Man that's one ugly site.Not sure if already mentioned, but Shin'en is officially developing a Wii U game - they've added Wii U to the list of consoles they develop(ed) for on their website.
Man that's one ugly site.Not sure if already mentioned, but Shin'en is officially developing a Wii U game - they've added Wii U to the list of consoles they develop(ed) for on their website.
Man that's one ugly site.
I meant any gamers, really. I'd be surprised if a new 2D console Zelda sold even as well as Skyward Sword.
Hey, when did this Harker person post? I want to read it.
But there games are far from ugly XDMan that's one ugly site.
If they really make a new 2D Zelda, they have to remove or simplify a lot of the complicated mechanics, in order to make it a retail succes. Cut more of the story and focus more on puzzles than on battles.
Not sure if already mentioned, but Shin'en is officially developing a Wii U game - they've added Wii U to the list of consoles they develop(ed) for on their website.
Not sure if already mentioned, but Shin'en is officially developing a Wii U game - they've added Wii U to the list of consoles they develop(ed) for on their website.
2D Zelda on a homeconsole = Four Swords Adventure.
It didn't sell so much as a 3D Zelda as far as I know.
I go to sleep and there's like 5 more pages.
Four Swords Adventure was an awful mess of a game that had very little to do with Link to the Past other than sharing it's art style. But, surely the fact that it was 2D had something to do with it selling poorly rather the fact that the multiplayer mode, which was the key selling point of the game, required you to have at least one Gameboy Advance+link cable handy in order to play it with somebody.
How can you tell that 3D Zelda is more popular than 2D Zelda, when we haven't seen a new 2D Zelda in like 10 years? (except for the multiplayer-only game that required people have GBA's with link cables) Nintendo proved that you can't assume just because someone hasn't played a 2D game doesn't mean they won't like it, by releasing a brand new 2D Mario game which sold crazy amounts, to the point they made a sequel and are now (most likely) working on a new one.I agree with radioheadrule83.
3D Zelda is way more popular than 2D Zelda. Ocarina Of Time was the first Zelda for a bunch of people.
How can you tell that 3D Zelda is more popular than 2D Zelda, when we haven't seen a new 2D Zelda in like 10 years? Nintendo proved that you can't assume just because someone hasn't played a 2D game doesn't mean they won't like it, by releasing a brand new 2D Mario game which sold crazy amounts, to the point they made a sequel and are now (most likely) working on a new one.
What is this and how can they claim to know how powerful the hardware is (apologies if already posted)?
http://www.amazon.com/dp/B006ZY1C16/?tag=neogaf0e-20
Out of everything Nintendo would waste transistors on, I can see this being the most likely. I honestly doubt it will have a very advanced tessellator, but they do like playing with lighting. As shown by that Zelda tech demo using either GI or some approximation.
What is this and how can they claim to know how powerful the hardware is (apologies if already posted)?
http://www.amazon.com/dp/B006ZY1C16/?tag=neogaf0e-20
Shh. We're supposed to listen to what the critics and dudebros say, not sales figures.
Not much there. Look at the bottom of the page.
What's GI?
Four Swords Adventure was an awful mess of a game that had very little to do with Link to the Past other than sharing it's art style. But, surely the fact that it was 2D had something to do with it selling poorly rather the fact that the multiplayer mode, which was the key selling point of the game, required you to have at least one Gameboy Advance+link cable handy in order to play it with somebody.
How can you tell that 3D Zelda is more popular than 2D Zelda, when we haven't seen a new 2D Zelda in like 10 years? (except for the multiplayer-only game that required people have GBA's with link cables) Nintendo proved that you can't assume just because someone hasn't played a 2D game doesn't mean they won't like it, by releasing a brand new 2D Mario game which sold crazy amounts, to the point they made a sequel and are now (most likely) working on a new one.
Out of everything Nintendo would waste transistors on, I can see this being the most likely. I honestly doubt it will have a very advanced tessellator, but they do like playing with lighting. As shown by that Zelda tech demo using either GI or some approximation.
How can you tell that 3D Zelda is more popular than 2D Zelda, when we haven't seen a new 2D Zelda in like 10 years? Nintendo proved that you can't assume just because someone hasn't played a 2D game doesn't mean they won't like it, by releasing a brand new 2D Mario game which sold crazy amounts, to the point they made a sequel and are now (most likely) working on a new one.
Global IlluminationWhat's GI?
Knowing Nintendo I wouldn't put it past them having GI hardwired into the GPU.
As shown by that Zelda tech demo using either GI or some approximation.
I'll start collecting a list of users who aren't on Nibel's version of the hype train, if I have to, I'll add us all myself. It's perfect for E3 hype.
I'm normally not that kind of guy, but it received positive reception.
But yeah, that GBA+Link Cable had surely something to do with the game's sales.
I'm still sceptical about a big 2D Zelda on home consoles.
wat?
(That doesn't really make sense unless you're talking about raytracing)
What is this and how can they claim to know how powerful the hardware is (apologies if already posted)?
http://www.amazon.com/dp/B006ZY1C16/?tag=neogaf0e-20
So will we see anything that John Harker is talking about this GDC or do we have to wait three months for E3??
I'm expecting the latter.
Star Tropics
Super Mario Sunshine 2
?
Most people I know don't know nothing about 2D Zeldas. When you talk about Zelda with them, they always claim that Ocarina Of Time is thei favourite game. And there are a bunch of people out there who share the same opinion.
But what is the most important part - I can't emphasize this enough - Zelda is not Mario. Mario has short levels, no real story and Zelda is exactly the opposite. A huge plus point of NSMB Wii is that you can play it with 4 friends which works perfectly with the game's mechanics.
Now, Zelda games have large overworlds, dungeons and a game concept that is designed for exact one player. Thing the Zelda games breathe are atmosphere, exploration, adventureing - and they are all best experienced alone.
A 2D Zelda will never have the same appeal as a 2D Mario.
Multiplayer in Zelda like in Four Swords is not bad, but I don't know how appealing that would be for the broad mass.
I just don't think that people are ready for 2D Zelda, therefore: 2D Zelda on 3DS first. Because if this succeeds, then a Wii U 2D Zelda could probably, too.
That said, the US/EU only have 55% of the game (Hyrule Adventure, about 50% of the jp game content, Shadow battle 5%, Navi Trackers 45%).
And hopefully this nintendo puts a stop to the shovelware that plagued the Wii. I'm my opinion it devalued the console. Whatever happened to that nintendo seal of quality?
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It vanished.
So will we see anything that John Harker is talking about this GDC or do we have to wait three months for E3??
:/ I'm hyped as fuck now.I'm expecting the latter.
Someone lost his GDC Hype Vibe already. :/
I was really pissed when we didn't get Navi Trackers. Tetra and the pirate crew were my favorite characters in Wind Waker.
They licensed Scaleform, Kynapse and HumanIK, but not Beast? No need for pre-baked GI? Or will Nintendo simply provide their own solution?