Wii U Speculation Thread 2: Can't take anymore of this!!!

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Didn't notice that this thread broke the 1.000.000 views barrier.

Damn.

Yeah, a lot of those would be me hammering cmd+R to see if anyone had posted... It's so lonely and cold in here...

*Edit, yeah, just me and Thunder Monkey it seems. Strange, strange company. He keeps looking at me funny.
 
I'm still hoping we'll see a 2GB DDR3 config, i.e. 4x 4Gb chips on a 128bit bus.

edit: or perhaps not - samsung's 4Gb DDR3 (leader in densities) is still limited to 16bit interfaces, i.e. 4 chips would net a 64bit bus :/

Besides buses, speeds & costs, is there inherently an advantage to choose GDDR5 over DDR3? It kind of sounds like many of you think that DDR3 is good enough because of the eDRAM the WiiU will be using.

But then I wonder, why would Nintendo chose GDDR3 for the Wii, when it could of used something cheaper and added more memory? Especially considering they were using 1T-Sram and eDRAM as well. I vaguely recall people being surprised that Nintendo went for GDDR3 at the time.


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Man, sometimes I feel like I can't take it any more and I need to take a break from reading this thread... but... it keeps pulling me back.
 
You two are a match made in heaven and it just so happens to be that I'm allowed to perform (space) weddings...

Pretty sure you're allowed to do swamp weddings as well? Or was that license revoked?

If Nintendo just released even 1 solitary screenshot from a Wii U game, GAF would implode right now.

(Do it Nintendo!!)

Imagine if at GDC, they did nothing but show just one close up shot of Mario's glorious HD moustache.
 
If Nintendo just released even 1 solitary screenshot from a Wii U game, GAF would implode right now.

(Do it Nintendo!!)

I have this weird feeling that this thread is right on the brink of exploding, it's like the entire place is too quiet, I mean it could just be the time of day, but it's right where you say it is IMO.
 
I have this weird feeling that this thread is right on the brink of exploding, it's like the entire place is too quiet, I mean it could just be the time of day, but it's right where you say it is IMO.

This is the silence before the storm.

We will get something from GDC, I'm sure. Something will leak, it's inevitable.
 
Wouldn't a 96 bit DDR3 interface simply be too slow? Unless I made a calculation error somewhere it would top out around 25 GB/s. That seems awfully low for unified memory on a next-gen system. Basically half of PS3.
You overshot it somewhere in your calculations. For a 1.6Gbps/pin chip, a 128bit bus would give you 25.6GB/s. A 96bit bus would max out at 22.4GB/s, and that is for the top-of-the-crop 1.866Gbps/pin silicon (DDR3-1866).

That said, the comparison to ps3 is pointless without taking into account the edram (where we can expect a couple of hundred of GB/s).

Besides buses, speeds & costs, is there inherently an advantage to choose GDDR5 over DDR3? It kind of sounds like many of you think that DDR3 is good enough because of the eDRAM the WiiU will be using.

But then I wonder, why would Nintendo chose GDDR3 for the Wii, when it could of used something cheaper and added more memory? Especially considering they were using 1T-Sram and eDRAM as well. I vaguely recall people being surprised that Nintendo went for GDDR3 at the time.
Wii is an SD console, and for one, it has enough memory. An alternative Wii with more-but-slower memory would have been a worse design. Also, GDDR3 (DDR2's "GDDR" flavor) was fairly mature when Wii came out. GDDR5 (DDR3's "GDDR" flavor) is still quite expensive to this day.
 
GDC in 1 day. Disappointment or megaton incoming?

I think the sheer hunger and desperation for news around here will mean that even the smallest crumb of news will be pounced upon and blow up out of all proportion.

I think Nintendo should set up a Wii U website with a 7 day countdown clock on it, and then each week post 1 Wii U screenshot (with NO other information - not even the title of the game it is from) and reset the clock. Keep doing that until E3 and the hype would be incredible!
 
GDC in 1 day. Disappointment or megaton incoming?

well, considering that there isn' neither any Iwata conference set, I think that it's quiet sure that we will not get any info on Wii U, unfortunately.

