I CAN'T DECIDE WHAT CLASS I WANT TO PLAY
I haven't had this much trouble deciding on a first main class with an MMO ever. Usually just pick a ranged utility class, but Mesmer, Necro, and Engineer all look fun.
I'm loving the emphasis on movement, active dodging, and actual targeting/aiming of skills. It's actually already been done before in the MMO genre, if you've played Dragon Nest. But that game, while fun, is such a money-sink by an unscrupulous company that had barebones PvE or PvP content. In WoW or its clones, "skill" really only amounted to "knowledge" of what your optimal DPS/threat rotations were.
I do share the same complaint about the lack of choice in creating "builds." I understand that weapon swapping will change the first five attack skills for your class, but I still would've preferred if each weapon had a larger list of skills from which to choose from. Otherwise, you lose that individuality of each character or the fun in experimenting with wonky builds.
As far as I understand, a greatsword Warrior will play the same way as every other greatsword Warrior, with the exception of the utility/heal skills. But I get the feeling future expansions or even patches in this game will expand the # of attack skills anyway.