thinking specifically of the exchange between Garrus, Liara, Wrex, and Shepard in the second section. I got a strong feeling of nostalgia from getting those folks together, and the delivery of the lines really felt like some old buddies getting back together for one last job, so to speak.
the combat felt much better than it was even in 2. The rolling and running felt closer to gears, which is good, and the powers felt more fun to use, and you could use them more often. Enemies were much better this time around about flushing you out of cover and forcing you to move around the map, and the boss was pretty hard and took me a few tries (I blame the minions that spawned once the shields dropped).
Aside from the biggies though, there were more things I really enjoyed about ME3. The UI is slicker than before, and I really liked everything from the new conversation wheel to the new health bars on shepard and the baddies, the level up screen feels well thought out, and the experience system feels like a return to ME1 without inundating you with pages of "Exp +3, Exp +3, Exp +5".
so glad this is only coming out in a few weeks.
Is the demo indicative of the texture quality in the final game? It's not a deal breaker for me, but i would have expected them to have stepped up from low-res cum fiesta to actual decent texturing.
dit: Haven't followed this thread but is there a way to get higher res textures or did they cut them out to save on bandwidth for the demo.
The writing in ME3 is fucking atricious, goddamn.
The writing in ME3 is fucking atricious, goddamn.
I giggled like a school girl...
The co-op on PC is actually pretty amazing so far. Even my friends who are Mass Effect "purist" and hate every change to the series, for better or worse, loved it. It gets so intense later on and we eventually all agreed that it's probably one of the best teamwork based co-op games we've played in a while. Of course this was a three man party. We never did get that forth player.
The MP really shows how well the controls and shooting have been improved. SP part of the demo wasn't very good for that just because of how linear it was.
:/
How come I can't do online? Says I have no access yet ;_;
Frame rate on the PS3 version simply has to be a "demo only" thing. It's a complete mess.
Facial and run animation could be better, both look seriously off. Oh well, off to play the rest of the demo
Yeah, female Shep runs and walks like a man. It was way better in the first two games.
Given this is BioWare, and Mass Effect 2 was equally low res, I don't expect the full game to have any higher texture resolution. Going by the (buried) config, FXAA, and more, its pretty clear this this port is identical to ME2; straight from console to PC with minimal to no enhancements or changes, right down to identical assets.
fem shep ran like a man in the first 2 games too, she had the same animation as male shep in those games I think (though i can't be sure since I've never played male shep).
Yes, the female and male Shep had the same animation in the first two games, but the animation is less obvious in the first two games than in ME3. Finished ME1 again a few weeks ago and now replaying ME2. Just try to sprint in that game, the running animation is totally different and more neutral than ME3.
So how is the framerate on PS3
So how is the framerate on PS3 and 360?
I wanted to play it on the PC but they have once again left out gamepad support rendering it useless to me. Pisses me off that I can't enjoy the game with SSAA and 60 fps as a result.![]()
That stuff NEVER feels good, however, and the interface is designed in such a way that it won't work well (tried it with ME1).There's surely software to fix that? Xpadder and stuff?
Could it be that the memory ceiling that Bioware hit which forced them cut the holstering animation has anything to do with Kinect integration?
Also, in the beginning of the demo a part of the message flashes contains the statement that Reapers wipe out "all organic life in the galaxy" every 50,000 years. Really... really?