Or they'll show the first screen of next already announced Mario2d for 3ds, announcing also that it will be similar to next Smash Bros, developed both for portable AND home systems, with cross-playing and data-sharing between one version and another, confirming that the titles will hit the market next Xmas, and letting us take a look at the very first real Nintendo Wii U game screenshots!!!

BELIEVE
 
GDC in 1 day. Disappointment or megaton incoming?


I think the best people can hope for are nuggets from third party developers, etc. Nintendo has gone through the trouble of completely holding back information this long, I am sure they are willing to do it for a few more months.
 
My current realistic expectation is that absolutely nothing about Wii U will be revealed until E3


Any nuggets of info that I get before then will be a pleasant surprise.
 
Hey guys, been away all weekend...wonder what's been happening...wow 20 more pages....something must have been revealed! Whoo!

*reads last 20 pages*


Why GAF? Why?
 
Good morning, NintendoGAF!

So.. I may have missed this, so I'll ask it anyway:
Iwata isn't doing a keynote this time around. And two other Nintendo personnel are giving two smaller presentations on game design.. But what of the other two from the GDC Triforce? Are AMD or Crytek giving any notable presentations this time around?

(and watch.. we're gonna get leaks from the registration line later today! heeeeheee!)
 
Thats not cool man. You gotta give in to the HYYYYYYPPPPPPEEEEEE!!!!!!!!

I'm bottling up all my HYYYYYYPPPPPPPEEEEEE until E3. My expectations are so huge for Nintendo's E3 this year that all my hype for GDC has been gravitationally drawn toward and consumed by it.


I might have a smidgen of hype when GDC is actually in motion. But just a smidgen.
 
Good morning, NintendoGAF!

So.. I may have missed this, so I'll ask it anyway:
Iwata isn't doing a keynote this time around. And two other Nintendo personnel are giving two smaller presentations on game design.. But what of the other two from the GDC Triforce? Are AMD or Crytek giving any notable presentations this time around?

(and watch.. we're gonna get leaks from the registration line later today! heeeeheee!)

Crytek are only doing talks on audio design and implementation, not sure about AMD...

TIDE: Hey IdeaMan! Got anything to hype us up before GDC? :D
 
I think Nintendo should set up a Wii U website with a 7 day countdown clock on it, and then each week post 1 Wii U screenshot (with NO other information - not even the title of the game it is from) and reset the clock. Keep doing that until E3 and the hype would be incredible!

To much hype would overload my brain. Meltdown.

... and letting us take a look at the very first real Nintendo Wii U game screenshots!!!

BELIEVE

jizzinmypants.gif

My current realistic expectation is that absolutely nothing about Wii U will be revealed until E3

boothisman.gif
 
Hello Gaf, I was wondering,

Could the WiiU's potential power be enough to make a 3 Dimentional Phun-esque game?

Based on this pic:
wiiupad6lax7.gif
, I was wondering
 
Crytek are only doing talks on audio design and implementation, not sure about AMD...

TIDE: Hey IdeaMan! Got anything to hype us up before GDC? :D

I'm hesitating actually. Maybe something that i know will be revealed/leaked at GDC and i'll be owned.

Maybe there will be nothing really substantial like third-parties statements about "how cool" the Wii U is, and then i have room, as i planned and explained it, to say some things (not revolutionary news, i insist), to spice up the thread until the E3.

However, i think some infos given were not analyzed, like the SDK one:

I’m talking in a SDK V2 context. The info is roughly 2 months old. Wsippel said a few days ago that a 2.02 version is available.
- Now, how much optimized is the SDK with each .XX iterations ? I don’t know
- What are Nintendo habits concerning SDK, an evolution from 2 > 2.02 in apparently a few months is quick or not ? It is a sign of stabilization, or on the contrary “small” iterations can bring a lot of new things ?
- It is a sign that they focused themselves more on hardware changes (evolution from v4 to v4.2 rather fast, a "v5" available, etc.) than optimization of the software development kit until recently ? (for this, i think it often happens for SDK numbers to be less advanced than hardware dev kit).

It's not the complete spec sheet, that i don't know, but it could be interesting, maybe current/former developers around here could give us some hindsight about this.
 
