Wii U Speculation Thread 2: Can't take anymore of this!!!

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hockeyhandshake.gif

That is the smoothest handshake screw up I've ever seen...
 
Just to say that the debates occurring on the under-half of page 245 is rather spot-on, this is one of the discussion i wanted my hints to lead to.

You have a lot of room, with the support of the incredible techies around here, to speculate on the Wii U hardware, power, development on it, etc. with this new perspective.
 
I forgot this question, DK are the initials of "Development Kit" so DK-DEV kit doesn't exist.
Perhaps you can answer a question about CAT-DEV-V42. Here's info from IDA Singapore:

Equipment Description/SRD/LPD Usage: Development Kit
Brand/Trade Name: NIntendo
Model Name/No.: CAT-DEV-V42
Frequency Band:
2.4000 - 2.4835 GHz,
5.150 - 5.350 GHz,
5.725 - 5.850 GHz
Radiated Power/Field Strength:
<= 100 mW
<= 100 mW (e.i.r.p.),
<= 100 mW (e.i.r.p.),
(e.i.r.p.)
Supplier: PROXUS COMMUNICATIONS PTE. LTD.

Source: https://tls.ida.gov.sg/tls/TlsEquipmentSearchFormAction.do

Do you know what these numbers mean? I can of course see to what they relate, but can you perhaps put this in context to render a feasible scenario?
 
Just to say that the debates occurring on the under-half of page 245 is rather spot-on, this is one of the discussion i wanted my hints to lead to.

You have a lot of room, with the support of the incredible techies around here, to speculate on the Wii U hardware, power, development on it, etc. with this new perspective.

You and lherre:

Is there haptic feedback planned for the controller or no?

I need to knooooooooowwwwwwwwww
 
With all due respect, three things;

1) Did you also expect the PS2 to display "Toy Story 2" graphics?

This was Toy Story 1 (1995)
toy_story-4953.jpg


This was Toy Story 2
18778485.jpg


And this is a (low quality) video of Toy Story 3 on the Playstation 2
http://www.youtube.com/watch?v=sOTnDht_MuQ


Did this live up to Sony's claims? (http://www.neogaf.com/forum/showthread.php?t=89876)
Everyone has their own opinion. When making that comparison, I try to take it in context. Will we see graphics that look exactly like Avatar? Obviously, the answer is no but they are aiming high. Toy Story was Pixar's first film so that was a high bar at the time and we saw a massive leap over the PS1/N64 era. Likewise, Avatar is arguably the best looking CGI we've seen in movies lately so I expect to see a good jump when someone making the GPU makes comments like that.

2) Your "claims" are very unsubstantiated. Where are you getting this information? Cause I sure have never heard any of it.
http://www.neogaf.com/forum/showthread.php?t=462645
http://www.neogaf.com/forum/showthread.php?p=29367566


3) How is Vita - 3DS indicative of anything? Two different design philosophies in the handheld game environment does not say anything of a home console.

I mean, if that were the case, The original Game Boy was certainly lacking during the SNES/GEN days, as the GameGear was much superior right? Was SNES not comparable to the Genesis/Megadrive?

I think you're going to be very dissapointed if you're expecting "Avtar graphics" from next gen :P
Like PSP & PS3, Vita indicates to me that Sony hasn't abandoned the pursuit of cutting edge graphics. Nintendo on the other hand has left me with a different expectation based off of Wii U rumors and the power of DS, Wii & 3DS. I expect PS4 to be more powerful. How much so really depends on how powerful the Wii U is. I lean toward the Wii U being more of a stop gap. That is all I was implying.
 
Like PSP & PS3, Vita indicates to me that Sony hasn't abandoned the pursuit of cutting edge graphics. Nintendo on the other hand has left me with a different expectation based off of Wii U rumors and the power of DS, Wii & 3DS. I expect PS4 to be more powerful. How much so really depends on how powerful the Wii U is. I lean toward the Wii U being more of a stop gap. That is all I was implying.


Wii U is the Kindle Fire and PS4 will be an Ipad 3
 
Just to say that the debates occurring on the under-half of page 245 is rather spot-on, this is one of the discussion i wanted my hints to lead to.

You have a lot of room, with the support of the incredible techies around here, to speculate on the Wii U hardware, power, development on it, etc. with this new perspective.

Awesome to hear - thank you.
 