IdeaMan. Could I ask if you know what type of memory is targeted to be in/will be in the retail Wii U? ie: GDDR3/GDDR5 ect?

Not asking you to reveal anything other than if you do know.
 
GDC in 1 day. Disappointment or megaton incoming?

I think Nintendo is not going to show anything WiiU-related until E3; should they leak a single WiiU screenshot, that would lessen the hype and wow-effect they should be aiming to.

Since they're aiming at the greatest possible exposure, E3 is the most suitable event for their big event and we must deal with it nilly-willy, unless they wanted to catch everyone off-guard with a surprise event beforehand.

On the other hand, these days we'll hopefully have some interesting stuff to distract ourselves: to start with we'll see whether this Valve-box rumour will turn out to be true, and that alone may be worth our time.
 
Gianni Merryman, are you suggesting Wii U won't be present at all, or that it simply won't be featured in Nintendo's booth(s) for demonstration? I think it would be rather foolhardy of Nintendo to not even bring the system to GDC, even CES features demo kiosks, though it would certainly bring a heap of questions and raise a lot of eyebrows as to why Nintendo has taken this course. And that can be taken as one kind of hype, as long as nobody goes ballistic and tries to force information.

Also, fourteen hours to go!
 
Rösti;35707531 said:
Gianni Merryman, are you suggesting Wii U won't be present at all, or that it simply won't be featured in Nintendo's booth(s) for demonstration? I think it would be rather foolhardy of Nintendo to not even bring the system to GDC, even CES features demo kiosks, though it would certainly bring a heap of questions and raise a lot of eyebrows as to why Nintendo has taken this course. And that can be taken as one kind of hype, as long as nobody goes ballistic and tries to force information.

To say it clearer, in my opinion at GDC there will not be any WiiU stands at all.

They just need to build up the hype with any possible means, and in order to do so they won't lift the lid on it until they decide it's the right time and they can focus the widest public attention on it - and most probably it's going to be at E3 - not any sooner.
 
To say it clearer in my opinion at GDC there will not be any WiiU stand at all.

They just need to build up the hype, and in order to do so they won't lift the lid on it until they decide it's the right time and they can obtain the widest public attention - and most probably it's going to be at E3 - not any sooner.

Exactly. People here are determined to be disappointed.
 
IdeaMan. Could I ask if you know what type of memory is targeted to be in/will be in the retail Wii U? ie: GDDR3/GDDR5 ect?

Not asking you to reveal anything other than if you do know.

I don't know the exact type of memory. But some other infos could hint about it (like super fast cutting edge ? normal ? not as quick/efficient that it could/should be considering the setup ? (read: additional screen to handle, etc).

But it's in the specific context that i've talked about (third party, v4 dev kit, etc.). In Nintendo first-party studios, with a more optimized development framework (latest hardware and software dev kits), with engines tailored specifically for the Wii U, what i would have heard could have been different.

All in all, the hardware will be balanced and enough for what the Wii U will be on the technical side : not a powerhouse between 5x and 10x the xbox360 in paper, capable of running 2014 complex 3D engines at 1080p, 60fps (or even 30), max AA, etc, a generational leap as important as some older ones. But it will not be a xbox360 in disguise, a Nintendo make-up applied on current gen hd tech. And of course, the main interest is really the padlet and all the wonderful ideas of gameplay that can come with it.

And it's a matter of perception also, people who sticked with Nintendo consoles will really feel the difference if the few experiences on their friends PS3 were not enough to accustom their eyes to HD graphics. Hell, even in the case of "PC + Nintendo gamers (who don't use Dolphin)", Big N visual style is so distinct and not common on computer that even the power-users who upgrade their GPU every year will feel the leap on first-party titles (granted Nintendo will not release a modern war fps). They are far more used to see what western developers make of Epic/Crytek/XX engines, which are relatively related in terms of aesthetic results once on screen (and from that come all the complains that 80% of games look the same occidental/industrial/cold color/technical with sharp edges/plastic render/etc.), so Nintendo HD games will refresh their view, it will be a very noticeable step for them.
 
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