Just to say that the debates occurring on the under-half of page 245 is rather spot-on, this is one of the discussion i wanted my hints to lead to.
.

You are too good for default options. Set it to show 100 post per page. That's the only way, the smart way, to browse gaf.
 
MadOdorMachine said:
snip long post
You are not going to see a leap like the ps2 to ps3. Graphic cards have became too power hunger for that. You would need a console the size of a pc, and it would sound like a jet airplane.
 
You are too good for default options. Set it to show 100 post per page. That's the only way, the smart way, to browse gaf.

I prefer 200 small bags of 20 m&m's than 50 of 100 for the moment, it's less overwhelming, but i'll try this option one day, thanks for the advice :)

Edit: and at the same time, it forces the 100 post per page (or even higher for gold members right ?) guys to wear their detective jacket, change their settings, and search what this "spot-on under-half p245" is :p
 
So, here's an interesting patent.
http://www.nintendoworldreport.com/news/29414

- sensor could be used to predict the weather
- sensor can also estimate the time of year and detect which room in which the device is located
- sensor data can be used to alter in-gamme content

- includes an atmospheric pressure sensor, a temperature sensor, and a humidity senso
- also features a dedicated microcomputer and memory
- these allow the unit to run the sensors at periodic intervals
- sensor reading history can be plotted on-screen
- view graphs that detail this information
- atmospheric pressure sensor data can be used to predict weather
- data is sent to a server
- results come back as a large-scale map of atmospheric pressure
- temperature and humidity sensors can detect patterns over time
- data can show whether people are in a room or not
- can also eventually infer the time of year
- applications involve using sensor readings with various historical data to generate indices such as beer index, an influenza epidemic index, a comfort or discomfort index, and a laundry index
- system could also recommend clothing for a specific day
- can also be equipped with a radio or an infrared communication system, which would allow for control of other devices
- allows the Wii Sensor Bar's infrared lights to be used for communication
- could work in conjunction with a smell sensor, dust sensor, human sensor, camera, illuminance sensor, and an ultraviolet sensor
- patent originally filed on August 12, 2011 in the states, which was after a Japanese filing on August 20, 2010
- inventors are listed as Yasuyuki Shimohata, Ryoji Kuroda, Kazuhiro Hosoi, and Takanori Okamura
- this technology could be used to fix console systems, PCs, phones, PDAs, and hand-held game systems
 
I prefer 200 small bags of 20 m&m's than 50 of 100 for the moment, it's less overwhelming, but i'll try this option one day, thanks for the advice :)

Edit: and at the same time, it forces the 100 post per page (or even higher for gold members right ?) guys to wear their detective jacket, change their settings, and search what this "spot-on under-half p245" is :p

So I switched 50ppp just to figure this out, and thus you're saying that they were trying to run the game TWICE on both the TV and Upad, unoptimized? Hence poor performance?

damn typing with your finger on the 3DS is hard...
 
1080p = 1920 x 1080 = 2,073,600 pixels
720p = 1280 x 720 = 921,600 pixels
uPad = 854 x 480 = 409,920 pixels

(1080p + uPad) / 720p
(2,073,600 + 409,920) / 921,600 = 2.69479167

Wii U is 2.69479167 times as powerful as an Xbox 360. Debate over.
 
God this machine is going to make some Nintendo games look fucking sick. Seriously, if Retro handles Zelda I'm certain my eyeballs will explode.

Sorry it bears repeating.
 
If the Wii U pad would be capable of THIS.. my god, this would be such a crazy console.
Feeling the dirt in Pikmin 3.. and the Wii U would sell gangbusters with a Love Plus game that uses this feature.

Yup, I suggested that the U may have a haptic touchscreen a few pages ago. There's definitely something that Nintendo are holding back, I'm personally expecting an announcement about it at this years E3. Think about it. Nintendo's philosophy since the DS was released has been to bring new and innovative experiences to gaming. The DS pioneered touchscreens into gaming and everyday life. The Wii pioneered motion controls into gaming and everyday life. The 3DS has pioneered glasses-free 3D into gaming and everyday life.

Just bunging a touchscreen on a controller isn't anywhere near innovative enough.

Their 'strange' reveal at last years E3, imo, was done to tempt Sony and Microsoft into implementing a similar interface to their next gen consoles...and going by the rumours it seems that Microsoft have jumped on the touchscreen controller bandwagon. All 3 consoles next gen having touchscreen interfaces will make porting games a great deal easier, Sony will have to implement their own touchscreen interface to guarantee multiplatform titles next gen, the PS4 having yet another traditional controller is going to cause them problems otherwise.

But here's the clever part. Nintendo announcing haptic technology in June will leave it too late for Microsoft to follow suit, assuming that they're looking to release the 720 in 2013.

Nintendo's NDAs have been ridiculously strict for a reason, and that reason is a touchscreen with haptic technology. Believe.
 
Me either. I'm saying 400-450 for those two. I'm praying for power parity or else i'll end up spending a lot more money...

That's what I see. MS will have Kinect 2.0 and Sony will have something up their sleeve as well.

God this machine is going to make some Nintendo games look fucking sick. Seriously, if Retro handles Zelda I'm certain my eyeballs will explode.

Sorry it bears repeating.

Here's a thought that should guarantee they'll explode. Imagine Super Mario Galaxy on Wii. Now imagine Super Mario Galaxy on Wii U where the jump from Wii is on par with the PS2 to PS3 jump and possibly bigger.
 
So I switched 50ppp just to figure this out, and thus you're saying that they were trying to run the game TWICE on both the TV and Upad, unoptimized? Hence poor performance?

Yeah, I think that's the general consensus on the matter.

It makes the variations on what devs are saying about the console make sense.

Right now, if you wanted the subscreen to provide a panoramic view of the action on the main screen, you would basically NEED to render the entire 180 degrees of the landscape, as predicting what to render would be next to impossible. Take that out of the equation for games that don't use the subscreen that way, and all of a sudden you have all this extra power to play with.

Some devs might be doing that just to test how a game will look on the subscreen when the main video input is switched off of the TV and moved to it, as well, which doesn't necessarily need to be done. Technically, for that tech to work, the system would just need to pause the game, re-render for the smaller resolution, and vice-versa. But if devs are rendering both scenes in tandem with one another for the sake of comparison, that certainly falls under the "unoptimized" theory.


huge bust at that price...
WiiU has tits CONFIRMED.
 
We need Eternal Darkness 2 for Wii U! This sounds amazing!
If Denis Dyack writes the story (like it or not, he's best suited to continue it), but they get a competent developer like Retro (or hell, Frictional since they were doing Sanity/Insanity stuff in Amnesia) to build it. I'm in.
 
for those talking about Nintendo holding back on a major feature to thwart competitors, I highly doubt there are many secrets between the three companies.

despite the infamous nintendo ninjas and NDAs, for the most part I think they have a good idea what is coming from each other. corporate espionage is a very real thing, though it doesn't have to be via illegal/elaborate measures. Could be as simple as being friends with someone at EA who you go out to drinks with. Or hiring someone from a rival and bringing them on board.
 
Due to the controller, cant see how they balance competitive power, advanced controller and economic price
TBH I don't think it will be so powerful that they'd have to sell it at 400+, I think they won't sell at a loss either. The mostly scenario to me is that they'd sell at the break even point (give or take a tiny bit, probably a tiny bit higher if anything). If the break even point is 249.99. I could see them selling it for 269.99-279.99 or some weird price like that. Or if 279 is the break even point I could see 299 being the price.
 
TBH I don't think it will be so powerful that they'd have to sell it at 400+, I think they won't sell at a loss either. The mostly scenario to me is that they'd sell at the break even point (give or take a tiny bit, probably a tiny bit higher if anything). If the break even point is 249.99. I could see them selling it for 269.99-279.99 or some weird price like that. Or if 279 is the break even point I could see 299 being the price.

Exactly, thats why, in a way, Im hoping for a 400$ pricetag, hoping they are selling it with a profit, yet high due to it being sufficient high tech to compete with future consoles...

I really cant estimate how expensive those UPad ccontrollers can cost...
 
Nintendo $350
Microsoft $450 (w/kinect pack in)
Sony either = to MS if the have some pack in controller thing or undercut MS if they don't


My predictions for release prices.
 
Exactly, thats why, in a way, Im hoping for a 400$ pricetag, hoping they are selling it with a profit, yet high due to it being sufficient high tech to compete with future consoles...

If it launches at 400$ it better be a really powerful console. I'm not paying anything more than 200$ for something that's going to be heavily outclassed by the time Xbox 720 or PS4 is released.
 
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